Depot 376502 for Battleborn Closed Technical Test
You own thisLast known name: Poplar Public Beta Binaries
Depot ID | 376502 |
Build ID | 843803 |
Last public update | 18 July 2020 – 09:13:58 UTC ( |
Size on disk | 742.79 MiB |
Compressed size | 179.13 MiB (75.88% saving) |
Displaying manifest 1106306192000517949
dated 4 November 2015 – 04:11:50 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
Binaries/Redist/GearboxRedist.exe | exe | 71.11 MiB |
Binaries/Redist/installscript.vdf (InstallScript) | vdf | 474 B |
Binaries/Win64/APEX_ClothingCHECKED_x64.dll | dll | 1.94 MiB |
Binaries/Win64/APEX_ClothingCHECKED_x64.dll.pdb | pdb | 9.23 MiB |
Binaries/Win64/APEX_ClothingDEBUG_x64.dll | dll | 2.78 MiB |
Binaries/Win64/APEX_ClothingDEBUG_x64.dll.pdb | pdb | 9.78 MiB |
Binaries/Win64/APEX_ClothingPROFILE_x64.dll | dll | 1.53 MiB |
Binaries/Win64/APEX_ClothingPROFILE_x64.dll.pdb | pdb | 9.18 MiB |
Binaries/Win64/APEX_Clothing_x64.dll | dll | 1.38 MiB |
Binaries/Win64/APEX_Clothing_x64.dll.pdb | pdb | 8.71 MiB |
Binaries/Win64/APEX_DestructibleCHECKED_x64.dll | dll | 2.85 MiB |
Binaries/Win64/APEX_DestructibleCHECKED_x64.dll.pdb | pdb | 14.53 MiB |
Binaries/Win64/APEX_DestructibleDEBUG_x64.dll | dll | 3.41 MiB |
Binaries/Win64/APEX_DestructibleDEBUG_x64.dll.pdb | pdb | 14.67 MiB |
Binaries/Win64/APEX_DestructiblePROFILE_x64.dll | dll | 2.37 MiB |
Binaries/Win64/APEX_DestructiblePROFILE_x64.dll.pdb | pdb | 15.10 MiB |
Binaries/Win64/APEX_Destructible_x64.dll | dll | 1.60 MiB |
Binaries/Win64/APEX_Destructible_x64.dll.pdb | pdb | 9.75 MiB |
Binaries/Win64/APEX_LegacyCHECKED_x64.dll | dll | 3.29 MiB |
Binaries/Win64/APEX_LegacyCHECKED_x64.dll.pdb | pdb | 13.29 MiB |
Binaries/Win64/APEX_LegacyDEBUG_x64.dll | dll | 5.29 MiB |
Binaries/Win64/APEX_LegacyDEBUG_x64.dll.pdb | pdb | 15.20 MiB |
Binaries/Win64/APEX_LegacyPROFILE_x64.dll | dll | 3.21 MiB |
Binaries/Win64/APEX_LegacyPROFILE_x64.dll.pdb | pdb | 13.27 MiB |
Binaries/Win64/APEX_Legacy_x64.dll | dll | 3.21 MiB |
Binaries/Win64/APEX_Legacy_x64.dll.pdb | pdb | 13.22 MiB |
Binaries/Win64/APEX_LoaderCHECKED_x64.dll | dll | 28.50 KiB |
Binaries/Win64/APEX_LoaderCHECKED_x64.dll.pdb | pdb | 1.79 MiB |
Binaries/Win64/APEX_LoaderDEBUG_x64.dll | dll | 50.50 KiB |
Binaries/Win64/APEX_LoaderDEBUG_x64.dll.pdb | pdb | 2.37 MiB |
Binaries/Win64/APEX_LoaderPROFILE_x64.dll | dll | 25.00 KiB |
Binaries/Win64/APEX_LoaderPROFILE_x64.dll.pdb | pdb | 1.81 MiB |
Binaries/Win64/APEX_Loader_x64.dll | dll | 25.00 KiB |
Binaries/Win64/APEX_Loader_x64.dll.pdb | pdb | 1.72 MiB |
Binaries/Win64/APEX_ParticlesCHECKED_x64.dll | dll | 8.63 MiB |
Binaries/Win64/APEX_ParticlesCHECKED_x64.dll.pdb | pdb | 16.36 MiB |
Binaries/Win64/APEX_ParticlesDEBUG_x64.dll | dll | 9.93 MiB |
Binaries/Win64/APEX_ParticlesDEBUG_x64.dll.pdb | pdb | 17.48 MiB |
Binaries/Win64/APEX_ParticlesPROFILE_x64.dll | dll | 8.77 MiB |
Binaries/Win64/APEX_ParticlesPROFILE_x64.dll.pdb | pdb | 16.49 MiB |
Binaries/Win64/APEX_Particles_x64.dll | dll | 8.29 MiB |
Binaries/Win64/APEX_Particles_x64.dll.pdb | pdb | 16.12 MiB |
Binaries/Win64/ApexFrameworkCHECKED_x64.dll | dll | 1.56 MiB |
Binaries/Win64/ApexFrameworkCHECKED_x64.dll.pdb | pdb | 11.05 MiB |
Binaries/Win64/ApexFrameworkDEBUG_x64.dll | dll | 2.26 MiB |
Binaries/Win64/ApexFrameworkDEBUG_x64.dll.pdb | pdb | 11.36 MiB |
Binaries/Win64/ApexFrameworkPROFILE_x64.dll | dll | 1.38 MiB |
Binaries/Win64/ApexFrameworkPROFILE_x64.dll.pdb | pdb | 11.21 MiB |
Binaries/Win64/ApexFramework_x64.dll | dll | 961.00 KiB |
Binaries/Win64/ApexFramework_x64.dll.pdb | pdb | 7.07 MiB |
Binaries/Win64/Battleborn.exe | exe | 43.31 MiB |
Binaries/Win64/PhysX3CHECKED_x64.dll | dll | 4.46 MiB |
Binaries/Win64/PhysX3CharacterKinematicCHECKED_x64.dll | dll | 247.50 KiB |
Binaries/Win64/PhysX3CharacterKinematicDEBUG_x64.dll | dll | 316.50 KiB |
Binaries/Win64/PhysX3CharacterKinematicPROFILE_x64.dll | dll | 188.00 KiB |
Binaries/Win64/PhysX3CharacterKinematic_x64.dll | dll | 188.00 KiB |
Binaries/Win64/PhysX3CommonCHECKED_x64.dll | dll | 2.34 MiB |
Binaries/Win64/PhysX3CommonDEBUG_x64.dll | dll | 2.30 MiB |
Binaries/Win64/PhysX3CommonPROFILE_x64.dll | dll | 1.84 MiB |
Binaries/Win64/PhysX3Common_x64.dll | dll | 1.84 MiB |
Binaries/Win64/PhysX3CookingCHECKED_x64.dll | dll | 247.50 KiB |
Binaries/Win64/PhysX3CookingDEBUG_x64.dll | dll | 378.50 KiB |
Binaries/Win64/PhysX3CookingPROFILE_x64.dll | dll | 183.50 KiB |
Binaries/Win64/PhysX3Cooking_x64.dll | dll | 183.50 KiB |
Binaries/Win64/PhysX3DEBUG_x64.dll | dll | 6.16 MiB |
Binaries/Win64/PhysX3GpuCHECKED_x64.dll | dll | 15.60 MiB |
Binaries/Win64/PhysX3GpuDEBUG_x64.dll | dll | 19.89 MiB |
Binaries/Win64/PhysX3GpuPROFILE_x64.dll | dll | 15.00 MiB |
Binaries/Win64/PhysX3Gpu_x64.dll | dll | 12.88 MiB |
Binaries/Win64/PhysX3PROFILE_x64.dll | dll | 3.55 MiB |
Binaries/Win64/PhysX3_x64.dll | dll | 2.76 MiB |
Binaries/Win64/PhysXCooking64.dll | dll | 449.00 KiB |
Binaries/Win64/PhysXCooking64.pdb | pdb | 2.76 MiB |
Binaries/Win64/PhysXCore64.dll | dll | 4.73 MiB |
Binaries/Win64/PhysXCore64.pdb | pdb | 11.85 MiB |
Binaries/Win64/PhysXDevice64.dll | dll | 64.38 KiB |
Binaries/Win64/PhysXExtensions64.dll | dll | 165.00 KiB |
Binaries/Win64/PhysXExtensions64.pdb | pdb | 2.37 MiB |
Binaries/Win64/PhysXLoader64.dll | dll | 60.00 KiB |
Binaries/Win64/PhysXLoader64.pdb | pdb | 963.00 KiB |
Binaries/Win64/XInput9_1_0.dll | dll | 30.00 KiB |
Binaries/Win64/apex_clothing_x64.pdb | pdb | 76.00 KiB |
Binaries/Win64/apex_clothingchecked_x64.pdb | pdb | 76.00 KiB |
Binaries/Win64/apex_clothingdebug_x64.pdb | pdb | 76.00 KiB |
Binaries/Win64/apex_clothingprofile_x64.pdb | pdb | 76.00 KiB |
Binaries/Win64/bink2w64.dll | dll | 414.00 KiB |
Binaries/Win64/bink2w64.pdb | pdb | 947.00 KiB |
Binaries/Win64/cudart.dll | dll | 478.53 KiB |
Binaries/Win64/cudart64_30_9.dll | dll | 396.10 KiB |
Binaries/Win64/cudart64_41_22.dll | dll | 588.00 KiB |
Binaries/Win64/cudart64_55.dll | dll | 291.28 KiB |
Binaries/Win64/d3dcompiler_46.dll | dll | 3.69 MiB |
Binaries/Win64/dbghelp.dll | dll | 1.29 MiB |
Binaries/Win64/libScePad.dll | dll | 113.00 KiB |
Binaries/Win64/physx3_x64.pdb | pdb | 24.98 MiB |
Binaries/Win64/physx3characterkinematic_x64.pdb | pdb | 1.99 MiB |
Binaries/Win64/physx3characterkinematicchecked_x64.pdb | pdb | 1.90 MiB |
Binaries/Win64/physx3characterkinematicdebug_x64.pdb | pdb | 1.93 MiB |
Binaries/Win64/physx3characterkinematicprofile_x64.pdb | pdb | 1.99 MiB |
Binaries/Win64/physx3checked_x64.pdb | pdb | 31.31 MiB |
Binaries/Win64/physx3common_x64.pdb | pdb | 11.12 MiB |
Binaries/Win64/physx3commonchecked_x64.pdb | pdb | 11.24 MiB |
Binaries/Win64/physx3commondebug_x64.pdb | pdb | 5.89 MiB |
Binaries/Win64/physx3commonprofile_x64.pdb | pdb | 11.16 MiB |
Binaries/Win64/physx3cooking_x64.pdb | pdb | 1.51 MiB |
Binaries/Win64/physx3cookingchecked_x64.pdb | pdb | 1.50 MiB |
Binaries/Win64/physx3cookingdebug_x64.pdb | pdb | 1.60 MiB |
Binaries/Win64/physx3cookingprofile_x64.pdb | pdb | 1.51 MiB |
Binaries/Win64/physx3debug_x64.pdb | pdb | 26.29 MiB |
Binaries/Win64/physx3profile_x64.pdb | pdb | 33.25 MiB |
Binaries/Win64/steam_api64.dll | dll | 203.41 KiB |
Binaries/Win64/steam_appid.txt | txt | 6 B |
Binaries/Win64/xinput1_3.dll | dll | 104.85 KiB |
Engine/Config/BaseBuildInfo.ini | ini | 0 B |
Engine/Config/BaseCompat.ini | ini | 14.78 KiB |
Engine/Config/BaseEngine.ini | ini | 37.29 KiB |
Engine/Config/BaseGame.ini | ini | 1.56 KiB |
Engine/Config/BaseGameStats.ini | ini | 425 B |
Engine/Config/BaseInput.ini | ini | 24.94 KiB |
Engine/Config/BaseSpark.ini | ini | 0 B |
Engine/Config/BaseUI.ini | ini | 1.77 KiB |
Engine/Shaders/SM5/Grendel_AmbientOcclusionShader.usf | usf | 24.06 KiB |
Engine/Shaders/SM5/Grendel_ApexGpuSkinVertexFactory.usf | usf | 295 B |
Engine/Shaders/SM5/Grendel_ApexGpuSkinVertexFactory_1Bone.usf | usf | 331 B |
Engine/Shaders/SM5/Grendel_ApexLocalVertexFactory.usf | usf | 285 B |
Engine/Shaders/SM5/Grendel_BaseShader.usf | usf | 16.79 KiB |
Engine/Shaders/SM5/Grendel_BinkShader.usf | usf | 1.55 KiB |
Engine/Shaders/SM5/Grendel_Common.usf | usf | 17.86 KiB |
Engine/Shaders/SM5/Grendel_DecalFactoryCommon.usf | usf | 3.46 KiB |
Engine/Shaders/SM5/Grendel_Definitions.usf | usf | 12.01 KiB |
Engine/Shaders/SM5/Grendel_DistortAccumulateShader.usf | usf | 2.66 KiB |
Engine/Shaders/SM5/Grendel_DistortApplyShader.usf | usf | 1.54 KiB |
Engine/Shaders/SM5/Grendel_DistortInitializeShader.usf | usf | 306 B |
Engine/Shaders/SM5/Grendel_DownsampleDepthComputeShader.usf | usf | 715 B |
Engine/Shaders/SM5/Grendel_DownsampleDepthShader.usf | usf | 1.60 KiB |
Engine/Shaders/SM5/Grendel_DownsampleSceneShader.usf | usf | 2.13 KiB |
Engine/Shaders/SM5/Grendel_DynamicLightingCommon.usf | usf | 3.24 KiB |
Engine/Shaders/SM5/Grendel_EdgeDetectionShader.usf | usf | 4.60 KiB |
Engine/Shaders/SM5/Grendel_FXAACommon.usf | usf | 87.73 KiB |
Engine/Shaders/SM5/Grendel_FXAAShader.usf | usf | 3.02 KiB |
Engine/Shaders/SM5/Grendel_FilterShader.usf | usf | 1.53 KiB |
Engine/Shaders/SM5/Grendel_FogCommon.usf | usf | 12.87 KiB |
Engine/Shaders/SM5/Grendel_FogIntegralShader.usf | usf | 7.98 KiB |
Engine/Shaders/SM5/Grendel_FogVolumeApplyShader.usf | usf | 3.81 KiB |
Engine/Shaders/SM5/Grendel_FoliageVertexFactory.usf | usf | 14.61 KiB |
Engine/Shaders/SM5/Grendel_GFxCMatrixPixelShader.usf | usf | 942 B |
Engine/Shaders/SM5/Grendel_GFxCommon.usf | usf | 427 B |
Engine/Shaders/SM5/Grendel_GFxFilterPixelShader.usf | usf | 18.33 KiB |
Engine/Shaders/SM5/Grendel_GFxPixelShader.usf | usf | 74.03 KiB |
Engine/Shaders/SM5/Grendel_GFxVertex3DShader.usf | usf | 34.32 KiB |
Engine/Shaders/SM5/Grendel_GFxVertexShader.usf | usf | 36.11 KiB |
Engine/Shaders/SM5/Grendel_GammaCorrectionShader.usf | usf | 703 B |
Engine/Shaders/SM5/Grendel_GpuSkinVertexFactory.usf | usf | 22.61 KiB |
Engine/Shaders/SM5/Grendel_HDAOShader.usf | usf | 9.89 KiB |
Engine/Shaders/SM5/Grendel_HeightFogShader.usf | usf | 7.06 KiB |
Engine/Shaders/SM5/Grendel_HitMaskShader.usf | usf | 4.43 KiB |
Engine/Shaders/SM5/Grendel_HitProxyShader.usf | usf | 1.74 KiB |
Engine/Shaders/SM5/Grendel_LUTBlendShader.usf | usf | 2.84 KiB |
Engine/Shaders/SM5/Grendel_LensFlareVertexFactory.usf | usf | 11.45 KiB |
Engine/Shaders/SM5/Grendel_LightComplexityShader.usf | usf | 1.80 KiB |
Engine/Shaders/SM5/Grendel_LightFunctionShader.usf | usf | 1.73 KiB |
Engine/Shaders/SM5/Grendel_LightListUpdateComputeShader.usf | usf | 1.75 KiB |
Engine/Shaders/SM5/Grendel_LightMapDensityShader.usf | usf | 4.25 KiB |
Engine/Shaders/SM5/Grendel_LightShaftShader.usf | usf | 10.32 KiB |
Engine/Shaders/SM5/Grendel_LocalVertexFactory.usf | usf | 28.93 KiB |
Engine/Shaders/SM5/Grendel_MaterialPixelParameters.usf | usf | 2.72 KiB |
Engine/Shaders/SM5/Grendel_MaterialTemplate.usf | usf | 26.45 KiB |
Engine/Shaders/SM5/Grendel_MaterialVertexParameters.usf | usf | 1.71 KiB |
Engine/Shaders/SM5/Grendel_MaterialVisualziationShader.usf | usf | 3.42 KiB |
Engine/Shaders/SM5/Grendel_MeshInstancedVertexFactory.usf | usf | 26.63 KiB |
Engine/Shaders/SM5/Grendel_MeshListUpdateComputeShader.usf | usf | 3.08 KiB |
Engine/Shaders/SM5/Grendel_MeshPaintShader.usf | usf | 4.34 KiB |
Engine/Shaders/SM5/Grendel_MotionBlurCommon.usf | usf | 398 B |
Engine/Shaders/SM5/Grendel_MotionBlurShader.usf | usf | 2.47 KiB |
Engine/Shaders/SM5/Grendel_NeighborMaxShader.usf | usf | 995 B |
Engine/Shaders/SM5/Grendel_OcclusionQueryShader.usf | usf | 278 B |
Engine/Shaders/SM5/Grendel_OneColorShader.usf | usf | 729 B |
Engine/Shaders/SM5/Grendel_OutlineEffectMaterialShader.usf | usf | 2.20 KiB |
Engine/Shaders/SM5/Grendel_OutlineEffectShader.usf | usf | 4.55 KiB |
Engine/Shaders/SM5/Grendel_ParticleBeamTrailVertexFactory.usf | usf | 14.43 KiB |
Engine/Shaders/SM5/Grendel_ParticleSpriteVertexFactory.usf | usf | 22.09 KiB |
Engine/Shaders/SM5/Grendel_ProjectedDecalShader.usf | usf | 4.61 KiB |
Engine/Shaders/SM5/Grendel_ProjectedDecalVertexFactory.usf | usf | 9.64 KiB |
Engine/Shaders/SM5/Grendel_RenderComputeShader.usf | usf | 1.50 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidAttributePixelShader.usf | usf | 1.95 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidDepthPixelShader.usf | usf | 1.16 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidQuadVertexShader.usf | usf | 322 B |
Engine/Shaders/SM5/Grendel_SPHFluidSmoothPixelShader.usf | usf | 6.82 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidSpriteVertexShader.usf | usf | 1.16 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidStencilPixelShader.usf | usf | 2.14 KiB |
Engine/Shaders/SM5/Grendel_SPHFluidThicknessPixelShader.usf | usf | 1.06 KiB |
Engine/Shaders/SM5/Grendel_SelectionShader.usf | usf | 2.06 KiB |
Engine/Shaders/SM5/Grendel_ShaderComplexityShader.usf | usf | 1.82 KiB |
Engine/Shaders/SM5/Grendel_ShadowDepthShader.usf | usf | 2.10 KiB |
Engine/Shaders/SM5/Grendel_ShadowProjectionCommon.usf | usf | 968 B |
Engine/Shaders/SM5/Grendel_ShadowProjectionShader.usf | usf | 2.85 KiB |
Engine/Shaders/SM5/Grendel_SimpleElementShader.usf | usf | 7.93 KiB |
Engine/Shaders/SM5/Grendel_SphericalHarmonicCommon.usf | usf | 6.33 KiB |
Engine/Shaders/SM5/Grendel_TerrainVertexFactory.usf | usf | 14.90 KiB |
Engine/Shaders/SM5/Grendel_TextureDensityShader.usf | usf | 3.52 KiB |
Engine/Shaders/SM5/Grendel_TileMaxShader.usf | usf | 1.00 KiB |
Engine/Shaders/SM5/Grendel_TranslucencyShader.usf | usf | 19.24 KiB |
Engine/Shaders/SM5/Grendel_UberPostBlendShader.usf | usf | 7.86 KiB |
Engine/Shaders/SM5/Grendel_UberPostCommon.usf | usf | 2.46 KiB |
Engine/Shaders/SM5/Grendel_UberPostGatherShader.usf | usf | 5.40 KiB |
Engine/Shaders/SM5/Grendel_UberPostHalfResShader.usf | usf | 1.70 KiB |
Engine/Shaders/SM5/Grendel_VertexDensityShader.usf | usf | 2.69 KiB |
Engine/Shaders/SM5/Grendel_VertexFactoryDefinitions.usf | usf | 758 B |
Engine/Shaders/SM5/Grendel_VertexShader.usf | usf | 370 B |
Engine/Shaders/SM5/Grendel_VisualizeTextureShader.usf | usf | 2.42 KiB |
Engine/Shaders/SM5/Grendel_WireframeShader.usf | usf | 2.46 KiB |
Engine/Shaders/SM5/Grendel_WorldEnvironmentColor.usf | usf | 1.93 KiB |
Engine/Shaders/SM5/Grendel_cbAmbientOcclusionShaderBuffer.usf | usf | 1.86 KiB |
Engine/Shaders/SM5/Grendel_cbBinkShaderBuffer.usf | usf | 243 B |
Engine/Shaders/SM5/Grendel_cbCommonBuffer.usf | usf | 2.75 KiB |
Engine/Shaders/SM5/Grendel_cbConvexGeomStencilMaskBuffer.usf | usf | 263 B |
Engine/Shaders/SM5/Grendel_cbDecalFactoryBuffer.usf | usf | 729 B |
Engine/Shaders/SM5/Grendel_cbDistortInitializeShaderBuffer.usf | usf | 261 B |
Engine/Shaders/SM5/Grendel_cbDistortionApplyShaderBuffer.usf | usf | 343 B |
Engine/Shaders/SM5/Grendel_cbDownsampleDepthComputeShaderBuffer.usf | usf | 292 B |
Engine/Shaders/SM5/Grendel_cbDownsampleDepthShaderBuffer.usf | usf | 406 B |
Engine/Shaders/SM5/Grendel_cbEdgeDetectionShaderBuffer.usf | usf | 543 B |
Engine/Shaders/SM5/Grendel_cbEdgePreservingShaderBuffer.usf | usf | 454 B |
Engine/Shaders/SM5/Grendel_cbFXAAShaderBuffer.usf | usf | 404 B |
Engine/Shaders/SM5/Grendel_cbFilterShaderBuffer.usf | usf | 286 B |
Engine/Shaders/SM5/Grendel_cbFogShaderBuffer.usf | usf | 2.64 KiB |
Engine/Shaders/SM5/Grendel_cbFogVolumeApplyShaderBuffer.usf | usf | 498 B |
Engine/Shaders/SM5/Grendel_cbFoliageVertexFactoryBuffer.usf | usf | 535 B |
Engine/Shaders/SM5/Grendel_cbGFxFilterShaderBuffer.usf | usf | 538 B |
Engine/Shaders/SM5/Grendel_cbGFxShaderBuffer.usf | usf | 780 B |
Engine/Shaders/SM5/Grendel_cbGammaCorrectionShaderBuffer.usf | usf | 332 B |
Engine/Shaders/SM5/Grendel_cbGenericUpdateComputeShaderBuffer.usf | usf | 487 B |
Engine/Shaders/SM5/Grendel_cbGpuSkinDecalVertexFactoryBuffer.usf | usf | 610 B |
Engine/Shaders/SM5/Grendel_cbGpuSkinVertexFactoryBuffer.usf | usf | 898 B |
Engine/Shaders/SM5/Grendel_cbHDAOShaderBuffer.usf | usf | 594 B |
Engine/Shaders/SM5/Grendel_cbHitMaskShaderBuffer.usf | usf | 412 B |
Engine/Shaders/SM5/Grendel_cbHitProxyShaderBuffer.usf | usf | 392 B |
Engine/Shaders/SM5/Grendel_cbLUTBlendShaderBuffer.usf | usf | 391 B |
Engine/Shaders/SM5/Grendel_cbLensFlareVertexFactoryBuffer.usf | usf | 603 B |
Engine/Shaders/SM5/Grendel_cbLightComplexityShaderBuffer.usf | usf | 253 B |
Engine/Shaders/SM5/Grendel_cbLightFunctionShaderBuffer.usf | usf | 464 B |
Engine/Shaders/SM5/Grendel_cbLightMapDensityShaderBuffer.usf | usf | 657 B |
Engine/Shaders/SM5/Grendel_cbLightShaftShaderBuffer.usf | usf | 1.98 KiB |
Engine/Shaders/SM5/Grendel_cbLocalVertexFactoryBuffer.usf | usf | 452 B |
Engine/Shaders/SM5/Grendel_cbMaterialVisualizationShaderBuffer.usf | usf | 276 B |
Engine/Shaders/SM5/Grendel_cbMeshPaintShaderBuffer.usf | usf | 521 B |
Engine/Shaders/SM5/Grendel_cbMotionBlurShaderBuffer.usf | usf | 268 B |
Engine/Shaders/SM5/Grendel_cbNeighborMaxShaderBuffer.usf | usf | 314 B |
Engine/Shaders/SM5/Grendel_cbOneColorShaderBuffer.usf | usf | 205 B |
Engine/Shaders/SM5/Grendel_cbParticleBeamTrailVertexFactoryBuffer.usf | usf | 1.10 KiB |
Engine/Shaders/SM5/Grendel_cbParticleMeshInstancedVertexFactoryBuffer.usf | usf | 1.18 KiB |
Engine/Shaders/SM5/Grendel_cbParticleSpriteVertexFactoryBuffer.usf | usf | 1.28 KiB |
Engine/Shaders/SM5/Grendel_cbProjectedDecalVertexFactoryBuffer.usf | usf | 663 B |
Engine/Shaders/SM5/Grendel_cbRenderComputeShaderBuffer.usf | usf | 312 B |
Engine/Shaders/SM5/Grendel_cbSPHFluidAttributeShaderBuffer.usf | usf | 386 B |
Engine/Shaders/SM5/Grendel_cbSPHFluidSmoothPixelShaderBuffer.usf | usf | 252 B |
Engine/Shaders/SM5/Grendel_cbSPHFluidStencilPixelShaderBuffer.usf | usf | 323 B |
Engine/Shaders/SM5/Grendel_cbSceneDepthShaderBuffer.usf | usf | 225 B |
Engine/Shaders/SM5/Grendel_cbSelectionShaderBuffer.usf | usf | 489 B |
Engine/Shaders/SM5/Grendel_cbShaderComplexityAccumulateShaderBuffer.usf | usf | 530 B |
Engine/Shaders/SM5/Grendel_cbShaderComplexityApplyShaderBuffer.usf | usf | 274 B |
Engine/Shaders/SM5/Grendel_cbShaderComplexityBuffer.usf | usf | 230 B |
Engine/Shaders/SM5/Grendel_cbShadowDepthShaderBuffer.usf | usf | 422 B |
Engine/Shaders/SM5/Grendel_cbShadowProjectionShaderBuffer.usf | usf | 1.08 KiB |
Engine/Shaders/SM5/Grendel_cbShatterVertexFactoryBuffer.usf | usf | 268 B |
Engine/Shaders/SM5/Grendel_cbSimpleElementDistanceFieldShaderBuffer.usf | usf | 1.49 KiB |
Engine/Shaders/SM5/Grendel_cbSimpleElementShaderBuffer.usf | usf | 695 B |
Engine/Shaders/SM5/Grendel_cbSplineMeshVertexFactoryBuffer.usf | usf | 1.11 KiB |
Engine/Shaders/SM5/Grendel_cbTerrainVertexFactoryBuffer.usf | usf | 1.13 KiB |
Engine/Shaders/SM5/Grendel_cbTextureDensityShaderBuffer.usf | usf | 318 B |
Engine/Shaders/SM5/Grendel_cbTileMaxShaderBuffer.usf | usf | 370 B |
Engine/Shaders/SM5/Grendel_cbTranslucencyShaderBuffer.usf | usf | 2.71 KiB |
Engine/Shaders/SM5/Grendel_cbUberPostGatherShaderBuffer.usf | usf | 311 B |
Engine/Shaders/SM5/Grendel_cbUberPostShaderBuffer.usf | usf | 701 B |
Engine/Shaders/SM5/Grendel_cbVertexDensityShaderBuffer.usf | usf | 239 B |
Engine/Shaders/SM5/Grendel_cbVisualizeTextureShaderBuffer.usf | usf | 310 B |
Engine/Shaders/SM5/Grendel_cbWireframeShaderBuffer.usf | usf | 431 B |
Engine/Shaders/SM5/Grendel_cbWorldScapeFoliageVertexFactoryBuffer.usf | usf | 702 B |
Engine/Shaders/SM5/Grendel_cbWorldScapeOceanVertexFactoryBuffer.usf | usf | 613 B |
Engine/Shaders/SM5/Grendel_cbWorldScapeTerrainShaderBuffer.usf | usf | 361 B |
Engine/Shaders/SM5/Grendel_cbWorldScapeTerrainVertexFactoryBuffer.usf | usf | 557 B |
Engine/Shaders/SM5/Grendel_csFoliageMeshInstanceBuffer.usf | usf | 313 B |
Engine/Shaders/SM5/Grendel_csGpuSkinBoneMatrixBuffer.usf | usf | 375 B |
Engine/Shaders/SM5/Grendel_csLightIndexBuffer.usf | usf | 242 B |
Engine/Shaders/SM5/Grendel_csLightListBuffer.usf | usf | 605 B |
Engine/Shaders/SM5/Grendel_csMeshIndexBuffer.usf | usf | 236 B |
Engine/Shaders/SM5/Grendel_csMeshLightListBuffer.usf | usf | 495 B |
Engine/Shaders/SM5/Grendel_csMeshListBuffer.usf | usf | 1.04 KiB |
Engine/Shaders/SM5/Grendel_csParticleMeshInstanceBuffer.usf | usf | 648 B |
Gearbox/Config/GearboxEngine.ini | ini | 537 B |
PoplarGame/Config/DefaultBuildInfo.ini | ini | 189 B |
PoplarGame/Config/DefaultCompat.ini | ini | 12.79 KiB |
PoplarGame/Config/DefaultDLCManager.ini | ini | 0 B |
PoplarGame/Config/DefaultDebug.ini | ini | 0 B |
PoplarGame/Config/DefaultEngine.ini | ini | 23.77 KiB |
PoplarGame/Config/DefaultGame.ini | ini | 26.74 KiB |
PoplarGame/Config/DefaultGameInstallation.ini | ini | 135 B |
PoplarGame/Config/DefaultInput.ini | ini | 1.50 KiB |
PoplarGame/Config/DefaultSpark.ini | ini | 129 B |
PoplarGame/Config/DefaultSteamworks.ini | ini | 147 B |
PoplarGame/Config/DefaultUI.ini | ini | 2.99 KiB |
WillowGame/Config/DefaultBuildInfo.ini | ini | 189 B |
WillowGame/Config/DefaultDLCManager.ini | ini | 185 B |
WillowGame/Config/DefaultDebug.ini | ini | 375 B |
WillowGame/Config/DefaultEngine.ini | ini | 20.87 KiB |
WillowGame/Config/DefaultGame.ini | ini | 80.93 KiB |
WillowGame/Config/DefaultInput.ini | ini | 27.85 KiB |
WillowGame/Config/DefaultSpark.ini | ini | 178 B |
WillowGame/Config/DefaultSteamworks.ini | ini | 255 B |
WillowGame/Config/DefaultUI.ini | ini | 10.73 KiB |
File types
File type | Files | Total size |
---|---|---|
exe | 2 | 114.43 MiB |
vdf | 1 | 474 B |
dll | 60 | 178.24 MiB |
pdb | 49 | 449.07 MiB |
txt | 1 | 6 B |
ini | 29 | 291.19 KiB |
usf | 168 | 784.38 KiB |
Total | 310 | 742.79 MiB |
Packages
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
376500 | Game | Battleborn Closed Technical Test |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
6 November 2015 – 13:03:57 UTC | 1106306192000517949 | ||
31 October 2015 – 16:48:30 UTC | 8606835782812318317 | ||
28 October 2015 – 08:59:45 UTC | 8716609357886341938 |
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