Depot 304541 for FreakOut: Extreme Freeride
You own thisLast known name: FreakOut: Extreme Freeride Content
Windows
Depot ID | 304541 |
Build ID | 481298 |
Last public update | 18 July 2020 – 09:19:13 UTC ( |
Size on disk | 771.86 MiB |
Compressed size | 323.88 MiB (58.04% saving) |
Displaying manifest 3561442048620267346
dated 24 December 2014 – 10:43:48 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
Data | Folder | |
Data/Common | Folder | |
Data/Common/Coldwood.wmv | wmv | 974.36 KiB |
Data/Common/JoWooD.wmv | wmv | 3.74 MiB |
Data/Common/Shaders | Folder | |
Data/Common/Shaders/AlphaFilter.NSB | NSB | 1.14 KiB |
Data/Common/Shaders/AlphaFilter.NSF | NSF | 9.45 KiB |
Data/Common/Shaders/AlphaResolve.NSB | NSB | 1.12 KiB |
Data/Common/Shaders/Blur.NSB | NSB | 18.30 KiB |
Data/Common/Shaders/CarPaint.NSB | NSB | 3.31 KiB |
Data/Common/Shaders/CarPaint.nsf | nsf | 12.53 KiB |
Data/Common/Shaders/CarPaint_StaticCubeMap.NSB | NSB | 3.38 KiB |
Data/Common/Shaders/DX8 | Folder | |
Data/Common/Shaders/DX8/AddFourSamples.psh | psh | 256 B |
Data/Common/Shaders/DX8/AlphaFilter.psh | psh | 188 B |
Data/Common/Shaders/DX8/AlphaFilter.vsh | vsh | 367 B |
Data/Common/Shaders/DX8/AlphaResolve.psh | psh | 483 B |
Data/Common/Shaders/DX8/AlphaResolve.vsh | vsh | 367 B |
Data/Common/Shaders/DX8/CarPaint.psh | psh | 558 B |
Data/Common/Shaders/DX8/CarPaint.vsh | vsh | 1.13 KiB |
Data/Common/Shaders/DX8/CarPaint_StaticCubeMap.psh | psh | 673 B |
Data/Common/Shaders/DX8/CarPaint_StaticCubeMap.vsh | vsh | 1.10 KiB |
Data/Common/Shaders/DX8/CarPaint_StaticCubeMap2.psh | psh | 670 B |
Data/Common/Shaders/DX8/CarPaint_StaticCubeMap2.vsh | vsh | 1.06 KiB |
Data/Common/Shaders/DX8/Copy of Normal_Specular.psh | psh | 1008 B |
Data/Common/Shaders/DX8/Dot3BumpMap.psh | psh | 847 B |
Data/Common/Shaders/DX8/Dot3BumpMap.vsh | vsh | 1.48 KiB |
Data/Common/Shaders/DX8/Ghost.psh | psh | 134 B |
Data/Common/Shaders/DX8/Ghost.vsh | vsh | 706 B |
Data/Common/Shaders/DX8/GhostSkinned.psh | psh | 176 B |
Data/Common/Shaders/DX8/GhostSkinned.vsh | vsh | 2.90 KiB |
Data/Common/Shaders/DX8/Globe.psh | psh | 602 B |
Data/Common/Shaders/DX8/Globe.vsh | vsh | 1.86 KiB |
Data/Common/Shaders/DX8/MatrixPaletteSkinning.vsh | vsh | 1.35 KiB |
Data/Common/Shaders/DX8/MotionBlurAlpha.psh | psh | 204 B |
Data/Common/Shaders/DX8/MotionBlurAlpha.vsh | vsh | 331 B |
Data/Common/Shaders/DX8/NSB_Alpha_Dark_With_Material.psh | psh | 1.03 KiB |
Data/Common/Shaders/DX8/Normal_Specular.psh | psh | 1.07 KiB |
Data/Common/Shaders/DX8/Normal_Specular.vsh | vsh | 2.92 KiB |
Data/Common/Shaders/DX8/Normal_Specular_1BitAlpha.psh | psh | 1.05 KiB |
Data/Common/Shaders/DX8/Normal_Specular_1BitAlpha.vsh | vsh | 2.88 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic.psh | psh | 989 B |
Data/Common/Shaders/DX8/Normal_Specular_Basic.vsh | vsh | 2.68 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic_Alpha.psh | psh | 979 B |
Data/Common/Shaders/DX8/Normal_Specular_Basic_Alpha_Dark.psh | psh | 1.03 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic_Dark.psh | psh | 1.00 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic_Dark.vsh | vsh | 2.87 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic_Dark2.psh | psh | 1.31 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Basic_VC_Alpha_Dark.psh | psh | 1.02 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Terrain.vsh | vsh | 2.14 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Terrain2.vsh | vsh | 2.24 KiB |
Data/Common/Shaders/DX8/Normal_Specular_Terrain_VC_Alpha.vsh | vsh | 2.17 KiB |
Data/Common/Shaders/DX8/Old_Skin_DirLight_AmbLight_Normal_Specular.vsh | vsh | 5.42 KiB |
Data/Common/Shaders/DX8/Skin_DirLight_AmbLight_Normal_Specular.psh | psh | 1.04 KiB |
Data/Common/Shaders/DX8/Skin_DirLight_AmbLight_Normal_Specular.vsh | vsh | 5.80 KiB |
Data/Common/Shaders/DX8/TexCombine.psh | psh | 485 B |
Data/Common/Shaders/DX8/TexCombine.vsh | vsh | 283 B |
Data/Common/Shaders/DX8/TexCoord_4_Offset.vsh | vsh | 162 B |
Data/Common/Shaders/DX8/old_MotionBlurAlpha.psh | psh | 204 B |
Data/Common/Shaders/DX9 | Folder | |
Data/Common/Shaders/DX9/AddFourSamples.psh | psh | 283 B |
Data/Common/Shaders/DX9/AlphaFilter.psh | psh | 188 B |
Data/Common/Shaders/DX9/AlphaFilter.vsh | vsh | 367 B |
Data/Common/Shaders/DX9/AlphaResolve.psh | psh | 483 B |
Data/Common/Shaders/DX9/AlphaResolve.vsh | vsh | 367 B |
Data/Common/Shaders/DX9/CarPaint.psh | psh | 642 B |
Data/Common/Shaders/DX9/CarPaint.vsh | vsh | 996 B |
Data/Common/Shaders/DX9/CarPaint2_0.psh | psh | 1.81 KiB |
Data/Common/Shaders/DX9/CarPaint2_0.vsh | vsh | 1.97 KiB |
Data/Common/Shaders/DX9/CarPaint_StaticCubeMap.psh | psh | 651 B |
Data/Common/Shaders/DX9/CarPaint_StaticCubeMap.vsh | vsh | 924 B |
Data/Common/Shaders/DX9/CarPaint_StaticCubeMap2.psh | psh | 1.04 KiB |
Data/Common/Shaders/DX9/CarPaint_StaticCubeMap2.vsh | vsh | 1.83 KiB |
Data/Common/Shaders/DX9/Copy of Normal_Specular.psh | psh | 1008 B |
Data/Common/Shaders/DX9/Dot3BumpMap.psh | psh | 847 B |
Data/Common/Shaders/DX9/Dot3BumpMap.vsh | vsh | 1.47 KiB |
Data/Common/Shaders/DX9/Ghost.psh | psh | 134 B |
Data/Common/Shaders/DX9/Ghost.vsh | vsh | 706 B |
Data/Common/Shaders/DX9/GhostSkinned.psh | psh | 132 B |
Data/Common/Shaders/DX9/GhostSkinned.vsh | vsh | 2.89 KiB |
Data/Common/Shaders/DX9/Globe.psh | psh | 602 B |
Data/Common/Shaders/DX9/Globe.vsh | vsh | 1.86 KiB |
Data/Common/Shaders/DX9/MatrixPaletteSkinning.vsh | vsh | 1.47 KiB |
Data/Common/Shaders/DX9/MotionBlurAlpha.psh | psh | 204 B |
Data/Common/Shaders/DX9/MotionBlurAlpha.vsh | vsh | 290 B |
Data/Common/Shaders/DX9/NSB_Alpha_Dark_With_Material.psh | psh | 1.03 KiB |
Data/Common/Shaders/DX9/Normal_Specular.psh | psh | 1.10 KiB |
Data/Common/Shaders/DX9/Normal_Specular.vsh | vsh | 2.11 KiB |
Data/Common/Shaders/DX9/Normal_Specular_1BitAlpha.psh | psh | 1.05 KiB |
Data/Common/Shaders/DX9/Normal_Specular_1BitAlpha.vsh | vsh | 2.87 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic.psh | psh | 989 B |
Data/Common/Shaders/DX9/Normal_Specular_Basic.vsh | vsh | 2.67 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic2.vsh | vsh | 2.70 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Alpha.psh | psh | 979 B |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Alpha_Dark.psh | psh | 1.03 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Dark.psh | psh | 1.00 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Dark.vsh | vsh | 2.87 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Dark2.psh | psh | 1.37 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Dark2_Alpha.psh | psh | 1.33 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_Dark_Detail.psh | psh | 1.46 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_VC_Alpha_Dark.psh | psh | 1.02 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Basic_VC_Alpha_Dark.vsh | vsh | 2.91 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Spot2.psh | psh | 964 B |
Data/Common/Shaders/DX9/Normal_Specular_Spot2.vsh | vsh | 756 B |
Data/Common/Shaders/DX9/Normal_Specular_Spot2Pass.psh | psh | 1.75 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Spot2Pass.vsh | vsh | 1.88 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Spot2Pass_alpha.psh | psh | 1.81 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Spot3.psh | psh | 643 B |
Data/Common/Shaders/DX9/Normal_Specular_Spot3.vsh | vsh | 728 B |
Data/Common/Shaders/DX9/Normal_Specular_Spot3_alpha.psh | psh | 643 B |
Data/Common/Shaders/DX9/Normal_Specular_Spot3_test.psh | psh | 643 B |
Data/Common/Shaders/DX9/Normal_Specular_Terrain.vsh | vsh | 2.13 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Terrain2.vsh | vsh | 2.74 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Terrain2_VC.vsh | vsh | 2.91 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Terrain_Detail.vsh | vsh | 2.88 KiB |
Data/Common/Shaders/DX9/Normal_Specular_Terrain_VC_Alpha.vsh | vsh | 2.16 KiB |
Data/Common/Shaders/DX9/ShadowColor.vsh | vsh | 133 B |
Data/Common/Shaders/DX9/Skin_DirLight_AmbLight_Normal_Specular.psh | psh | 963 B |
Data/Common/Shaders/DX9/Skin_DirLight_AmbLight_Normal_Specular.vsh | vsh | 5.65 KiB |
Data/Common/Shaders/DX9/TexCombine.psh | psh | 485 B |
Data/Common/Shaders/DX9/TexCombine.vsh | vsh | 283 B |
Data/Common/Shaders/DX9/TexCoord_4_Offset.vsh | vsh | 214 B |
Data/Common/Shaders/DX9/W0001_Skin_DirLight_AmbLight_Normal_Specular.psh | psh | 1012 B |
Data/Common/Shaders/DX9/W_Normal_Specular_Basic_VC_Alpha.psh | psh | 1.33 KiB |
Data/Common/Shaders/Dot3BumpMap.NSB | NSB | 2.18 KiB |
Data/Common/Shaders/Dot3BumpMap.NSF | NSF | 5.18 KiB |
Data/Common/Shaders/Ghost.NSB | NSB | 1.02 KiB |
Data/Common/Shaders/Ghost.NSF | NSF | 3.10 KiB |
Data/Common/Shaders/GhostSkinned.NSB | NSB | 1.37 KiB |
Data/Common/Shaders/GhostSkinned.NSF | NSF | 4.12 KiB |
Data/Common/Shaders/Globe.NSB | NSB | 2.44 KiB |
Data/Common/Shaders/Globe.NSF | NSF | 5.42 KiB |
Data/Common/Shaders/Glow.NSF | NSF | 30.48 KiB |
Data/Common/Shaders/GlowElements.NSB | NSB | 1.03 KiB |
Data/Common/Shaders/Lib | Folder | |
Data/Common/Shaders/Lib/NSBShaderLib.dl8 | dl8 | 20.00 KiB |
Data/Common/Shaders/Lib/NSBShaderLib.dl9 | dl9 | 20.00 KiB |
Data/Common/Shaders/Lib/NSBShaderLib.nl8 | nl8 | 13.50 KiB |
Data/Common/Shaders/Lib/NSBShaderLib.nl9 | nl9 | 13.50 KiB |
Data/Common/Shaders/Lib/NSFParserLib.dp8 | dp8 | 180.00 KiB |
Data/Common/Shaders/Lib/NSFParserLib.dp9 | dp9 | 180.00 KiB |
Data/Common/Shaders/Lib/NSFParserLib.np8 | np8 | 148.00 KiB |
Data/Common/Shaders/Lib/NSFParserLib.np9 | np9 | 148.00 KiB |
Data/Common/Shaders/Lib/NiD3DXEffectShaderLib.dl8 | dl8 | 924.00 KiB |
Data/Common/Shaders/Lib/NiD3DXEffectShaderLib.dl9 | dl9 | 1.17 MiB |
Data/Common/Shaders/Lib/NiD3DXEffectShaderLib.nl8 | nl8 | 676.00 KiB |
Data/Common/Shaders/Lib/NiD3DXEffectShaderLib.nl9 | nl9 | 972.00 KiB |
Data/Common/Shaders/Lib/ShaderLibrary.dl8 | dl8 | 128.00 KiB |
Data/Common/Shaders/Lib/ShaderLibrary.dl9 | dl9 | 204.00 KiB |
Data/Common/Shaders/Lib/ShaderLibrary.nl8 | nl8 | 152.00 KiB |
Data/Common/Shaders/Lib/ShaderLibrary.nl9 | nl9 | 168.00 KiB |
Data/Common/Shaders/MatrixPaletteSkinning.NSB | NSB | 1.29 KiB |
Data/Common/Shaders/MatrixPaletteSkinning.NSF | NSF | 5.65 KiB |
Data/Common/Shaders/MatrixPaletteSkinning_Textured.NSB | NSB | 1.21 KiB |
Data/Common/Shaders/MotionBlurAlpha.NSB | NSB | 1.13 KiB |
Data/Common/Shaders/MotionBlurAlpha.NSF | NSF | 2.91 KiB |
Data/Common/Shaders/Normal_Specular.NSB | NSB | 2.94 KiB |
Data/Common/Shaders/Normal_Specular.NSF | NSF | 6.71 KiB |
Data/Common/Shaders/Normal_Specular_1_BitAlpha.NSB | NSB | 3.06 KiB |
Data/Common/Shaders/Normal_Specular_1_BitAlpha_NoShadow.NSB | NSB | 2.83 KiB |
Data/Common/Shaders/Normal_Specular_1_Bit_Alpha.NSF | NSF | 12.36 KiB |
Data/Common/Shaders/Normal_Specular_Basic.NSB | NSB | 3.18 KiB |
Data/Common/Shaders/Normal_Specular_Basic.NSF | NSF | 12.08 KiB |
Data/Common/Shaders/Normal_Specular_Basic_Alpha.NSB | NSB | 3.15 KiB |
Data/Common/Shaders/Normal_Specular_Basic_Alpha.NSF | NSF | 12.69 KiB |
Data/Common/Shaders/Normal_Specular_Basic_Alpha_NoShadow.NSB | NSB | 3.05 KiB |
Data/Common/Shaders/Normal_Specular_Basic_Alpha_ZWrite.NSB | NSB | 3.17 KiB |
Data/Common/Shaders/Normal_Specular_Basic_Alpha_ZWrite.NSF | NSF | 6.49 KiB |
Data/Common/Shaders/Normal_Specular_Basic_NoShadow.NSB | NSB | 2.89 KiB |
Data/Common/Shaders/Normal_Specular_Terrain.NSB | NSB | 3.22 KiB |
Data/Common/Shaders/Normal_Specular_Terrain.NSF | NSF | 21.25 KiB |
Data/Common/Shaders/Normal_Specular_Terrain2.NSB | NSB | 3.39 KiB |
Data/Common/Shaders/Normal_Specular_Terrain2.NSF | NSF | 21.44 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_Alpha.NSB | NSB | 3.33 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_Alpha2.NSB | NSB | 3.28 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_Alpha_Proj.NSB | NSB | 3.32 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_Proj.NSB | NSB | 3.22 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_Proj.NSF | NSF | 21.23 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_VCAlpha.NSB | NSB | 3.34 KiB |
Data/Common/Shaders/Normal_Specular_Terrain_VCAlpha_Proj.NSB | NSB | 3.34 KiB |
Data/Common/Shaders/ShadowColor.NSB | NSB | 1.01 KiB |
Data/Common/Shaders/ShadowColor.NSF | NSF | 4.14 KiB |
Data/Common/Shaders/Skin_DirLight_AmbLight_Normal_Specular.NSB | NSB | 3.19 KiB |
Data/Common/Shaders/Skin_DirLight_AmbLight_Normal_Specular.NSF | NSF | 6.68 KiB |
Data/Common/Shaders/TexCombine.NSB | NSB | 1.23 KiB |
Data/Common/Shaders/W0001_SDALight_Normal_Specular.NSB | NSB | 3.00 KiB |
Data/Common/Shaders/W0001_SDALight_Normal_Specular.NSF | NSF | 6.53 KiB |
Data/Common/Shaders/W0001_Skin_DirLight_AmbLight_Normal_Specular.NSB | NSB | 3.08 KiB |
Data/Common/Shaders/W0001_Skin_DirLight_AmbLight_Normal_Specular.NSF | NSF | 6.56 KiB |
Data/Common/Shaders/W0002_Blur.NSB | NSB | 3.28 KiB |
Data/Common/Shaders/W0002_Blur.NSF | NSF | 5.05 KiB |
Data/Common/Shaders/W_Micke_CarPaint_StaticCubeMap.NSF | NSF | 11.45 KiB |
Data/Common/Shaders/W_Mike_CarPaint2_0.NSB | NSB | 5.26 KiB |
Data/Common/Shaders/W_Mike_CarPaint2_0.NSF | NSF | 10.60 KiB |
Data/Common/Shaders/W_Mike_CarPaint_StaticCubeMap2.NSB | NSB | 5.60 KiB |
Data/Common/Shaders/W_Normal_Specular_1_BitAlpha_Spot2Pass.NSB | NSB | 9.64 KiB |
Data/Common/Shaders/W_Normal_Specular_Alpha_Spot2Pass.NSB | NSB | 7.34 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic.NSB | NSB | 3.56 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic.NSF | NSF | 15.04 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic_Alpha.NSB | NSB | 3.67 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic_Spot2Pass.NSB | NSB | 7.38 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic_Spot2Pass.NSF | NSF | 18.01 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic_Spot2Pass_1bitAlpha.NSF | NSF | 17.96 KiB |
Data/Common/Shaders/W_Normal_Specular_Basic_Spot2Pass_Alpha.NSF | NSF | 17.97 KiB |
Data/Common/Shaders/W_Normal_Specular_Spot.NSB | NSB | 4.42 KiB |
Data/Common/Shaders/W_Normal_Specular_Spot.NSF | NSF | 8.46 KiB |
Data/Common/Shaders/W_Normal_Specular_Spot2Pass.NSB | NSB | 7.42 KiB |
Data/Common/Shaders/W_Normal_Specular_Spot2Pass.NSF | NSF | 18.08 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain.NSB | NSB | 3.65 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain2.NSB | NSB | 3.39 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain2.NSF | NSF | 7.59 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain2_Alpha.NSF | NSF | 15.17 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain2_Alpha_Proj.NSF | NSF | 15.18 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain2_Proj.NSF | NSF | 7.60 KiB |
Data/Common/Shaders/W_Normal_Specular_TerrainSpot2Pass.NSF | NSF | 17.69 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_Alpha.NSB | NSB | 3.76 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_Alpha2.NSB | NSB | 3.28 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_Alpha_Proj.NSB | NSB | 3.77 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_Proj.NSB | NSB | 3.66 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_Spot2Pass.NSB | NSB | 9.61 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_VCAlpha.NSB | NSB | 3.75 KiB |
Data/Common/Shaders/W_Normal_Specular_Terrain_VCAlpha_Proj.NSB | NSB | 3.76 KiB |
Data/Common/Shaders/W_Sled_Normal_Specular_Basic.NSB | NSB | 3.36 KiB |
Data/Common/Shaders/W_Sled_Normal_Specular_Basic.NSF | NSF | 6.64 KiB |
Data/Common/Shaders/ZA001_Normal_Specular_Terrain.NSF | NSF | 14.16 KiB |
Data/Common/Shaders/ZA001_Normal_Specular_Terrain_Alpha.NSB | NSB | 3.33 KiB |
Data/Common/Shaders/ZA001_Normal_Specular_Terrain_VCAlpha.NSB | NSB | 3.35 KiB |
Data/Common/Shaders/ZA002_Normal_Specular_Basic_VCAlpha.NSB | NSB | 3.36 KiB |
Data/Common/Shaders/ZA002_Normal_Specular_Basic_VCAlpha.NSF | NSF | 6.82 KiB |
Data/Common/Shaders/ZA003_Normal_Specular_Basic_VCAlpha.NSB | NSB | 3.76 KiB |
Data/Common/Shaders/ZA003_Normal_Specular_Basic_VCAlpha.NSF | NSF | 7.55 KiB |
Data/Common/Shaders/Z_Normal_Specular_Terrain_Detail.NSB | NSB | 3.95 KiB |
Data/Common/Shaders/Z_Normal_Specular_Terrain_Detail.NSF | NSF | 8.47 KiB |
Data/Common/Sound | Folder | |
Data/Common/Sound/3D | Folder | |
Data/Common/Sound/3D/LEVEL3D.fsb | fsb | 1.95 MiB |
Data/Common/Sound/Ambient | Folder | |
Data/Common/Sound/Ambient/AMB.fsb | fsb | 175.96 KiB |
Data/Common/Sound/Char | Folder | |
Data/Common/Sound/Char/Female1.fsb | fsb | 221.03 KiB |
Data/Common/Sound/Char/Female2.fsb | fsb | 281.32 KiB |
Data/Common/Sound/Char/Female3.fsb | fsb | 168.66 KiB |
Data/Common/Sound/Char/Male1.fsb | fsb | 249.26 KiB |
Data/Common/Sound/Char/Male2.fsb | fsb | 225.27 KiB |
Data/Common/Sound/Char/Male3.fsb | fsb | 182.92 KiB |
Data/Common/Sound/Logic | Folder | |
Data/Common/Sound/Logic/LOGIC.fsb | fsb | 470.39 KiB |
Data/Common/Sound/Menu | Folder | |
Data/Common/Sound/Menu/CS1.fsb | fsb | 232.04 KiB |
Data/Common/Sound/Menu/CS2.fsb | fsb | 272.26 KiB |
Data/Common/Sound/Menu/CS3.fsb | fsb | 177.74 KiB |
Data/Common/Sound/Menu/CS4.fsb | fsb | 485.22 KiB |
Data/Common/Sound/Menu/Credit.fsb | fsb | 213.55 KiB |
Data/Common/Sound/Menu/MENU.fsb | fsb | 1.31 MiB |
Data/Common/Sound/Menu/MENU3D.fsb | fsb | 225.53 KiB |
Data/Common/Sound/Menu/Menusongbank.fsb | fsb | 18.86 MiB |
Data/Common/Sound/Menu/US.fsb | fsb | 438.33 KiB |
Data/Common/Sound/Music | Folder | |
Data/Common/Sound/Music/Songbank.fsb | fsb | 111.55 MiB |
Data2.bnd | bnd | 606.44 MiB |
FreakOut.exe | exe | 3.18 MiB |
Manual.pdf | 8.59 MiB | |
buildlog.txt | txt | 65.44 KiB |
d3dx9_29.dll | dll | 2.22 MiB |
d3dx9_30.dll | dll | 2.28 MiB |
filemap.txt | txt | 25.09 KiB |
fmod.dll | dll | 157.50 KiB |
msvcp71.dll | dll | 488.00 KiB |
msvcr71.dll | dll | 340.00 KiB |
File types
File type | Files | Total size |
---|---|---|
wmv | 2 | 4.69 MiB |
NSB | 59 | 218.44 KiB |
NSF | 39 | 433.96 KiB |
nsf | 1 | 12.53 KiB |
psh | 58 | 47.14 KiB |
vsh | 52 | 95.79 KiB |
dl8 | 3 | 1.05 MiB |
dl9 | 3 | 1.39 MiB |
nl8 | 3 | 841.50 KiB |
nl9 | 3 | 1.13 MiB |
dp8 | 1 | 180.00 KiB |
dp9 | 1 | 180.00 KiB |
np8 | 1 | 148.00 KiB |
np9 | 1 | 148.00 KiB |
fsb | 19 | 137.60 MiB |
bnd | 1 | 606.44 MiB |
exe | 1 | 3.18 MiB |
1 | 8.59 MiB | |
txt | 2 | 90.53 KiB |
dll | 5 | 5.46 MiB |
Total | 256 | 771.86 MiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
2044 | Nordic Games Dev Comp (ALL GAMES) | CD Key | ||
45053 | FreakOut: Extreme Freeride Developer Comp | CD Key | ||
45054 | FreakOut: Extreme Freeride for Beta Testing | CD Key | ||
45055 | FreakOut: Extreme Freeride | Store or CD Key | ||
214127 | THQ Nordic ALL Public | CD Key | ||
241380 | FreakOut: Extreme Freeride | Recurring Option | ||
241381 | FreakOut: Extreme Freeride - Commercial License | Commercial |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
304540 | Game | FreakOut: Extreme Freeride |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
13 January 2015 – 07:32:01 UTC | 3561442048620267346 |
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