Depot 255873 for PixelJunk™ Shooter
You own thisLast known name: PixelJunk™ Shooter (OSX)
macOS
Depot ID | 255873 |
Build ID | 143657 |
Last public update | 18 July 2020 – 09:21:55 UTC ( |
Size on disk | 269.37 MiB |
Compressed size | 260.46 MiB (3.31% saving) |
Displaying manifest 3858467501625988533
dated 15 November 2013 – 14:45:48 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
CaveShooter.app | Folder | |
CaveShooter.app/Contents | Folder | |
CaveShooter.app/Contents/Frameworks | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Headers | 24 B | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/OpenAL-Soft | 28 B | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Resources | 26 B | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/al.h | h | 24.92 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/alc.h | h | 8.37 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/alext.h | h | 14.73 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/efx-creative.h | h | 180 B |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/efx-presets.h | h | 34.65 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Headers/efx.h | h | 33.17 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/OpenAL-Soft | 559.61 KiB | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Resources | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Resources/Info.plist | plist | 1.08 KiB |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Resources/en.lproj | Folder | |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/A/Resources/en.lproj/InfoPlist.strings | strings | 92 B |
CaveShooter.app/Contents/Frameworks/OpenAL-Soft.framework/Versions/Current | 1 B | |
CaveShooter.app/Contents/Frameworks/SDL2.framework | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Headers | 24 B | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Resources | 26 B | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/SDL2 | 21 B | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h | h | 5.17 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h | h | 8.51 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h | h | 11.53 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h | h | 19.60 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h | h | 2.20 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h | h | 1.92 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h | h | 1.62 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h | h | 5.07 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h | h | 939 B |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h | h | 3.67 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h | h | 5.80 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h | h | 2.16 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h | h | 25.23 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h | h | 9.51 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h | h | 2.11 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h | h | 37.57 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h | h | 11.59 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h | h | 7.94 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h | h | 6.28 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h | h | 14.50 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h | h | 2.80 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h | h | 5.93 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h | h | 3.17 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h | h | 4.50 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h | h | 7.25 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h | h | 6.48 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h | h | 183 B |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h | h | 621.67 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h | h | 1.20 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h | h | 1.21 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h | h | 14.70 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h | h | 3.82 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h | h | 2.41 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h | h | 2.06 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h | h | 4.02 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h | h | 31.06 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h | h | 77 B |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h | h | 7.05 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h | h | 14.58 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h | h | 5.55 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h | h | 13.32 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h | h | 18.09 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h | h | 3.44 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h | h | 6.01 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h | h | 7.73 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h | h | 3.04 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h | h | 2.28 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h | h | 1.01 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h | h | 5.04 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h | h | 31.35 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/begin_code.h | h | 4.28 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h | h | 1.38 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist | plist | 1.17 KiB |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/SDL2 | 2.95 MiB | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/_CodeSignature | Folder | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources | 689 B | |
CaveShooter.app/Contents/Frameworks/SDL2.framework/Versions/Current | 1 B | |
CaveShooter.app/Contents/Info.plist | plist | 779 B |
CaveShooter.app/Contents/MacOS | Folder | |
CaveShooter.app/Contents/MacOS/CaveShooter | 5.99 MiB | |
CaveShooter.app/Contents/MacOS/libsteam_api.dylib | dylib | 126.32 KiB |
CaveShooter.app/Contents/Resources | Folder | |
CaveShooter.app/Contents/Resources/icon.icns | icns | 918.09 KiB |
CaveShooter.app/Contents/Resources/resources | Folder | |
CaveShooter.app/Contents/Resources/resources/Icon.ico | ico | 82.51 KiB |
CaveShooter.app/Contents/Resources/resources/Splash.bmp | bmp | 450.05 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_crosshair_p1.cur | cur | 4.19 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_crosshair_p1.tif | tif | 4.31 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_crosshair_p2.cur | cur | 4.19 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_crosshair_p2.tif | tif | 4.31 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_menu.cur | cur | 4.19 KiB |
CaveShooter.app/Contents/Resources/resources/cursor_menu.tif | tif | 4.30 KiB |
CaveShooter.app/Contents/Resources/resources/d11-logo.png | png | 2.88 KiB |
CaveShooter.app/Contents/Resources/resources/icon.bmp | bmp | 256.13 KiB |
CaveShooter.app/Contents/Resources/shooter.pkdosx | pkdosx | 256.92 MiB |
CaveShooter.app/Contents/Resources/shooter.pkiosx | pkiosx | 39.25 KiB |
File types
File type | Files | Total size |
---|---|---|
12 | 9.48 MiB | |
h | 58 | 1.11 MiB |
plist | 3 | 3.01 KiB |
strings | 1 | 92 B |
dylib | 1 | 126.32 KiB |
icns | 1 | 918.09 KiB |
ico | 1 | 82.51 KiB |
bmp | 2 | 706.19 KiB |
cur | 3 | 12.56 KiB |
tif | 3 | 12.92 KiB |
png | 1 | 2.88 KiB |
pkdosx | 1 | 256.92 MiB |
pkiosx | 1 | 39.25 KiB |
Total | 88 | 269.37 MiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
31802 | Pixeljunk Shooter Developer Comp | CD Key | ||
31803 | PixelJunk™ Shooter | Store or CD Key | ||
31804 | Pixeljunk Shooter for Beta Testing | CD Key | ||
34096 | PixelJunk™ Monsters Ultimate + Shooter Bundle | Store or CD Key | ||
55012 | PixelJunk Bundle | Store |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
255870 | Game | PixelJunk™ Shooter |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
16 June 2014 – 08:08:36 UTC | 3858467501625988533 | ||
15 November 2013 – 08:58:15 UTC |
7483632164245197691
local
|
||
12 November 2013 – 12:16:10 UTC |
7598983796087865018
local
|
||
11 November 2013 – 18:06:11 UTC | 1757999415043423244 |
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