Depot 35711 for Trine Demo (Trine Enchanted Edition)
You own thisLast known name: trine demo content
Depot ID | 35711 |
Build ID | 13185 |
Last public update | 18 July 2020 – 09:27:16 UTC ( |
Size on disk | 470.75 MiB |
Compressed size | 460.66 MiB (2.14% saving) |
Displaying manifest 540505165044823132
dated 12 September 2012 – 21:13:08 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
DirectX | Folder | |
DirectX/APR2007_XACT_x64.cab | cab | 191.17 KiB |
DirectX/APR2007_XACT_x86.cab | cab | 147.68 KiB |
DirectX/APR2007_d3dx10_33_x64.cab | cab | 682.24 KiB |
DirectX/APR2007_d3dx10_33_x86.cab | cab | 679.55 KiB |
DirectX/APR2007_d3dx9_33_x64.cab | cab | 1.53 MiB |
DirectX/APR2007_d3dx9_33_x86.cab | cab | 1.53 MiB |
DirectX/APR2007_xinput_x64.cab | cab | 94.55 KiB |
DirectX/APR2007_xinput_x86.cab | cab | 52.05 KiB |
DirectX/AUG2006_XACT_x64.cab | cab | 178.61 KiB |
DirectX/AUG2006_XACT_x86.cab | cab | 134.01 KiB |
DirectX/AUG2006_xinput_x64.cab | cab | 85.09 KiB |
DirectX/AUG2006_xinput_x86.cab | cab | 44.97 KiB |
DirectX/AUG2007_XACT_x64.cab | cab | 193.45 KiB |
DirectX/AUG2007_XACT_x86.cab | cab | 149.42 KiB |
DirectX/AUG2007_d3dx10_35_x64.cab | cab | 832.30 KiB |
DirectX/AUG2007_d3dx10_35_x86.cab | cab | 778.18 KiB |
DirectX/AUG2007_d3dx9_35_x64.cab | cab | 1.72 MiB |
DirectX/AUG2007_d3dx9_35_x86.cab | cab | 1.63 MiB |
DirectX/Apr2005_d3dx9_25_x64.cab | cab | 1.28 MiB |
DirectX/Apr2005_d3dx9_25_x86.cab | cab | 1.03 MiB |
DirectX/Apr2006_MDX1_x86.cab | cab | 894.94 KiB |
DirectX/Apr2006_MDX1_x86_Archive.cab | cab | 3.97 MiB |
DirectX/Apr2006_XACT_x64.cab | cab | 174.93 KiB |
DirectX/Apr2006_XACT_x86.cab | cab | 129.98 KiB |
DirectX/Apr2006_d3dx9_30_x64.cab | cab | 1.33 MiB |
DirectX/Apr2006_d3dx9_30_x86.cab | cab | 1.06 MiB |
DirectX/Apr2006_xinput_x64.cab | cab | 85.05 KiB |
DirectX/Apr2006_xinput_x86.cab | cab | 44.92 KiB |
DirectX/Aug2005_d3dx9_27_x64.cab | cab | 1.29 MiB |
DirectX/Aug2005_d3dx9_27_x86.cab | cab | 1.03 MiB |
DirectX/Aug2008_XACT_x64.cab | cab | 118.97 KiB |
DirectX/Aug2008_XACT_x86.cab | cab | 90.82 KiB |
DirectX/Aug2008_XAudio_x64.cab | cab | 265.00 KiB |
DirectX/Aug2008_XAudio_x86.cab | cab | 263.52 KiB |
DirectX/Aug2008_d3dx10_39_x64.cab | cab | 847.27 KiB |
DirectX/Aug2008_d3dx10_39_x86.cab | cab | 829.26 KiB |
DirectX/Aug2008_d3dx9_39_x64.cab | cab | 1.71 MiB |
DirectX/Aug2008_d3dx9_39_x86.cab | cab | 1.40 MiB |
DirectX/BDANT.cab | cab | 1.10 MiB |
DirectX/BDAXP.cab | cab | 952.29 KiB |
DirectX/DEC2006_XACT_x64.cab | cab | 187.96 KiB |
DirectX/DEC2006_XACT_x86.cab | cab | 142.18 KiB |
DirectX/DEC2006_d3dx10_00_x64.cab | cab | 207.81 KiB |
DirectX/DEC2006_d3dx10_00_x86.cab | cab | 187.23 KiB |
DirectX/DEC2006_d3dx9_32_x64.cab | cab | 1.50 MiB |
DirectX/DEC2006_d3dx9_32_x86.cab | cab | 1.50 MiB |
DirectX/DSETUP.dll | dll | 91.82 KiB |
DirectX/DXSETUP.exe | exe | 512.82 KiB |
DirectX/Dec2005_d3dx9_28_x64.cab | cab | 1.30 MiB |
DirectX/Dec2005_d3dx9_28_x86.cab | cab | 1.03 MiB |
DirectX/FEB2007_XACT_x64.cab | cab | 190.11 KiB |
DirectX/FEB2007_XACT_x86.cab | cab | 144.51 KiB |
DirectX/Feb2005_d3dx9_24_x64.cab | cab | 1.19 MiB |
DirectX/Feb2005_d3dx9_24_x86.cab | cab | 989.47 KiB |
DirectX/Feb2006_XACT_x64.cab | cab | 174.17 KiB |
DirectX/Feb2006_XACT_x86.cab | cab | 129.31 KiB |
DirectX/Feb2006_d3dx9_29_x64.cab | cab | 1.30 MiB |
DirectX/Feb2006_d3dx9_29_x86.cab | cab | 1.03 MiB |
DirectX/JUN2006_XACT_x64.cab | cab | 176.54 KiB |
DirectX/JUN2006_XACT_x86.cab | cab | 130.53 KiB |
DirectX/JUN2007_XACT_x64.cab | cab | 192.50 KiB |
DirectX/JUN2007_XACT_x86.cab | cab | 149.33 KiB |
DirectX/JUN2007_d3dx10_34_x64.cab | cab | 682.65 KiB |
DirectX/JUN2007_d3dx10_34_x86.cab | cab | 682.10 KiB |
DirectX/JUN2007_d3dx9_34_x64.cab | cab | 1.53 MiB |
DirectX/JUN2007_d3dx9_34_x86.cab | cab | 1.53 MiB |
DirectX/JUN2008_X3DAudio_x64.cab | cab | 53.86 KiB |
DirectX/JUN2008_X3DAudio_x86.cab | cab | 21.38 KiB |
DirectX/JUN2008_XACT_x64.cab | cab | 118.21 KiB |
DirectX/JUN2008_XACT_x86.cab | cab | 90.94 KiB |
DirectX/JUN2008_XAudio_x64.cab | cab | 263.30 KiB |
DirectX/JUN2008_XAudio_x86.cab | cab | 262.71 KiB |
DirectX/JUN2008_d3dx10_38_x64.cab | cab | 847.49 KiB |
DirectX/JUN2008_d3dx10_38_x86.cab | cab | 830.00 KiB |
DirectX/JUN2008_d3dx9_38_x64.cab | cab | 1.71 MiB |
DirectX/JUN2008_d3dx9_38_x86.cab | cab | 1.40 MiB |
DirectX/Jun2005_d3dx9_26_x64.cab | cab | 1.27 MiB |
DirectX/Jun2005_d3dx9_26_x86.cab | cab | 1.02 MiB |
DirectX/Mar2008_X3DAudio_x64.cab | cab | 53.77 KiB |
DirectX/Mar2008_X3DAudio_x86.cab | cab | 21.35 KiB |
DirectX/Mar2008_XACT_x64.cab | cab | 119.46 KiB |
DirectX/Mar2008_XACT_x86.cab | cab | 91.53 KiB |
DirectX/Mar2008_XAudio_x64.cab | cab | 245.31 KiB |
DirectX/Mar2008_XAudio_x86.cab | cab | 220.94 KiB |
DirectX/Mar2008_d3dx10_37_x64.cab | cab | 825.08 KiB |
DirectX/Mar2008_d3dx10_37_x86.cab | cab | 799.07 KiB |
DirectX/Mar2008_d3dx9_37_x64.cab | cab | 1.69 MiB |
DirectX/Mar2008_d3dx9_37_x86.cab | cab | 1.38 MiB |
DirectX/Mar2009_X3DAudio_x64.cab | cab | 53.31 KiB |
DirectX/Mar2009_X3DAudio_x86.cab | cab | 20.80 KiB |
DirectX/Mar2009_XACT_x64.cab | cab | 118.65 KiB |
DirectX/Mar2009_XACT_x86.cab | cab | 90.56 KiB |
DirectX/Mar2009_XAudio_x64.cab | cab | 268.59 KiB |
DirectX/Mar2009_XAudio_x86.cab | cab | 266.61 KiB |
DirectX/Mar2009_d3dx10_41_x64.cab | cab | 1.02 MiB |
DirectX/Mar2009_d3dx10_41_x86.cab | cab | 1016.35 KiB |
DirectX/Mar2009_d3dx9_41_x64.cab | cab | 1.88 MiB |
DirectX/Mar2009_d3dx9_41_x86.cab | cab | 1.54 MiB |
DirectX/NOV2007_X3DAudio_x64.cab | cab | 45.06 KiB |
DirectX/NOV2007_X3DAudio_x86.cab | cab | 18.05 KiB |
DirectX/NOV2007_XACT_x64.cab | cab | 192.14 KiB |
DirectX/NOV2007_XACT_x86.cab | cab | 144.79 KiB |
DirectX/Nov2007_d3dx10_36_x64.cab | cab | 844.33 KiB |
DirectX/Nov2007_d3dx10_36_x86.cab | cab | 785.04 KiB |
DirectX/Nov2007_d3dx9_36_x64.cab | cab | 1.72 MiB |
DirectX/Nov2007_d3dx9_36_x86.cab | cab | 1.63 MiB |
DirectX/Nov2008_X3DAudio_x64.cab | cab | 53.82 KiB |
DirectX/Nov2008_X3DAudio_x86.cab | cab | 21.32 KiB |
DirectX/Nov2008_XACT_x64.cab | cab | 118.89 KiB |
DirectX/Nov2008_XACT_x86.cab | cab | 90.52 KiB |
DirectX/Nov2008_XAudio_x64.cab | cab | 267.57 KiB |
DirectX/Nov2008_XAudio_x86.cab | cab | 266.80 KiB |
DirectX/Nov2008_d3dx10_40_x64.cab | cab | 970.85 KiB |
DirectX/Nov2008_d3dx10_40_x86.cab | cab | 942.79 KiB |
DirectX/Nov2008_d3dx9_40_x64.cab | cab | 1.82 MiB |
DirectX/Nov2008_d3dx9_40_x86.cab | cab | 1.48 MiB |
DirectX/OCT2006_XACT_x64.cab | cab | 178.09 KiB |
DirectX/OCT2006_XACT_x86.cab | cab | 134.78 KiB |
DirectX/OCT2006_d3dx9_31_x64.cab | cab | 1.35 MiB |
DirectX/OCT2006_d3dx9_31_x86.cab | cab | 1.07 MiB |
DirectX/Oct2005_xinput_x64.cab | cab | 84.01 KiB |
DirectX/Oct2005_xinput_x86.cab | cab | 44.30 KiB |
DirectX/dsetup32.dll | dll | 1.61 MiB |
DirectX/dxdllreg_x86.cab | cab | 43.40 KiB |
DirectX/dxnt.cab | cab | 12.65 MiB |
DirectX/dxupdate.cab | cab | 93.06 KiB |
PhysX | Folder | |
PhysX/PhysX_9.09.0428_SystemSoftware.exe | exe | 39.26 MiB |
binds | Folder | |
binds/joystick | Folder | |
binds/joystick/0 | Folder | |
binds/joystick/0/keybinds.txt | txt | 1.28 KiB |
binds/joystick/1 | Folder | |
binds/joystick/1/keybinds.txt | txt | 1.28 KiB |
binds/joystick/2 | Folder | |
binds/joystick/2/keybinds.txt | txt | 1.28 KiB |
binds/joystick/3 | Folder | |
binds/joystick/3/keybinds.txt | txt | 1.28 KiB |
binds/keyboard | Folder | |
binds/keyboard/0 | Folder | |
binds/keyboard/0/keybinds.txt | txt | 1.46 KiB |
binds/keyboard/1 | Folder | |
binds/keyboard/1/keybinds.txt | txt | 1.46 KiB |
binds/keyboard/2 | Folder | |
binds/keyboard/2/keybinds.txt | txt | 1.46 KiB |
binds/keyboard/3 | Folder | |
binds/keyboard/3/keybinds.txt | txt | 1.46 KiB |
config | Folder | |
config/editor_unique_handle_base.txt | txt | 1 B |
config/editor_unique_handle_iterator.txt | txt | 6 B |
config/options.txt | txt | 5.67 KiB |
cv100.dll | dll | 824.05 KiB |
cxcore100.dll | dll | 988.05 KiB |
data | Folder | |
data/gui | Folder | |
data/gui/font | Folder | |
data/gui/font/common | Folder | |
data/gui/font/common/Argos.ttf | ttf | 35.08 KiB |
data/locale | Folder | |
data/locale/configuration.txt | txt | 3.79 KiB |
data/locale/de | Folder | |
data/locale/de/launcher.loc | loc | 7.59 KiB |
data/locale/de/launcher_languages_override.loc | loc | 667 B |
data/locale/en | Folder | |
data/locale/en/launcher.loc | loc | 7.06 KiB |
data/locale/en/launcher_languages_override.loc | loc | 667 B |
data/locale/es | Folder | |
data/locale/es/launcher.loc | loc | 7.61 KiB |
data/locale/es/launcher_languages_override.loc | loc | 667 B |
data/locale/fi | Folder | |
data/locale/fi/launcher.loc | loc | 10.01 KiB |
data/locale/fi/launcher_languages_override.loc | loc | 667 B |
data/locale/fr | Folder | |
data/locale/fr/launcher.loc | loc | 7.81 KiB |
data/locale/fr/launcher_languages_override.loc | loc | 667 B |
data/locale/it | Folder | |
data/locale/it/launcher.loc | loc | 7.48 KiB |
data/locale/it/launcher_languages_override.loc | loc | 667 B |
data/locale/locales.txt | txt | 1.12 KiB |
data/misc | Folder | |
data/misc/default_game_options.txt | txt | 12.38 KiB |
data/misc/launcher_conf.txt | txt | 9.91 KiB |
data/mission | Folder | |
data/mission/newgame.dhs | dhs | 5.79 KiB |
data/shader | Folder | |
data/shader/hlsl | Folder | |
data/shader/hlsl/background_mesh_pixel_mesh.bin | bin | 276 B |
data/shader/hlsl/background_mesh_vertex_mesh.bin | bin | 344 B |
data/shader/hlsl/backlight_mesh_pixel_mesh.bin | bin | 464 B |
data/shader/hlsl/backlight_mesh_vertex_mesh.bin | bin | 696 B |
data/shader/hlsl/backlight_mesh_vertex_mesh_USE_BONES_1.bin | bin | 1.17 KiB |
data/shader/hlsl/cone_pixel_main.bin | bin | 424 B |
data/shader/hlsl/cone_vertex_main.bin | bin | 912 B |
data/shader/hlsl/deferred_blur_pixel_main.bin | bin | 1.16 KiB |
data/shader/hlsl/deferred_blur_vertex_main.bin | bin | 264 B |
data/shader/hlsl/deferred_light_pixel_ambient_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 676 B |
data/shader/hlsl/deferred_light_pixel_ambient_DEFERRED_SAMPLE_AMOUNT_2.bin | bin | 976 B |
data/shader/hlsl/deferred_light_pixel_ambient_DEFERRED_SAMPLE_AMOUNT_3.bin | bin | 1.19 KiB |
data/shader/hlsl/deferred_light_pixel_ambient_DEFERRED_SAMPLE_AMOUNT_4.bin | bin | 1.43 KiB |
data/shader/hlsl/deferred_light_pixel_ao.bin | bin | 412 B |
data/shader/hlsl/deferred_light_pixel_negative.bin | bin | 784 B |
data/shader/hlsl/deferred_light_pixel_pointLight_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 848 B |
data/shader/hlsl/deferred_light_pixel_pointLight_DEFERRED_SAMPLE_AMOUNT_2.bin | bin | 1.22 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_DEFERRED_SAMPLE_AMOUNT_3.bin | bin | 1.55 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_DEFERRED_SAMPLE_AMOUNT_4.bin | bin | 1.88 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 1.01 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_2.bin | bin | 1.59 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_3.bin | bin | 2.09 KiB |
data/shader/hlsl/deferred_light_pixel_pointLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_4.bin | bin | 2.58 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 1.07 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_DEFERRED_SAMPLE_AMOUNT_2.bin | bin | 1.58 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_DEFERRED_SAMPLE_AMOUNT_3.bin | bin | 2.00 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_DEFERRED_SAMPLE_AMOUNT_4.bin | bin | 2.41 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 1.28 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_2.bin | bin | 1.95 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_3.bin | bin | 2.54 KiB |
data/shader/hlsl/deferred_light_pixel_spotLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_4.bin | bin | 3.12 KiB |
data/shader/hlsl/deferred_light_vertex_ambient_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 600 B |
data/shader/hlsl/deferred_light_vertex_ao.bin | bin | 448 B |
data/shader/hlsl/deferred_light_vertex_negative.bin | bin | 752 B |
data/shader/hlsl/deferred_light_vertex_pointLight_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 752 B |
data/shader/hlsl/deferred_light_vertex_pointLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 752 B |
data/shader/hlsl/deferred_light_vertex_spotLight_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 876 B |
data/shader/hlsl/deferred_light_vertex_spotLight_USE_SPECULAR_DEFERRED_SAMPLE_AMOUNT_1.bin | bin | 876 B |
data/shader/hlsl/depthpass_mesh_pixel_mesh_deferred_all.bin | bin | 896 B |
data/shader/hlsl/depthpass_mesh_pixel_mesh_deferred_all_USE_ALPHATEST.bin | bin | 944 B |
data/shader/hlsl/depthpass_mesh_pixel_mesh_deferred_all_USE_SPECULAR.bin | bin | 1.02 KiB |
data/shader/hlsl/depthpass_mesh_pixel_mesh_deferred_all_USE_SPECULAR_USE_ALPHATEST.bin | bin | 1.07 KiB |
data/shader/hlsl/depthpass_mesh_pixel_mesh_depthnormal.bin | bin | 468 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all.bin | bin | 1012 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_ALPHATEST.bin | bin | 1012 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_BONES_1.bin | bin | 1.46 KiB |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_BONES_1_USE_ALPHATEST.bin | bin | 1.46 KiB |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_BONES_1_USE_SPECULAR.bin | bin | 1.46 KiB |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_BONES_1_USE_SPECULAR_USE_ALPHATEST.bin | bin | 1.46 KiB |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_SPECULAR.bin | bin | 1012 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_deferred_all_USE_SPECULAR_USE_ALPHATEST.bin | bin | 1012 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_depthnormal.bin | bin | 620 B |
data/shader/hlsl/depthpass_mesh_vertex_mesh_depthnormal_USE_BONES_1.bin | bin | 1.10 KiB |
data/shader/hlsl/distortion_mesh_pixel_mesh.bin | bin | 804 B |
data/shader/hlsl/distortion_mesh_vertex_mesh.bin | bin | 884 B |
data/shader/hlsl/distortion_mesh_vertex_mesh_USE_BONES_1.bin | bin | 1.20 KiB |
data/shader/hlsl/distortion_target_pixel_main.bin | bin | 680 B |
data/shader/hlsl/distortion_target_pixel_offset.bin | bin | 372 B |
data/shader/hlsl/distortion_target_vertex_main.bin | bin | 432 B |
data/shader/hlsl/fastz_mesh_pixel_mesh.bin | bin | 244 B |
data/shader/hlsl/fastz_mesh_vertex_mesh.bin | bin | 448 B |
data/shader/hlsl/fastz_mesh_vertex_mesh_USE_BONES_1.bin | bin | 816 B |
data/shader/hlsl/glow_mesh_pixel_mesh.bin | bin | 352 B |
data/shader/hlsl/glow_mesh_vertex_mesh.bin | bin | 564 B |
data/shader/hlsl/glow_mesh_vertex_mesh_USE_BONES_1.bin | bin | 908 B |
data/shader/hlsl/glow_pixel_filter.bin | bin | 712 B |
data/shader/hlsl/glow_pixel_filter_hdr.bin | bin | 520 B |
data/shader/hlsl/glow_vertex_filter_hdr.bin | bin | 288 B |
data/shader/hlsl/glow_vertex_filter_horizontal.bin | bin | 492 B |
data/shader/hlsl/glow_vertex_filter_vertical.bin | bin | 488 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_0.bin | bin | 360 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1.bin | bin | 360 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_0_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1.bin | bin | 660 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1.bin | bin | 672 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1012 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_USE_SPECULAR_1.bin | bin | 1000 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2.bin | bin | 760 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1.bin | bin | 784 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.13 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_USE_SPECULAR_1.bin | bin | 1.11 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_2_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3.bin | bin | 856 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1.bin | bin | 892 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.23 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_USE_SPECULAR_1.bin | bin | 1.20 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_3_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4.bin | bin | 956 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1.bin | bin | 1004 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.36 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_USE_SPECULAR_1.bin | bin | 1.31 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_4_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5.bin | bin | 1.06 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1.bin | bin | 1.12 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.50 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_USE_SPECULAR_1.bin | bin | 1.44 KiB |
data/shader/hlsl/lighting_pixel_mesh_LIGHT_AMOUNT_5_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 428 B |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_0.bin | bin | 824 B |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1.bin | bin | 824 B |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 940 B |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_0_USE_LOCAL_REFLECTION_1.bin | bin | 940 B |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1.bin | bin | 1.14 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1.bin | bin | 1.14 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.25 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.24 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.35 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.26 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_USE_SPECULAR_1.bin | bin | 1.24 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.36 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2.bin | bin | 1.35 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1.bin | bin | 1.34 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.46 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.44 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.55 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_USE_LOCAL_REFLECTION_1.bin | bin | 1.46 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_USE_SPECULAR_1.bin | bin | 1.45 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_2_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.56 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3.bin | bin | 1.56 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1.bin | bin | 1.55 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.66 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.64 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.76 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_USE_LOCAL_REFLECTION_1.bin | bin | 1.67 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_USE_SPECULAR_1.bin | bin | 1.66 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_3_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.77 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4.bin | bin | 1.77 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1.bin | bin | 1.75 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.86 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.85 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.96 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_USE_LOCAL_REFLECTION_1.bin | bin | 1.88 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_USE_SPECULAR_1.bin | bin | 1.87 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_4_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.98 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5.bin | bin | 1.98 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1.bin | bin | 1.96 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.07 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 2.05 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.17 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_USE_LOCAL_REFLECTION_1.bin | bin | 2.09 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_USE_SPECULAR_1.bin | bin | 2.07 KiB |
data/shader/hlsl/lighting_vertex_mesh_LIGHT_AMOUNT_5_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.19 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_0.bin | bin | 1.21 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1.bin | bin | 1.21 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_0_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.32 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_0_USE_LOCAL_REFLECTION_1.bin | bin | 1.32 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1.bin | bin | 1.61 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1.bin | bin | 1.61 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.72 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.71 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.82 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.72 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_USE_SPECULAR_1.bin | bin | 1.71 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.82 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2.bin | bin | 1.82 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1.bin | bin | 1.81 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 1.93 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 1.91 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.02 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_USE_LOCAL_REFLECTION_1.bin | bin | 1.93 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_USE_SPECULAR_1.bin | bin | 1.92 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_2_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.03 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3.bin | bin | 2.03 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1.bin | bin | 2.02 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.13 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 2.11 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.23 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_USE_LOCAL_REFLECTION_1.bin | bin | 2.14 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_USE_SPECULAR_1.bin | bin | 2.13 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_3_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.24 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4.bin | bin | 2.23 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1.bin | bin | 2.22 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.33 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 2.32 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.43 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_USE_LOCAL_REFLECTION_1.bin | bin | 2.35 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_USE_SPECULAR_1.bin | bin | 2.33 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_4_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.45 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5.bin | bin | 2.44 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1.bin | bin | 2.42 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.54 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1.bin | bin | 2.52 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_NORMALIZE_VECTORS_1_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.64 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_USE_LOCAL_REFLECTION_1.bin | bin | 2.55 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_USE_SPECULAR_1.bin | bin | 2.54 KiB |
data/shader/hlsl/lighting_vertex_mesh_USE_BONES_1_LIGHT_AMOUNT_5_USE_SPECULAR_1_USE_LOCAL_REFLECTION_1.bin | bin | 2.66 KiB |
data/shader/hlsl/particle_pixel_distortion.bin | bin | 300 B |
data/shader/hlsl/particle_pixel_main.bin | bin | 236 B |
data/shader/hlsl/particle_vertex_distortion.bin | bin | 352 B |
data/shader/hlsl/particle_vertex_main.bin | bin | 284 B |
data/shader/hlsl/rendertarget_pixel_main.bin | bin | 488 B |
data/shader/hlsl/rendertarget_pixel_main_USE_DISTORTION_1.bin | bin | 652 B |
data/shader/hlsl/rendertarget_pixel_main_USE_GLOW_1.bin | bin | 664 B |
data/shader/hlsl/rendertarget_pixel_main_USE_GLOW_1_USE_DISTORTION_1.bin | bin | 824 B |
data/shader/hlsl/rendertarget_vertex_main.bin | bin | 312 B |
data/shader/hlsl/rendertarget_vertex_main_USE_DISTORTION_1.bin | bin | 312 B |
data/shader/hlsl/rendertarget_vertex_main_USE_GLOW_1.bin | bin | 312 B |
data/shader/hlsl/rendertarget_vertex_main_USE_GLOW_1_USE_DISTORTION_1.bin | bin | 312 B |
data/shader/hlsl/spot_projection_pixel_mesh_NORMALIZE_VECTORS_1.bin | bin | 792 B |
data/shader/hlsl/spot_projection_pixel_mesh_NORMALIZE_VECTORS_1_USE_SPECULAR.bin | bin | 1.11 KiB |
data/shader/hlsl/spot_projection_vertex_mesh_NORMALIZE_VECTORS_1.bin | bin | 1.11 KiB |
data/shader/hlsl/spot_projection_vertex_mesh_NORMALIZE_VECTORS_1_USE_SPECULAR.bin | bin | 1.21 KiB |
data/shader/hlsl/spot_projection_vertex_mesh_USE_BONES_1_NORMALIZE_VECTORS_1.bin | bin | 1.58 KiB |
data/shader/hlsl/spot_projection_vertex_mesh_USE_BONES_1_NORMALIZE_VECTORS_1_USE_SPECULAR.bin | bin | 1.68 KiB |
data/shader/hlsl/ssao_pixel_filter.bin | bin | 596 B |
data/shader/hlsl/ssao_pixel_main.bin | bin | 1.45 KiB |
data/shader/hlsl/ssao_vertex_filter_horizontal.bin | bin | 548 B |
data/shader/hlsl/ssao_vertex_filter_vertical.bin | bin | 544 B |
data/shader/hlsl/ssao_vertex_main.bin | bin | 488 B |
data/shader/hlsl/ui_pixel_diffuse_notexture.bin | bin | 124 B |
data/shader/hlsl/ui_pixel_diffuse_texture.bin | bin | 236 B |
data/shader/hlsl/ui_vertex_diffuse_3d.bin | bin | 268 B |
data/shader/hlsl/ui_vertex_diffuse_texture_2d.bin | bin | 288 B |
data/video | Folder | |
data/video/cinematic | Folder | |
data/video/cinematic/trineroom_all.wmv | wmv | 8.80 MiB |
data/video/cinematic/trineroom_thief.wmv | wmv | 5.05 MiB |
data/video/cinematic/trineroom_wizard.wmv | wmv | 14.33 MiB |
data/video/cinematic/tutorial1.wmv | wmv | 22.67 MiB |
data/video/menu | Folder | |
data/video/menu/logo.wmv | wmv | 1.24 MiB |
data1.fbz | fbz | 29.39 MiB |
dev | Folder | |
dev/audio_cache.fbz | fbz | 64.97 MiB |
dev/cache.fbz | fbz | 181.97 MiB |
fmod.dll | dll | 159.00 KiB |
installscript.vdf | vdf | 319 B |
libguide40.dll | dll | 192.00 KiB |
logs | Folder | |
logs/dummy.txt | txt | 17 B |
logs/log.txt | txt | 195 B |
profiles | Folder | |
profiles/current_profile.txt | txt | 87 B |
profiles/default | Folder | |
profiles/default/save | Folder | |
profiles/default/save/dummy.txt | txt | 22 B |
screenshots | Folder | |
screenshots/dummy.txt | txt | 24 B |
trine.exe | exe | 4.69 MiB |
trine_launcher.exe | exe | 784.00 KiB |
File types
File type | Files | Total size |
---|---|---|
cab | 123 | 92.90 MiB |
dll | 6 | 3.82 MiB |
exe | 4 | 45.22 MiB |
txt | 20 | 44.18 KiB |
ttf | 1 | 35.08 KiB |
loc | 12 | 51.48 KiB |
dhs | 1 | 5.79 KiB |
bin | 229 | 278.06 KiB |
wmv | 5 | 52.08 MiB |
fbz | 3 | 276.33 MiB |
vdf | 1 | 319 B |
Total | 405 | 470.75 MiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
20935 | Trine Demo | Free on Demand |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
35710 | Demo | Trine Demo (Trine Enchanted Edition) |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
6 June 2021 – 18:37:45 UTC | 540505165044823132 |
Displaying change Go back
History
Sign in to view older history
Crunching history, just for you…