Depot 251912 for Solar Flux
You own thisLast known name: Solar Flux Linux Depot
Linux
Depot ID | 251912 |
Build ID | 168080 |
Last public update | 18 July 2020 – 09:22:10 UTC ( |
Size on disk | 209.33 MiB |
Compressed size | 175.37 MiB (16.22% saving) |
Displaying manifest 2630259363782648277
dated 9 January 2014 – 17:02:26 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
data | Folder | |
data/ShaderCode | Folder | |
data/ShaderCode/Basic.fsh | fsh | 2.08 KiB |
data/ShaderCode/Basic.vsh | vsh | 1.08 KiB |
data/ShaderCode/Basic2d.fsh | fsh | 223 B |
data/ShaderCode/Basic2d.vsh | vsh | 417 B |
data/ShaderCode/Basic2dAdditive.fsh | fsh | 283 B |
data/ShaderCode/Basic2dAdditive.vsh | vsh | 417 B |
data/ShaderCode/Basic2dAlphaOnly.fsh | fsh | 275 B |
data/ShaderCode/Basic2dAlphaOnlyAdditive.fsh | fsh | 290 B |
data/ShaderCode/BasicAlphaTest.fsh | fsh | 1.51 KiB |
data/ShaderCode/BasicAlphaTest.vsh | vsh | 1.08 KiB |
data/ShaderCode/BasicDualPreLit.fsh | fsh | 571 B |
data/ShaderCode/BasicDualPreLit.vsh | vsh | 616 B |
data/ShaderCode/BasicDualPreLitOneUV.fsh | fsh | 522 B |
data/ShaderCode/BasicDualPreLitOneUV.vsh | vsh | 530 B |
data/ShaderCode/BasicNoTexture2d.fsh | fsh | 74 B |
data/ShaderCode/BasicNoTexture2d.vsh | vsh | 240 B |
data/ShaderCode/BasicPreLit.fsh | fsh | 350 B |
data/ShaderCode/BasicPreLit.vsh | vsh | 796 B |
data/ShaderCode/BasicPreLitAdditive.fsh | fsh | 811 B |
data/ShaderCode/BasicPreLitAdditive.vsh | vsh | 810 B |
data/ShaderCode/BasicPreLitAdditiveAlphaTest.fsh | fsh | 951 B |
data/ShaderCode/BasicPreLitAdditiveAlphaTest.vsh | vsh | 856 B |
data/ShaderCode/BasicPreLitAdditiveDynamic.fsh | fsh | 873 B |
data/ShaderCode/BasicPreLitAdditiveProject.fsh | fsh | 1.00 KiB |
data/ShaderCode/BasicPreLitAdditiveProject.vsh | vsh | 1.57 KiB |
data/ShaderCode/BasicPreLitAlphaTest.fsh | fsh | 482 B |
data/ShaderCode/BasicPreLitAlphaTest.vsh | vsh | 846 B |
data/ShaderCode/BasicPreLitDynamic.fsh | fsh | 390 B |
data/ShaderCode/BasicPreLitSkinned.vsh | vsh | 1.44 KiB |
data/ShaderCode/BasicPreLitSoftDistort.fsh | fsh | 558 B |
data/ShaderCode/BasicPreLitSoftDistort.vsh | vsh | 1.08 KiB |
data/ShaderCode/BasicRTT.fsh | fsh | 141 B |
data/ShaderCode/BasicRTT.vsh | vsh | 249 B |
data/ShaderCode/BinkAlpha.fsh | fsh | 939 B |
data/ShaderCode/BinkOpaque.fsh | fsh | 872 B |
data/ShaderCode/Blend2NNSS.fsh | fsh | 2.14 KiB |
data/ShaderCode/Blend2NNSS.vsh | vsh | 1.74 KiB |
data/ShaderCode/Blend2NNSS_Lod.fsh | fsh | 2.17 KiB |
data/ShaderCode/Blend2NNSS_Lod.vsh | vsh | 1.75 KiB |
data/ShaderCode/Blend2NNSS_Shadow.fsh | fsh | 2.52 KiB |
data/ShaderCode/Blend2NNSS_Shadow.vsh | vsh | 1.83 KiB |
data/ShaderCode/Blend2SS.fsh | fsh | 1.50 KiB |
data/ShaderCode/Blend2SS.vsh | vsh | 1.42 KiB |
data/ShaderCode/Blend3NNS.fsh | fsh | 2.44 KiB |
data/ShaderCode/Blend3NNS.vsh | vsh | 1.74 KiB |
data/ShaderCode/Blend3NNSD.fsh | fsh | 2.50 KiB |
data/ShaderCode/Blend3NNSD.vsh | vsh | 1.83 KiB |
data/ShaderCode/Blend3NNS_Shadow.fsh | fsh | 2.80 KiB |
data/ShaderCode/Blend3NNS_Shadow.vsh | vsh | 1.81 KiB |
data/ShaderCode/Blend3NS.fsh | fsh | 2.10 KiB |
data/ShaderCode/Blend3NS.vsh | vsh | 1.73 KiB |
data/ShaderCode/Blend3NSDG.fsh | fsh | 2.48 KiB |
data/ShaderCode/Blend3NSDG.vsh | vsh | 1.83 KiB |
data/ShaderCode/Blend3NSG.fsh | fsh | 2.29 KiB |
data/ShaderCode/Blend3NSG.vsh | vsh | 1.81 KiB |
data/ShaderCode/Blend3S.fsh | fsh | 1.77 KiB |
data/ShaderCode/Blend3S.vsh | vsh | 1.43 KiB |
data/ShaderCode/Blend3SD.fsh | fsh | 1.82 KiB |
data/ShaderCode/Blend3SD.vsh | vsh | 1.46 KiB |
data/ShaderCode/BlendR.fsh | fsh | 1.71 KiB |
data/ShaderCode/BlendR.vsh | vsh | 1.05 KiB |
data/ShaderCode/BlendR2.fsh | fsh | 2.10 KiB |
data/ShaderCode/BlendR2.vsh | vsh | 1.22 KiB |
data/ShaderCode/CarLivery.fsh | fsh | 3.14 KiB |
data/ShaderCode/CarLivery.vsh | vsh | 1.52 KiB |
data/ShaderCode/CarLiveryDamage.fsh | fsh | 4.34 KiB |
data/ShaderCode/CarLiveryDamage.vsh | vsh | 1.69 KiB |
data/ShaderCode/CarLiveryDamageSkinned.vsh | vsh | 2.74 KiB |
data/ShaderCode/CarMetal.fsh | fsh | 4.30 KiB |
data/ShaderCode/CarMetal.vsh | vsh | 1.42 KiB |
data/ShaderCode/CarMetalNormal.fsh | fsh | 3.43 KiB |
data/ShaderCode/CarMetalNormal.vsh | vsh | 1.45 KiB |
data/ShaderCode/CarMetalNormalSkinned.vsh | vsh | 2.44 KiB |
data/ShaderCode/CarMetalSkinned.vsh | vsh | 2.25 KiB |
data/ShaderCode/CarPaint.fsh | fsh | 443 B |
data/ShaderCode/CarPaint.vsh | vsh | 1.13 KiB |
data/ShaderCode/CarPaintDamage.fsh | fsh | 5.09 KiB |
data/ShaderCode/CarPaintDamage.vsh | vsh | 1.69 KiB |
data/ShaderCode/CarPaintDamageSkinned.vsh | vsh | 2.46 KiB |
data/ShaderCode/CarPaintDamage_Lod.fsh | fsh | 4.24 KiB |
data/ShaderCode/CarPaintDamage_Lod.vsh | vsh | 1.61 KiB |
data/ShaderCode/CarWheelLitDirt.fsh | fsh | 1.49 KiB |
data/ShaderCode/CarWheelLitDirt.vsh | vsh | 1.04 KiB |
data/ShaderCode/Color.fsh | fsh | 76 B |
data/ShaderCode/Color.vsh | vsh | 161 B |
data/ShaderCode/ColorLight.fsh | fsh | 571 B |
data/ShaderCode/ColorLight.vsh | vsh | 920 B |
data/ShaderCode/ColorTexture2d.fsh | fsh | 196 B |
data/ShaderCode/ColorTexture2d.vsh | vsh | 274 B |
data/ShaderCode/ColorVertexLight.fsh | fsh | 720 B |
data/ShaderCode/ColorVertexLight.vsh | vsh | 2.37 KiB |
data/ShaderCode/Debug.fsh | fsh | 70 B |
data/ShaderCode/Debug.vsh | vsh | 225 B |
data/ShaderCode/Debug2dLines.fsh | fsh | 72 B |
data/ShaderCode/Debug2dLines.vsh | vsh | 169 B |
data/ShaderCode/Debug2dTexture.fsh | fsh | 333 B |
data/ShaderCode/Debug2dTexture.vsh | vsh | 173 B |
data/ShaderCode/Debug3dLines.fsh | fsh | 73 B |
data/ShaderCode/Debug3dLines.vsh | vsh | 249 B |
data/ShaderCode/Debug3dText.fsh | fsh | 173 B |
data/ShaderCode/Debug3dText.vsh | vsh | 340 B |
data/ShaderCode/Debug3dWireframe.fsh | fsh | 83 B |
data/ShaderCode/Debug3dWireframe.vsh | vsh | 247 B |
data/ShaderCode/DrawPrim2d.fsh | fsh | 125 B |
data/ShaderCode/DrawPrim2d.vsh | vsh | 241 B |
data/ShaderCode/DrawPrim2dTexture.fsh | fsh | 220 B |
data/ShaderCode/DrawPrim2dTexture.vsh | vsh | 363 B |
data/ShaderCode/DrawPrim3d.fsh | fsh | 81 B |
data/ShaderCode/DrawPrim3d.vsh | vsh | 265 B |
data/ShaderCode/DynamicColour.fsh | fsh | 364 B |
data/ShaderCode/DynamicColour.vsh | vsh | 342 B |
data/ShaderCode/Glass.fsh | fsh | 297 B |
data/ShaderCode/Glass.vsh | vsh | 810 B |
data/ShaderCode/Lit.fsh | fsh | 1.05 KiB |
data/ShaderCode/Lit.vsh | vsh | 1.01 KiB |
data/ShaderCode/LitGlass.fsh | fsh | 1.47 KiB |
data/ShaderCode/LitGlass.vsh | vsh | 892 B |
data/ShaderCode/LitGlassNormSpec.fsh | fsh | 2.70 KiB |
data/ShaderCode/LitGlassNormSpec.vsh | vsh | 1.41 KiB |
data/ShaderCode/LitGlassNormSpecAlphaTest.fsh | fsh | 2.81 KiB |
data/ShaderCode/LitGlassNormSpecCube.fsh | fsh | 2.17 KiB |
data/ShaderCode/LitGlassNormSpecCube.vsh | vsh | 1.68 KiB |
data/ShaderCode/LitSkin.fsh | fsh | 1.31 KiB |
data/ShaderCode/LitSkin.vsh | vsh | 1.76 KiB |
data/ShaderCode/LitSkinNormalMap.fsh | fsh | 1.91 KiB |
data/ShaderCode/LitSkinNormalMap.vsh | vsh | 2.17 KiB |
data/ShaderCode/NormalMap.fsh | fsh | 738 B |
data/ShaderCode/NormalMap.vsh | vsh | 1.06 KiB |
data/ShaderCode/NormalMapped.fsh | fsh | 1.89 KiB |
data/ShaderCode/NormalMapped.vsh | vsh | 1.25 KiB |
data/ShaderCode/NormalMappedAlphaTest.fsh | fsh | 1.93 KiB |
data/ShaderCode/NormalMappedLit4.fsh | fsh | 3.65 KiB |
data/ShaderCode/NormalMappedLit4.vsh | vsh | 2.38 KiB |
data/ShaderCode/NormalMappedLit4_NoSpec.fsh | fsh | 3.27 KiB |
data/ShaderCode/NormalMappedLit4_NoSpec.vsh | vsh | 2.38 KiB |
data/ShaderCode/NormalMappedLitDecal.fsh | fsh | 1.80 KiB |
data/ShaderCode/NormalMappedLitDecal.vsh | vsh | 1.43 KiB |
data/ShaderCode/NormalMappedLitDirt.fsh | fsh | 2.00 KiB |
data/ShaderCode/NormalMappedLitDirt.vsh | vsh | 1.25 KiB |
data/ShaderCode/NormalMappedLitDirt_AlphaTest.fsh | fsh | 2.04 KiB |
data/ShaderCode/NormalMappedLitDynamic.fsh | fsh | 4.95 KiB |
data/ShaderCode/NormalMappedLitDynamic.vsh | vsh | 2.62 KiB |
data/ShaderCode/NormalMappedLitMask.fsh | fsh | 1.80 KiB |
data/ShaderCode/NormalMappedLitMask.vsh | vsh | 1.43 KiB |
data/ShaderCode/NormalMappedPrelit.fsh | fsh | 1.29 KiB |
data/ShaderCode/NormalMappedPrelit.vsh | vsh | 1.40 KiB |
data/ShaderCode/NormalMappedPrelitAlphaTest.fsh | fsh | 1.34 KiB |
data/ShaderCode/NormalMappedPrelitDecal.fsh | fsh | 1.77 KiB |
data/ShaderCode/NormalMappedPrelitDecal.vsh | vsh | 1.54 KiB |
data/ShaderCode/NormalMappedPrelitDecalMask.fsh | fsh | 1.94 KiB |
data/ShaderCode/NormalMappedPrelitDecalMask.vsh | vsh | 1.64 KiB |
data/ShaderCode/NormalMappedPrelitDecalShadow.fsh | fsh | 2.12 KiB |
data/ShaderCode/NormalMappedPrelitDecalShadow.vsh | vsh | 1.61 KiB |
data/ShaderCode/NormalMappedPrelitMask.fsh | fsh | 1.90 KiB |
data/ShaderCode/NormalMappedPrelitMask.vsh | vsh | 1.54 KiB |
data/ShaderCode/NormalMappedPrelitMaskShadow.fsh | fsh | 2.15 KiB |
data/ShaderCode/NormalMappedPrelitMaskShadow.vsh | vsh | 1.61 KiB |
data/ShaderCode/NormalMappedPrelitShadow.fsh | fsh | 1.81 KiB |
data/ShaderCode/NormalMappedPrelitShadow.vsh | vsh | 1.49 KiB |
data/ShaderCode/NormalMappedPrelitShadowR.fsh | fsh | 2.25 KiB |
data/ShaderCode/NormalMappedPrelitShadowR.vsh | vsh | 1.54 KiB |
data/ShaderCode/Particle.fsh | fsh | 297 B |
data/ShaderCode/Particle.vsh | vsh | 395 B |
data/ShaderCode/ParticleDistort.fsh | fsh | 713 B |
data/ShaderCode/ParticleDistort.vsh | vsh | 690 B |
data/ShaderCode/ParticleShadowMap.fsh | fsh | 334 B |
data/ShaderCode/ParticleShadowMap.vsh | vsh | 569 B |
data/ShaderCode/ParticleSoft.fsh | fsh | 1.29 KiB |
data/ShaderCode/ParticleSoft.vsh | vsh | 642 B |
data/ShaderCode/ParticleSoftDistort.fsh | fsh | 1.56 KiB |
data/ShaderCode/ParticleSoftDistort.vsh | vsh | 735 B |
data/ShaderCode/PostFxColourPass.fsh | fsh | 963 B |
data/ShaderCode/PostFxColourPass.vsh | vsh | 395 B |
data/ShaderCode/PostFxDirectionalBlur.fsh | fsh | 1.17 KiB |
data/ShaderCode/PostFxDirectionalBlur.vsh | vsh | 400 B |
data/ShaderCode/PostFxDoF.fsh | fsh | 1.51 KiB |
data/ShaderCode/PostFxDoF.vsh | vsh | 281 B |
data/ShaderCode/PostFxDoF_CalcBlur.fsh | fsh | 2.33 KiB |
data/ShaderCode/PostFxDoF_CalcBlur.vsh | vsh | 308 B |
data/ShaderCode/PostFxDownscale4x4.fsh | fsh | 578 B |
data/ShaderCode/PostFxDownscale4x4.vsh | vsh | 290 B |
data/ShaderCode/PostFxGodRay.fsh | fsh | 549 B |
data/ShaderCode/PostFxGodRay.vsh | vsh | 391 B |
data/ShaderCode/PostFxGodRayBloom.fsh | fsh | 908 B |
data/ShaderCode/PostFxGodRayBloom.vsh | vsh | 310 B |
data/ShaderCode/PostFxGodRayBlur.fsh | fsh | 1.05 KiB |
data/ShaderCode/PostFxGodRayBlur.vsh | vsh | 309 B |
data/ShaderCode/PostFxGodRayMask.fsh | fsh | 423 B |
data/ShaderCode/PostFxGodRayMask.vsh | vsh | 289 B |
data/ShaderCode/PostFxLensFlare.fsh | fsh | 1.05 KiB |
data/ShaderCode/PostFxLensFlare.vsh | vsh | 500 B |
data/ShaderCode/PostFxLinearZ.fsh | fsh | 1.49 KiB |
data/ShaderCode/PostFxLinearZ.vsh | vsh | 303 B |
data/ShaderCode/PostFxRTT.fsh | fsh | 191 B |
data/ShaderCode/PostFxRTT.vsh | vsh | 299 B |
data/ShaderCode/PreLit.fsh | fsh | 225 B |
data/ShaderCode/PreLit.vsh | vsh | 493 B |
data/ShaderCode/PrelitCube.fsh | fsh | 485 B |
data/ShaderCode/PrelitCube.vsh | vsh | 797 B |
data/ShaderCode/PrelitCubeMask.fsh | fsh | 747 B |
data/ShaderCode/PrelitCubeMask.vsh | vsh | 882 B |
data/ShaderCode/PrelitCubeMaskIlluminate.fsh | fsh | 830 B |
data/ShaderCode/PrelitCubeMaskIlluminate.vsh | vsh | 896 B |
data/ShaderCode/PrelitCubeMaskNormalShadow.fsh | fsh | 2.08 KiB |
data/ShaderCode/PrelitCubeMaskNormalShadow.vsh | vsh | 1.32 KiB |
data/ShaderCode/PrelitCubeMaskSpecular.fsh | fsh | 1.69 KiB |
data/ShaderCode/PrelitCubeMaskSpecular.vsh | vsh | 1.10 KiB |
data/ShaderCode/PrelitCubeMaskSpecularFake.fsh | fsh | 1.63 KiB |
data/ShaderCode/PrelitCubeMaskSpecularShadow.fsh | fsh | 1.93 KiB |
data/ShaderCode/PrelitCubeMaskSpecularShadow.vsh | vsh | 1.19 KiB |
data/ShaderCode/PrelitCubeMaskSpecularShadowFake.fsh | fsh | 1.86 KiB |
data/ShaderCode/PrelitFresnel.fsh | fsh | 728 B |
data/ShaderCode/PrelitFresnel.vsh | vsh | 1.66 KiB |
data/ShaderCode/PrelitGlass.fsh | fsh | 522 B |
data/ShaderCode/PrelitGlass.vsh | vsh | 700 B |
data/ShaderCode/PrelitIlluminate.fsh | fsh | 498 B |
data/ShaderCode/PrelitIlluminate.vsh | vsh | 790 B |
data/ShaderCode/PrelitShadow.fsh | fsh | 839 B |
data/ShaderCode/PrelitShadow.vsh | vsh | 880 B |
data/ShaderCode/PrelitShadowPack.fsh | fsh | 502 B |
data/ShaderCode/PrelitShadowPack.vsh | vsh | 794 B |
data/ShaderCode/PrelitShadowPackOpaque.fsh | fsh | 628 B |
data/ShaderCode/PrelitShadowPackOpaque.vsh | vsh | 794 B |
data/ShaderCode/RearView.fsh | fsh | 374 B |
data/ShaderCode/RearView.vsh | vsh | 406 B |
data/ShaderCode/RearViewOpaque.fsh | fsh | 366 B |
data/ShaderCode/Sea.fsh | fsh | 986 B |
data/ShaderCode/Sea.vsh | vsh | 874 B |
data/ShaderCode/SeaFull.fsh | fsh | 1.88 KiB |
data/ShaderCode/SeaFull.vsh | vsh | 3.90 KiB |
data/ShaderCode/ShadowDraw.fsh | fsh | 550 B |
data/ShaderCode/ShadowDraw.vsh | vsh | 818 B |
data/ShaderCode/ShadowGen.fsh | fsh | 141 B |
data/ShaderCode/ShadowGen.vsh | vsh | 185 B |
data/ShaderCode/ShadowGenAlpha.fsh | fsh | 351 B |
data/ShaderCode/ShadowGenAlpha.vsh | vsh | 264 B |
data/ShaderCode/ShadowGenSkinned.fsh | fsh | 142 B |
data/ShaderCode/ShadowGenSkinned.vsh | vsh | 854 B |
data/ShaderCode/Shiny.fsh | fsh | 400 B |
data/ShaderCode/Shiny.vsh | vsh | 325 B |
data/ShaderCode/Sky.fsh | fsh | 229 B |
data/ShaderCode/Sky.vsh | vsh | 351 B |
data/ShaderCode/Smoke.fsh | fsh | 171 B |
data/ShaderCode/Smoke.vsh | vsh | 328 B |
data/ShaderCode/SpecularMappedLitAlpha.fsh | fsh | 1.54 KiB |
data/ShaderCode/SpecularMappedLitAlpha.vsh | vsh | 885 B |
data/ShaderCode/SpecularMappedLitAlphaAlphaTest.fsh | fsh | 1.57 KiB |
data/ShaderCode/SpecularMappedLitOpaque.fsh | fsh | 1.57 KiB |
data/ShaderCode/SpecularMappedLitOpaque.vsh | vsh | 866 B |
data/ShaderCode/SpecularMappedLitSkinned.vsh | vsh | 1.70 KiB |
data/ShaderCode/SpecularMappedPrelitAlpha.fsh | fsh | 1.39 KiB |
data/ShaderCode/SpecularMappedPrelitAlpha.vsh | vsh | 1.06 KiB |
data/ShaderCode/SpecularMappedPrelitAlphaShadow.fsh | fsh | 1.75 KiB |
data/ShaderCode/SpecularMappedPrelitAlphaShadow.vsh | vsh | 1.14 KiB |
data/ShaderCode/SpecularMappedPrelitOpaque.fsh | fsh | 1.49 KiB |
data/ShaderCode/SpecularMappedPrelitOpaque.vsh | vsh | 1.06 KiB |
data/ShaderCode/SpecularMappedPrelitOpaqueShadow.fsh | fsh | 1.85 KiB |
data/ShaderCode/SpecularMappedPrelitOpaqueShadow.vsh | vsh | 1.14 KiB |
data/ShaderCode/SpecularMappedPrelitShadow.fsh | fsh | 1.75 KiB |
data/ShaderCode/SpecularMappedPrelitShadow.vsh | vsh | 1.14 KiB |
data/ShaderCode/SpecularMappedPrelitShadowFake.fsh | fsh | 1.70 KiB |
data/ShaderCode/Texture.fsh | fsh | 307 B |
data/ShaderCode/Texture.vsh | vsh | 394 B |
data/ShaderCode/TextureProjection.fsh | fsh | 512 B |
data/ShaderCode/TextureProjection.vsh | vsh | 1.33 KiB |
data/audio | Folder | |
data/audio/music | Folder | |
data/audio/music/frontend | Folder | |
data/audio/music/frontend/titletheme.ogg | ogg | 1.49 MiB |
data/audio/music/ingame | Folder | |
data/audio/music/ingame/1_helios.ogg | ogg | 770.32 KiB |
data/audio/music/ingame/2_oceanus.ogg | ogg | 601.80 KiB |
data/audio/music/ingame/3_hyperion.ogg | ogg | 594.97 KiB |
data/audio/music/ingame/4_cerberus.ogg | ogg | 764.03 KiB |
data/icon.bmp | bmp | 12.05 KiB |
data/vfs.bin | bin | 38.24 KiB |
data/vfs.dat | dat | 16 B |
data/vfs.zip | zip | 151.44 MiB |
lib | Folder | |
lib/libsteam_api.so | so | 65.12 KiB |
lib/solarflux | 53.31 MiB | |
runme.sh | sh | 63 B |
File types
File type | Files | Total size |
---|---|---|
fsh | 137 | 179.49 KiB |
vsh | 128 | 136.02 KiB |
ogg | 5 | 4.16 MiB |
bmp | 1 | 12.05 KiB |
bin | 1 | 38.24 KiB |
dat | 1 | 16 B |
zip | 1 | 151.44 MiB |
so | 1 | 65.12 KiB |
1 | 53.31 MiB | |
sh | 1 | 63 B |
Total | 277 | 209.33 MiB |
Packages
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
251910 | Game | Solar Flux |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
16 June 2014 – 08:08:35 UTC | 2630259363782648277 | ||
19 December 2013 – 12:36:45 UTC | 1789704952629035337 |
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