Assets |
Folder |
|
Assets/.DS_Store |
DS_Store |
6.00 KiB |
Assets/shaders |
Folder |
|
Assets/shaders/.DS_Store |
DS_Store |
8.00 KiB |
Assets/shaders/Compiled |
Folder |
|
Assets/shaders/Compiled/.DS_Store |
DS_Store |
6.00 KiB |
Assets/shaders/Compiled/windows |
Folder |
|
Assets/shaders/Compiled/windows/bloom_combine_f.bin |
bin |
1.82 KiB |
Assets/shaders/Compiled/windows/bloom_downsample_f.bin |
bin |
2.13 KiB |
Assets/shaders/Compiled/windows/bloom_fullscreen_v.bin |
bin |
345 B |
Assets/shaders/Compiled/windows/bloom_upsample_f.bin |
bin |
1.57 KiB |
Assets/shaders/Compiled/windows/blur_downsample_f.bin |
bin |
808 B |
Assets/shaders/Compiled/windows/blur_upsample_f.bin |
bin |
1.30 KiB |
Assets/shaders/Compiled/windows/color_blit_f.bin |
bin |
204 B |
Assets/shaders/Compiled/windows/color_chromatic_aberration_f.bin |
bin |
373 B |
Assets/shaders/Compiled/windows/color_desaturate_f.bin |
bin |
734 B |
Assets/shaders/Compiled/windows/color_filmic_f.bin |
bin |
402 B |
Assets/shaders/Compiled/windows/color_sepia_f.bin |
bin |
471 B |
Assets/shaders/Compiled/windows/color_tint_f.bin |
bin |
1.81 KiB |
Assets/shaders/Compiled/windows/font_f.bin |
bin |
967 B |
Assets/shaders/Compiled/windows/font_v.bin |
bin |
1.16 KiB |
Assets/shaders/Compiled/windows/masked_f.bin |
bin |
498 B |
Assets/shaders/Compiled/windows/masked_v.bin |
bin |
1.16 KiB |
Assets/shaders/Compiled/windows/noise_color_f.bin |
bin |
745 B |
Assets/shaders/Compiled/windows/noise_mono_f.bin |
bin |
795 B |
Assets/shaders/Compiled/windows/pixelate_f.bin |
bin |
642 B |
Assets/shaders/Compiled/windows/simple_aa_f.bin |
bin |
843 B |
Assets/shaders/Compiled/windows/simple_f.bin |
bin |
261 B |
Assets/shaders/Compiled/windows/simple_v.bin |
bin |
1.16 KiB |
Assets/shaders/Compiled/windows/vhs_pass1_f.bin |
bin |
17.09 KiB |
Assets/shaders/Compiled/windows/vhs_pass2_f.bin |
bin |
5.31 KiB |
Assets/shaders/Compiled/windows/wave_f.bin |
bin |
417 B |
Assets/shaders/bloom_combine.prog |
prog |
129 B |
Assets/shaders/bloom_downsample.prog |
prog |
134 B |
Assets/shaders/bloom_upsample.prog |
prog |
130 B |
Assets/shaders/blur_downsample.prog |
prog |
133 B |
Assets/shaders/blur_upsample.prog |
prog |
129 B |
Assets/shaders/color_blit.prog |
prog |
126 B |
Assets/shaders/color_chromatic_aberration.prog |
prog |
142 B |
Assets/shaders/color_desaturate.prog |
prog |
132 B |
Assets/shaders/color_filmic.prog |
prog |
128 B |
Assets/shaders/color_sepia.prog |
prog |
127 B |
Assets/shaders/color_tint.prog |
prog |
126 B |
Assets/shaders/font.prog |
prog |
108 B |
Assets/shaders/masked.prog |
prog |
112 B |
Assets/shaders/noise_color.prog |
prog |
127 B |
Assets/shaders/noise_mono.prog |
prog |
126 B |
Assets/shaders/pixelate.prog |
prog |
124 B |
Assets/shaders/simple.prog |
prog |
112 B |
Assets/shaders/simple_aa.prog |
prog |
115 B |
Assets/shaders/vhs_pass1.prog |
prog |
125 B |
Assets/shaders/vhs_pass2.prog |
prog |
125 B |
Assets/shaders/wave.prog |
prog |
120 B |
__MACOSX |
Folder |
|
__MACOSX/._Assets |
_Assets |
210 B |
__MACOSX/._data.spk |
spk |
282 B |
__MACOSX/._libcurl.dll |
dll |
209 B |
__MACOSX/._steam_api64.dll |
dll |
210 B |
__MACOSX/._storymachine_player_steam.exe |
exe |
210 B |
__MACOSX/._zlib1.dll |
dll |
210 B |
__MACOSX/Assets |
Folder |
|
__MACOSX/Assets/._.DS_Store |
DS_Store |
120 B |
__MACOSX/Assets/._shaders |
_shaders |
210 B |
__MACOSX/Assets/shaders |
Folder |
|
__MACOSX/Assets/shaders/._.DS_Store |
DS_Store |
120 B |
__MACOSX/Assets/shaders/._Compiled |
_Compiled |
210 B |
__MACOSX/Assets/shaders/._bloom_combine.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._bloom_downsample.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._bloom_upsample.prog |
prog |
209 B |
__MACOSX/Assets/shaders/._blur_downsample.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._blur_upsample.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._color_blit.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._color_chromatic_aberration.prog |
prog |
209 B |
__MACOSX/Assets/shaders/._color_desaturate.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._color_filmic.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._color_sepia.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._color_tint.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._font.prog |
prog |
209 B |
__MACOSX/Assets/shaders/._masked.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._noise_color.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._noise_mono.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._pixelate.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._simple.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._simple_aa.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._vhs_pass1.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._vhs_pass2.prog |
prog |
210 B |
__MACOSX/Assets/shaders/._wave.prog |
prog |
210 B |
__MACOSX/Assets/shaders/Compiled |
Folder |
|
__MACOSX/Assets/shaders/Compiled/._.DS_Store |
DS_Store |
120 B |
__MACOSX/Assets/shaders/Compiled/._windows |
_windows |
210 B |
__MACOSX/Assets/shaders/Compiled/windows |
Folder |
|
__MACOSX/Assets/shaders/Compiled/windows/._bloom_combine_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._bloom_downsample_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._bloom_fullscreen_v.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._bloom_upsample_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._blur_downsample_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._blur_upsample_f.bin |
bin |
209 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_blit_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_chromatic_aberration_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_desaturate_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_filmic_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_sepia_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._color_tint_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._font_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._font_v.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._masked_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._masked_v.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._noise_color_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._noise_mono_f.bin |
bin |
209 B |
__MACOSX/Assets/shaders/Compiled/windows/._pixelate_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._simple_aa_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._simple_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._simple_v.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._vhs_pass1_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._vhs_pass2_f.bin |
bin |
210 B |
__MACOSX/Assets/shaders/Compiled/windows/._wave_f.bin |
bin |
210 B |
data.spk |
spk |
278.68 MiB |
libcurl.dll |
dll |
304.50 KiB |
steam_api64.dll |
dll |
291.85 KiB |
storymachine_player_steam.exe |
exe |
2.78 MiB |
zlib1.dll |
dll |
85.00 KiB |