Depot 1195271 for iFAction游戏制作工具 (iFAction Game Maker)
You own thisLast known name: iFAction游戏制作工具 one
64-bit
Depot ID | 1195271 |
Build ID | 6482131 |
Last public update | 2 April 2021 – 14:41:15 UTC ( |
Size on disk | 734.16 MiB |
Compressed size | 393.66 MiB (46.38% saving) |
Displaying manifest 3782872963296944864
dated 2 April 2021 – 14:38:56 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
AGSS | Folder | |
AGSS/Actor | Folder | |
AGSS/Actor/attack.ifA | ifA | 172 B |
AGSS/Actor/attack_0.png | png | 942 B |
AGSS/Actor/attack_1.png | png | 892 B |
AGSS/Actor/attack_2.png | png | 955 B |
AGSS/Actor/attack_3.png | png | 955 B |
AGSS/Actor/attack_4.png | png | 955 B |
AGSS/Actor/attack_5.png | png | 884 B |
AGSS/Actor/die.ifA | ifA | 129 B |
AGSS/Actor/die_0.png | png | 1010 B |
AGSS/Actor/die_1.png | png | 977 B |
AGSS/Actor/die_2.png | png | 918 B |
AGSS/Actor/die_3.png | png | 695 B |
AGSS/Actor/die_4.png | png | 652 B |
AGSS/Actor/element | Folder | |
AGSS/Actor/element/0 | Folder | |
AGSS/Actor/element/0/accessories | Folder | |
AGSS/Actor/element/0/accessories/1 | Folder | |
AGSS/Actor/element/0/accessories/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/1/attack_0.png | png | 451 B |
AGSS/Actor/element/0/accessories/1/attack_1.png | png | 236 B |
AGSS/Actor/element/0/accessories/1/attack_2.png | png | 379 B |
AGSS/Actor/element/0/accessories/1/attack_3.png | png | 379 B |
AGSS/Actor/element/0/accessories/1/attack_4.png | png | 379 B |
AGSS/Actor/element/0/accessories/1/attack_5.png | png | 399 B |
AGSS/Actor/element/0/accessories/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/1/die_0.png | png | 476 B |
AGSS/Actor/element/0/accessories/1/die_1.png | png | 480 B |
AGSS/Actor/element/0/accessories/1/die_2.png | png | 492 B |
AGSS/Actor/element/0/accessories/1/die_3.png | png | 489 B |
AGSS/Actor/element/0/accessories/1/die_4.png | png | 460 B |
AGSS/Actor/element/0/accessories/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/1/hurt_0.png | png | 394 B |
AGSS/Actor/element/0/accessories/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/1/jump-attack_0.png | png | 352 B |
AGSS/Actor/element/0/accessories/1/jump-attack_1.png | png | 316 B |
AGSS/Actor/element/0/accessories/1/jump-attack_2.png | png | 352 B |
AGSS/Actor/element/0/accessories/1/jump-attack_3.png | png | 352 B |
AGSS/Actor/element/0/accessories/1/jump-attack_4.png | png | 352 B |
AGSS/Actor/element/0/accessories/1/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/accessories/1/jump-shoot_0.png | png | 327 B |
AGSS/Actor/element/0/accessories/1/jump-shoot_1.png | png | 357 B |
AGSS/Actor/element/0/accessories/1/jump-shoot_2.png | png | 327 B |
AGSS/Actor/element/0/accessories/1/jump-shoot_3.png | png | 327 B |
AGSS/Actor/element/0/accessories/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/1/jump_0.png | png | 352 B |
AGSS/Actor/element/0/accessories/1/jump_1.png | png | 351 B |
AGSS/Actor/element/0/accessories/1/jump_2.png | png | 351 B |
AGSS/Actor/element/0/accessories/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/1/run_0.png | png | 319 B |
AGSS/Actor/element/0/accessories/1/run_1.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/run_2.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/run_3.png | png | 319 B |
AGSS/Actor/element/0/accessories/1/run_4.png | png | 320 B |
AGSS/Actor/element/0/accessories/1/run_5.png | png | 320 B |
AGSS/Actor/element/0/accessories/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/1/shoot_0.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/shoot_1.png | png | 373 B |
AGSS/Actor/element/0/accessories/1/shoot_2.png | png | 372 B |
AGSS/Actor/element/0/accessories/1/shoot_3.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/1/squat-attack_0.png | png | 430 B |
AGSS/Actor/element/0/accessories/1/squat-attack_1.png | png | 234 B |
AGSS/Actor/element/0/accessories/1/squat-attack_2.png | png | 430 B |
AGSS/Actor/element/0/accessories/1/squat-attack_3.png | png | 430 B |
AGSS/Actor/element/0/accessories/1/squat-attack_4.png | png | 430 B |
AGSS/Actor/element/0/accessories/1/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/accessories/1/squat-shoot_0.png | png | 303 B |
AGSS/Actor/element/0/accessories/1/squat-shoot_1.png | png | 329 B |
AGSS/Actor/element/0/accessories/1/squat-shoot_2.png | png | 304 B |
AGSS/Actor/element/0/accessories/1/squat-shoot_3.png | png | 303 B |
AGSS/Actor/element/0/accessories/1/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/accessories/1/squat_0.png | png | 433 B |
AGSS/Actor/element/0/accessories/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/1/up-attack_0.png | png | 448 B |
AGSS/Actor/element/0/accessories/1/up-attack_1.png | png | 340 B |
AGSS/Actor/element/0/accessories/1/up-attack_2.png | png | 446 B |
AGSS/Actor/element/0/accessories/1/up-attack_3.png | png | 446 B |
AGSS/Actor/element/0/accessories/1/up-attack_4.png | png | 446 B |
AGSS/Actor/element/0/accessories/1/up-attack_5.png | png | 448 B |
AGSS/Actor/element/0/accessories/1/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/accessories/1/up-shoot_0.png | png | 321 B |
AGSS/Actor/element/0/accessories/1/up-shoot_1.png | png | 350 B |
AGSS/Actor/element/0/accessories/1/up-shoot_2.png | png | 341 B |
AGSS/Actor/element/0/accessories/1/up-shoot_3.png | png | 321 B |
AGSS/Actor/element/0/accessories/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/1/wait_0.png | png | 394 B |
AGSS/Actor/element/0/accessories/1/wait_1.png | png | 394 B |
AGSS/Actor/element/0/accessories/1/wait_2.png | png | 399 B |
AGSS/Actor/element/0/accessories/1/wait_3.png | png | 399 B |
AGSS/Actor/element/0/accessories/1/wait_4.png | png | 399 B |
AGSS/Actor/element/0/accessories/1/wait_5.png | png | 394 B |
AGSS/Actor/element/0/accessories/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/1/walk_0.png | png | 355 B |
AGSS/Actor/element/0/accessories/1/walk_1.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/walk_2.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/walk_3.png | png | 355 B |
AGSS/Actor/element/0/accessories/1/walk_4.png | png | 355 B |
AGSS/Actor/element/0/accessories/1/walk_5.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/walk_6.png | png | 356 B |
AGSS/Actor/element/0/accessories/1/walk_7.png | png | 355 B |
AGSS/Actor/element/0/accessories/2 | Folder | |
AGSS/Actor/element/0/accessories/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/2/attack_0.png | png | 370 B |
AGSS/Actor/element/0/accessories/2/attack_1.png | png | 401 B |
AGSS/Actor/element/0/accessories/2/attack_2.png | png | 420 B |
AGSS/Actor/element/0/accessories/2/attack_3.png | png | 411 B |
AGSS/Actor/element/0/accessories/2/attack_4.png | png | 411 B |
AGSS/Actor/element/0/accessories/2/attack_5.png | png | 379 B |
AGSS/Actor/element/0/accessories/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/2/die_0.png | png | 429 B |
AGSS/Actor/element/0/accessories/2/die_1.png | png | 502 B |
AGSS/Actor/element/0/accessories/2/die_2.png | png | 556 B |
AGSS/Actor/element/0/accessories/2/die_3.png | png | 462 B |
AGSS/Actor/element/0/accessories/2/die_4.png | png | 462 B |
AGSS/Actor/element/0/accessories/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/2/hurt_0.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/2/jump-attack_0.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-attack_1.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-attack_2.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-attack_3.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-attack_4.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/accessories/2/jump-shoot_0.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/jump-shoot_1.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/jump-shoot_2.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/jump-shoot_3.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/2/jump_0.png | png | 347 B |
AGSS/Actor/element/0/accessories/2/jump_1.png | png | 387 B |
AGSS/Actor/element/0/accessories/2/jump_2.png | png | 387 B |
AGSS/Actor/element/0/accessories/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/2/run_0.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/run_1.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/run_2.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/run_3.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/run_4.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/run_5.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/shoot.ifA | ifA | 120 B |
AGSS/Actor/element/0/accessories/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/2/shoot_0.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/shoot_1.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/shoot_2.png | png | 345 B |
AGSS/Actor/element/0/accessories/2/shoot_3.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/2/squat-attack_0.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/squat-attack_1.png | png | 339 B |
AGSS/Actor/element/0/accessories/2/squat-attack_2.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/squat-attack_3.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/squat-attack_4.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/accessories/2/squat-shoot_0.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/squat-shoot_1.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/squat-shoot_2.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/squat-shoot_3.png | png | 334 B |
AGSS/Actor/element/0/accessories/2/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/accessories/2/squat_0.png | png | 343 B |
AGSS/Actor/element/0/accessories/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/2/up-attack_0.png | png | 367 B |
AGSS/Actor/element/0/accessories/2/up-attack_1.png | png | 351 B |
AGSS/Actor/element/0/accessories/2/up-attack_2.png | png | 426 B |
AGSS/Actor/element/0/accessories/2/up-attack_3.png | png | 426 B |
AGSS/Actor/element/0/accessories/2/up-attack_4.png | png | 426 B |
AGSS/Actor/element/0/accessories/2/up-attack_5.png | png | 367 B |
AGSS/Actor/element/0/accessories/2/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/accessories/2/up-shoot_0.png | png | 368 B |
AGSS/Actor/element/0/accessories/2/up-shoot_1.png | png | 368 B |
AGSS/Actor/element/0/accessories/2/up-shoot_2.png | png | 365 B |
AGSS/Actor/element/0/accessories/2/up-shoot_3.png | png | 368 B |
AGSS/Actor/element/0/accessories/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/2/wait_0.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/wait_1.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/wait_2.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/wait_3.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/wait_4.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/wait_5.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/2/walk_0.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/walk_1.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/walk_2.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/walk_3.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/walk_4.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/walk_5.png | png | 337 B |
AGSS/Actor/element/0/accessories/2/walk_6.png | png | 338 B |
AGSS/Actor/element/0/accessories/2/walk_7.png | png | 338 B |
AGSS/Actor/element/0/accessories/3 | Folder | |
AGSS/Actor/element/0/accessories/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/3/attack_0.png | png | 575 B |
AGSS/Actor/element/0/accessories/3/attack_1.png | png | 532 B |
AGSS/Actor/element/0/accessories/3/attack_2.png | png | 507 B |
AGSS/Actor/element/0/accessories/3/attack_3.png | png | 507 B |
AGSS/Actor/element/0/accessories/3/attack_4.png | png | 507 B |
AGSS/Actor/element/0/accessories/3/attack_5.png | png | 561 B |
AGSS/Actor/element/0/accessories/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/3/die_0.png | png | 639 B |
AGSS/Actor/element/0/accessories/3/die_1.png | png | 644 B |
AGSS/Actor/element/0/accessories/3/die_2.png | png | 731 B |
AGSS/Actor/element/0/accessories/3/die_3.png | png | 541 B |
AGSS/Actor/element/0/accessories/3/die_4.png | png | 510 B |
AGSS/Actor/element/0/accessories/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/3/hurt_0.png | png | 525 B |
AGSS/Actor/element/0/accessories/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/3/jump-attack_0.png | png | 472 B |
AGSS/Actor/element/0/accessories/3/jump-attack_1.png | png | 473 B |
AGSS/Actor/element/0/accessories/3/jump-attack_2.png | png | 472 B |
AGSS/Actor/element/0/accessories/3/jump-attack_3.png | png | 472 B |
AGSS/Actor/element/0/accessories/3/jump-attack_4.png | png | 472 B |
AGSS/Actor/element/0/accessories/3/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/accessories/3/jump-shoot_0.png | png | 462 B |
AGSS/Actor/element/0/accessories/3/jump-shoot_1.png | png | 469 B |
AGSS/Actor/element/0/accessories/3/jump-shoot_2.png | png | 462 B |
AGSS/Actor/element/0/accessories/3/jump-shoot_3.png | png | 462 B |
AGSS/Actor/element/0/accessories/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/3/jump_0.png | png | 513 B |
AGSS/Actor/element/0/accessories/3/jump_1.png | png | 526 B |
AGSS/Actor/element/0/accessories/3/jump_2.png | png | 526 B |
AGSS/Actor/element/0/accessories/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/3/run_0.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/run_1.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/run_2.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/run_3.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/run_4.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/run_5.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/3/shoot_0.png | png | 484 B |
AGSS/Actor/element/0/accessories/3/shoot_1.png | png | 510 B |
AGSS/Actor/element/0/accessories/3/shoot_2.png | png | 503 B |
AGSS/Actor/element/0/accessories/3/shoot_3.png | png | 484 B |
AGSS/Actor/element/0/accessories/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/3/squat-attack_0.png | png | 539 B |
AGSS/Actor/element/0/accessories/3/squat-attack_1.png | png | 464 B |
AGSS/Actor/element/0/accessories/3/squat-attack_2.png | png | 539 B |
AGSS/Actor/element/0/accessories/3/squat-attack_3.png | png | 539 B |
AGSS/Actor/element/0/accessories/3/squat-attack_4.png | png | 539 B |
AGSS/Actor/element/0/accessories/3/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/accessories/3/squat-shoot_0.png | png | 470 B |
AGSS/Actor/element/0/accessories/3/squat-shoot_1.png | png | 470 B |
AGSS/Actor/element/0/accessories/3/squat-shoot_2.png | png | 470 B |
AGSS/Actor/element/0/accessories/3/squat-shoot_3.png | png | 470 B |
AGSS/Actor/element/0/accessories/3/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/accessories/3/squat_0.png | png | 514 B |
AGSS/Actor/element/0/accessories/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/3/up-attack_0.png | png | 558 B |
AGSS/Actor/element/0/accessories/3/up-attack_1.png | png | 478 B |
AGSS/Actor/element/0/accessories/3/up-attack_2.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/up-attack_3.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/up-attack_4.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/up-attack_5.png | png | 558 B |
AGSS/Actor/element/0/accessories/3/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/accessories/3/up-shoot_0.png | png | 529 B |
AGSS/Actor/element/0/accessories/3/up-shoot_1.png | png | 530 B |
AGSS/Actor/element/0/accessories/3/up-shoot_2.png | png | 529 B |
AGSS/Actor/element/0/accessories/3/up-shoot_3.png | png | 529 B |
AGSS/Actor/element/0/accessories/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/3/wait_0.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/wait_1.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/wait_2.png | png | 528 B |
AGSS/Actor/element/0/accessories/3/wait_3.png | png | 528 B |
AGSS/Actor/element/0/accessories/3/wait_4.png | png | 528 B |
AGSS/Actor/element/0/accessories/3/wait_5.png | png | 520 B |
AGSS/Actor/element/0/accessories/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/3/walk_0.png | png | 473 B |
AGSS/Actor/element/0/accessories/3/walk_1.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/walk_2.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/walk_3.png | png | 473 B |
AGSS/Actor/element/0/accessories/3/walk_4.png | png | 473 B |
AGSS/Actor/element/0/accessories/3/walk_5.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/walk_6.png | png | 475 B |
AGSS/Actor/element/0/accessories/3/walk_7.png | png | 473 B |
AGSS/Actor/element/0/accessories/4 | Folder | |
AGSS/Actor/element/0/accessories/4/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/4/attack_0.png | png | 687 B |
AGSS/Actor/element/0/accessories/4/attack_1.png | png | 624 B |
AGSS/Actor/element/0/accessories/4/attack_2.png | png | 618 B |
AGSS/Actor/element/0/accessories/4/attack_3.png | png | 649 B |
AGSS/Actor/element/0/accessories/4/attack_4.png | png | 649 B |
AGSS/Actor/element/0/accessories/4/attack_5.png | png | 669 B |
AGSS/Actor/element/0/accessories/4/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/4/die_0.png | png | 739 B |
AGSS/Actor/element/0/accessories/4/die_1.png | png | 743 B |
AGSS/Actor/element/0/accessories/4/die_2.png | png | 805 B |
AGSS/Actor/element/0/accessories/4/die_3.png | png | 598 B |
AGSS/Actor/element/0/accessories/4/die_4.png | png | 603 B |
AGSS/Actor/element/0/accessories/4/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/4/hurt_0.png | png | 558 B |
AGSS/Actor/element/0/accessories/4/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/4/jump-attack_0.png | png | 624 B |
AGSS/Actor/element/0/accessories/4/jump-attack_1.png | png | 575 B |
AGSS/Actor/element/0/accessories/4/jump-attack_2.png | png | 568 B |
AGSS/Actor/element/0/accessories/4/jump-attack_3.png | png | 607 B |
AGSS/Actor/element/0/accessories/4/jump-attack_4.png | png | 607 B |
AGSS/Actor/element/0/accessories/4/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/accessories/4/jump-shoot_0.png | png | 601 B |
AGSS/Actor/element/0/accessories/4/jump-shoot_1.png | png | 607 B |
AGSS/Actor/element/0/accessories/4/jump-shoot_2.png | png | 576 B |
AGSS/Actor/element/0/accessories/4/jump-shoot_3.png | png | 576 B |
AGSS/Actor/element/0/accessories/4/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/4/jump_0.png | png | 629 B |
AGSS/Actor/element/0/accessories/4/jump_1.png | png | 615 B |
AGSS/Actor/element/0/accessories/4/jump_2.png | png | 631 B |
AGSS/Actor/element/0/accessories/4/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/4/run_0.png | png | 580 B |
AGSS/Actor/element/0/accessories/4/run_1.png | png | 631 B |
AGSS/Actor/element/0/accessories/4/run_2.png | png | 611 B |
AGSS/Actor/element/0/accessories/4/run_3.png | png | 580 B |
AGSS/Actor/element/0/accessories/4/run_4.png | png | 579 B |
AGSS/Actor/element/0/accessories/4/run_5.png | png | 579 B |
AGSS/Actor/element/0/accessories/4/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/4/shoot_0.png | png | 596 B |
AGSS/Actor/element/0/accessories/4/shoot_1.png | png | 571 B |
AGSS/Actor/element/0/accessories/4/shoot_2.png | png | 628 B |
AGSS/Actor/element/0/accessories/4/shoot_3.png | png | 596 B |
AGSS/Actor/element/0/accessories/4/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/4/squat-attack_0.png | png | 639 B |
AGSS/Actor/element/0/accessories/4/squat-attack_1.png | png | 579 B |
AGSS/Actor/element/0/accessories/4/squat-attack_2.png | png | 586 B |
AGSS/Actor/element/0/accessories/4/squat-attack_3.png | png | 639 B |
AGSS/Actor/element/0/accessories/4/squat-attack_4.png | png | 639 B |
AGSS/Actor/element/0/accessories/4/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/accessories/4/squat-shoot_0.png | png | 593 B |
AGSS/Actor/element/0/accessories/4/squat-shoot_1.png | png | 533 B |
AGSS/Actor/element/0/accessories/4/squat-shoot_2.png | png | 593 B |
AGSS/Actor/element/0/accessories/4/squat-shoot_3.png | png | 593 B |
AGSS/Actor/element/0/accessories/4/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/accessories/4/squat_0.png | png | 593 B |
AGSS/Actor/element/0/accessories/4/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/4/up-attack_0.png | png | 651 B |
AGSS/Actor/element/0/accessories/4/up-attack_1.png | png | 574 B |
AGSS/Actor/element/0/accessories/4/up-attack_2.png | png | 588 B |
AGSS/Actor/element/0/accessories/4/up-attack_3.png | png | 606 B |
AGSS/Actor/element/0/accessories/4/up-attack_4.png | png | 606 B |
AGSS/Actor/element/0/accessories/4/up-attack_5.png | png | 651 B |
AGSS/Actor/element/0/accessories/4/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/accessories/4/up-shoot_0.png | png | 642 B |
AGSS/Actor/element/0/accessories/4/up-shoot_1.png | png | 638 B |
AGSS/Actor/element/0/accessories/4/up-shoot_2.png | png | 641 B |
AGSS/Actor/element/0/accessories/4/up-shoot_3.png | png | 642 B |
AGSS/Actor/element/0/accessories/4/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/4/wait_0.png | png | 622 B |
AGSS/Actor/element/0/accessories/4/wait_1.png | png | 622 B |
AGSS/Actor/element/0/accessories/4/wait_2.png | png | 620 B |
AGSS/Actor/element/0/accessories/4/wait_3.png | png | 620 B |
AGSS/Actor/element/0/accessories/4/wait_4.png | png | 620 B |
AGSS/Actor/element/0/accessories/4/wait_5.png | png | 563 B |
AGSS/Actor/element/0/accessories/4/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/4/walk_0.png | png | 596 B |
AGSS/Actor/element/0/accessories/4/walk_1.png | png | 622 B |
AGSS/Actor/element/0/accessories/4/walk_2.png | png | 598 B |
AGSS/Actor/element/0/accessories/4/walk_3.png | png | 536 B |
AGSS/Actor/element/0/accessories/4/walk_4.png | png | 596 B |
AGSS/Actor/element/0/accessories/4/walk_5.png | png | 622 B |
AGSS/Actor/element/0/accessories/4/walk_6.png | png | 598 B |
AGSS/Actor/element/0/accessories/4/walk_7.png | png | 536 B |
AGSS/Actor/element/0/accessories/5 | Folder | |
AGSS/Actor/element/0/accessories/5/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/5/attack_0.png | png | 596 B |
AGSS/Actor/element/0/accessories/5/attack_1.png | png | 593 B |
AGSS/Actor/element/0/accessories/5/attack_2.png | png | 574 B |
AGSS/Actor/element/0/accessories/5/attack_3.png | png | 567 B |
AGSS/Actor/element/0/accessories/5/attack_4.png | png | 567 B |
AGSS/Actor/element/0/accessories/5/attack_5.png | png | 596 B |
AGSS/Actor/element/0/accessories/5/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/5/die_0.png | png | 654 B |
AGSS/Actor/element/0/accessories/5/die_1.png | png | 702 B |
AGSS/Actor/element/0/accessories/5/die_2.png | png | 659 B |
AGSS/Actor/element/0/accessories/5/die_3.png | png | 592 B |
AGSS/Actor/element/0/accessories/5/die_4.png | png | 572 B |
AGSS/Actor/element/0/accessories/5/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/5/hurt_0.png | png | 504 B |
AGSS/Actor/element/0/accessories/5/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/5/jump-attack_0.png | png | 560 B |
AGSS/Actor/element/0/accessories/5/jump-attack_1.png | png | 548 B |
AGSS/Actor/element/0/accessories/5/jump-attack_2.png | png | 556 B |
AGSS/Actor/element/0/accessories/5/jump-attack_3.png | png | 556 B |
AGSS/Actor/element/0/accessories/5/jump-attack_4.png | png | 556 B |
AGSS/Actor/element/0/accessories/5/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/accessories/5/jump-shoot_0.png | png | 543 B |
AGSS/Actor/element/0/accessories/5/jump-shoot_1.png | png | 514 B |
AGSS/Actor/element/0/accessories/5/jump-shoot_2.png | png | 543 B |
AGSS/Actor/element/0/accessories/5/jump-shoot_3.png | png | 543 B |
AGSS/Actor/element/0/accessories/5/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/5/jump_0.png | png | 569 B |
AGSS/Actor/element/0/accessories/5/jump_1.png | png | 554 B |
AGSS/Actor/element/0/accessories/5/jump_2.png | png | 514 B |
AGSS/Actor/element/0/accessories/5/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/5/run_0.png | png | 543 B |
AGSS/Actor/element/0/accessories/5/run_1.png | png | 522 B |
AGSS/Actor/element/0/accessories/5/run_2.png | png | 555 B |
AGSS/Actor/element/0/accessories/5/run_3.png | png | 543 B |
AGSS/Actor/element/0/accessories/5/run_4.png | png | 500 B |
AGSS/Actor/element/0/accessories/5/run_5.png | png | 542 B |
AGSS/Actor/element/0/accessories/5/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/5/shoot_0.png | png | 540 B |
AGSS/Actor/element/0/accessories/5/shoot_1.png | png | 529 B |
AGSS/Actor/element/0/accessories/5/shoot_2.png | png | 552 B |
AGSS/Actor/element/0/accessories/5/shoot_3.png | png | 535 B |
AGSS/Actor/element/0/accessories/5/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/5/squat-attack_0.png | png | 565 B |
AGSS/Actor/element/0/accessories/5/squat-attack_1.png | png | 546 B |
AGSS/Actor/element/0/accessories/5/squat-attack_2.png | png | 605 B |
AGSS/Actor/element/0/accessories/5/squat-attack_3.png | png | 565 B |
AGSS/Actor/element/0/accessories/5/squat-attack_4.png | png | 565 B |
AGSS/Actor/element/0/accessories/5/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/accessories/5/squat-shoot_0.png | png | 537 B |
AGSS/Actor/element/0/accessories/5/squat-shoot_1.png | png | 546 B |
AGSS/Actor/element/0/accessories/5/squat-shoot_2.png | png | 537 B |
AGSS/Actor/element/0/accessories/5/squat-shoot_3.png | png | 537 B |
AGSS/Actor/element/0/accessories/5/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/accessories/5/squat_0.png | png | 565 B |
AGSS/Actor/element/0/accessories/5/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/5/up-attack_0.png | png | 578 B |
AGSS/Actor/element/0/accessories/5/up-attack_1.png | png | 558 B |
AGSS/Actor/element/0/accessories/5/up-attack_2.png | png | 545 B |
AGSS/Actor/element/0/accessories/5/up-attack_3.png | png | 581 B |
AGSS/Actor/element/0/accessories/5/up-attack_4.png | png | 581 B |
AGSS/Actor/element/0/accessories/5/up-attack_5.png | png | 578 B |
AGSS/Actor/element/0/accessories/5/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/accessories/5/up-shoot_0.png | png | 528 B |
AGSS/Actor/element/0/accessories/5/up-shoot_1.png | png | 505 B |
AGSS/Actor/element/0/accessories/5/up-shoot_2.png | png | 528 B |
AGSS/Actor/element/0/accessories/5/up-shoot_3.png | png | 528 B |
AGSS/Actor/element/0/accessories/5/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/5/wait_0.png | png | 550 B |
AGSS/Actor/element/0/accessories/5/wait_1.png | png | 550 B |
AGSS/Actor/element/0/accessories/5/wait_2.png | png | 512 B |
AGSS/Actor/element/0/accessories/5/wait_3.png | png | 548 B |
AGSS/Actor/element/0/accessories/5/wait_4.png | png | 548 B |
AGSS/Actor/element/0/accessories/5/wait_5.png | png | 557 B |
AGSS/Actor/element/0/accessories/5/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/5/walk_0.png | png | 537 B |
AGSS/Actor/element/0/accessories/5/walk_1.png | png | 512 B |
AGSS/Actor/element/0/accessories/5/walk_2.png | png | 536 B |
AGSS/Actor/element/0/accessories/5/walk_3.png | png | 546 B |
AGSS/Actor/element/0/accessories/5/walk_4.png | png | 537 B |
AGSS/Actor/element/0/accessories/5/walk_5.png | png | 512 B |
AGSS/Actor/element/0/accessories/5/walk_6.png | png | 536 B |
AGSS/Actor/element/0/accessories/5/walk_7.png | png | 546 B |
AGSS/Actor/element/0/accessories/6 | Folder | |
AGSS/Actor/element/0/accessories/6/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/6/attack_0.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/6/attack_1.png | png | 830 B |
AGSS/Actor/element/0/accessories/6/attack_2.png | png | 838 B |
AGSS/Actor/element/0/accessories/6/attack_3.png | png | 823 B |
AGSS/Actor/element/0/accessories/6/attack_4.png | png | 823 B |
AGSS/Actor/element/0/accessories/6/attack_5.png | png | 823 B |
AGSS/Actor/element/0/accessories/6/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/6/die_0.png | png | 953 B |
AGSS/Actor/element/0/accessories/6/die_1.png | png | 899 B |
AGSS/Actor/element/0/accessories/6/die_2.png | png | 1.02 KiB |
AGSS/Actor/element/0/accessories/6/die_3.png | png | 590 B |
AGSS/Actor/element/0/accessories/6/die_4.png | png | 603 B |
AGSS/Actor/element/0/accessories/6/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/6/hurt_0.png | png | 925 B |
AGSS/Actor/element/0/accessories/6/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/6/jump-attack_0.png | png | 942 B |
AGSS/Actor/element/0/accessories/6/jump-attack_1.png | png | 907 B |
AGSS/Actor/element/0/accessories/6/jump-attack_2.png | png | 1.15 KiB |
AGSS/Actor/element/0/accessories/6/jump-attack_3.png | png | 1.16 KiB |
AGSS/Actor/element/0/accessories/6/jump-attack_4.png | png | 1.16 KiB |
AGSS/Actor/element/0/accessories/6/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/accessories/6/jump-shoot_0.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/jump-shoot_1.png | png | 770 B |
AGSS/Actor/element/0/accessories/6/jump-shoot_2.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/jump-shoot_3.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/6/jump_0.png | png | 933 B |
AGSS/Actor/element/0/accessories/6/jump_1.png | png | 1.13 KiB |
AGSS/Actor/element/0/accessories/6/jump_2.png | png | 1.09 KiB |
AGSS/Actor/element/0/accessories/6/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/6/run_0.png | png | 767 B |
AGSS/Actor/element/0/accessories/6/run_1.png | png | 795 B |
AGSS/Actor/element/0/accessories/6/run_2.png | png | 706 B |
AGSS/Actor/element/0/accessories/6/run_3.png | png | 769 B |
AGSS/Actor/element/0/accessories/6/run_4.png | png | 831 B |
AGSS/Actor/element/0/accessories/6/run_5.png | png | 738 B |
AGSS/Actor/element/0/accessories/6/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/6/shoot_0.png | png | 962 B |
AGSS/Actor/element/0/accessories/6/shoot_1.png | png | 909 B |
AGSS/Actor/element/0/accessories/6/shoot_2.png | png | 969 B |
AGSS/Actor/element/0/accessories/6/shoot_3.png | png | 962 B |
AGSS/Actor/element/0/accessories/6/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/6/squat-attack_0 - 副本.png | png | 964 B |
AGSS/Actor/element/0/accessories/6/squat-attack_0.png | png | 964 B |
AGSS/Actor/element/0/accessories/6/squat-attack_1.png | png | 797 B |
AGSS/Actor/element/0/accessories/6/squat-attack_2.png | png | 968 B |
AGSS/Actor/element/0/accessories/6/squat-attack_3.png | png | 964 B |
AGSS/Actor/element/0/accessories/6/squat-attack_4.png | png | 964 B |
AGSS/Actor/element/0/accessories/6/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/accessories/6/squat-shoot_0.png | png | 516 B |
AGSS/Actor/element/0/accessories/6/squat-shoot_1.png | png | 477 B |
AGSS/Actor/element/0/accessories/6/squat-shoot_2.png | png | 516 B |
AGSS/Actor/element/0/accessories/6/squat-shoot_3.png | png | 516 B |
AGSS/Actor/element/0/accessories/6/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/accessories/6/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/6/up-attack_0.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/6/up-attack_1.png | png | 833 B |
AGSS/Actor/element/0/accessories/6/up-attack_2.png | png | 1013 B |
AGSS/Actor/element/0/accessories/6/up-attack_3.png | png | 1019 B |
AGSS/Actor/element/0/accessories/6/up-attack_4.png | png | 1019 B |
AGSS/Actor/element/0/accessories/6/up-attack_5.png | png | 1.01 KiB |
AGSS/Actor/element/0/accessories/6/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/accessories/6/up-shoot_0.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/up-shoot_1.png | png | 732 B |
AGSS/Actor/element/0/accessories/6/up-shoot_2.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/up-shoot_3.png | png | 755 B |
AGSS/Actor/element/0/accessories/6/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/6/wait_0.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/6/wait_1.png | png | 1023 B |
AGSS/Actor/element/0/accessories/6/wait_2.png | png | 965 B |
AGSS/Actor/element/0/accessories/6/wait_3.png | png | 1022 B |
AGSS/Actor/element/0/accessories/6/wait_4.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/6/wait_5.png | png | 1.06 KiB |
AGSS/Actor/element/0/accessories/6/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/6/walk_0.png | png | 756 B |
AGSS/Actor/element/0/accessories/6/walk_1.png | png | 763 B |
AGSS/Actor/element/0/accessories/6/walk_2.png | png | 736 B |
AGSS/Actor/element/0/accessories/6/walk_3.png | png | 762 B |
AGSS/Actor/element/0/accessories/6/walk_4.png | png | 756 B |
AGSS/Actor/element/0/accessories/6/walk_5.png | png | 722 B |
AGSS/Actor/element/0/accessories/6/walk_6.png | png | 741 B |
AGSS/Actor/element/0/accessories/6/walk_7.png | png | 725 B |
AGSS/Actor/element/0/accessories/7 | Folder | |
AGSS/Actor/element/0/accessories/7/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/7/attack_0.png | png | 416 B |
AGSS/Actor/element/0/accessories/7/attack_1.png | png | 396 B |
AGSS/Actor/element/0/accessories/7/attack_2.png | png | 369 B |
AGSS/Actor/element/0/accessories/7/attack_3.png | png | 370 B |
AGSS/Actor/element/0/accessories/7/attack_4.png | png | 370 B |
AGSS/Actor/element/0/accessories/7/attack_5.png | png | 399 B |
AGSS/Actor/element/0/accessories/7/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/7/die_0.png | png | 384 B |
AGSS/Actor/element/0/accessories/7/die_1.png | png | 440 B |
AGSS/Actor/element/0/accessories/7/die_2.png | png | 407 B |
AGSS/Actor/element/0/accessories/7/die_3.png | png | 339 B |
AGSS/Actor/element/0/accessories/7/die_4.png | png | 349 B |
AGSS/Actor/element/0/accessories/7/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/7/hurt_0.png | png | 387 B |
AGSS/Actor/element/0/accessories/7/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/7/jump-attack_0.png | png | 356 B |
AGSS/Actor/element/0/accessories/7/jump-attack_1.png | png | 352 B |
AGSS/Actor/element/0/accessories/7/jump-attack_2.png | png | 311 B |
AGSS/Actor/element/0/accessories/7/jump-attack_3.png | png | 356 B |
AGSS/Actor/element/0/accessories/7/jump-attack_4.png | png | 356 B |
AGSS/Actor/element/0/accessories/7/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/accessories/7/jump-shoot_0.png | png | 372 B |
AGSS/Actor/element/0/accessories/7/jump-shoot_1.png | png | 399 B |
AGSS/Actor/element/0/accessories/7/jump-shoot_2.png | png | 357 B |
AGSS/Actor/element/0/accessories/7/jump-shoot_3.png | png | 372 B |
AGSS/Actor/element/0/accessories/7/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/7/jump_0.png | png | 361 B |
AGSS/Actor/element/0/accessories/7/jump_1.png | png | 420 B |
AGSS/Actor/element/0/accessories/7/jump_2.png | png | 406 B |
AGSS/Actor/element/0/accessories/7/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/7/run_0.png | png | 380 B |
AGSS/Actor/element/0/accessories/7/run_1.png | png | 430 B |
AGSS/Actor/element/0/accessories/7/run_2.png | png | 385 B |
AGSS/Actor/element/0/accessories/7/run_3.png | png | 399 B |
AGSS/Actor/element/0/accessories/7/run_4.png | png | 356 B |
AGSS/Actor/element/0/accessories/7/run_5.png | png | 422 B |
AGSS/Actor/element/0/accessories/7/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/7/shoot_0.png | png | 375 B |
AGSS/Actor/element/0/accessories/7/shoot_1.png | png | 429 B |
AGSS/Actor/element/0/accessories/7/shoot_2.png | png | 392 B |
AGSS/Actor/element/0/accessories/7/shoot_3.png | png | 375 B |
AGSS/Actor/element/0/accessories/7/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/7/squat-attack_0.png | png | 354 B |
AGSS/Actor/element/0/accessories/7/squat-attack_1.png | png | 364 B |
AGSS/Actor/element/0/accessories/7/squat-attack_2.png | png | 351 B |
AGSS/Actor/element/0/accessories/7/squat-attack_3.png | png | 354 B |
AGSS/Actor/element/0/accessories/7/squat-attack_4.png | png | 354 B |
AGSS/Actor/element/0/accessories/7/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/accessories/7/squat-shoot_0.png | png | 371 B |
AGSS/Actor/element/0/accessories/7/squat-shoot_1.png | png | 409 B |
AGSS/Actor/element/0/accessories/7/squat-shoot_2.png | png | 316 B |
AGSS/Actor/element/0/accessories/7/squat-shoot_3.png | png | 371 B |
AGSS/Actor/element/0/accessories/7/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/accessories/7/squat_0.png | png | 354 B |
AGSS/Actor/element/0/accessories/7/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/7/up-attack_0.png | png | 380 B |
AGSS/Actor/element/0/accessories/7/up-attack_1.png | png | 411 B |
AGSS/Actor/element/0/accessories/7/up-attack_2.png | png | 413 B |
AGSS/Actor/element/0/accessories/7/up-attack_3.png | png | 408 B |
AGSS/Actor/element/0/accessories/7/up-attack_4.png | png | 408 B |
AGSS/Actor/element/0/accessories/7/up-attack_5.png | png | 400 B |
AGSS/Actor/element/0/accessories/7/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/accessories/7/up-shoot_0.png | png | 375 B |
AGSS/Actor/element/0/accessories/7/up-shoot_1.png | png | 429 B |
AGSS/Actor/element/0/accessories/7/up-shoot_2.png | png | 392 B |
AGSS/Actor/element/0/accessories/7/up-shoot_3.png | png | 375 B |
AGSS/Actor/element/0/accessories/7/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/7/wait_0.png | png | 378 B |
AGSS/Actor/element/0/accessories/7/wait_1.png | png | 427 B |
AGSS/Actor/element/0/accessories/7/wait_2.png | png | 373 B |
AGSS/Actor/element/0/accessories/7/wait_3.png | png | 396 B |
AGSS/Actor/element/0/accessories/7/wait_4.png | png | 354 B |
AGSS/Actor/element/0/accessories/7/wait_5.png | png | 398 B |
AGSS/Actor/element/0/accessories/7/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/7/walk_0.png | png | 405 B |
AGSS/Actor/element/0/accessories/7/walk_1.png | png | 435 B |
AGSS/Actor/element/0/accessories/7/walk_2.png | png | 374 B |
AGSS/Actor/element/0/accessories/7/walk_3.png | png | 355 B |
AGSS/Actor/element/0/accessories/7/walk_4.png | png | 340 B |
AGSS/Actor/element/0/accessories/7/walk_5.png | png | 404 B |
AGSS/Actor/element/0/accessories/7/walk_6.png | png | 420 B |
AGSS/Actor/element/0/accessories/7/walk_7.png | png | 379 B |
AGSS/Actor/element/0/accessories/8 | Folder | |
AGSS/Actor/element/0/accessories/8/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/8/attack_0.png | png | 565 B |
AGSS/Actor/element/0/accessories/8/attack_1.png | png | 546 B |
AGSS/Actor/element/0/accessories/8/attack_2.png | png | 580 B |
AGSS/Actor/element/0/accessories/8/attack_3.png | png | 515 B |
AGSS/Actor/element/0/accessories/8/attack_4.png | png | 515 B |
AGSS/Actor/element/0/accessories/8/attack_5.png | png | 566 B |
AGSS/Actor/element/0/accessories/8/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/8/die_0.png | png | 536 B |
AGSS/Actor/element/0/accessories/8/die_1.png | png | 478 B |
AGSS/Actor/element/0/accessories/8/die_2.png | png | 449 B |
AGSS/Actor/element/0/accessories/8/die_3.png | png | 470 B |
AGSS/Actor/element/0/accessories/8/die_4.png | png | 410 B |
AGSS/Actor/element/0/accessories/8/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/8/hurt_0.png | png | 474 B |
AGSS/Actor/element/0/accessories/8/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/8/jump-attack_0.png | png | 532 B |
AGSS/Actor/element/0/accessories/8/jump-attack_1.png | png | 558 B |
AGSS/Actor/element/0/accessories/8/jump-attack_2.png | png | 537 B |
AGSS/Actor/element/0/accessories/8/jump-attack_3.png | png | 508 B |
AGSS/Actor/element/0/accessories/8/jump-attack_4.png | png | 508 B |
AGSS/Actor/element/0/accessories/8/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/accessories/8/jump-shoot_0.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/jump-shoot_1.png | png | 486 B |
AGSS/Actor/element/0/accessories/8/jump-shoot_2.png | png | 511 B |
AGSS/Actor/element/0/accessories/8/jump-shoot_3.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/8/jump_0.png | png | 537 B |
AGSS/Actor/element/0/accessories/8/jump_1.png | png | 606 B |
AGSS/Actor/element/0/accessories/8/jump_2.png | png | 577 B |
AGSS/Actor/element/0/accessories/8/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/8/run_0.png | png | 538 B |
AGSS/Actor/element/0/accessories/8/run_1.png | png | 547 B |
AGSS/Actor/element/0/accessories/8/run_2.png | png | 496 B |
AGSS/Actor/element/0/accessories/8/run_3.png | png | 513 B |
AGSS/Actor/element/0/accessories/8/run_4.png | png | 506 B |
AGSS/Actor/element/0/accessories/8/run_5.png | png | 468 B |
AGSS/Actor/element/0/accessories/8/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/8/shoot_0.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/shoot_1.png | png | 486 B |
AGSS/Actor/element/0/accessories/8/shoot_2.png | png | 511 B |
AGSS/Actor/element/0/accessories/8/shoot_3.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/8/squat-attack_0.png | png | 466 B |
AGSS/Actor/element/0/accessories/8/squat-attack_1.png | png | 536 B |
AGSS/Actor/element/0/accessories/8/squat-attack_2.png | png | 517 B |
AGSS/Actor/element/0/accessories/8/squat-attack_3.png | png | 466 B |
AGSS/Actor/element/0/accessories/8/squat-attack_4.png | png | 466 B |
AGSS/Actor/element/0/accessories/8/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/accessories/8/squat-shoot_0.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/squat-shoot_1.png | png | 486 B |
AGSS/Actor/element/0/accessories/8/squat-shoot_2.png | png | 511 B |
AGSS/Actor/element/0/accessories/8/squat-shoot_3.png | png | 502 B |
AGSS/Actor/element/0/accessories/8/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/accessories/8/squat_0.png | png | 466 B |
AGSS/Actor/element/0/accessories/8/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/8/up-attack_0.png | png | 546 B |
AGSS/Actor/element/0/accessories/8/up-attack_1.png | png | 528 B |
AGSS/Actor/element/0/accessories/8/up-attack_2.png | png | 528 B |
AGSS/Actor/element/0/accessories/8/up-attack_3.png | png | 533 B |
AGSS/Actor/element/0/accessories/8/up-attack_4.png | png | 533 B |
AGSS/Actor/element/0/accessories/8/up-attack_5.png | png | 541 B |
AGSS/Actor/element/0/accessories/8/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/accessories/8/up-shoot_0.png | png | 530 B |
AGSS/Actor/element/0/accessories/8/up-shoot_1.png | png | 548 B |
AGSS/Actor/element/0/accessories/8/up-shoot_2.png | png | 509 B |
AGSS/Actor/element/0/accessories/8/up-shoot_3.png | png | 530 B |
AGSS/Actor/element/0/accessories/8/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/8/wait_0.png | png | 550 B |
AGSS/Actor/element/0/accessories/8/wait_1.png | png | 543 B |
AGSS/Actor/element/0/accessories/8/wait_2.png | png | 435 B |
AGSS/Actor/element/0/accessories/8/wait_3.png | png | 509 B |
AGSS/Actor/element/0/accessories/8/wait_4.png | png | 558 B |
AGSS/Actor/element/0/accessories/8/wait_5.png | png | 460 B |
AGSS/Actor/element/0/accessories/8/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/8/walk_0.png | png | 556 B |
AGSS/Actor/element/0/accessories/8/walk_1.png | png | 472 B |
AGSS/Actor/element/0/accessories/8/walk_2.png | png | 487 B |
AGSS/Actor/element/0/accessories/8/walk_3.png | png | 472 B |
AGSS/Actor/element/0/accessories/8/walk_4.png | png | 450 B |
AGSS/Actor/element/0/accessories/8/walk_5.png | png | 481 B |
AGSS/Actor/element/0/accessories/8/walk_6.png | png | 458 B |
AGSS/Actor/element/0/accessories/8/walk_7.png | png | 548 B |
AGSS/Actor/element/0/accessories/9 | Folder | |
AGSS/Actor/element/0/accessories/9/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/accessories/9/attack_0.png | png | 1.33 KiB |
AGSS/Actor/element/0/accessories/9/attack_1.png | png | 1.13 KiB |
AGSS/Actor/element/0/accessories/9/attack_2.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/attack_3.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/attack_4.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/attack_5.png | png | 1.27 KiB |
AGSS/Actor/element/0/accessories/9/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/accessories/9/die_0.png | png | 1.21 KiB |
AGSS/Actor/element/0/accessories/9/die_1.png | png | 1.18 KiB |
AGSS/Actor/element/0/accessories/9/die_2.png | png | 1.32 KiB |
AGSS/Actor/element/0/accessories/9/die_3.png | png | 735 B |
AGSS/Actor/element/0/accessories/9/die_4.png | png | 734 B |
AGSS/Actor/element/0/accessories/9/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/accessories/9/hurt_0.png | png | 1.13 KiB |
AGSS/Actor/element/0/accessories/9/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/accessories/9/jump-attack_0.png | png | 1.36 KiB |
AGSS/Actor/element/0/accessories/9/jump-attack_1.png | png | 1.02 KiB |
AGSS/Actor/element/0/accessories/9/jump-attack_2.png | png | 1.41 KiB |
AGSS/Actor/element/0/accessories/9/jump-attack_3.png | png | 1.44 KiB |
AGSS/Actor/element/0/accessories/9/jump-attack_4.png | png | 1.44 KiB |
AGSS/Actor/element/0/accessories/9/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/accessories/9/jump-shoot_0.png | png | 967 B |
AGSS/Actor/element/0/accessories/9/jump-shoot_1.png | png | 1008 B |
AGSS/Actor/element/0/accessories/9/jump-shoot_2.png | png | 967 B |
AGSS/Actor/element/0/accessories/9/jump-shoot_3.png | png | 967 B |
AGSS/Actor/element/0/accessories/9/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/9/jump_0.png | png | 1.36 KiB |
AGSS/Actor/element/0/accessories/9/jump_1.png | png | 1.34 KiB |
AGSS/Actor/element/0/accessories/9/jump_2.png | png | 1.29 KiB |
AGSS/Actor/element/0/accessories/9/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/accessories/9/run_0.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/run_1.png | png | 1022 B |
AGSS/Actor/element/0/accessories/9/run_2.png | png | 1022 B |
AGSS/Actor/element/0/accessories/9/run_3.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/run_4.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/run_5.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/accessories/9/shoot_0.png | png | 1.16 KiB |
AGSS/Actor/element/0/accessories/9/shoot_1.png | png | 1.14 KiB |
AGSS/Actor/element/0/accessories/9/shoot_2.png | png | 1.17 KiB |
AGSS/Actor/element/0/accessories/9/shoot_3.png | png | 1.16 KiB |
AGSS/Actor/element/0/accessories/9/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/accessories/9/squat-attack_0.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/squat-attack_1.png | png | 860 B |
AGSS/Actor/element/0/accessories/9/squat-attack_2.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/squat-attack_3.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/squat-attack_4.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/accessories/9/squat-shoot_0.png | png | 624 B |
AGSS/Actor/element/0/accessories/9/squat-shoot_1.png | png | 592 B |
AGSS/Actor/element/0/accessories/9/squat-shoot_2.png | png | 624 B |
AGSS/Actor/element/0/accessories/9/squat-shoot_3.png | png | 624 B |
AGSS/Actor/element/0/accessories/9/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/accessories/9/squat_0.png | png | 1.01 KiB |
AGSS/Actor/element/0/accessories/9/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/accessories/9/up-attack_0.png | png | 1.34 KiB |
AGSS/Actor/element/0/accessories/9/up-attack_1.png | png | 1.16 KiB |
AGSS/Actor/element/0/accessories/9/up-attack_2.png | png | 1.40 KiB |
AGSS/Actor/element/0/accessories/9/up-attack_3.png | png | 1.40 KiB |
AGSS/Actor/element/0/accessories/9/up-attack_4.png | png | 1.40 KiB |
AGSS/Actor/element/0/accessories/9/up-attack_5.png | png | 1.34 KiB |
AGSS/Actor/element/0/accessories/9/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/accessories/9/up-shoot_0.png | png | 960 B |
AGSS/Actor/element/0/accessories/9/up-shoot_1.png | png | 955 B |
AGSS/Actor/element/0/accessories/9/up-shoot_2.png | png | 960 B |
AGSS/Actor/element/0/accessories/9/up-shoot_3.png | png | 960 B |
AGSS/Actor/element/0/accessories/9/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/accessories/9/wait_0.png | png | 1.32 KiB |
AGSS/Actor/element/0/accessories/9/wait_1.png | png | 1.29 KiB |
AGSS/Actor/element/0/accessories/9/wait_2.png | png | 1.26 KiB |
AGSS/Actor/element/0/accessories/9/wait_3.png | png | 1.29 KiB |
AGSS/Actor/element/0/accessories/9/wait_4.png | png | 1.31 KiB |
AGSS/Actor/element/0/accessories/9/wait_5.png | png | 1.32 KiB |
AGSS/Actor/element/0/accessories/9/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/accessories/9/walk_0.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/walk_1.png | png | 1016 B |
AGSS/Actor/element/0/accessories/9/walk_2.png | png | 1.01 KiB |
AGSS/Actor/element/0/accessories/9/walk_3.png | png | 1.03 KiB |
AGSS/Actor/element/0/accessories/9/walk_4.png | png | 1.04 KiB |
AGSS/Actor/element/0/accessories/9/walk_5.png | png | 1.02 KiB |
AGSS/Actor/element/0/accessories/9/walk_6.png | png | 1.06 KiB |
AGSS/Actor/element/0/accessories/9/walk_7.png | png | 1.03 KiB |
AGSS/Actor/element/0/clothes | Folder | |
AGSS/Actor/element/0/clothes/1 | Folder | |
AGSS/Actor/element/0/clothes/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/clothes/1/attack_0.png | png | 1.32 KiB |
AGSS/Actor/element/0/clothes/1/attack_1.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/1/attack_2.png | png | 1.24 KiB |
AGSS/Actor/element/0/clothes/1/attack_3.png | png | 1.24 KiB |
AGSS/Actor/element/0/clothes/1/attack_4.png | png | 1.24 KiB |
AGSS/Actor/element/0/clothes/1/attack_5.png | png | 1.21 KiB |
AGSS/Actor/element/0/clothes/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/clothes/1/die_0.png | png | 1.36 KiB |
AGSS/Actor/element/0/clothes/1/die_1.png | png | 1.17 KiB |
AGSS/Actor/element/0/clothes/1/die_2.png | png | 1.08 KiB |
AGSS/Actor/element/0/clothes/1/die_3.png | png | 1.01 KiB |
AGSS/Actor/element/0/clothes/1/die_4.png | png | 821 B |
AGSS/Actor/element/0/clothes/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/clothes/1/hurt_0.png | png | 1.25 KiB |
AGSS/Actor/element/0/clothes/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/clothes/1/jump-attack_0.png | png | 1.41 KiB |
AGSS/Actor/element/0/clothes/1/jump-attack_1.png | png | 1.19 KiB |
AGSS/Actor/element/0/clothes/1/jump-attack_2.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/1/jump-attack_3.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/1/jump-attack_4.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/1/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/clothes/1/jump-shoot_0.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/jump-shoot_1.png | png | 1.35 KiB |
AGSS/Actor/element/0/clothes/1/jump-shoot_2.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/jump-shoot_3.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/1/jump_0.png | png | 1.42 KiB |
AGSS/Actor/element/0/clothes/1/jump_1.png | png | 1.52 KiB |
AGSS/Actor/element/0/clothes/1/jump_2.png | png | 1.52 KiB |
AGSS/Actor/element/0/clothes/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/clothes/1/run_0.png | png | 1.32 KiB |
AGSS/Actor/element/0/clothes/1/run_1.png | png | 1.39 KiB |
AGSS/Actor/element/0/clothes/1/run_2.png | png | 1.48 KiB |
AGSS/Actor/element/0/clothes/1/run_3.png | png | 1.27 KiB |
AGSS/Actor/element/0/clothes/1/run_4.png | png | 1.26 KiB |
AGSS/Actor/element/0/clothes/1/run_5.png | png | 1.36 KiB |
AGSS/Actor/element/0/clothes/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/clothes/1/shoot_0.png | png | 1.17 KiB |
AGSS/Actor/element/0/clothes/1/shoot_1.png | png | 1.22 KiB |
AGSS/Actor/element/0/clothes/1/shoot_2.png | png | 1.21 KiB |
AGSS/Actor/element/0/clothes/1/shoot_3.png | png | 1.17 KiB |
AGSS/Actor/element/0/clothes/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/clothes/1/squat-attack_0.png | png | 810 B |
AGSS/Actor/element/0/clothes/1/squat-attack_1.png | png | 642 B |
AGSS/Actor/element/0/clothes/1/squat-attack_2.png | png | 856 B |
AGSS/Actor/element/0/clothes/1/squat-attack_3.png | png | 856 B |
AGSS/Actor/element/0/clothes/1/squat-attack_4.png | png | 856 B |
AGSS/Actor/element/0/clothes/1/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/clothes/1/squat-shoot_0.png | png | 726 B |
AGSS/Actor/element/0/clothes/1/squat-shoot_1.png | png | 718 B |
AGSS/Actor/element/0/clothes/1/squat-shoot_2.png | png | 668 B |
AGSS/Actor/element/0/clothes/1/squat-shoot_3.png | png | 726 B |
AGSS/Actor/element/0/clothes/1/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/clothes/1/squat_0.png | png | 811 B |
AGSS/Actor/element/0/clothes/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/clothes/1/up-attack_0.png | png | 1.35 KiB |
AGSS/Actor/element/0/clothes/1/up-attack_1.png | png | 1.14 KiB |
AGSS/Actor/element/0/clothes/1/up-attack_2.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/up-attack_3.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/up-attack_4.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/1/up-attack_5.png | png | 1.37 KiB |
AGSS/Actor/element/0/clothes/1/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/clothes/1/up-shoot_0.png | png | 1.30 KiB |
AGSS/Actor/element/0/clothes/1/up-shoot_1.png | png | 1.26 KiB |
AGSS/Actor/element/0/clothes/1/up-shoot_2.png | png | 1.25 KiB |
AGSS/Actor/element/0/clothes/1/up-shoot_3.png | png | 1.30 KiB |
AGSS/Actor/element/0/clothes/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/1/wait_0.png | png | 1.30 KiB |
AGSS/Actor/element/0/clothes/1/wait_1.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/1/wait_2.png | png | 1.32 KiB |
AGSS/Actor/element/0/clothes/1/wait_3.png | png | 1.28 KiB |
AGSS/Actor/element/0/clothes/1/wait_4.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/1/wait_5.png | png | 1.31 KiB |
AGSS/Actor/element/0/clothes/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/clothes/1/walk_0.png | png | 1.09 KiB |
AGSS/Actor/element/0/clothes/1/walk_1.png | png | 1.24 KiB |
AGSS/Actor/element/0/clothes/1/walk_2.png | png | 1.30 KiB |
AGSS/Actor/element/0/clothes/1/walk_3.png | png | 1.17 KiB |
AGSS/Actor/element/0/clothes/1/walk_4.png | png | 1.12 KiB |
AGSS/Actor/element/0/clothes/1/walk_5.png | png | 1.15 KiB |
AGSS/Actor/element/0/clothes/1/walk_6.png | png | 1.19 KiB |
AGSS/Actor/element/0/clothes/1/walk_7.png | png | 1.15 KiB |
AGSS/Actor/element/0/clothes/2 | Folder | |
AGSS/Actor/element/0/clothes/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/clothes/2/attack_0.png | png | 1.59 KiB |
AGSS/Actor/element/0/clothes/2/attack_1.png | png | 1.51 KiB |
AGSS/Actor/element/0/clothes/2/attack_2.png | png | 1.45 KiB |
AGSS/Actor/element/0/clothes/2/attack_3.png | png | 1.45 KiB |
AGSS/Actor/element/0/clothes/2/attack_4.png | png | 1.45 KiB |
AGSS/Actor/element/0/clothes/2/attack_5.png | png | 1.44 KiB |
AGSS/Actor/element/0/clothes/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/clothes/2/die_0.png | png | 1.52 KiB |
AGSS/Actor/element/0/clothes/2/die_1.png | png | 1.35 KiB |
AGSS/Actor/element/0/clothes/2/die_2.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/2/die_3.png | png | 1.20 KiB |
AGSS/Actor/element/0/clothes/2/die_4.png | png | 981 B |
AGSS/Actor/element/0/clothes/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/clothes/2/hurt_0.png | png | 1.44 KiB |
AGSS/Actor/element/0/clothes/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/clothes/2/jump-attack_0.png | png | 1.62 KiB |
AGSS/Actor/element/0/clothes/2/jump-attack_1.png | png | 1.51 KiB |
AGSS/Actor/element/0/clothes/2/jump-attack_2.png | png | 1.57 KiB |
AGSS/Actor/element/0/clothes/2/jump-attack_3.png | png | 1.57 KiB |
AGSS/Actor/element/0/clothes/2/jump-attack_4.png | png | 1.57 KiB |
AGSS/Actor/element/0/clothes/2/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/clothes/2/jump-shoot_0.png | png | 1.46 KiB |
AGSS/Actor/element/0/clothes/2/jump-shoot_1.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/2/jump-shoot_2.png | png | 1.47 KiB |
AGSS/Actor/element/0/clothes/2/jump-shoot_3.png | png | 1.46 KiB |
AGSS/Actor/element/0/clothes/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/2/jump_0.png | png | 1.63 KiB |
AGSS/Actor/element/0/clothes/2/jump_1.png | png | 1.59 KiB |
AGSS/Actor/element/0/clothes/2/jump_2.png | png | 1.62 KiB |
AGSS/Actor/element/0/clothes/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/clothes/2/run_0.png | png | 1.19 KiB |
AGSS/Actor/element/0/clothes/2/run_1.png | png | 1.65 KiB |
AGSS/Actor/element/0/clothes/2/run_2.png | png | 1.66 KiB |
AGSS/Actor/element/0/clothes/2/run_3.png | png | 1.28 KiB |
AGSS/Actor/element/0/clothes/2/run_4.png | png | 1.47 KiB |
AGSS/Actor/element/0/clothes/2/run_5.png | png | 1.62 KiB |
AGSS/Actor/element/0/clothes/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/clothes/2/shoot_0.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/2/shoot_1.png | png | 1.43 KiB |
AGSS/Actor/element/0/clothes/2/shoot_2.png | png | 1.39 KiB |
AGSS/Actor/element/0/clothes/2/shoot_3.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/clothes/2/squat-attack_0.png | png | 936 B |
AGSS/Actor/element/0/clothes/2/squat-attack_1.png | png | 807 B |
AGSS/Actor/element/0/clothes/2/squat-attack_2.png | png | 941 B |
AGSS/Actor/element/0/clothes/2/squat-attack_3.png | png | 941 B |
AGSS/Actor/element/0/clothes/2/squat-attack_4.png | png | 941 B |
AGSS/Actor/element/0/clothes/2/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/clothes/2/squat-shoot_0.png | png | 844 B |
AGSS/Actor/element/0/clothes/2/squat-shoot_1.png | png | 821 B |
AGSS/Actor/element/0/clothes/2/squat-shoot_2.png | png | 835 B |
AGSS/Actor/element/0/clothes/2/squat-shoot_3.png | png | 844 B |
AGSS/Actor/element/0/clothes/2/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/clothes/2/squat_0.png | png | 936 B |
AGSS/Actor/element/0/clothes/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/clothes/2/up-attack_0.png | png | 1.55 KiB |
AGSS/Actor/element/0/clothes/2/up-attack_1.png | png | 1.31 KiB |
AGSS/Actor/element/0/clothes/2/up-attack_2.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/2/up-attack_3.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/2/up-attack_4.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/2/up-attack_5.png | png | 1.61 KiB |
AGSS/Actor/element/0/clothes/2/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/clothes/2/up-shoot_0.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/2/up-shoot_1.png | png | 1.58 KiB |
AGSS/Actor/element/0/clothes/2/up-shoot_2.png | png | 1.60 KiB |
AGSS/Actor/element/0/clothes/2/up-shoot_3.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/2/wait_0.png | png | 1.50 KiB |
AGSS/Actor/element/0/clothes/2/wait_1.png | png | 1.50 KiB |
AGSS/Actor/element/0/clothes/2/wait_2.png | png | 1.51 KiB |
AGSS/Actor/element/0/clothes/2/wait_3.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/2/wait_4.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/2/wait_5.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/clothes/2/walk_0.png | png | 1.23 KiB |
AGSS/Actor/element/0/clothes/2/walk_1.png | png | 1.42 KiB |
AGSS/Actor/element/0/clothes/2/walk_2.png | png | 1.55 KiB |
AGSS/Actor/element/0/clothes/2/walk_3.png | png | 1.39 KiB |
AGSS/Actor/element/0/clothes/2/walk_4.png | png | 1.25 KiB |
AGSS/Actor/element/0/clothes/2/walk_5.png | png | 1.33 KiB |
AGSS/Actor/element/0/clothes/2/walk_6.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/2/walk_7.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/3 | Folder | |
AGSS/Actor/element/0/clothes/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/clothes/3/attack_0.png | png | 1.62 KiB |
AGSS/Actor/element/0/clothes/3/attack_1.png | png | 1.54 KiB |
AGSS/Actor/element/0/clothes/3/attack_2.png | png | 1.42 KiB |
AGSS/Actor/element/0/clothes/3/attack_3.png | png | 1.42 KiB |
AGSS/Actor/element/0/clothes/3/attack_4.png | png | 1.42 KiB |
AGSS/Actor/element/0/clothes/3/attack_5.png | png | 1.54 KiB |
AGSS/Actor/element/0/clothes/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/clothes/3/die_0.png | png | 1.59 KiB |
AGSS/Actor/element/0/clothes/3/die_1.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/3/die_2.png | png | 1.47 KiB |
AGSS/Actor/element/0/clothes/3/die_3.png | png | 1.23 KiB |
AGSS/Actor/element/0/clothes/3/die_4.png | png | 1.05 KiB |
AGSS/Actor/element/0/clothes/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/clothes/3/hurt_0.png | png | 1.57 KiB |
AGSS/Actor/element/0/clothes/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/clothes/3/jump-attack_0.png | png | 1.65 KiB |
AGSS/Actor/element/0/clothes/3/jump-attack_1.png | png | 1.52 KiB |
AGSS/Actor/element/0/clothes/3/jump-attack_2.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/jump-attack_3.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/jump-attack_4.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/0/clothes/3/jump-shoot_0.png | png | 1.47 KiB |
AGSS/Actor/element/0/clothes/3/jump-shoot_1.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/3/jump-shoot_2.png | png | 1.46 KiB |
AGSS/Actor/element/0/clothes/3/jump-shoot_3.png | png | 1.47 KiB |
AGSS/Actor/element/0/clothes/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/3/jump_0.png | png | 1.66 KiB |
AGSS/Actor/element/0/clothes/3/jump_1.png | png | 1.64 KiB |
AGSS/Actor/element/0/clothes/3/jump_2.png | png | 1.65 KiB |
AGSS/Actor/element/0/clothes/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/clothes/3/run_0.png | png | 1.24 KiB |
AGSS/Actor/element/0/clothes/3/run_1.png | png | 1.63 KiB |
AGSS/Actor/element/0/clothes/3/run_2.png | png | 1.68 KiB |
AGSS/Actor/element/0/clothes/3/run_3.png | png | 1.29 KiB |
AGSS/Actor/element/0/clothes/3/run_4.png | png | 1.50 KiB |
AGSS/Actor/element/0/clothes/3/run_5.png | png | 1.65 KiB |
AGSS/Actor/element/0/clothes/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/clothes/3/shoot_0.png | png | 1.43 KiB |
AGSS/Actor/element/0/clothes/3/shoot_1.png | png | 1.49 KiB |
AGSS/Actor/element/0/clothes/3/shoot_2.png | png | 1.40 KiB |
AGSS/Actor/element/0/clothes/3/shoot_3.png | png | 1.41 KiB |
AGSS/Actor/element/0/clothes/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/clothes/3/squat-attack_0.png | png | 935 B |
AGSS/Actor/element/0/clothes/3/squat-attack_1.png | png | 853 B |
AGSS/Actor/element/0/clothes/3/squat-attack_2.png | png | 927 B |
AGSS/Actor/element/0/clothes/3/squat-attack_3.png | png | 927 B |
AGSS/Actor/element/0/clothes/3/squat-attack_4.png | png | 927 B |
AGSS/Actor/element/0/clothes/3/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/0/clothes/3/squat-shoot_0.png | png | 946 B |
AGSS/Actor/element/0/clothes/3/squat-shoot_1.png | png | 885 B |
AGSS/Actor/element/0/clothes/3/squat-shoot_2.png | png | 907 B |
AGSS/Actor/element/0/clothes/3/squat-shoot_3.png | png | 946 B |
AGSS/Actor/element/0/clothes/3/squat.ifS | ifS | 213 B |
AGSS/Actor/element/0/clothes/3/squat_0.png | png | 933 B |
AGSS/Actor/element/0/clothes/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/clothes/3/up-attack_0.png | png | 1.66 KiB |
AGSS/Actor/element/0/clothes/3/up-attack_1.png | png | 1.35 KiB |
AGSS/Actor/element/0/clothes/3/up-attack_2.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/up-attack_3.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/up-attack_4.png | png | 1.67 KiB |
AGSS/Actor/element/0/clothes/3/up-attack_5.png | png | 1.68 KiB |
AGSS/Actor/element/0/clothes/3/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/0/clothes/3/up-shoot_0.png | png | 1.59 KiB |
AGSS/Actor/element/0/clothes/3/up-shoot_1.png | png | 1.56 KiB |
AGSS/Actor/element/0/clothes/3/up-shoot_2.png | png | 1.60 KiB |
AGSS/Actor/element/0/clothes/3/up-shoot_3.png | png | 1.59 KiB |
AGSS/Actor/element/0/clothes/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/clothes/3/wait_0.png | png | 1.61 KiB |
AGSS/Actor/element/0/clothes/3/wait_1.png | png | 1.56 KiB |
AGSS/Actor/element/0/clothes/3/wait_2.png | png | 1.56 KiB |
AGSS/Actor/element/0/clothes/3/wait_3.png | png | 1.55 KiB |
AGSS/Actor/element/0/clothes/3/wait_4.png | png | 1.58 KiB |
AGSS/Actor/element/0/clothes/3/wait_5.png | png | 1.61 KiB |
AGSS/Actor/element/0/clothes/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/clothes/3/walk_0.png | png | 1.31 KiB |
AGSS/Actor/element/0/clothes/3/walk_1.png | png | 1.43 KiB |
AGSS/Actor/element/0/clothes/3/walk_2.png | png | 1.55 KiB |
AGSS/Actor/element/0/clothes/3/walk_3.png | png | 1.38 KiB |
AGSS/Actor/element/0/clothes/3/walk_4.png | png | 1.28 KiB |
AGSS/Actor/element/0/clothes/3/walk_5.png | png | 1.41 KiB |
AGSS/Actor/element/0/clothes/3/walk_6.png | png | 1.44 KiB |
AGSS/Actor/element/0/clothes/3/walk_7.png | png | 1.29 KiB |
AGSS/Actor/element/0/face | Folder | |
AGSS/Actor/element/0/face/1 | Folder | |
AGSS/Actor/element/0/face/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/face/1/attack_0.png | png | 520 B |
AGSS/Actor/element/0/face/1/attack_1.png | png | 465 B |
AGSS/Actor/element/0/face/1/attack_2.png | png | 499 B |
AGSS/Actor/element/0/face/1/attack_3.png | png | 499 B |
AGSS/Actor/element/0/face/1/attack_4.png | png | 499 B |
AGSS/Actor/element/0/face/1/attack_5.png | png | 524 B |
AGSS/Actor/element/0/face/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/face/1/die_0.png | png | 526 B |
AGSS/Actor/element/0/face/1/die_1.png | png | 594 B |
AGSS/Actor/element/0/face/1/die_2.png | png | 562 B |
AGSS/Actor/element/0/face/1/die_3.png | png | 498 B |
AGSS/Actor/element/0/face/1/die_4.png | png | 503 B |
AGSS/Actor/element/0/face/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/face/1/hurt_0.png | png | 433 B |
AGSS/Actor/element/0/face/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/face/1/jump-attack_0.png | png | 473 B |
AGSS/Actor/element/0/face/1/jump-attack_1.png | png | 469 B |
AGSS/Actor/element/0/face/1/jump-attack_2.png | png | 473 B |
AGSS/Actor/element/0/face/1/jump-attack_3.png | png | 473 B |
AGSS/Actor/element/0/face/1/jump-attack_4.png | png | 473 B |
AGSS/Actor/element/0/face/1/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/face/1/jump-shoot_0.png | png | 479 B |
AGSS/Actor/element/0/face/1/jump-shoot_1.png | png | 483 B |
AGSS/Actor/element/0/face/1/jump-shoot_2.png | png | 479 B |
AGSS/Actor/element/0/face/1/jump-shoot_3.png | png | 479 B |
AGSS/Actor/element/0/face/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/1/jump_0.png | png | 474 B |
AGSS/Actor/element/0/face/1/jump_1.png | png | 471 B |
AGSS/Actor/element/0/face/1/jump_2.png | png | 471 B |
AGSS/Actor/element/0/face/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/face/1/run_0.png | png | 471 B |
AGSS/Actor/element/0/face/1/run_1.png | png | 474 B |
AGSS/Actor/element/0/face/1/run_2.png | png | 474 B |
AGSS/Actor/element/0/face/1/run_3.png | png | 471 B |
AGSS/Actor/element/0/face/1/run_4.png | png | 471 B |
AGSS/Actor/element/0/face/1/run_5.png | png | 471 B |
AGSS/Actor/element/0/face/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/face/1/shoot_0.png | png | 485 B |
AGSS/Actor/element/0/face/1/shoot_1.png | png | 489 B |
AGSS/Actor/element/0/face/1/shoot_2.png | png | 494 B |
AGSS/Actor/element/0/face/1/shoot_3.png | png | 485 B |
AGSS/Actor/element/0/face/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/face/1/squat-attack_0.png | png | 486 B |
AGSS/Actor/element/0/face/1/squat-attack_1.png | png | 401 B |
AGSS/Actor/element/0/face/1/squat-attack_2.png | png | 486 B |
AGSS/Actor/element/0/face/1/squat-attack_3.png | png | 486 B |
AGSS/Actor/element/0/face/1/squat-attack_4.png | png | 486 B |
AGSS/Actor/element/0/face/1/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/face/1/squat-shoot_0.png | png | 484 B |
AGSS/Actor/element/0/face/1/squat-shoot_1.png | png | 472 B |
AGSS/Actor/element/0/face/1/squat-shoot_2.png | png | 472 B |
AGSS/Actor/element/0/face/1/squat-shoot_3.png | png | 484 B |
AGSS/Actor/element/0/face/1/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/face/1/squat_0.png | png | 476 B |
AGSS/Actor/element/0/face/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/face/1/up-attack_0.png | png | 500 B |
AGSS/Actor/element/0/face/1/up-attack_1.png | png | 488 B |
AGSS/Actor/element/0/face/1/up-attack_2.png | png | 514 B |
AGSS/Actor/element/0/face/1/up-attack_3.png | png | 514 B |
AGSS/Actor/element/0/face/1/up-attack_4.png | png | 514 B |
AGSS/Actor/element/0/face/1/up-attack_5.png | png | 500 B |
AGSS/Actor/element/0/face/1/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/face/1/up-shoot_0.png | png | 462 B |
AGSS/Actor/element/0/face/1/up-shoot_1.png | png | 463 B |
AGSS/Actor/element/0/face/1/up-shoot_2.png | png | 455 B |
AGSS/Actor/element/0/face/1/up-shoot_3.png | png | 462 B |
AGSS/Actor/element/0/face/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/1/wait_0.png | png | 477 B |
AGSS/Actor/element/0/face/1/wait_1.png | png | 477 B |
AGSS/Actor/element/0/face/1/wait_2.png | png | 478 B |
AGSS/Actor/element/0/face/1/wait_3.png | png | 478 B |
AGSS/Actor/element/0/face/1/wait_4.png | png | 478 B |
AGSS/Actor/element/0/face/1/wait_5.png | png | 477 B |
AGSS/Actor/element/0/face/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/face/1/walk_0.png | png | 479 B |
AGSS/Actor/element/0/face/1/walk_1.png | png | 480 B |
AGSS/Actor/element/0/face/1/walk_2.png | png | 480 B |
AGSS/Actor/element/0/face/1/walk_3.png | png | 479 B |
AGSS/Actor/element/0/face/1/walk_4.png | png | 479 B |
AGSS/Actor/element/0/face/1/walk_5.png | png | 480 B |
AGSS/Actor/element/0/face/1/walk_6.png | png | 480 B |
AGSS/Actor/element/0/face/1/walk_7.png | png | 479 B |
AGSS/Actor/element/0/face/2 | Folder | |
AGSS/Actor/element/0/face/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/face/2/attack_0.png | png | 675 B |
AGSS/Actor/element/0/face/2/attack_1.png | png | 482 B |
AGSS/Actor/element/0/face/2/attack_2.png | png | 614 B |
AGSS/Actor/element/0/face/2/attack_3.png | png | 614 B |
AGSS/Actor/element/0/face/2/attack_4.png | png | 614 B |
AGSS/Actor/element/0/face/2/attack_5.png | png | 678 B |
AGSS/Actor/element/0/face/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/face/2/die_0.png | png | 706 B |
AGSS/Actor/element/0/face/2/die_1.png | png | 737 B |
AGSS/Actor/element/0/face/2/die_2.png | png | 740 B |
AGSS/Actor/element/0/face/2/die_3.png | png | 623 B |
AGSS/Actor/element/0/face/2/die_4.png | png | 618 B |
AGSS/Actor/element/0/face/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/face/2/hurt_0.png | png | 563 B |
AGSS/Actor/element/0/face/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/face/2/jump-attack_0.png | png | 582 B |
AGSS/Actor/element/0/face/2/jump-attack_1.png | png | 575 B |
AGSS/Actor/element/0/face/2/jump-attack_2.png | png | 582 B |
AGSS/Actor/element/0/face/2/jump-attack_3.png | png | 582 B |
AGSS/Actor/element/0/face/2/jump-attack_4.png | png | 582 B |
AGSS/Actor/element/0/face/2/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/face/2/jump-shoot_0.png | png | 575 B |
AGSS/Actor/element/0/face/2/jump-shoot_1.png | png | 602 B |
AGSS/Actor/element/0/face/2/jump-shoot_2.png | png | 575 B |
AGSS/Actor/element/0/face/2/jump-shoot_3.png | png | 575 B |
AGSS/Actor/element/0/face/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/2/jump_0.png | png | 585 B |
AGSS/Actor/element/0/face/2/jump_1.png | png | 550 B |
AGSS/Actor/element/0/face/2/jump_2.png | png | 550 B |
AGSS/Actor/element/0/face/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/face/2/run_0.png | png | 564 B |
AGSS/Actor/element/0/face/2/run_1.png | png | 585 B |
AGSS/Actor/element/0/face/2/run_2.png | png | 585 B |
AGSS/Actor/element/0/face/2/run_3.png | png | 564 B |
AGSS/Actor/element/0/face/2/run_4.png | png | 567 B |
AGSS/Actor/element/0/face/2/run_5.png | png | 567 B |
AGSS/Actor/element/0/face/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/face/2/shoot_0.png | png | 595 B |
AGSS/Actor/element/0/face/2/shoot_1.png | png | 635 B |
AGSS/Actor/element/0/face/2/shoot_2.png | png | 633 B |
AGSS/Actor/element/0/face/2/shoot_3.png | png | 595 B |
AGSS/Actor/element/0/face/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/face/2/squat-attack_0.png | png | 637 B |
AGSS/Actor/element/0/face/2/squat-attack_1.png | png | 511 B |
AGSS/Actor/element/0/face/2/squat-attack_2.png | png | 637 B |
AGSS/Actor/element/0/face/2/squat-attack_3.png | png | 637 B |
AGSS/Actor/element/0/face/2/squat-attack_4.png | png | 637 B |
AGSS/Actor/element/0/face/2/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/face/2/squat-shoot_0.png | png | 578 B |
AGSS/Actor/element/0/face/2/squat-shoot_1.png | png | 584 B |
AGSS/Actor/element/0/face/2/squat-shoot_2.png | png | 578 B |
AGSS/Actor/element/0/face/2/squat-shoot_3.png | png | 578 B |
AGSS/Actor/element/0/face/2/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/face/2/squat_0.png | png | 589 B |
AGSS/Actor/element/0/face/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/face/2/up-attack_0.png | png | 655 B |
AGSS/Actor/element/0/face/2/up-attack_1.png | png | 586 B |
AGSS/Actor/element/0/face/2/up-attack_2.png | png | 649 B |
AGSS/Actor/element/0/face/2/up-attack_3.png | png | 649 B |
AGSS/Actor/element/0/face/2/up-attack_4.png | png | 649 B |
AGSS/Actor/element/0/face/2/up-attack_5.png | png | 655 B |
AGSS/Actor/element/0/face/2/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/face/2/up-shoot_0.png | png | 514 B |
AGSS/Actor/element/0/face/2/up-shoot_1.png | png | 515 B |
AGSS/Actor/element/0/face/2/up-shoot_2.png | png | 511 B |
AGSS/Actor/element/0/face/2/up-shoot_3.png | png | 514 B |
AGSS/Actor/element/0/face/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/2/wait_0.png | png | 589 B |
AGSS/Actor/element/0/face/2/wait_1.png | png | 589 B |
AGSS/Actor/element/0/face/2/wait_2.png | png | 592 B |
AGSS/Actor/element/0/face/2/wait_3.png | png | 592 B |
AGSS/Actor/element/0/face/2/wait_4.png | png | 592 B |
AGSS/Actor/element/0/face/2/wait_5.png | png | 589 B |
AGSS/Actor/element/0/face/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/face/2/walk_0.png | png | 581 B |
AGSS/Actor/element/0/face/2/walk_1.png | png | 585 B |
AGSS/Actor/element/0/face/2/walk_2.png | png | 585 B |
AGSS/Actor/element/0/face/2/walk_3.png | png | 581 B |
AGSS/Actor/element/0/face/2/walk_4.png | png | 581 B |
AGSS/Actor/element/0/face/2/walk_5.png | png | 585 B |
AGSS/Actor/element/0/face/2/walk_6.png | png | 585 B |
AGSS/Actor/element/0/face/2/walk_7.png | png | 581 B |
AGSS/Actor/element/0/face/3 | Folder | |
AGSS/Actor/element/0/face/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/0/face/3/attack_0.png | png | 521 B |
AGSS/Actor/element/0/face/3/attack_1.png | png | 464 B |
AGSS/Actor/element/0/face/3/attack_2.png | png | 525 B |
AGSS/Actor/element/0/face/3/attack_3.png | png | 525 B |
AGSS/Actor/element/0/face/3/attack_4.png | png | 525 B |
AGSS/Actor/element/0/face/3/attack_5.png | png | 520 B |
AGSS/Actor/element/0/face/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/0/face/3/die_0.png | png | 515 B |
AGSS/Actor/element/0/face/3/die_1.png | png | 591 B |
AGSS/Actor/element/0/face/3/die_2.png | png | 579 B |
AGSS/Actor/element/0/face/3/die_3.png | png | 498 B |
AGSS/Actor/element/0/face/3/die_4.png | png | 477 B |
AGSS/Actor/element/0/face/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/0/face/3/hurt_0.png | png | 428 B |
AGSS/Actor/element/0/face/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/0/face/3/jump-attack_0.png | png | 456 B |
AGSS/Actor/element/0/face/3/jump-attack_1.png | png | 498 B |
AGSS/Actor/element/0/face/3/jump-attack_2.png | png | 456 B |
AGSS/Actor/element/0/face/3/jump-attack_3.png | png | 456 B |
AGSS/Actor/element/0/face/3/jump-attack_4.png | png | 456 B |
AGSS/Actor/element/0/face/3/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/0/face/3/jump-shoot_0.png | png | 485 B |
AGSS/Actor/element/0/face/3/jump-shoot_1.png | png | 488 B |
AGSS/Actor/element/0/face/3/jump-shoot_2.png | png | 485 B |
AGSS/Actor/element/0/face/3/jump-shoot_3.png | png | 485 B |
AGSS/Actor/element/0/face/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/3/jump_0.png | png | 456 B |
AGSS/Actor/element/0/face/3/jump_1.png | png | 476 B |
AGSS/Actor/element/0/face/3/jump_2.png | png | 476 B |
AGSS/Actor/element/0/face/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/0/face/3/run_0.png | png | 478 B |
AGSS/Actor/element/0/face/3/run_1.png | png | 456 B |
AGSS/Actor/element/0/face/3/run_2.png | png | 456 B |
AGSS/Actor/element/0/face/3/run_3.png | png | 478 B |
AGSS/Actor/element/0/face/3/run_4.png | png | 477 B |
AGSS/Actor/element/0/face/3/run_5.png | png | 501 B |
AGSS/Actor/element/0/face/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/0/face/3/shoot_0.png | png | 479 B |
AGSS/Actor/element/0/face/3/shoot_1.png | png | 486 B |
AGSS/Actor/element/0/face/3/shoot_2.png | png | 487 B |
AGSS/Actor/element/0/face/3/shoot_3.png | png | 479 B |
AGSS/Actor/element/0/face/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/0/face/3/squat-attack_0.png | png | 490 B |
AGSS/Actor/element/0/face/3/squat-attack_1.png | png | 422 B |
AGSS/Actor/element/0/face/3/squat-attack_2.png | png | 490 B |
AGSS/Actor/element/0/face/3/squat-attack_3.png | png | 490 B |
AGSS/Actor/element/0/face/3/squat-attack_4.png | png | 490 B |
AGSS/Actor/element/0/face/3/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/0/face/3/squat-shoot_0.png | png | 473 B |
AGSS/Actor/element/0/face/3/squat-shoot_1.png | png | 460 B |
AGSS/Actor/element/0/face/3/squat-shoot_2.png | png | 464 B |
AGSS/Actor/element/0/face/3/squat-shoot_3.png | png | 473 B |
AGSS/Actor/element/0/face/3/squat.ifS | ifS | 156 B |
AGSS/Actor/element/0/face/3/squat_0.png | png | 478 B |
AGSS/Actor/element/0/face/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/0/face/3/up-attack_0.png | png | 507 B |
AGSS/Actor/element/0/face/3/up-attack_1.png | png | 489 B |
AGSS/Actor/element/0/face/3/up-attack_2.png | png | 509 B |
AGSS/Actor/element/0/face/3/up-attack_3.png | png | 514 B |
AGSS/Actor/element/0/face/3/up-attack_4.png | png | 514 B |
AGSS/Actor/element/0/face/3/up-attack_5.png | png | 507 B |
AGSS/Actor/element/0/face/3/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/0/face/3/up-shoot_0.png | png | 458 B |
AGSS/Actor/element/0/face/3/up-shoot_1.png | png | 459 B |
AGSS/Actor/element/0/face/3/up-shoot_2.png | png | 454 B |
AGSS/Actor/element/0/face/3/up-shoot_3.png | png | 458 B |
AGSS/Actor/element/0/face/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/0/face/3/wait_0.png | png | 479 B |
AGSS/Actor/element/0/face/3/wait_1.png | png | 479 B |
AGSS/Actor/element/0/face/3/wait_2.png | png | 480 B |
AGSS/Actor/element/0/face/3/wait_3.png | png | 480 B |
AGSS/Actor/element/0/face/3/wait_4.png | png | 480 B |
AGSS/Actor/element/0/face/3/wait_5.png | png | 479 B |
AGSS/Actor/element/0/face/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/face/3/walk_0.png | png | 472 B |
AGSS/Actor/element/0/face/3/walk_1.png | png | 473 B |
AGSS/Actor/element/0/face/3/walk_2.png | png | 473 B |
AGSS/Actor/element/0/face/3/walk_3.png | png | 472 B |
AGSS/Actor/element/0/face/3/walk_4.png | png | 472 B |
AGSS/Actor/element/0/face/3/walk_5.png | png | 473 B |
AGSS/Actor/element/0/face/3/walk_6.png | png | 473 B |
AGSS/Actor/element/0/face/3/walk_7.png | png | 472 B |
AGSS/Actor/element/0/hairstyle | Folder | |
AGSS/Actor/element/0/hairstyle/1 | Folder | |
AGSS/Actor/element/0/hairstyle/1/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_0.png | png | 960 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_1.png | png | 888 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_2.png | png | 828 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_3.png | png | 832 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_4.png | png | 832 B |
AGSS/Actor/element/0/hairstyle/1/attack-1_5.png | png | 955 B |
AGSS/Actor/element/0/hairstyle/1/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_0.png | png | 854 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_1.png | png | 691 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_2.png | png | 743 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_3.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_4.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/1/attack-2_5.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/1/die-1_0.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/1/die-1_1.png | png | 963 B |
AGSS/Actor/element/0/hairstyle/1/die-1_2.png | png | 991 B |
AGSS/Actor/element/0/hairstyle/1/die-1_3.png | png | 890 B |
AGSS/Actor/element/0/hairstyle/1/die-1_4.png | png | 857 B |
AGSS/Actor/element/0/hairstyle/1/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/1/die-2_0.png | png | 926 B |
AGSS/Actor/element/0/hairstyle/1/die-2_1.png | png | 867 B |
AGSS/Actor/element/0/hairstyle/1/die-2_2.png | png | 867 B |
AGSS/Actor/element/0/hairstyle/1/die-2_3.png | png | 785 B |
AGSS/Actor/element/0/hairstyle/1/die-2_4.png | png | 720 B |
AGSS/Actor/element/0/hairstyle/1/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/1/hurt-1_0.png | png | 829 B |
AGSS/Actor/element/0/hairstyle/1/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/1/hurt-2_0.png | png | 806 B |
AGSS/Actor/element/0/hairstyle/1/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/1/jump-1_0.png | png | 870 B |
AGSS/Actor/element/0/hairstyle/1/jump-1_1.png | png | 851 B |
AGSS/Actor/element/0/hairstyle/1/jump-1_2.png | png | 858 B |
AGSS/Actor/element/0/hairstyle/1/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/1/jump-2_0.png | png | 792 B |
AGSS/Actor/element/0/hairstyle/1/jump-2_1.png | png | 800 B |
AGSS/Actor/element/0/hairstyle/1/jump-2_2.png | png | 790 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1_0.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1_1.png | png | 807 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1_2.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1_3.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-1_4.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2_0.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2_1.png | png | 703 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2_2.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2_3.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/1/jump-attack-2_4.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-1_0.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-1_1.png | png | 833 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-1_2.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-1_3.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-2_0.png | png | 703 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-2_1.png | png | 720 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-2_2.png | png | 715 B |
AGSS/Actor/element/0/hairstyle/1/jump-shoot-2_3.png | png | 703 B |
AGSS/Actor/element/0/hairstyle/1/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/1/run-1_0.png | png | 809 B |
AGSS/Actor/element/0/hairstyle/1/run-1_1.png | png | 853 B |
AGSS/Actor/element/0/hairstyle/1/run-1_2.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/run-1_3.png | png | 809 B |
AGSS/Actor/element/0/hairstyle/1/run-1_4.png | png | 806 B |
AGSS/Actor/element/0/hairstyle/1/run-1_5.png | png | 810 B |
AGSS/Actor/element/0/hairstyle/1/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/1/run-2_0.png | png | 704 B |
AGSS/Actor/element/0/hairstyle/1/run-2_1.png | png | 769 B |
AGSS/Actor/element/0/hairstyle/1/run-2_2.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/1/run-2_3.png | png | 704 B |
AGSS/Actor/element/0/hairstyle/1/run-2_4.png | png | 717 B |
AGSS/Actor/element/0/hairstyle/1/run-2_5.png | png | 696 B |
AGSS/Actor/element/0/hairstyle/1/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/1/shoot-1_0.png | png | 854 B |
AGSS/Actor/element/0/hairstyle/1/shoot-1_1.png | png | 875 B |
AGSS/Actor/element/0/hairstyle/1/shoot-1_2.png | png | 873 B |
AGSS/Actor/element/0/hairstyle/1/shoot-1_3.png | png | 854 B |
AGSS/Actor/element/0/hairstyle/1/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/1/shoot-2_0.png | png | 765 B |
AGSS/Actor/element/0/hairstyle/1/shoot-2_1.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/1/shoot-2_2.png | png | 798 B |
AGSS/Actor/element/0/hairstyle/1/shoot-2_3.png | png | 765 B |
AGSS/Actor/element/0/hairstyle/1/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/1/squat-1_0.png | png | 819 B |
AGSS/Actor/element/0/hairstyle/1/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/1/squat-2_0.png | png | 806 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1_0.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1_1.png | png | 736 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1_2.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1_3.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-1_4.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2_0.png | png | 824 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2_1.png | png | 705 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2_2.png | png | 824 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2_3.png | png | 824 B |
AGSS/Actor/element/0/hairstyle/1/squat-attack-2_4.png | png | 824 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-1_0.png | png | 822 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-1_1.png | png | 825 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-1_2.png | png | 822 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-1_3.png | png | 822 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-2_0.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-2_1.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-2_2.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/1/squat-shoot-2_3.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_0.png | png | 933 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_1.png | png | 834 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_2.png | png | 922 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_3.png | png | 892 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_4.png | png | 892 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-1_5.png | png | 933 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_0.png | png | 844 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_1.png | png | 724 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_2.png | png | 752 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_3.png | png | 782 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_4.png | png | 782 B |
AGSS/Actor/element/0/hairstyle/1/up-attack-2_5.png | png | 844 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-1_0.png | png | 737 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-1_1.png | png | 759 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-1_2.png | png | 727 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-1_3.png | png | 737 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-2_0.png | png | 685 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-2_1.png | png | 662 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-2_2.png | png | 673 B |
AGSS/Actor/element/0/hairstyle/1/up-shoot-2_3.png | png | 685 B |
AGSS/Actor/element/0/hairstyle/1/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_0.png | png | 836 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_1.png | png | 836 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_2.png | png | 843 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_3.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_4.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/1/wait-1_5.png | png | 821 B |
AGSS/Actor/element/0/hairstyle/1/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_0.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_1.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_2.png | png | 826 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_3.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_4.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/1/wait-2_5.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/1/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_0.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_1.png | png | 852 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_2.png | png | 849 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_3.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_4.png | png | 850 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_5.png | png | 852 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_6.png | png | 849 B |
AGSS/Actor/element/0/hairstyle/1/walk-1_7.png | png | 812 B |
AGSS/Actor/element/0/hairstyle/1/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_0.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_1.png | png | 769 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_2.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_3.png | png | 705 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_4.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_5.png | png | 769 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_6.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/1/walk-2_7.png | png | 705 B |
AGSS/Actor/element/0/hairstyle/2 | Folder | |
AGSS/Actor/element/0/hairstyle/2/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_0.png | png | 1005 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_1.png | png | 938 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_2.png | png | 998 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_3.png | png | 1001 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_4.png | png | 1001 B |
AGSS/Actor/element/0/hairstyle/2/attack-1_5.png | png | 1.02 KiB |
AGSS/Actor/element/0/hairstyle/2/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_0.png | png | 771 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_1.png | png | 612 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_2.png | png | 614 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_3.png | png | 621 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_4.png | png | 621 B |
AGSS/Actor/element/0/hairstyle/2/attack-2_5.png | png | 703 B |
AGSS/Actor/element/0/hairstyle/2/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/2/die-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/0/hairstyle/2/die-1_1.png | png | 1.09 KiB |
AGSS/Actor/element/0/hairstyle/2/die-1_2.png | png | 1008 B |
AGSS/Actor/element/0/hairstyle/2/die-1_3.png | png | 926 B |
AGSS/Actor/element/0/hairstyle/2/die-1_4.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/2/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/2/die-2_0.png | png | 829 B |
AGSS/Actor/element/0/hairstyle/2/die-2_1.png | png | 817 B |
AGSS/Actor/element/0/hairstyle/2/die-2_2.png | png | 853 B |
AGSS/Actor/element/0/hairstyle/2/die-2_3.png | png | 644 B |
AGSS/Actor/element/0/hairstyle/2/die-2_4.png | png | 590 B |
AGSS/Actor/element/0/hairstyle/2/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/2/hurt-1_0.png | png | 900 B |
AGSS/Actor/element/0/hairstyle/2/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/2/hurt-2_0.png | png | 670 B |
AGSS/Actor/element/0/hairstyle/2/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/2/jump-1_0.png | png | 960 B |
AGSS/Actor/element/0/hairstyle/2/jump-1_1.png | png | 1022 B |
AGSS/Actor/element/0/hairstyle/2/jump-1_2.png | png | 1.00 KiB |
AGSS/Actor/element/0/hairstyle/2/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/2/jump-2_0.png | png | 674 B |
AGSS/Actor/element/0/hairstyle/2/jump-2_1.png | png | 667 B |
AGSS/Actor/element/0/hairstyle/2/jump-2_2.png | png | 654 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1_0.png | png | 942 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1_1.png | png | 867 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1_2.png | png | 926 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1_3.png | png | 942 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-1_4.png | png | 942 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2_0.png | png | 665 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2_1.png | png | 637 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2_2.png | png | 642 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2_3.png | png | 665 B |
AGSS/Actor/element/0/hairstyle/2/jump-attack-2_4.png | png | 665 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-1_0.png | png | 882 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-1_1.png | png | 918 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-1_2.png | png | 876 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-1_3.png | png | 882 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-2_0.png | png | 641 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-2_1.png | png | 647 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-2_2.png | png | 631 B |
AGSS/Actor/element/0/hairstyle/2/jump-shoot-2_3.png | png | 637 B |
AGSS/Actor/element/0/hairstyle/2/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/2/run-1_0.png | png | 872 B |
AGSS/Actor/element/0/hairstyle/2/run-1_1.png | png | 897 B |
AGSS/Actor/element/0/hairstyle/2/run-1_2.png | png | 945 B |
AGSS/Actor/element/0/hairstyle/2/run-1_3.png | png | 872 B |
AGSS/Actor/element/0/hairstyle/2/run-1_4.png | png | 857 B |
AGSS/Actor/element/0/hairstyle/2/run-1_5.png | png | 870 B |
AGSS/Actor/element/0/hairstyle/2/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/2/run-2_0.png | png | 605 B |
AGSS/Actor/element/0/hairstyle/2/run-2_1.png | png | 702 B |
AGSS/Actor/element/0/hairstyle/2/run-2_2.png | png | 667 B |
AGSS/Actor/element/0/hairstyle/2/run-2_3.png | png | 618 B |
AGSS/Actor/element/0/hairstyle/2/run-2_4.png | png | 645 B |
AGSS/Actor/element/0/hairstyle/2/run-2_5.png | png | 617 B |
AGSS/Actor/element/0/hairstyle/2/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/2/shoot-1_0.png | png | 953 B |
AGSS/Actor/element/0/hairstyle/2/shoot-1_1.png | png | 997 B |
AGSS/Actor/element/0/hairstyle/2/shoot-1_2.png | png | 965 B |
AGSS/Actor/element/0/hairstyle/2/shoot-1_3.png | png | 953 B |
AGSS/Actor/element/0/hairstyle/2/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/2/shoot-2_0.png | png | 661 B |
AGSS/Actor/element/0/hairstyle/2/shoot-2_1.png | png | 658 B |
AGSS/Actor/element/0/hairstyle/2/shoot-2_2.png | png | 660 B |
AGSS/Actor/element/0/hairstyle/2/shoot-2_3.png | png | 661 B |
AGSS/Actor/element/0/hairstyle/2/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/2/squat-1_0.png | png | 901 B |
AGSS/Actor/element/0/hairstyle/2/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/2/squat-2_0.png | png | 702 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1_0.png | png | 937 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1_1.png | png | 791 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1_2.png | png | 935 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1_3.png | png | 937 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-1_4.png | png | 937 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2_0.png | png | 736 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2_1.png | png | 599 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2_2.png | png | 702 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2_3.png | png | 736 B |
AGSS/Actor/element/0/hairstyle/2/squat-attack-2_4.png | png | 720 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-1_0.png | png | 956 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-1_1.png | png | 930 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-1_2.png | png | 904 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-1_3.png | png | 956 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-2_0.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-2_1.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-2_2.png | png | 674 B |
AGSS/Actor/element/0/hairstyle/2/squat-shoot-2_3.png | png | 667 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_0.png | png | 975 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_1.png | png | 913 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_2.png | png | 994 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_3.png | png | 975 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_4.png | png | 975 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-1_5.png | png | 975 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_0.png | png | 753 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_1.png | png | 622 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_2.png | png | 672 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_3.png | png | 657 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_4.png | png | 657 B |
AGSS/Actor/element/0/hairstyle/2/up-attack-2_5.png | png | 753 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-1_0.png | png | 898 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-1_1.png | png | 888 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-1_2.png | png | 880 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-1_3.png | png | 894 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-2_0.png | png | 667 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-2_1.png | png | 646 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-2_2.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/2/up-shoot-2_3.png | png | 667 B |
AGSS/Actor/element/0/hairstyle/2/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_0.png | png | 915 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_1.png | png | 915 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_2.png | png | 890 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_3.png | png | 917 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_4.png | png | 917 B |
AGSS/Actor/element/0/hairstyle/2/wait-1_5.png | png | 912 B |
AGSS/Actor/element/0/hairstyle/2/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_0.png | png | 713 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_1.png | png | 713 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_2.png | png | 715 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_3.png | png | 714 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_4.png | png | 714 B |
AGSS/Actor/element/0/hairstyle/2/wait-2_5.png | png | 670 B |
AGSS/Actor/element/0/hairstyle/2/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_0.png | png | 947 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_1.png | png | 897 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_2.png | png | 946 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_3.png | png | 932 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_4.png | png | 947 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_5.png | png | 897 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_6.png | png | 946 B |
AGSS/Actor/element/0/hairstyle/2/walk-1_7.png | png | 932 B |
AGSS/Actor/element/0/hairstyle/2/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_0.png | png | 669 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_1.png | png | 681 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_2.png | png | 669 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_3.png | png | 653 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_4.png | png | 669 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_5.png | png | 681 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_6.png | png | 669 B |
AGSS/Actor/element/0/hairstyle/2/walk-2_7.png | png | 653 B |
AGSS/Actor/element/0/hairstyle/3 | Folder | |
AGSS/Actor/element/0/hairstyle/3/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/3/attack-1_0.png | png | 966 B |
AGSS/Actor/element/0/hairstyle/3/attack-1_1.png | png | 1.01 KiB |
AGSS/Actor/element/0/hairstyle/3/attack-1_2.png | png | 884 B |
AGSS/Actor/element/0/hairstyle/3/attack-1_3.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/attack-1_4.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/attack-1_5.png | png | 959 B |
AGSS/Actor/element/0/hairstyle/3/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_0.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_1.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_2.png | png | 657 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_3.png | png | 674 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_4.png | png | 674 B |
AGSS/Actor/element/0/hairstyle/3/attack-2_5.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/3/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/3/die-1_0.png | png | 994 B |
AGSS/Actor/element/0/hairstyle/3/die-1_1.png | png | 1022 B |
AGSS/Actor/element/0/hairstyle/3/die-1_2.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/die-1_3.png | png | 882 B |
AGSS/Actor/element/0/hairstyle/3/die-1_4.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/3/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/3/die-2_0.png | png | 834 B |
AGSS/Actor/element/0/hairstyle/3/die-2_1.png | png | 830 B |
AGSS/Actor/element/0/hairstyle/3/die-2_2.png | png | 839 B |
AGSS/Actor/element/0/hairstyle/3/die-2_3.png | png | 700 B |
AGSS/Actor/element/0/hairstyle/3/die-2_4.png | png | 675 B |
AGSS/Actor/element/0/hairstyle/3/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/3/hurt-1_0.png | png | 895 B |
AGSS/Actor/element/0/hairstyle/3/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/3/hurt-2_0.png | png | 700 B |
AGSS/Actor/element/0/hairstyle/3/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/3/jump-1_0.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/jump-1_1.png | png | 886 B |
AGSS/Actor/element/0/hairstyle/3/jump-1_2.png | png | 833 B |
AGSS/Actor/element/0/hairstyle/3/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/3/jump-2_0.png | png | 765 B |
AGSS/Actor/element/0/hairstyle/3/jump-2_1.png | png | 746 B |
AGSS/Actor/element/0/hairstyle/3/jump-2_2.png | png | 708 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1_0.png | png | 889 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1_1.png | png | 880 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1_2.png | png | 914 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1_3.png | png | 888 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-1_4.png | png | 888 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2_0.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2_1.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2_2.png | png | 675 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2_3.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/3/jump-attack-2_4.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-1_0.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-1_1.png | png | 877 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-1_2.png | png | 863 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-1_3.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-2_0.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-2_1.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-2_2.png | png | 708 B |
AGSS/Actor/element/0/hairstyle/3/jump-shoot-2_3.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/3/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/3/run-1_0.png | png | 880 B |
AGSS/Actor/element/0/hairstyle/3/run-1_1.png | png | 892 B |
AGSS/Actor/element/0/hairstyle/3/run-1_2.png | png | 888 B |
AGSS/Actor/element/0/hairstyle/3/run-1_3.png | png | 880 B |
AGSS/Actor/element/0/hairstyle/3/run-1_4.png | png | 890 B |
AGSS/Actor/element/0/hairstyle/3/run-1_5.png | png | 880 B |
AGSS/Actor/element/0/hairstyle/3/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/3/run-2_0.png | png | 699 B |
AGSS/Actor/element/0/hairstyle/3/run-2_1.png | png | 760 B |
AGSS/Actor/element/0/hairstyle/3/run-2_2.png | png | 727 B |
AGSS/Actor/element/0/hairstyle/3/run-2_3.png | png | 699 B |
AGSS/Actor/element/0/hairstyle/3/run-2_4.png | png | 685 B |
AGSS/Actor/element/0/hairstyle/3/run-2_5.png | png | 696 B |
AGSS/Actor/element/0/hairstyle/3/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/3/shoot-1_0.png | png | 893 B |
AGSS/Actor/element/0/hairstyle/3/shoot-1_1.png | png | 919 B |
AGSS/Actor/element/0/hairstyle/3/shoot-1_2.png | png | 901 B |
AGSS/Actor/element/0/hairstyle/3/shoot-1_3.png | png | 893 B |
AGSS/Actor/element/0/hairstyle/3/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/3/shoot-2_0.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/3/shoot-2_1.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/3/shoot-2_2.png | png | 764 B |
AGSS/Actor/element/0/hairstyle/3/shoot-2_3.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/3/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/3/squat-1_0.png | png | 887 B |
AGSS/Actor/element/0/hairstyle/3/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/3/squat-2_0.png | png | 706 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1_0.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1_1.png | png | 823 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1_2.png | png | 908 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1_3.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-1_4.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2_0.png | png | 733 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2_1.png | png | 700 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2_2.png | png | 713 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2_3.png | png | 733 B |
AGSS/Actor/element/0/hairstyle/3/squat-attack-2_4.png | png | 733 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-1_0.png | png | 860 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-1_1.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-1_2.png | png | 870 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-1_3.png | png | 860 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-2_0.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-2_1.png | png | 675 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-2_2.png | png | 758 B |
AGSS/Actor/element/0/hairstyle/3/squat-shoot-2_3.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_0.png | png | 937 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_1.png | png | 924 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_2.png | png | 892 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_3.png | png | 887 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_4.png | png | 887 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-1_5.png | png | 937 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_0.png | png | 750 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_1.png | png | 714 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_2.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_3.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_4.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/3/up-attack-2_5.png | png | 750 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-1_0.png | png | 775 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-1_1.png | png | 800 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-1_2.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-1_3.png | png | 775 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-2_0.png | png | 684 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-2_1.png | png | 693 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-2_2.png | png | 690 B |
AGSS/Actor/element/0/hairstyle/3/up-shoot-2_3.png | png | 684 B |
AGSS/Actor/element/0/hairstyle/3/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_0.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_1.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_2.png | png | 879 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_3.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_4.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/3/wait-1_5.png | png | 906 B |
AGSS/Actor/element/0/hairstyle/3/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_0.png | png | 710 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_1.png | png | 710 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_2.png | png | 720 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_3.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_4.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/3/wait-2_5.png | png | 703 B |
AGSS/Actor/element/0/hairstyle/3/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_0.png | png | 889 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_1.png | png | 904 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_2.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_3.png | png | 919 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_4.png | png | 889 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_5.png | png | 904 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_6.png | png | 891 B |
AGSS/Actor/element/0/hairstyle/3/walk-1_7.png | png | 919 B |
AGSS/Actor/element/0/hairstyle/3/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_0.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_1.png | png | 760 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_2.png | png | 727 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_3.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_4.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_5.png | png | 760 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_6.png | png | 727 B |
AGSS/Actor/element/0/hairstyle/3/walk-2_7.png | png | 678 B |
AGSS/Actor/element/0/hairstyle/4 | Folder | |
AGSS/Actor/element/0/hairstyle/4/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_0.png | png | 833 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_1.png | png | 759 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_2.png | png | 791 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_3.png | png | 793 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_4.png | png | 793 B |
AGSS/Actor/element/0/hairstyle/4/attack-1_5.png | png | 860 B |
AGSS/Actor/element/0/hairstyle/4/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_0.png | png | 842 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_1.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_2.png | png | 742 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_3.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_4.png | png | 729 B |
AGSS/Actor/element/0/hairstyle/4/attack-2_5.png | png | 853 B |
AGSS/Actor/element/0/hairstyle/4/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/4/die-1_0.png | png | 881 B |
AGSS/Actor/element/0/hairstyle/4/die-1_1.png | png | 851 B |
AGSS/Actor/element/0/hairstyle/4/die-1_2.png | png | 847 B |
AGSS/Actor/element/0/hairstyle/4/die-1_3.png | png | 856 B |
AGSS/Actor/element/0/hairstyle/4/die-1_4.png | png | 906 B |
AGSS/Actor/element/0/hairstyle/4/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/4/die-2_0.png | png | 923 B |
AGSS/Actor/element/0/hairstyle/4/die-2_1.png | png | 903 B |
AGSS/Actor/element/0/hairstyle/4/die-2_2.png | png | 854 B |
AGSS/Actor/element/0/hairstyle/4/die-2_3.png | png | 746 B |
AGSS/Actor/element/0/hairstyle/4/die-2_4.png | png | 706 B |
AGSS/Actor/element/0/hairstyle/4/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/4/hurt-1_0.png | png | 741 B |
AGSS/Actor/element/0/hairstyle/4/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/4/hurt-2_0.png | png | 770 B |
AGSS/Actor/element/0/hairstyle/4/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/4/jump-1_0.png | png | 863 B |
AGSS/Actor/element/0/hairstyle/4/jump-1_1.png | png | 847 B |
AGSS/Actor/element/0/hairstyle/4/jump-1_2.png | png | 797 B |
AGSS/Actor/element/0/hairstyle/4/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/4/jump-2_0.png | png | 822 B |
AGSS/Actor/element/0/hairstyle/4/jump-2_1.png | png | 815 B |
AGSS/Actor/element/0/hairstyle/4/jump-2_2.png | png | 828 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1_0.png | png | 795 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1_1.png | png | 787 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1_2.png | png | 773 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1_3.png | png | 795 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-1_4.png | png | 795 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2_0.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2_1.png | png | 833 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2_2.png | png | 826 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2_3.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/jump-attack-2_4.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-1_0.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-1_1.png | png | 802 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-1_2.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-1_3.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-2_0.png | png | 837 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-2_1.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-2_2.png | png | 837 B |
AGSS/Actor/element/0/hairstyle/4/jump-shoot-2_3.png | png | 837 B |
AGSS/Actor/element/0/hairstyle/4/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/4/run-1_0.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/4/run-1_1.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/4/run-1_2.png | png | 801 B |
AGSS/Actor/element/0/hairstyle/4/run-1_3.png | png | 799 B |
AGSS/Actor/element/0/hairstyle/4/run-1_4.png | png | 804 B |
AGSS/Actor/element/0/hairstyle/4/run-1_5.png | png | 800 B |
AGSS/Actor/element/0/hairstyle/4/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/4/run-2_0.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/run-2_1.png | png | 778 B |
AGSS/Actor/element/0/hairstyle/4/run-2_2.png | png | 813 B |
AGSS/Actor/element/0/hairstyle/4/run-2_3.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/run-2_4.png | png | 811 B |
AGSS/Actor/element/0/hairstyle/4/run-2_5.png | png | 834 B |
AGSS/Actor/element/0/hairstyle/4/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/4/shoot-1_0.png | png | 795 B |
AGSS/Actor/element/0/hairstyle/4/shoot-1_1.png | png | 768 B |
AGSS/Actor/element/0/hairstyle/4/shoot-1_2.png | png | 797 B |
AGSS/Actor/element/0/hairstyle/4/shoot-1_3.png | png | 795 B |
AGSS/Actor/element/0/hairstyle/4/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/4/shoot-2_0.png | png | 827 B |
AGSS/Actor/element/0/hairstyle/4/shoot-2_1.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/shoot-2_2.png | png | 832 B |
AGSS/Actor/element/0/hairstyle/4/shoot-2_3.png | png | 827 B |
AGSS/Actor/element/0/hairstyle/4/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/4/squat-1_0.png | png | 752 B |
AGSS/Actor/element/0/hairstyle/4/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/4/squat-2_0.png | png | 814 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1_0.png | png | 753 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1_1.png | png | 746 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1_2.png | png | 726 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1_3.png | png | 769 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-1_4.png | png | 753 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2_0.png | png | 821 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2_1.png | png | 820 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2_2.png | png | 782 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2_3.png | png | 821 B |
AGSS/Actor/element/0/hairstyle/4/squat-attack-2_4.png | png | 821 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-1_0.png | png | 762 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-1_1.png | png | 721 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-1_2.png | png | 762 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-1_3.png | png | 762 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-2_0.png | png | 831 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-2_1.png | png | 840 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-2_2.png | png | 831 B |
AGSS/Actor/element/0/hairstyle/4/squat-shoot-2_3.png | png | 831 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_0.png | png | 810 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_1.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_2.png | png | 840 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_3.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_4.png | png | 835 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-1_5.png | png | 810 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_0.png | png | 840 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_1.png | png | 848 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_2.png | png | 790 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_3.png | png | 796 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_4.png | png | 796 B |
AGSS/Actor/element/0/hairstyle/4/up-attack-2_5.png | png | 840 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-1_0.png | png | 699 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-1_1.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-1_2.png | png | 699 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-1_3.png | png | 699 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-2_0.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-2_1.png | png | 754 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-2_2.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/4/up-shoot-2_3.png | png | 725 B |
AGSS/Actor/element/0/hairstyle/4/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_0.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_1.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_2.png | png | 772 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_3.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_4.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/4/wait-1_5.png | png | 736 B |
AGSS/Actor/element/0/hairstyle/4/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_0.png | png | 814 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_1.png | png | 814 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_2.png | png | 814 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_3.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_4.png | png | 816 B |
AGSS/Actor/element/0/hairstyle/4/wait-2_5.png | png | 777 B |
AGSS/Actor/element/0/hairstyle/4/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_0.png | png | 792 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_1.png | png | 790 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_2.png | png | 793 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_3.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_4.png | png | 792 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_5.png | png | 790 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_6.png | png | 793 B |
AGSS/Actor/element/0/hairstyle/4/walk-1_7.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/4/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_0.png | png | 818 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_1.png | png | 781 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_2.png | png | 818 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_3.png | png | 830 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_4.png | png | 818 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_5.png | png | 781 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_6.png | png | 818 B |
AGSS/Actor/element/0/hairstyle/4/walk-2_7.png | png | 830 B |
AGSS/Actor/element/0/hairstyle/5 | Folder | |
AGSS/Actor/element/0/hairstyle/5/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/5/attack-1_0.png | png | 1.03 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-1_1.png | png | 1.06 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-1_2.png | png | 1.04 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-1_3.png | png | 1.01 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-1_4.png | png | 1.01 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-1_5.png | png | 1.05 KiB |
AGSS/Actor/element/0/hairstyle/5/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_0.png | png | 656 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_1.png | png | 636 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_2.png | png | 614 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_3.png | png | 652 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_4.png | png | 652 B |
AGSS/Actor/element/0/hairstyle/5/attack-2_5.png | png | 656 B |
AGSS/Actor/element/0/hairstyle/5/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/5/die-1_0.png | png | 1.12 KiB |
AGSS/Actor/element/0/hairstyle/5/die-1_1.png | png | 1.14 KiB |
AGSS/Actor/element/0/hairstyle/5/die-1_2.png | png | 1.11 KiB |
AGSS/Actor/element/0/hairstyle/5/die-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/0/hairstyle/5/die-1_4.png | png | 1.10 KiB |
AGSS/Actor/element/0/hairstyle/5/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/5/die-2_0.png | png | 728 B |
AGSS/Actor/element/0/hairstyle/5/die-2_1.png | png | 734 B |
AGSS/Actor/element/0/hairstyle/5/die-2_2.png | png | 723 B |
AGSS/Actor/element/0/hairstyle/5/die-2_3.png | png | 686 B |
AGSS/Actor/element/0/hairstyle/5/die-2_4.png | png | 658 B |
AGSS/Actor/element/0/hairstyle/5/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/5/hurt-1_0.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/5/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/5/hurt-2_0.png | png | 587 B |
AGSS/Actor/element/0/hairstyle/5/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/5/jump-1_0.png | png | 1.06 KiB |
AGSS/Actor/element/0/hairstyle/5/jump-1_1.png | png | 1.10 KiB |
AGSS/Actor/element/0/hairstyle/5/jump-1_2.png | png | 1.10 KiB |
AGSS/Actor/element/0/hairstyle/5/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/5/jump-2_0.png | png | 633 B |
AGSS/Actor/element/0/hairstyle/5/jump-2_1.png | png | 610 B |
AGSS/Actor/element/0/hairstyle/5/jump-2_2.png | png | 603 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1_0.png | png | 994 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1_1.png | png | 999 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1_2.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1_3.png | png | 994 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-1_4.png | png | 994 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2_0.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2_1.png | png | 607 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2_2.png | png | 615 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2_3.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/jump-attack-2_4.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-1_0.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-1_1.png | png | 986 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-1_2.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-1_3.png | png | 995 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-2_0.png | png | 610 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-2_1.png | png | 638 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-2_2.png | png | 610 B |
AGSS/Actor/element/0/hairstyle/5/jump-shoot-2_3.png | png | 610 B |
AGSS/Actor/element/0/hairstyle/5/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/5/run-1_0.png | png | 990 B |
AGSS/Actor/element/0/hairstyle/5/run-1_1.png | png | 1.01 KiB |
AGSS/Actor/element/0/hairstyle/5/run-1_2.png | png | 993 B |
AGSS/Actor/element/0/hairstyle/5/run-1_3.png | png | 990 B |
AGSS/Actor/element/0/hairstyle/5/run-1_4.png | png | 961 B |
AGSS/Actor/element/0/hairstyle/5/run-1_5.png | png | 991 B |
AGSS/Actor/element/0/hairstyle/5/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/5/run-2_0.png | png | 608 B |
AGSS/Actor/element/0/hairstyle/5/run-2_1.png | png | 642 B |
AGSS/Actor/element/0/hairstyle/5/run-2_2.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/run-2_3.png | png | 608 B |
AGSS/Actor/element/0/hairstyle/5/run-2_4.png | png | 628 B |
AGSS/Actor/element/0/hairstyle/5/run-2_5.png | png | 608 B |
AGSS/Actor/element/0/hairstyle/5/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/5/shoot-1_0.png | png | 984 B |
AGSS/Actor/element/0/hairstyle/5/shoot-1_1.png | png | 998 B |
AGSS/Actor/element/0/hairstyle/5/shoot-1_2.png | png | 992 B |
AGSS/Actor/element/0/hairstyle/5/shoot-1_3.png | png | 984 B |
AGSS/Actor/element/0/hairstyle/5/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/5/shoot-2_0.png | png | 628 B |
AGSS/Actor/element/0/hairstyle/5/shoot-2_1.png | png | 653 B |
AGSS/Actor/element/0/hairstyle/5/shoot-2_2.png | png | 634 B |
AGSS/Actor/element/0/hairstyle/5/shoot-2_3.png | png | 628 B |
AGSS/Actor/element/0/hairstyle/5/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/5/squat-1_0.png | png | 965 B |
AGSS/Actor/element/0/hairstyle/5/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/5/squat-2_0.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1_0.png | png | 968 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1_1.png | png | 952 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1_2.png | png | 978 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1_3.png | png | 968 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-1_4.png | png | 968 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2_0.png | png | 639 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2_1.png | png | 575 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2_2.png | png | 595 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2_3.png | png | 639 B |
AGSS/Actor/element/0/hairstyle/5/squat-attack-2_4.png | png | 639 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-1_0.png | png | 948 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-1_1.png | png | 942 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-1_2.png | png | 948 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-1_3.png | png | 948 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-2_0.png | png | 633 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-2_1.png | png | 623 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-2_2.png | png | 633 B |
AGSS/Actor/element/0/hairstyle/5/squat-shoot-2_3.png | png | 633 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_0.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_1.png | png | 786 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_2.png | png | 773 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_3.png | png | 789 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_4.png | png | 789 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-1_5.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_0.png | png | 655 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_1.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_2.png | png | 632 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_3.png | png | 675 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_4.png | png | 675 B |
AGSS/Actor/element/0/hairstyle/5/up-attack-2_5.png | png | 655 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-1_0.png | png | 967 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-1_1.png | png | 989 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-1_2.png | png | 967 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-1_3.png | png | 967 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-2_0.png | png | 655 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-2_1.png | png | 665 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-2_2.png | png | 655 B |
AGSS/Actor/element/0/hairstyle/5/up-shoot-2_3.png | png | 655 B |
AGSS/Actor/element/0/hairstyle/5/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_0.png | png | 980 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_1.png | png | 980 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_2.png | png | 958 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_3.png | png | 979 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_4.png | png | 979 B |
AGSS/Actor/element/0/hairstyle/5/wait-1_5.png | png | 990 B |
AGSS/Actor/element/0/hairstyle/5/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_0.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_1.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_2.png | png | 625 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_3.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_4.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/wait-2_5.png | png | 588 B |
AGSS/Actor/element/0/hairstyle/5/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_0.png | png | 987 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_1.png | png | 1.00 KiB |
AGSS/Actor/element/0/hairstyle/5/walk-1_2.png | png | 984 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_3.png | png | 983 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_4.png | png | 987 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_5.png | png | 1.00 KiB |
AGSS/Actor/element/0/hairstyle/5/walk-1_6.png | png | 984 B |
AGSS/Actor/element/0/hairstyle/5/walk-1_7.png | png | 983 B |
AGSS/Actor/element/0/hairstyle/5/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_0.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_1.png | png | 642 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_2.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_3.png | png | 616 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_4.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_5.png | png | 642 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_6.png | png | 626 B |
AGSS/Actor/element/0/hairstyle/5/walk-2_7.png | png | 616 B |
AGSS/Actor/element/0/hairstyle/6 | Folder | |
AGSS/Actor/element/0/hairstyle/6/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_0.png | png | 822 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_1.png | png | 789 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_2.png | png | 832 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_3.png | png | 817 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_4.png | png | 817 B |
AGSS/Actor/element/0/hairstyle/6/attack-1_5.png | png | 810 B |
AGSS/Actor/element/0/hairstyle/6/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_0.png | png | 717 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_1.png | png | 621 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_2.png | png | 711 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_3.png | png | 719 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_4.png | png | 719 B |
AGSS/Actor/element/0/hairstyle/6/attack-2_5.png | png | 727 B |
AGSS/Actor/element/0/hairstyle/6/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/6/die-1_0.png | png | 874 B |
AGSS/Actor/element/0/hairstyle/6/die-1_1.png | png | 885 B |
AGSS/Actor/element/0/hairstyle/6/die-1_2.png | png | 830 B |
AGSS/Actor/element/0/hairstyle/6/die-1_3.png | png | 896 B |
AGSS/Actor/element/0/hairstyle/6/die-1_4.png | png | 892 B |
AGSS/Actor/element/0/hairstyle/6/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/0/hairstyle/6/die-2_0.png | png | 785 B |
AGSS/Actor/element/0/hairstyle/6/die-2_1.png | png | 791 B |
AGSS/Actor/element/0/hairstyle/6/die-2_2.png | png | 774 B |
AGSS/Actor/element/0/hairstyle/6/die-2_3.png | png | 761 B |
AGSS/Actor/element/0/hairstyle/6/die-2_4.png | png | 738 B |
AGSS/Actor/element/0/hairstyle/6/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/6/hurt-1_0.png | png | 771 B |
AGSS/Actor/element/0/hairstyle/6/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/0/hairstyle/6/hurt-2_0.png | png | 679 B |
AGSS/Actor/element/0/hairstyle/6/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/6/jump-1_0.png | png | 813 B |
AGSS/Actor/element/0/hairstyle/6/jump-1_1.png | png | 845 B |
AGSS/Actor/element/0/hairstyle/6/jump-1_2.png | png | 804 B |
AGSS/Actor/element/0/hairstyle/6/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/0/hairstyle/6/jump-2_0.png | png | 705 B |
AGSS/Actor/element/0/hairstyle/6/jump-2_1.png | png | 674 B |
AGSS/Actor/element/0/hairstyle/6/jump-2_2.png | png | 679 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1_0.png | png | 752 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1_1.png | png | 743 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1_2.png | png | 773 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1_3.png | png | 752 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-1_4.png | png | 752 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2_0.png | png | 682 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2_1.png | png | 647 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2_2.png | png | 666 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2_3.png | png | 682 B |
AGSS/Actor/element/0/hairstyle/6/jump-attack-2_4.png | png | 682 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-1_0.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-1_1.png | png | 761 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-1_2.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-1_3.png | png | 751 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-2_0.png | png | 649 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-2_1.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-2_2.png | png | 649 B |
AGSS/Actor/element/0/hairstyle/6/jump-shoot-2_3.png | png | 649 B |
AGSS/Actor/element/0/hairstyle/6/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/6/run-1_0.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/6/run-1_1.png | png | 807 B |
AGSS/Actor/element/0/hairstyle/6/run-1_2.png | png | 762 B |
AGSS/Actor/element/0/hairstyle/6/run-1_3.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/6/run-1_4.png | png | 761 B |
AGSS/Actor/element/0/hairstyle/6/run-1_5.png | png | 754 B |
AGSS/Actor/element/0/hairstyle/6/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/0/hairstyle/6/run-2_0.png | png | 648 B |
AGSS/Actor/element/0/hairstyle/6/run-2_1.png | png | 690 B |
AGSS/Actor/element/0/hairstyle/6/run-2_2.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/6/run-2_3.png | png | 648 B |
AGSS/Actor/element/0/hairstyle/6/run-2_4.png | png | 646 B |
AGSS/Actor/element/0/hairstyle/6/run-2_5.png | png | 648 B |
AGSS/Actor/element/0/hairstyle/6/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/6/shoot-1_0.png | png | 723 B |
AGSS/Actor/element/0/hairstyle/6/shoot-1_1.png | png | 773 B |
AGSS/Actor/element/0/hairstyle/6/shoot-1_2.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/6/shoot-1_3.png | png | 723 B |
AGSS/Actor/element/0/hairstyle/6/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/0/hairstyle/6/shoot-2_0.png | png | 686 B |
AGSS/Actor/element/0/hairstyle/6/shoot-2_1.png | png | 695 B |
AGSS/Actor/element/0/hairstyle/6/shoot-2_2.png | png | 707 B |
AGSS/Actor/element/0/hairstyle/6/shoot-2_3.png | png | 686 B |
AGSS/Actor/element/0/hairstyle/6/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/6/squat-1_0.png | png | 754 B |
AGSS/Actor/element/0/hairstyle/6/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/0/hairstyle/6/squat-2_0.png | png | 679 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1_0.png | png | 756 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1_1.png | png | 696 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1_2.png | png | 757 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1_3.png | png | 756 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-1_4.png | png | 756 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2_0.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2_1.png | png | 640 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2_2.png | png | 692 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2_3.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/6/squat-attack-2_4.png | png | 694 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-1_0.png | png | 693 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-1_1.png | png | 730 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-1_2.png | png | 693 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-1_3.png | png | 693 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-2_0.png | png | 691 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-2_1.png | png | 671 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-2_2.png | png | 691 B |
AGSS/Actor/element/0/hairstyle/6/squat-shoot-2_3.png | png | 691 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_0.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_1.png | png | 786 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_2.png | png | 773 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_3.png | png | 789 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_4.png | png | 789 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-1_5.png | png | 808 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_0.png | png | 717 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_1.png | png | 663 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_2.png | png | 717 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_3.png | png | 723 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_4.png | png | 723 B |
AGSS/Actor/element/0/hairstyle/6/up-attack-2_5.png | png | 717 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-1_0.png | png | 722 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-1_1.png | png | 681 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-1_2.png | png | 722 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-1_3.png | png | 722 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-2_0.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-2_1.png | png | 613 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-2_2.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/6/up-shoot-2_3.png | png | 651 B |
AGSS/Actor/element/0/hairstyle/6/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_0.png | png | 763 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_1.png | png | 763 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_2.png | png | 761 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_3.png | png | 763 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_4.png | png | 763 B |
AGSS/Actor/element/0/hairstyle/6/wait-1_5.png | png | 761 B |
AGSS/Actor/element/0/hairstyle/6/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_0.png | png | 680 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_1.png | png | 680 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_2.png | png | 672 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_3.png | png | 680 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_4.png | png | 680 B |
AGSS/Actor/element/0/hairstyle/6/wait-2_5.png | png | 681 B |
AGSS/Actor/element/0/hairstyle/6/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_0.png | png | 718 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_1.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_2.png | png | 718 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_3.png | png | 765 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_4.png | png | 718 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_5.png | png | 755 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_6.png | png | 718 B |
AGSS/Actor/element/0/hairstyle/6/walk-1_7.png | png | 765 B |
AGSS/Actor/element/0/hairstyle/6/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_0.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_1.png | png | 690 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_2.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_3.png | png | 668 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_4.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_5.png | png | 690 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_6.png | png | 683 B |
AGSS/Actor/element/0/hairstyle/6/walk-2_7.png | png | 668 B |
AGSS/Actor/element/0/shoes | Folder | |
AGSS/Actor/element/0/shoes/1 | Folder | |
AGSS/Actor/element/0/shoes/1/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/0/shoes/1/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/shoes/1/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/shoes/1/attack_0.png | png | 14.92 KiB |
AGSS/Actor/element/0/shoes/1/attack_1.png | png | 15.36 KiB |
AGSS/Actor/element/0/shoes/1/attack_2.png | png | 15.47 KiB |
AGSS/Actor/element/0/shoes/1/attack_3.png | png | 15.97 KiB |
AGSS/Actor/element/0/shoes/1/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/1/jump_0.png | png | 16.02 KiB |
AGSS/Actor/element/0/shoes/1/jump_1.png | png | 15.90 KiB |
AGSS/Actor/element/0/shoes/1/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/shoes/1/run_0.png | png | 16.20 KiB |
AGSS/Actor/element/0/shoes/1/run_1.png | png | 16.24 KiB |
AGSS/Actor/element/0/shoes/1/run_2.png | png | 16.17 KiB |
AGSS/Actor/element/0/shoes/1/run_3.png | png | 15.93 KiB |
AGSS/Actor/element/0/shoes/1/run_4.png | png | 15.99 KiB |
AGSS/Actor/element/0/shoes/1/run_5.png | png | 16.26 KiB |
AGSS/Actor/element/0/shoes/1/run_6.png | png | 16.13 KiB |
AGSS/Actor/element/0/shoes/1/run_7.png | png | 16.03 KiB |
AGSS/Actor/element/0/shoes/1/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/1/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/shoes/1/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/shoes/1/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/shoes/1/squat_0.png | png | 14.59 KiB |
AGSS/Actor/element/0/shoes/1/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/1/wait_0.png | png | 3.54 KiB |
AGSS/Actor/element/0/shoes/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/1/walk_0.png | png | 15.68 KiB |
AGSS/Actor/element/0/shoes/1/walk_1.png | png | 15.86 KiB |
AGSS/Actor/element/0/shoes/1/walk_2.png | png | 15.92 KiB |
AGSS/Actor/element/0/shoes/1/walk_3.png | png | 15.82 KiB |
AGSS/Actor/element/0/shoes/1/walk_4.png | png | 15.69 KiB |
AGSS/Actor/element/0/shoes/1/walk_5.png | png | 15.94 KiB |
AGSS/Actor/element/0/shoes/1/walk_6.png | png | 15.96 KiB |
AGSS/Actor/element/0/shoes/1/walk_7.png | png | 16.00 KiB |
AGSS/Actor/element/0/shoes/2 | Folder | |
AGSS/Actor/element/0/shoes/2/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/0/shoes/2/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/shoes/2/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/shoes/2/attack_0.png | png | 16.42 KiB |
AGSS/Actor/element/0/shoes/2/attack_1.png | png | 16.34 KiB |
AGSS/Actor/element/0/shoes/2/attack_2.png | png | 16.50 KiB |
AGSS/Actor/element/0/shoes/2/attack_3.png | png | 16.49 KiB |
AGSS/Actor/element/0/shoes/2/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/2/jump_0.png | png | 16.30 KiB |
AGSS/Actor/element/0/shoes/2/jump_1.png | png | 16.09 KiB |
AGSS/Actor/element/0/shoes/2/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/shoes/2/run_0.png | png | 16.43 KiB |
AGSS/Actor/element/0/shoes/2/run_1.png | png | 16.38 KiB |
AGSS/Actor/element/0/shoes/2/run_2.png | png | 16.52 KiB |
AGSS/Actor/element/0/shoes/2/run_3.png | png | 15.84 KiB |
AGSS/Actor/element/0/shoes/2/run_4.png | png | 16.46 KiB |
AGSS/Actor/element/0/shoes/2/run_5.png | png | 16.33 KiB |
AGSS/Actor/element/0/shoes/2/run_6.png | png | 16.40 KiB |
AGSS/Actor/element/0/shoes/2/run_7.png | png | 15.98 KiB |
AGSS/Actor/element/0/shoes/2/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/2/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/shoes/2/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/shoes/2/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/shoes/2/squat_0.png | png | 16.08 KiB |
AGSS/Actor/element/0/shoes/2/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/2/wait_0.png | png | 15.72 KiB |
AGSS/Actor/element/0/shoes/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/2/walk_0.png | png | 15.49 KiB |
AGSS/Actor/element/0/shoes/2/walk_1.png | png | 16.13 KiB |
AGSS/Actor/element/0/shoes/2/walk_2.png | png | 16.11 KiB |
AGSS/Actor/element/0/shoes/2/walk_3.png | png | 15.62 KiB |
AGSS/Actor/element/0/shoes/2/walk_4.png | png | 15.71 KiB |
AGSS/Actor/element/0/shoes/2/walk_5.png | png | 16.40 KiB |
AGSS/Actor/element/0/shoes/2/walk_6.png | png | 16.43 KiB |
AGSS/Actor/element/0/shoes/2/walk_7.png | png | 16.11 KiB |
AGSS/Actor/element/0/shoes/3 | Folder | |
AGSS/Actor/element/0/shoes/3/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/shoes/3/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/shoes/3/attack_0.png | png | 15.08 KiB |
AGSS/Actor/element/0/shoes/3/attack_1.png | png | 15.05 KiB |
AGSS/Actor/element/0/shoes/3/attack_2.png | png | 15.07 KiB |
AGSS/Actor/element/0/shoes/3/attack_3.png | png | 15.09 KiB |
AGSS/Actor/element/0/shoes/3/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/3/jump_0.png | png | 15.08 KiB |
AGSS/Actor/element/0/shoes/3/jump_1.png | png | 15.11 KiB |
AGSS/Actor/element/0/shoes/3/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/shoes/3/run_0.png | png | 15.13 KiB |
AGSS/Actor/element/0/shoes/3/run_1.png | png | 15.03 KiB |
AGSS/Actor/element/0/shoes/3/run_2.png | png | 15.16 KiB |
AGSS/Actor/element/0/shoes/3/run_3.png | png | 15.15 KiB |
AGSS/Actor/element/0/shoes/3/run_4.png | png | 15.16 KiB |
AGSS/Actor/element/0/shoes/3/run_5.png | png | 15.15 KiB |
AGSS/Actor/element/0/shoes/3/run_6.png | png | 15.15 KiB |
AGSS/Actor/element/0/shoes/3/run_7.png | png | 15.08 KiB |
AGSS/Actor/element/0/shoes/3/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/shoes/3/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/shoes/3/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/shoes/3/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/shoes/3/squat_0.png | png | 14.70 KiB |
AGSS/Actor/element/0/shoes/3/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/3/wait_0.png | png | 15.22 KiB |
AGSS/Actor/element/0/shoes/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/shoes/3/walk_0.png | png | 14.77 KiB |
AGSS/Actor/element/0/shoes/3/walk_1.png | png | 15.00 KiB |
AGSS/Actor/element/0/shoes/3/walk_2.png | png | 15.02 KiB |
AGSS/Actor/element/0/shoes/3/walk_3.png | png | 14.91 KiB |
AGSS/Actor/element/0/shoes/3/walk_4.png | png | 14.81 KiB |
AGSS/Actor/element/0/shoes/3/walk_5.png | png | 15.43 KiB |
AGSS/Actor/element/0/shoes/3/walk_6.png | png | 15.46 KiB |
AGSS/Actor/element/0/shoes/3/walk_7.png | png | 15.00 KiB |
AGSS/Actor/element/0/trousers | Folder | |
AGSS/Actor/element/0/trousers/1 | Folder | |
AGSS/Actor/element/0/trousers/1/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/0/trousers/1/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/trousers/1/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/trousers/1/attack_0.png | png | 17.31 KiB |
AGSS/Actor/element/0/trousers/1/attack_1.png | png | 17.26 KiB |
AGSS/Actor/element/0/trousers/1/attack_2.png | png | 17.24 KiB |
AGSS/Actor/element/0/trousers/1/attack_3.png | png | 17.33 KiB |
AGSS/Actor/element/0/trousers/1/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/1/jump_0.png | png | 20.01 KiB |
AGSS/Actor/element/0/trousers/1/jump_1.png | png | 17.08 KiB |
AGSS/Actor/element/0/trousers/1/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/trousers/1/run_0.png | png | 16.91 KiB |
AGSS/Actor/element/0/trousers/1/run_1.png | png | 17.15 KiB |
AGSS/Actor/element/0/trousers/1/run_2.png | png | 16.88 KiB |
AGSS/Actor/element/0/trousers/1/run_3.png | png | 16.32 KiB |
AGSS/Actor/element/0/trousers/1/run_4.png | png | 16.98 KiB |
AGSS/Actor/element/0/trousers/1/run_5.png | png | 17.08 KiB |
AGSS/Actor/element/0/trousers/1/run_6.png | png | 16.77 KiB |
AGSS/Actor/element/0/trousers/1/run_7.png | png | 16.87 KiB |
AGSS/Actor/element/0/trousers/1/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/1/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/trousers/1/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/trousers/1/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/trousers/1/squat_0.png | png | 15.03 KiB |
AGSS/Actor/element/0/trousers/1/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/1/wait_0.png | png | 16.98 KiB |
AGSS/Actor/element/0/trousers/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/1/walk_0.png | png | 17.12 KiB |
AGSS/Actor/element/0/trousers/1/walk_1.png | png | 17.23 KiB |
AGSS/Actor/element/0/trousers/1/walk_2.png | png | 16.86 KiB |
AGSS/Actor/element/0/trousers/1/walk_3.png | png | 17.26 KiB |
AGSS/Actor/element/0/trousers/1/walk_4.png | png | 17.51 KiB |
AGSS/Actor/element/0/trousers/1/walk_5.png | png | 17.69 KiB |
AGSS/Actor/element/0/trousers/1/walk_6.png | png | 17.35 KiB |
AGSS/Actor/element/0/trousers/1/walk_7.png | png | 17.05 KiB |
AGSS/Actor/element/0/trousers/2 | Folder | |
AGSS/Actor/element/0/trousers/2/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/0/trousers/2/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/trousers/2/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/trousers/2/attack_0.png | png | 16.73 KiB |
AGSS/Actor/element/0/trousers/2/attack_1.png | png | 16.83 KiB |
AGSS/Actor/element/0/trousers/2/attack_2.png | png | 16.81 KiB |
AGSS/Actor/element/0/trousers/2/attack_3.png | png | 17.23 KiB |
AGSS/Actor/element/0/trousers/2/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/2/jump_0.png | png | 16.34 KiB |
AGSS/Actor/element/0/trousers/2/jump_1.png | png | 15.99 KiB |
AGSS/Actor/element/0/trousers/2/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/trousers/2/run_0.png | png | 16.20 KiB |
AGSS/Actor/element/0/trousers/2/run_1.png | png | 16.84 KiB |
AGSS/Actor/element/0/trousers/2/run_2.png | png | 16.27 KiB |
AGSS/Actor/element/0/trousers/2/run_3.png | png | 15.87 KiB |
AGSS/Actor/element/0/trousers/2/run_4.png | png | 16.43 KiB |
AGSS/Actor/element/0/trousers/2/run_5.png | png | 16.00 KiB |
AGSS/Actor/element/0/trousers/2/run_6.png | png | 16.10 KiB |
AGSS/Actor/element/0/trousers/2/run_7.png | png | 16.37 KiB |
AGSS/Actor/element/0/trousers/2/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/2/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/trousers/2/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/trousers/2/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/trousers/2/squat_0.png | png | 15.07 KiB |
AGSS/Actor/element/0/trousers/2/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/2/wait_0.png | png | 16.40 KiB |
AGSS/Actor/element/0/trousers/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/2/walk_0.png | png | 15.78 KiB |
AGSS/Actor/element/0/trousers/2/walk_1.png | png | 15.97 KiB |
AGSS/Actor/element/0/trousers/2/walk_2.png | png | 15.96 KiB |
AGSS/Actor/element/0/trousers/2/walk_3.png | png | 16.25 KiB |
AGSS/Actor/element/0/trousers/2/walk_4.png | png | 16.11 KiB |
AGSS/Actor/element/0/trousers/2/walk_5.png | png | 16.29 KiB |
AGSS/Actor/element/0/trousers/2/walk_6.png | png | 16.29 KiB |
AGSS/Actor/element/0/trousers/2/walk_7.png | png | 16.04 KiB |
AGSS/Actor/element/0/trousers/3 | Folder | |
AGSS/Actor/element/0/trousers/3/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/0/trousers/3/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/0/trousers/3/attack.ifS | ifS | 116 B |
AGSS/Actor/element/0/trousers/3/attack_0.png | png | 17.17 KiB |
AGSS/Actor/element/0/trousers/3/attack_1.png | png | 17.09 KiB |
AGSS/Actor/element/0/trousers/3/attack_2.png | png | 17.08 KiB |
AGSS/Actor/element/0/trousers/3/attack_3.png | png | 17.22 KiB |
AGSS/Actor/element/0/trousers/3/jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/3/jump_0.png | png | 16.70 KiB |
AGSS/Actor/element/0/trousers/3/jump_1.png | png | 16.16 KiB |
AGSS/Actor/element/0/trousers/3/run.ifS | ifS | 204 B |
AGSS/Actor/element/0/trousers/3/run_0.png | png | 16.71 KiB |
AGSS/Actor/element/0/trousers/3/run_1.png | png | 16.66 KiB |
AGSS/Actor/element/0/trousers/3/run_2.png | png | 16.73 KiB |
AGSS/Actor/element/0/trousers/3/run_3.png | png | 16.13 KiB |
AGSS/Actor/element/0/trousers/3/run_4.png | png | 16.15 KiB |
AGSS/Actor/element/0/trousers/3/run_5.png | png | 16.77 KiB |
AGSS/Actor/element/0/trousers/3/run_6.png | png | 16.85 KiB |
AGSS/Actor/element/0/trousers/3/run_7.png | png | 16.12 KiB |
AGSS/Actor/element/0/trousers/3/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/0/trousers/3/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/0/trousers/3/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/0/trousers/3/squat.ifS | ifS | 31 B |
AGSS/Actor/element/0/trousers/3/squat_0.png | png | 15.37 KiB |
AGSS/Actor/element/0/trousers/3/wait.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/3/wait_0.png | png | 16.29 KiB |
AGSS/Actor/element/0/trousers/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/0/trousers/3/walk_0.png | png | 15.94 KiB |
AGSS/Actor/element/0/trousers/3/walk_1.png | png | 16.16 KiB |
AGSS/Actor/element/0/trousers/3/walk_2.png | png | 16.18 KiB |
AGSS/Actor/element/0/trousers/3/walk_3.png | png | 16.02 KiB |
AGSS/Actor/element/0/trousers/3/walk_4.png | png | 16.36 KiB |
AGSS/Actor/element/0/trousers/3/walk_5.png | png | 16.61 KiB |
AGSS/Actor/element/0/trousers/3/walk_6.png | png | 16.70 KiB |
AGSS/Actor/element/0/trousers/3/walk_7.png | png | 17.24 KiB |
AGSS/Actor/element/1 | Folder | |
AGSS/Actor/element/1/accessories | Folder | |
AGSS/Actor/element/1/accessories/1 | Folder | |
AGSS/Actor/element/1/accessories/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/1/attack_0.png | png | 451 B |
AGSS/Actor/element/1/accessories/1/attack_1.png | png | 236 B |
AGSS/Actor/element/1/accessories/1/attack_2.png | png | 379 B |
AGSS/Actor/element/1/accessories/1/attack_3.png | png | 379 B |
AGSS/Actor/element/1/accessories/1/attack_4.png | png | 379 B |
AGSS/Actor/element/1/accessories/1/attack_5.png | png | 399 B |
AGSS/Actor/element/1/accessories/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/1/die_0.png | png | 476 B |
AGSS/Actor/element/1/accessories/1/die_1.png | png | 480 B |
AGSS/Actor/element/1/accessories/1/die_2.png | png | 492 B |
AGSS/Actor/element/1/accessories/1/die_3.png | png | 489 B |
AGSS/Actor/element/1/accessories/1/die_4.png | png | 460 B |
AGSS/Actor/element/1/accessories/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/1/hurt_0.png | png | 394 B |
AGSS/Actor/element/1/accessories/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/1/jump-attack_0.png | png | 352 B |
AGSS/Actor/element/1/accessories/1/jump-attack_1.png | png | 316 B |
AGSS/Actor/element/1/accessories/1/jump-attack_2.png | png | 352 B |
AGSS/Actor/element/1/accessories/1/jump-attack_3.png | png | 352 B |
AGSS/Actor/element/1/accessories/1/jump-attack_4.png | png | 352 B |
AGSS/Actor/element/1/accessories/1/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/accessories/1/jump-shoot_0.png | png | 327 B |
AGSS/Actor/element/1/accessories/1/jump-shoot_1.png | png | 357 B |
AGSS/Actor/element/1/accessories/1/jump-shoot_2.png | png | 327 B |
AGSS/Actor/element/1/accessories/1/jump-shoot_3.png | png | 327 B |
AGSS/Actor/element/1/accessories/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/1/jump_0.png | png | 352 B |
AGSS/Actor/element/1/accessories/1/jump_1.png | png | 351 B |
AGSS/Actor/element/1/accessories/1/jump_2.png | png | 351 B |
AGSS/Actor/element/1/accessories/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/1/run_0.png | png | 319 B |
AGSS/Actor/element/1/accessories/1/run_1.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/run_2.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/run_3.png | png | 319 B |
AGSS/Actor/element/1/accessories/1/run_4.png | png | 320 B |
AGSS/Actor/element/1/accessories/1/run_5.png | png | 320 B |
AGSS/Actor/element/1/accessories/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/1/shoot_0.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/shoot_1.png | png | 373 B |
AGSS/Actor/element/1/accessories/1/shoot_2.png | png | 372 B |
AGSS/Actor/element/1/accessories/1/shoot_3.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/1/squat-attack_0.png | png | 430 B |
AGSS/Actor/element/1/accessories/1/squat-attack_1.png | png | 234 B |
AGSS/Actor/element/1/accessories/1/squat-attack_2.png | png | 430 B |
AGSS/Actor/element/1/accessories/1/squat-attack_3.png | png | 430 B |
AGSS/Actor/element/1/accessories/1/squat-attack_4.png | png | 430 B |
AGSS/Actor/element/1/accessories/1/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/accessories/1/squat-shoot_0.png | png | 303 B |
AGSS/Actor/element/1/accessories/1/squat-shoot_1.png | png | 329 B |
AGSS/Actor/element/1/accessories/1/squat-shoot_2.png | png | 304 B |
AGSS/Actor/element/1/accessories/1/squat-shoot_3.png | png | 303 B |
AGSS/Actor/element/1/accessories/1/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/accessories/1/squat_0.png | png | 433 B |
AGSS/Actor/element/1/accessories/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/1/up-attack_0.png | png | 448 B |
AGSS/Actor/element/1/accessories/1/up-attack_1.png | png | 340 B |
AGSS/Actor/element/1/accessories/1/up-attack_2.png | png | 446 B |
AGSS/Actor/element/1/accessories/1/up-attack_3.png | png | 446 B |
AGSS/Actor/element/1/accessories/1/up-attack_4.png | png | 446 B |
AGSS/Actor/element/1/accessories/1/up-attack_5.png | png | 448 B |
AGSS/Actor/element/1/accessories/1/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/accessories/1/up-shoot_0.png | png | 321 B |
AGSS/Actor/element/1/accessories/1/up-shoot_1.png | png | 350 B |
AGSS/Actor/element/1/accessories/1/up-shoot_2.png | png | 341 B |
AGSS/Actor/element/1/accessories/1/up-shoot_3.png | png | 321 B |
AGSS/Actor/element/1/accessories/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/1/wait_0.png | png | 394 B |
AGSS/Actor/element/1/accessories/1/wait_1.png | png | 394 B |
AGSS/Actor/element/1/accessories/1/wait_2.png | png | 399 B |
AGSS/Actor/element/1/accessories/1/wait_3.png | png | 399 B |
AGSS/Actor/element/1/accessories/1/wait_4.png | png | 399 B |
AGSS/Actor/element/1/accessories/1/wait_5.png | png | 394 B |
AGSS/Actor/element/1/accessories/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/1/walk_0.png | png | 355 B |
AGSS/Actor/element/1/accessories/1/walk_1.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/walk_2.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/walk_3.png | png | 355 B |
AGSS/Actor/element/1/accessories/1/walk_4.png | png | 355 B |
AGSS/Actor/element/1/accessories/1/walk_5.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/walk_6.png | png | 356 B |
AGSS/Actor/element/1/accessories/1/walk_7.png | png | 355 B |
AGSS/Actor/element/1/accessories/2 | Folder | |
AGSS/Actor/element/1/accessories/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/2/attack_0.png | png | 370 B |
AGSS/Actor/element/1/accessories/2/attack_1.png | png | 401 B |
AGSS/Actor/element/1/accessories/2/attack_2.png | png | 420 B |
AGSS/Actor/element/1/accessories/2/attack_3.png | png | 411 B |
AGSS/Actor/element/1/accessories/2/attack_4.png | png | 411 B |
AGSS/Actor/element/1/accessories/2/attack_5.png | png | 379 B |
AGSS/Actor/element/1/accessories/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/2/die_0.png | png | 429 B |
AGSS/Actor/element/1/accessories/2/die_1.png | png | 502 B |
AGSS/Actor/element/1/accessories/2/die_2.png | png | 556 B |
AGSS/Actor/element/1/accessories/2/die_3.png | png | 462 B |
AGSS/Actor/element/1/accessories/2/die_4.png | png | 462 B |
AGSS/Actor/element/1/accessories/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/2/hurt_0.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/2/jump-attack_0.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-attack_1.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-attack_2.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-attack_3.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-attack_4.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/accessories/2/jump-shoot_0.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/jump-shoot_1.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/jump-shoot_2.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/jump-shoot_3.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/2/jump_0.png | png | 347 B |
AGSS/Actor/element/1/accessories/2/jump_1.png | png | 387 B |
AGSS/Actor/element/1/accessories/2/jump_2.png | png | 387 B |
AGSS/Actor/element/1/accessories/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/2/run_0.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/run_1.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/run_2.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/run_3.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/run_4.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/run_5.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/shoot.ifA | ifA | 120 B |
AGSS/Actor/element/1/accessories/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/2/shoot_0.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/shoot_1.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/shoot_2.png | png | 345 B |
AGSS/Actor/element/1/accessories/2/shoot_3.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/2/squat-attack_0.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/squat-attack_1.png | png | 339 B |
AGSS/Actor/element/1/accessories/2/squat-attack_2.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/squat-attack_3.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/squat-attack_4.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/accessories/2/squat-shoot_0.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/squat-shoot_1.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/squat-shoot_2.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/squat-shoot_3.png | png | 334 B |
AGSS/Actor/element/1/accessories/2/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/accessories/2/squat_0.png | png | 343 B |
AGSS/Actor/element/1/accessories/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/2/up-attack_0.png | png | 367 B |
AGSS/Actor/element/1/accessories/2/up-attack_1.png | png | 351 B |
AGSS/Actor/element/1/accessories/2/up-attack_2.png | png | 426 B |
AGSS/Actor/element/1/accessories/2/up-attack_3.png | png | 426 B |
AGSS/Actor/element/1/accessories/2/up-attack_4.png | png | 426 B |
AGSS/Actor/element/1/accessories/2/up-attack_5.png | png | 367 B |
AGSS/Actor/element/1/accessories/2/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/accessories/2/up-shoot_0.png | png | 368 B |
AGSS/Actor/element/1/accessories/2/up-shoot_1.png | png | 368 B |
AGSS/Actor/element/1/accessories/2/up-shoot_2.png | png | 365 B |
AGSS/Actor/element/1/accessories/2/up-shoot_3.png | png | 368 B |
AGSS/Actor/element/1/accessories/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/2/wait_0.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/wait_1.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/wait_2.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/wait_3.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/wait_4.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/wait_5.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/2/walk_0.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/walk_1.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/walk_2.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/walk_3.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/walk_4.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/walk_5.png | png | 337 B |
AGSS/Actor/element/1/accessories/2/walk_6.png | png | 338 B |
AGSS/Actor/element/1/accessories/2/walk_7.png | png | 338 B |
AGSS/Actor/element/1/accessories/3 | Folder | |
AGSS/Actor/element/1/accessories/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/3/attack_0.png | png | 575 B |
AGSS/Actor/element/1/accessories/3/attack_1.png | png | 532 B |
AGSS/Actor/element/1/accessories/3/attack_2.png | png | 507 B |
AGSS/Actor/element/1/accessories/3/attack_3.png | png | 507 B |
AGSS/Actor/element/1/accessories/3/attack_4.png | png | 507 B |
AGSS/Actor/element/1/accessories/3/attack_5.png | png | 561 B |
AGSS/Actor/element/1/accessories/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/3/die_0.png | png | 639 B |
AGSS/Actor/element/1/accessories/3/die_1.png | png | 644 B |
AGSS/Actor/element/1/accessories/3/die_2.png | png | 731 B |
AGSS/Actor/element/1/accessories/3/die_3.png | png | 541 B |
AGSS/Actor/element/1/accessories/3/die_4.png | png | 510 B |
AGSS/Actor/element/1/accessories/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/3/hurt_0.png | png | 525 B |
AGSS/Actor/element/1/accessories/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/3/jump-attack_0.png | png | 472 B |
AGSS/Actor/element/1/accessories/3/jump-attack_1.png | png | 473 B |
AGSS/Actor/element/1/accessories/3/jump-attack_2.png | png | 472 B |
AGSS/Actor/element/1/accessories/3/jump-attack_3.png | png | 472 B |
AGSS/Actor/element/1/accessories/3/jump-attack_4.png | png | 472 B |
AGSS/Actor/element/1/accessories/3/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/accessories/3/jump-shoot_0.png | png | 462 B |
AGSS/Actor/element/1/accessories/3/jump-shoot_1.png | png | 469 B |
AGSS/Actor/element/1/accessories/3/jump-shoot_2.png | png | 462 B |
AGSS/Actor/element/1/accessories/3/jump-shoot_3.png | png | 462 B |
AGSS/Actor/element/1/accessories/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/3/jump_0.png | png | 513 B |
AGSS/Actor/element/1/accessories/3/jump_1.png | png | 526 B |
AGSS/Actor/element/1/accessories/3/jump_2.png | png | 526 B |
AGSS/Actor/element/1/accessories/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/3/run_0.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/run_1.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/run_2.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/run_3.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/run_4.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/run_5.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/3/shoot_0.png | png | 484 B |
AGSS/Actor/element/1/accessories/3/shoot_1.png | png | 510 B |
AGSS/Actor/element/1/accessories/3/shoot_2.png | png | 503 B |
AGSS/Actor/element/1/accessories/3/shoot_3.png | png | 484 B |
AGSS/Actor/element/1/accessories/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/3/squat-attack_0.png | png | 539 B |
AGSS/Actor/element/1/accessories/3/squat-attack_1.png | png | 464 B |
AGSS/Actor/element/1/accessories/3/squat-attack_2.png | png | 539 B |
AGSS/Actor/element/1/accessories/3/squat-attack_3.png | png | 539 B |
AGSS/Actor/element/1/accessories/3/squat-attack_4.png | png | 539 B |
AGSS/Actor/element/1/accessories/3/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/accessories/3/squat-shoot_0.png | png | 470 B |
AGSS/Actor/element/1/accessories/3/squat-shoot_1.png | png | 470 B |
AGSS/Actor/element/1/accessories/3/squat-shoot_2.png | png | 470 B |
AGSS/Actor/element/1/accessories/3/squat-shoot_3.png | png | 470 B |
AGSS/Actor/element/1/accessories/3/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/accessories/3/squat_0.png | png | 514 B |
AGSS/Actor/element/1/accessories/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/3/up-attack_0.png | png | 558 B |
AGSS/Actor/element/1/accessories/3/up-attack_1.png | png | 478 B |
AGSS/Actor/element/1/accessories/3/up-attack_2.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/up-attack_3.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/up-attack_4.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/up-attack_5.png | png | 558 B |
AGSS/Actor/element/1/accessories/3/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/accessories/3/up-shoot_0.png | png | 529 B |
AGSS/Actor/element/1/accessories/3/up-shoot_1.png | png | 530 B |
AGSS/Actor/element/1/accessories/3/up-shoot_2.png | png | 529 B |
AGSS/Actor/element/1/accessories/3/up-shoot_3.png | png | 529 B |
AGSS/Actor/element/1/accessories/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/3/wait_0.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/wait_1.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/wait_2.png | png | 528 B |
AGSS/Actor/element/1/accessories/3/wait_3.png | png | 528 B |
AGSS/Actor/element/1/accessories/3/wait_4.png | png | 528 B |
AGSS/Actor/element/1/accessories/3/wait_5.png | png | 520 B |
AGSS/Actor/element/1/accessories/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/3/walk_0.png | png | 473 B |
AGSS/Actor/element/1/accessories/3/walk_1.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/walk_2.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/walk_3.png | png | 473 B |
AGSS/Actor/element/1/accessories/3/walk_4.png | png | 473 B |
AGSS/Actor/element/1/accessories/3/walk_5.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/walk_6.png | png | 475 B |
AGSS/Actor/element/1/accessories/3/walk_7.png | png | 473 B |
AGSS/Actor/element/1/accessories/4 | Folder | |
AGSS/Actor/element/1/accessories/4/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/4/attack_0.png | png | 687 B |
AGSS/Actor/element/1/accessories/4/attack_1.png | png | 624 B |
AGSS/Actor/element/1/accessories/4/attack_2.png | png | 618 B |
AGSS/Actor/element/1/accessories/4/attack_3.png | png | 649 B |
AGSS/Actor/element/1/accessories/4/attack_4.png | png | 649 B |
AGSS/Actor/element/1/accessories/4/attack_5.png | png | 669 B |
AGSS/Actor/element/1/accessories/4/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/4/die_0.png | png | 739 B |
AGSS/Actor/element/1/accessories/4/die_1.png | png | 743 B |
AGSS/Actor/element/1/accessories/4/die_2.png | png | 805 B |
AGSS/Actor/element/1/accessories/4/die_3.png | png | 598 B |
AGSS/Actor/element/1/accessories/4/die_4.png | png | 603 B |
AGSS/Actor/element/1/accessories/4/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/4/hurt_0.png | png | 558 B |
AGSS/Actor/element/1/accessories/4/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/4/jump-attack_0.png | png | 624 B |
AGSS/Actor/element/1/accessories/4/jump-attack_1.png | png | 575 B |
AGSS/Actor/element/1/accessories/4/jump-attack_2.png | png | 568 B |
AGSS/Actor/element/1/accessories/4/jump-attack_3.png | png | 607 B |
AGSS/Actor/element/1/accessories/4/jump-attack_4.png | png | 607 B |
AGSS/Actor/element/1/accessories/4/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/accessories/4/jump-shoot_0.png | png | 601 B |
AGSS/Actor/element/1/accessories/4/jump-shoot_1.png | png | 607 B |
AGSS/Actor/element/1/accessories/4/jump-shoot_2.png | png | 576 B |
AGSS/Actor/element/1/accessories/4/jump-shoot_3.png | png | 576 B |
AGSS/Actor/element/1/accessories/4/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/4/jump_0.png | png | 629 B |
AGSS/Actor/element/1/accessories/4/jump_1.png | png | 615 B |
AGSS/Actor/element/1/accessories/4/jump_2.png | png | 631 B |
AGSS/Actor/element/1/accessories/4/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/4/run_0.png | png | 580 B |
AGSS/Actor/element/1/accessories/4/run_1.png | png | 631 B |
AGSS/Actor/element/1/accessories/4/run_2.png | png | 611 B |
AGSS/Actor/element/1/accessories/4/run_3.png | png | 580 B |
AGSS/Actor/element/1/accessories/4/run_4.png | png | 579 B |
AGSS/Actor/element/1/accessories/4/run_5.png | png | 579 B |
AGSS/Actor/element/1/accessories/4/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/4/shoot_0.png | png | 596 B |
AGSS/Actor/element/1/accessories/4/shoot_1.png | png | 571 B |
AGSS/Actor/element/1/accessories/4/shoot_2.png | png | 628 B |
AGSS/Actor/element/1/accessories/4/shoot_3.png | png | 596 B |
AGSS/Actor/element/1/accessories/4/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/4/squat-attack_0.png | png | 639 B |
AGSS/Actor/element/1/accessories/4/squat-attack_1.png | png | 579 B |
AGSS/Actor/element/1/accessories/4/squat-attack_2.png | png | 586 B |
AGSS/Actor/element/1/accessories/4/squat-attack_3.png | png | 639 B |
AGSS/Actor/element/1/accessories/4/squat-attack_4.png | png | 639 B |
AGSS/Actor/element/1/accessories/4/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/accessories/4/squat-shoot_0.png | png | 593 B |
AGSS/Actor/element/1/accessories/4/squat-shoot_1.png | png | 533 B |
AGSS/Actor/element/1/accessories/4/squat-shoot_2.png | png | 593 B |
AGSS/Actor/element/1/accessories/4/squat-shoot_3.png | png | 593 B |
AGSS/Actor/element/1/accessories/4/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/accessories/4/squat_0.png | png | 593 B |
AGSS/Actor/element/1/accessories/4/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/4/up-attack_0.png | png | 651 B |
AGSS/Actor/element/1/accessories/4/up-attack_1.png | png | 574 B |
AGSS/Actor/element/1/accessories/4/up-attack_2.png | png | 588 B |
AGSS/Actor/element/1/accessories/4/up-attack_3.png | png | 606 B |
AGSS/Actor/element/1/accessories/4/up-attack_4.png | png | 606 B |
AGSS/Actor/element/1/accessories/4/up-attack_5.png | png | 651 B |
AGSS/Actor/element/1/accessories/4/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/accessories/4/up-shoot_0.png | png | 642 B |
AGSS/Actor/element/1/accessories/4/up-shoot_1.png | png | 638 B |
AGSS/Actor/element/1/accessories/4/up-shoot_2.png | png | 641 B |
AGSS/Actor/element/1/accessories/4/up-shoot_3.png | png | 642 B |
AGSS/Actor/element/1/accessories/4/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/4/wait_0.png | png | 622 B |
AGSS/Actor/element/1/accessories/4/wait_1.png | png | 622 B |
AGSS/Actor/element/1/accessories/4/wait_2.png | png | 620 B |
AGSS/Actor/element/1/accessories/4/wait_3.png | png | 620 B |
AGSS/Actor/element/1/accessories/4/wait_4.png | png | 620 B |
AGSS/Actor/element/1/accessories/4/wait_5.png | png | 563 B |
AGSS/Actor/element/1/accessories/4/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/4/walk_0.png | png | 596 B |
AGSS/Actor/element/1/accessories/4/walk_1.png | png | 622 B |
AGSS/Actor/element/1/accessories/4/walk_2.png | png | 598 B |
AGSS/Actor/element/1/accessories/4/walk_3.png | png | 536 B |
AGSS/Actor/element/1/accessories/4/walk_4.png | png | 596 B |
AGSS/Actor/element/1/accessories/4/walk_5.png | png | 622 B |
AGSS/Actor/element/1/accessories/4/walk_6.png | png | 598 B |
AGSS/Actor/element/1/accessories/4/walk_7.png | png | 536 B |
AGSS/Actor/element/1/accessories/5 | Folder | |
AGSS/Actor/element/1/accessories/5/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/5/attack_0.png | png | 596 B |
AGSS/Actor/element/1/accessories/5/attack_1.png | png | 593 B |
AGSS/Actor/element/1/accessories/5/attack_2.png | png | 574 B |
AGSS/Actor/element/1/accessories/5/attack_3.png | png | 567 B |
AGSS/Actor/element/1/accessories/5/attack_4.png | png | 567 B |
AGSS/Actor/element/1/accessories/5/attack_5.png | png | 596 B |
AGSS/Actor/element/1/accessories/5/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/5/die_0.png | png | 654 B |
AGSS/Actor/element/1/accessories/5/die_1.png | png | 702 B |
AGSS/Actor/element/1/accessories/5/die_2.png | png | 659 B |
AGSS/Actor/element/1/accessories/5/die_3.png | png | 592 B |
AGSS/Actor/element/1/accessories/5/die_4.png | png | 572 B |
AGSS/Actor/element/1/accessories/5/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/5/hurt_0.png | png | 504 B |
AGSS/Actor/element/1/accessories/5/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/5/jump-attack_0.png | png | 560 B |
AGSS/Actor/element/1/accessories/5/jump-attack_1.png | png | 548 B |
AGSS/Actor/element/1/accessories/5/jump-attack_2.png | png | 556 B |
AGSS/Actor/element/1/accessories/5/jump-attack_3.png | png | 556 B |
AGSS/Actor/element/1/accessories/5/jump-attack_4.png | png | 556 B |
AGSS/Actor/element/1/accessories/5/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/accessories/5/jump-shoot_0.png | png | 543 B |
AGSS/Actor/element/1/accessories/5/jump-shoot_1.png | png | 514 B |
AGSS/Actor/element/1/accessories/5/jump-shoot_2.png | png | 543 B |
AGSS/Actor/element/1/accessories/5/jump-shoot_3.png | png | 543 B |
AGSS/Actor/element/1/accessories/5/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/5/jump_0.png | png | 569 B |
AGSS/Actor/element/1/accessories/5/jump_1.png | png | 554 B |
AGSS/Actor/element/1/accessories/5/jump_2.png | png | 514 B |
AGSS/Actor/element/1/accessories/5/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/5/run_0.png | png | 543 B |
AGSS/Actor/element/1/accessories/5/run_1.png | png | 522 B |
AGSS/Actor/element/1/accessories/5/run_2.png | png | 555 B |
AGSS/Actor/element/1/accessories/5/run_3.png | png | 543 B |
AGSS/Actor/element/1/accessories/5/run_4.png | png | 500 B |
AGSS/Actor/element/1/accessories/5/run_5.png | png | 542 B |
AGSS/Actor/element/1/accessories/5/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/5/shoot_0.png | png | 540 B |
AGSS/Actor/element/1/accessories/5/shoot_1.png | png | 529 B |
AGSS/Actor/element/1/accessories/5/shoot_2.png | png | 552 B |
AGSS/Actor/element/1/accessories/5/shoot_3.png | png | 535 B |
AGSS/Actor/element/1/accessories/5/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/5/squat-attack_0.png | png | 565 B |
AGSS/Actor/element/1/accessories/5/squat-attack_1.png | png | 546 B |
AGSS/Actor/element/1/accessories/5/squat-attack_2.png | png | 605 B |
AGSS/Actor/element/1/accessories/5/squat-attack_3.png | png | 565 B |
AGSS/Actor/element/1/accessories/5/squat-attack_4.png | png | 565 B |
AGSS/Actor/element/1/accessories/5/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/accessories/5/squat-shoot_0.png | png | 537 B |
AGSS/Actor/element/1/accessories/5/squat-shoot_1.png | png | 546 B |
AGSS/Actor/element/1/accessories/5/squat-shoot_2.png | png | 537 B |
AGSS/Actor/element/1/accessories/5/squat-shoot_3.png | png | 537 B |
AGSS/Actor/element/1/accessories/5/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/accessories/5/squat_0.png | png | 565 B |
AGSS/Actor/element/1/accessories/5/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/5/up-attack_0.png | png | 578 B |
AGSS/Actor/element/1/accessories/5/up-attack_1.png | png | 558 B |
AGSS/Actor/element/1/accessories/5/up-attack_2.png | png | 545 B |
AGSS/Actor/element/1/accessories/5/up-attack_3.png | png | 581 B |
AGSS/Actor/element/1/accessories/5/up-attack_4.png | png | 581 B |
AGSS/Actor/element/1/accessories/5/up-attack_5.png | png | 578 B |
AGSS/Actor/element/1/accessories/5/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/accessories/5/up-shoot_0.png | png | 528 B |
AGSS/Actor/element/1/accessories/5/up-shoot_1.png | png | 505 B |
AGSS/Actor/element/1/accessories/5/up-shoot_2.png | png | 528 B |
AGSS/Actor/element/1/accessories/5/up-shoot_3.png | png | 528 B |
AGSS/Actor/element/1/accessories/5/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/5/wait_0.png | png | 550 B |
AGSS/Actor/element/1/accessories/5/wait_1.png | png | 550 B |
AGSS/Actor/element/1/accessories/5/wait_2.png | png | 512 B |
AGSS/Actor/element/1/accessories/5/wait_3.png | png | 548 B |
AGSS/Actor/element/1/accessories/5/wait_4.png | png | 548 B |
AGSS/Actor/element/1/accessories/5/wait_5.png | png | 557 B |
AGSS/Actor/element/1/accessories/5/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/5/walk_0.png | png | 537 B |
AGSS/Actor/element/1/accessories/5/walk_1.png | png | 512 B |
AGSS/Actor/element/1/accessories/5/walk_2.png | png | 536 B |
AGSS/Actor/element/1/accessories/5/walk_3.png | png | 546 B |
AGSS/Actor/element/1/accessories/5/walk_4.png | png | 537 B |
AGSS/Actor/element/1/accessories/5/walk_5.png | png | 512 B |
AGSS/Actor/element/1/accessories/5/walk_6.png | png | 536 B |
AGSS/Actor/element/1/accessories/5/walk_7.png | png | 546 B |
AGSS/Actor/element/1/accessories/6 | Folder | |
AGSS/Actor/element/1/accessories/6/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/6/attack_0.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/6/attack_1.png | png | 830 B |
AGSS/Actor/element/1/accessories/6/attack_2.png | png | 838 B |
AGSS/Actor/element/1/accessories/6/attack_3.png | png | 823 B |
AGSS/Actor/element/1/accessories/6/attack_4.png | png | 823 B |
AGSS/Actor/element/1/accessories/6/attack_5.png | png | 823 B |
AGSS/Actor/element/1/accessories/6/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/6/die_0.png | png | 953 B |
AGSS/Actor/element/1/accessories/6/die_1.png | png | 899 B |
AGSS/Actor/element/1/accessories/6/die_2.png | png | 1.02 KiB |
AGSS/Actor/element/1/accessories/6/die_3.png | png | 590 B |
AGSS/Actor/element/1/accessories/6/die_4.png | png | 603 B |
AGSS/Actor/element/1/accessories/6/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/6/hurt_0.png | png | 925 B |
AGSS/Actor/element/1/accessories/6/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/6/jump-attack_0.png | png | 942 B |
AGSS/Actor/element/1/accessories/6/jump-attack_1.png | png | 907 B |
AGSS/Actor/element/1/accessories/6/jump-attack_2.png | png | 1.15 KiB |
AGSS/Actor/element/1/accessories/6/jump-attack_3.png | png | 1.16 KiB |
AGSS/Actor/element/1/accessories/6/jump-attack_4.png | png | 1.16 KiB |
AGSS/Actor/element/1/accessories/6/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/accessories/6/jump-shoot_0.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/jump-shoot_1.png | png | 770 B |
AGSS/Actor/element/1/accessories/6/jump-shoot_2.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/jump-shoot_3.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/6/jump_0.png | png | 933 B |
AGSS/Actor/element/1/accessories/6/jump_1.png | png | 1.13 KiB |
AGSS/Actor/element/1/accessories/6/jump_2.png | png | 1.09 KiB |
AGSS/Actor/element/1/accessories/6/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/6/run_0.png | png | 767 B |
AGSS/Actor/element/1/accessories/6/run_1.png | png | 795 B |
AGSS/Actor/element/1/accessories/6/run_2.png | png | 706 B |
AGSS/Actor/element/1/accessories/6/run_3.png | png | 769 B |
AGSS/Actor/element/1/accessories/6/run_4.png | png | 831 B |
AGSS/Actor/element/1/accessories/6/run_5.png | png | 738 B |
AGSS/Actor/element/1/accessories/6/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/6/shoot_0.png | png | 962 B |
AGSS/Actor/element/1/accessories/6/shoot_1.png | png | 909 B |
AGSS/Actor/element/1/accessories/6/shoot_2.png | png | 969 B |
AGSS/Actor/element/1/accessories/6/shoot_3.png | png | 962 B |
AGSS/Actor/element/1/accessories/6/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/6/squat-attack_0 - 副本.png | png | 964 B |
AGSS/Actor/element/1/accessories/6/squat-attack_0.png | png | 964 B |
AGSS/Actor/element/1/accessories/6/squat-attack_1.png | png | 797 B |
AGSS/Actor/element/1/accessories/6/squat-attack_2.png | png | 968 B |
AGSS/Actor/element/1/accessories/6/squat-attack_3.png | png | 964 B |
AGSS/Actor/element/1/accessories/6/squat-attack_4.png | png | 964 B |
AGSS/Actor/element/1/accessories/6/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/accessories/6/squat-shoot_0.png | png | 516 B |
AGSS/Actor/element/1/accessories/6/squat-shoot_1.png | png | 477 B |
AGSS/Actor/element/1/accessories/6/squat-shoot_2.png | png | 516 B |
AGSS/Actor/element/1/accessories/6/squat-shoot_3.png | png | 516 B |
AGSS/Actor/element/1/accessories/6/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/accessories/6/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/6/up-attack_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/6/up-attack_1.png | png | 833 B |
AGSS/Actor/element/1/accessories/6/up-attack_2.png | png | 1013 B |
AGSS/Actor/element/1/accessories/6/up-attack_3.png | png | 1019 B |
AGSS/Actor/element/1/accessories/6/up-attack_4.png | png | 1019 B |
AGSS/Actor/element/1/accessories/6/up-attack_5.png | png | 1.01 KiB |
AGSS/Actor/element/1/accessories/6/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/accessories/6/up-shoot_0.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/up-shoot_1.png | png | 732 B |
AGSS/Actor/element/1/accessories/6/up-shoot_2.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/up-shoot_3.png | png | 755 B |
AGSS/Actor/element/1/accessories/6/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/6/wait_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/6/wait_1.png | png | 1023 B |
AGSS/Actor/element/1/accessories/6/wait_2.png | png | 965 B |
AGSS/Actor/element/1/accessories/6/wait_3.png | png | 1022 B |
AGSS/Actor/element/1/accessories/6/wait_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/6/wait_5.png | png | 1.06 KiB |
AGSS/Actor/element/1/accessories/6/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/6/walk_0.png | png | 756 B |
AGSS/Actor/element/1/accessories/6/walk_1.png | png | 763 B |
AGSS/Actor/element/1/accessories/6/walk_2.png | png | 736 B |
AGSS/Actor/element/1/accessories/6/walk_3.png | png | 762 B |
AGSS/Actor/element/1/accessories/6/walk_4.png | png | 756 B |
AGSS/Actor/element/1/accessories/6/walk_5.png | png | 722 B |
AGSS/Actor/element/1/accessories/6/walk_6.png | png | 741 B |
AGSS/Actor/element/1/accessories/6/walk_7.png | png | 725 B |
AGSS/Actor/element/1/accessories/7 | Folder | |
AGSS/Actor/element/1/accessories/7/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/7/attack_0.png | png | 416 B |
AGSS/Actor/element/1/accessories/7/attack_1.png | png | 396 B |
AGSS/Actor/element/1/accessories/7/attack_2.png | png | 369 B |
AGSS/Actor/element/1/accessories/7/attack_3.png | png | 370 B |
AGSS/Actor/element/1/accessories/7/attack_4.png | png | 370 B |
AGSS/Actor/element/1/accessories/7/attack_5.png | png | 399 B |
AGSS/Actor/element/1/accessories/7/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/7/die_0.png | png | 384 B |
AGSS/Actor/element/1/accessories/7/die_1.png | png | 440 B |
AGSS/Actor/element/1/accessories/7/die_2.png | png | 407 B |
AGSS/Actor/element/1/accessories/7/die_3.png | png | 339 B |
AGSS/Actor/element/1/accessories/7/die_4.png | png | 349 B |
AGSS/Actor/element/1/accessories/7/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/7/hurt_0.png | png | 387 B |
AGSS/Actor/element/1/accessories/7/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/7/jump-attack_0.png | png | 356 B |
AGSS/Actor/element/1/accessories/7/jump-attack_1.png | png | 352 B |
AGSS/Actor/element/1/accessories/7/jump-attack_2.png | png | 311 B |
AGSS/Actor/element/1/accessories/7/jump-attack_3.png | png | 356 B |
AGSS/Actor/element/1/accessories/7/jump-attack_4.png | png | 356 B |
AGSS/Actor/element/1/accessories/7/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/accessories/7/jump-shoot_0.png | png | 372 B |
AGSS/Actor/element/1/accessories/7/jump-shoot_1.png | png | 399 B |
AGSS/Actor/element/1/accessories/7/jump-shoot_2.png | png | 357 B |
AGSS/Actor/element/1/accessories/7/jump-shoot_3.png | png | 372 B |
AGSS/Actor/element/1/accessories/7/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/7/jump_0.png | png | 361 B |
AGSS/Actor/element/1/accessories/7/jump_1.png | png | 420 B |
AGSS/Actor/element/1/accessories/7/jump_2.png | png | 406 B |
AGSS/Actor/element/1/accessories/7/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/7/run_0.png | png | 380 B |
AGSS/Actor/element/1/accessories/7/run_1.png | png | 430 B |
AGSS/Actor/element/1/accessories/7/run_2.png | png | 385 B |
AGSS/Actor/element/1/accessories/7/run_3.png | png | 399 B |
AGSS/Actor/element/1/accessories/7/run_4.png | png | 356 B |
AGSS/Actor/element/1/accessories/7/run_5.png | png | 422 B |
AGSS/Actor/element/1/accessories/7/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/7/shoot_0.png | png | 375 B |
AGSS/Actor/element/1/accessories/7/shoot_1.png | png | 429 B |
AGSS/Actor/element/1/accessories/7/shoot_2.png | png | 392 B |
AGSS/Actor/element/1/accessories/7/shoot_3.png | png | 375 B |
AGSS/Actor/element/1/accessories/7/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/7/squat-attack_0.png | png | 354 B |
AGSS/Actor/element/1/accessories/7/squat-attack_1.png | png | 364 B |
AGSS/Actor/element/1/accessories/7/squat-attack_2.png | png | 351 B |
AGSS/Actor/element/1/accessories/7/squat-attack_3.png | png | 354 B |
AGSS/Actor/element/1/accessories/7/squat-attack_4.png | png | 354 B |
AGSS/Actor/element/1/accessories/7/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/accessories/7/squat-shoot_0.png | png | 371 B |
AGSS/Actor/element/1/accessories/7/squat-shoot_1.png | png | 409 B |
AGSS/Actor/element/1/accessories/7/squat-shoot_2.png | png | 316 B |
AGSS/Actor/element/1/accessories/7/squat-shoot_3.png | png | 371 B |
AGSS/Actor/element/1/accessories/7/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/accessories/7/squat_0.png | png | 354 B |
AGSS/Actor/element/1/accessories/7/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/7/up-attack_0.png | png | 380 B |
AGSS/Actor/element/1/accessories/7/up-attack_1.png | png | 411 B |
AGSS/Actor/element/1/accessories/7/up-attack_2.png | png | 413 B |
AGSS/Actor/element/1/accessories/7/up-attack_3.png | png | 408 B |
AGSS/Actor/element/1/accessories/7/up-attack_4.png | png | 408 B |
AGSS/Actor/element/1/accessories/7/up-attack_5.png | png | 400 B |
AGSS/Actor/element/1/accessories/7/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/accessories/7/up-shoot_0.png | png | 375 B |
AGSS/Actor/element/1/accessories/7/up-shoot_1.png | png | 429 B |
AGSS/Actor/element/1/accessories/7/up-shoot_2.png | png | 392 B |
AGSS/Actor/element/1/accessories/7/up-shoot_3.png | png | 375 B |
AGSS/Actor/element/1/accessories/7/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/7/wait_0.png | png | 378 B |
AGSS/Actor/element/1/accessories/7/wait_1.png | png | 427 B |
AGSS/Actor/element/1/accessories/7/wait_2.png | png | 373 B |
AGSS/Actor/element/1/accessories/7/wait_3.png | png | 396 B |
AGSS/Actor/element/1/accessories/7/wait_4.png | png | 354 B |
AGSS/Actor/element/1/accessories/7/wait_5.png | png | 398 B |
AGSS/Actor/element/1/accessories/7/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/7/walk_0.png | png | 405 B |
AGSS/Actor/element/1/accessories/7/walk_1.png | png | 435 B |
AGSS/Actor/element/1/accessories/7/walk_2.png | png | 374 B |
AGSS/Actor/element/1/accessories/7/walk_3.png | png | 355 B |
AGSS/Actor/element/1/accessories/7/walk_4.png | png | 340 B |
AGSS/Actor/element/1/accessories/7/walk_5.png | png | 404 B |
AGSS/Actor/element/1/accessories/7/walk_6.png | png | 420 B |
AGSS/Actor/element/1/accessories/7/walk_7.png | png | 379 B |
AGSS/Actor/element/1/accessories/8 | Folder | |
AGSS/Actor/element/1/accessories/8/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/8/attack_0.png | png | 565 B |
AGSS/Actor/element/1/accessories/8/attack_1.png | png | 546 B |
AGSS/Actor/element/1/accessories/8/attack_2.png | png | 580 B |
AGSS/Actor/element/1/accessories/8/attack_3.png | png | 515 B |
AGSS/Actor/element/1/accessories/8/attack_4.png | png | 515 B |
AGSS/Actor/element/1/accessories/8/attack_5.png | png | 566 B |
AGSS/Actor/element/1/accessories/8/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/8/die_0.png | png | 536 B |
AGSS/Actor/element/1/accessories/8/die_1.png | png | 478 B |
AGSS/Actor/element/1/accessories/8/die_2.png | png | 449 B |
AGSS/Actor/element/1/accessories/8/die_3.png | png | 470 B |
AGSS/Actor/element/1/accessories/8/die_4.png | png | 410 B |
AGSS/Actor/element/1/accessories/8/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/8/hurt_0.png | png | 474 B |
AGSS/Actor/element/1/accessories/8/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/8/jump-attack_0.png | png | 532 B |
AGSS/Actor/element/1/accessories/8/jump-attack_1.png | png | 558 B |
AGSS/Actor/element/1/accessories/8/jump-attack_2.png | png | 537 B |
AGSS/Actor/element/1/accessories/8/jump-attack_3.png | png | 508 B |
AGSS/Actor/element/1/accessories/8/jump-attack_4.png | png | 508 B |
AGSS/Actor/element/1/accessories/8/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/accessories/8/jump-shoot_0.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/jump-shoot_1.png | png | 486 B |
AGSS/Actor/element/1/accessories/8/jump-shoot_2.png | png | 511 B |
AGSS/Actor/element/1/accessories/8/jump-shoot_3.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/8/jump_0.png | png | 537 B |
AGSS/Actor/element/1/accessories/8/jump_1.png | png | 606 B |
AGSS/Actor/element/1/accessories/8/jump_2.png | png | 577 B |
AGSS/Actor/element/1/accessories/8/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/8/run_0.png | png | 538 B |
AGSS/Actor/element/1/accessories/8/run_1.png | png | 547 B |
AGSS/Actor/element/1/accessories/8/run_2.png | png | 496 B |
AGSS/Actor/element/1/accessories/8/run_3.png | png | 513 B |
AGSS/Actor/element/1/accessories/8/run_4.png | png | 506 B |
AGSS/Actor/element/1/accessories/8/run_5.png | png | 468 B |
AGSS/Actor/element/1/accessories/8/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/8/shoot_0.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/shoot_1.png | png | 486 B |
AGSS/Actor/element/1/accessories/8/shoot_2.png | png | 511 B |
AGSS/Actor/element/1/accessories/8/shoot_3.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/8/squat-attack_0.png | png | 466 B |
AGSS/Actor/element/1/accessories/8/squat-attack_1.png | png | 536 B |
AGSS/Actor/element/1/accessories/8/squat-attack_2.png | png | 517 B |
AGSS/Actor/element/1/accessories/8/squat-attack_3.png | png | 466 B |
AGSS/Actor/element/1/accessories/8/squat-attack_4.png | png | 466 B |
AGSS/Actor/element/1/accessories/8/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/accessories/8/squat-shoot_0.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/squat-shoot_1.png | png | 486 B |
AGSS/Actor/element/1/accessories/8/squat-shoot_2.png | png | 511 B |
AGSS/Actor/element/1/accessories/8/squat-shoot_3.png | png | 502 B |
AGSS/Actor/element/1/accessories/8/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/accessories/8/squat_0.png | png | 466 B |
AGSS/Actor/element/1/accessories/8/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/8/up-attack_0.png | png | 546 B |
AGSS/Actor/element/1/accessories/8/up-attack_1.png | png | 528 B |
AGSS/Actor/element/1/accessories/8/up-attack_2.png | png | 528 B |
AGSS/Actor/element/1/accessories/8/up-attack_3.png | png | 533 B |
AGSS/Actor/element/1/accessories/8/up-attack_4.png | png | 533 B |
AGSS/Actor/element/1/accessories/8/up-attack_5.png | png | 541 B |
AGSS/Actor/element/1/accessories/8/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/accessories/8/up-shoot_0.png | png | 530 B |
AGSS/Actor/element/1/accessories/8/up-shoot_1.png | png | 548 B |
AGSS/Actor/element/1/accessories/8/up-shoot_2.png | png | 509 B |
AGSS/Actor/element/1/accessories/8/up-shoot_3.png | png | 530 B |
AGSS/Actor/element/1/accessories/8/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/8/wait_0.png | png | 550 B |
AGSS/Actor/element/1/accessories/8/wait_1.png | png | 543 B |
AGSS/Actor/element/1/accessories/8/wait_2.png | png | 435 B |
AGSS/Actor/element/1/accessories/8/wait_3.png | png | 509 B |
AGSS/Actor/element/1/accessories/8/wait_4.png | png | 558 B |
AGSS/Actor/element/1/accessories/8/wait_5.png | png | 460 B |
AGSS/Actor/element/1/accessories/8/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/8/walk_0.png | png | 556 B |
AGSS/Actor/element/1/accessories/8/walk_1.png | png | 472 B |
AGSS/Actor/element/1/accessories/8/walk_2.png | png | 487 B |
AGSS/Actor/element/1/accessories/8/walk_3.png | png | 472 B |
AGSS/Actor/element/1/accessories/8/walk_4.png | png | 450 B |
AGSS/Actor/element/1/accessories/8/walk_5.png | png | 481 B |
AGSS/Actor/element/1/accessories/8/walk_6.png | png | 458 B |
AGSS/Actor/element/1/accessories/8/walk_7.png | png | 548 B |
AGSS/Actor/element/1/accessories/9 | Folder | |
AGSS/Actor/element/1/accessories/9/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/accessories/9/attack_0.png | png | 1.33 KiB |
AGSS/Actor/element/1/accessories/9/attack_1.png | png | 1.13 KiB |
AGSS/Actor/element/1/accessories/9/attack_2.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/attack_3.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/attack_4.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/attack_5.png | png | 1.27 KiB |
AGSS/Actor/element/1/accessories/9/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/accessories/9/die_0.png | png | 1.21 KiB |
AGSS/Actor/element/1/accessories/9/die_1.png | png | 1.18 KiB |
AGSS/Actor/element/1/accessories/9/die_2.png | png | 1.32 KiB |
AGSS/Actor/element/1/accessories/9/die_3.png | png | 735 B |
AGSS/Actor/element/1/accessories/9/die_4.png | png | 734 B |
AGSS/Actor/element/1/accessories/9/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/accessories/9/hurt_0.png | png | 1.13 KiB |
AGSS/Actor/element/1/accessories/9/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/accessories/9/jump-attack_0.png | png | 1.36 KiB |
AGSS/Actor/element/1/accessories/9/jump-attack_1.png | png | 1.02 KiB |
AGSS/Actor/element/1/accessories/9/jump-attack_2.png | png | 1.41 KiB |
AGSS/Actor/element/1/accessories/9/jump-attack_3.png | png | 1.44 KiB |
AGSS/Actor/element/1/accessories/9/jump-attack_4.png | png | 1.44 KiB |
AGSS/Actor/element/1/accessories/9/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/accessories/9/jump-shoot_0.png | png | 967 B |
AGSS/Actor/element/1/accessories/9/jump-shoot_1.png | png | 1008 B |
AGSS/Actor/element/1/accessories/9/jump-shoot_2.png | png | 967 B |
AGSS/Actor/element/1/accessories/9/jump-shoot_3.png | png | 967 B |
AGSS/Actor/element/1/accessories/9/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/9/jump_0.png | png | 1.36 KiB |
AGSS/Actor/element/1/accessories/9/jump_1.png | png | 1.34 KiB |
AGSS/Actor/element/1/accessories/9/jump_2.png | png | 1.29 KiB |
AGSS/Actor/element/1/accessories/9/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/accessories/9/run_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/run_1.png | png | 1022 B |
AGSS/Actor/element/1/accessories/9/run_2.png | png | 1022 B |
AGSS/Actor/element/1/accessories/9/run_3.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/run_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/run_5.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/accessories/9/shoot_0.png | png | 1.16 KiB |
AGSS/Actor/element/1/accessories/9/shoot_1.png | png | 1.14 KiB |
AGSS/Actor/element/1/accessories/9/shoot_2.png | png | 1.17 KiB |
AGSS/Actor/element/1/accessories/9/shoot_3.png | png | 1.16 KiB |
AGSS/Actor/element/1/accessories/9/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/accessories/9/squat-attack_0.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/squat-attack_1.png | png | 860 B |
AGSS/Actor/element/1/accessories/9/squat-attack_2.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/squat-attack_3.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/squat-attack_4.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/accessories/9/squat-shoot_0.png | png | 624 B |
AGSS/Actor/element/1/accessories/9/squat-shoot_1.png | png | 592 B |
AGSS/Actor/element/1/accessories/9/squat-shoot_2.png | png | 624 B |
AGSS/Actor/element/1/accessories/9/squat-shoot_3.png | png | 624 B |
AGSS/Actor/element/1/accessories/9/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/accessories/9/squat_0.png | png | 1.01 KiB |
AGSS/Actor/element/1/accessories/9/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/accessories/9/up-attack_0.png | png | 1.34 KiB |
AGSS/Actor/element/1/accessories/9/up-attack_1.png | png | 1.16 KiB |
AGSS/Actor/element/1/accessories/9/up-attack_2.png | png | 1.40 KiB |
AGSS/Actor/element/1/accessories/9/up-attack_3.png | png | 1.40 KiB |
AGSS/Actor/element/1/accessories/9/up-attack_4.png | png | 1.40 KiB |
AGSS/Actor/element/1/accessories/9/up-attack_5.png | png | 1.34 KiB |
AGSS/Actor/element/1/accessories/9/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/accessories/9/up-shoot_0.png | png | 960 B |
AGSS/Actor/element/1/accessories/9/up-shoot_1.png | png | 955 B |
AGSS/Actor/element/1/accessories/9/up-shoot_2.png | png | 960 B |
AGSS/Actor/element/1/accessories/9/up-shoot_3.png | png | 960 B |
AGSS/Actor/element/1/accessories/9/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/accessories/9/wait_0.png | png | 1.32 KiB |
AGSS/Actor/element/1/accessories/9/wait_1.png | png | 1.29 KiB |
AGSS/Actor/element/1/accessories/9/wait_2.png | png | 1.26 KiB |
AGSS/Actor/element/1/accessories/9/wait_3.png | png | 1.29 KiB |
AGSS/Actor/element/1/accessories/9/wait_4.png | png | 1.31 KiB |
AGSS/Actor/element/1/accessories/9/wait_5.png | png | 1.32 KiB |
AGSS/Actor/element/1/accessories/9/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/accessories/9/walk_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/walk_1.png | png | 1016 B |
AGSS/Actor/element/1/accessories/9/walk_2.png | png | 1.01 KiB |
AGSS/Actor/element/1/accessories/9/walk_3.png | png | 1.03 KiB |
AGSS/Actor/element/1/accessories/9/walk_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/accessories/9/walk_5.png | png | 1.02 KiB |
AGSS/Actor/element/1/accessories/9/walk_6.png | png | 1.06 KiB |
AGSS/Actor/element/1/accessories/9/walk_7.png | png | 1.03 KiB |
AGSS/Actor/element/1/clothes | Folder | |
AGSS/Actor/element/1/clothes/1 | Folder | |
AGSS/Actor/element/1/clothes/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/clothes/1/attack_0.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/attack_1.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/1/attack_2.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/1/attack_3.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/1/attack_4.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/1/attack_5.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/clothes/1/die_0.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/1/die_1.png | png | 1.31 KiB |
AGSS/Actor/element/1/clothes/1/die_2.png | png | 1.38 KiB |
AGSS/Actor/element/1/clothes/1/die_3.png | png | 1.18 KiB |
AGSS/Actor/element/1/clothes/1/die_4.png | png | 1.02 KiB |
AGSS/Actor/element/1/clothes/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/clothes/1/hurt_0.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/clothes/1/jump-attack_0.png | png | 1.67 KiB |
AGSS/Actor/element/1/clothes/1/jump-attack_1.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/1/jump-attack_2.png | png | 1.63 KiB |
AGSS/Actor/element/1/clothes/1/jump-attack_3.png | png | 1.63 KiB |
AGSS/Actor/element/1/clothes/1/jump-attack_4.png | png | 1.63 KiB |
AGSS/Actor/element/1/clothes/1/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/clothes/1/jump-shoot_0.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/jump-shoot_1.png | png | 1.52 KiB |
AGSS/Actor/element/1/clothes/1/jump-shoot_2.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/1/jump-shoot_3.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/1/jump_0.png | png | 1.68 KiB |
AGSS/Actor/element/1/clothes/1/jump_1.png | png | 1.65 KiB |
AGSS/Actor/element/1/clothes/1/jump_2.png | png | 1.63 KiB |
AGSS/Actor/element/1/clothes/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/clothes/1/run_0.png | png | 1.29 KiB |
AGSS/Actor/element/1/clothes/1/run_1.png | png | 1.62 KiB |
AGSS/Actor/element/1/clothes/1/run_2.png | png | 1.65 KiB |
AGSS/Actor/element/1/clothes/1/run_3.png | png | 1.37 KiB |
AGSS/Actor/element/1/clothes/1/run_4.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/1/run_5.png | png | 1.67 KiB |
AGSS/Actor/element/1/clothes/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/clothes/1/shoot_0.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/1/shoot_1.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/1/shoot_2.png | png | 1.45 KiB |
AGSS/Actor/element/1/clothes/1/shoot_3.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/clothes/1/squat-attack_0.png | png | 854 B |
AGSS/Actor/element/1/clothes/1/squat-attack_1.png | png | 763 B |
AGSS/Actor/element/1/clothes/1/squat-attack_2.png | png | 856 B |
AGSS/Actor/element/1/clothes/1/squat-attack_3.png | png | 851 B |
AGSS/Actor/element/1/clothes/1/squat-attack_4.png | png | 851 B |
AGSS/Actor/element/1/clothes/1/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/clothes/1/squat-shoot_0.png | png | 916 B |
AGSS/Actor/element/1/clothes/1/squat-shoot_1.png | png | 933 B |
AGSS/Actor/element/1/clothes/1/squat-shoot_2.png | png | 920 B |
AGSS/Actor/element/1/clothes/1/squat-shoot_3.png | png | 916 B |
AGSS/Actor/element/1/clothes/1/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/clothes/1/squat_0.png | png | 854 B |
AGSS/Actor/element/1/clothes/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/clothes/1/up-attack_0.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/1/up-attack_1.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/1/up-attack_2.png | png | 1.31 KiB |
AGSS/Actor/element/1/clothes/1/up-attack_3.png | png | 1.66 KiB |
AGSS/Actor/element/1/clothes/1/up-attack_4.png | png | 1.64 KiB |
AGSS/Actor/element/1/clothes/1/up-attack_5.png | png | 1.66 KiB |
AGSS/Actor/element/1/clothes/1/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/clothes/1/up-shoot_0.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/1/up-shoot_1.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/1/up-shoot_2.png | png | 1.54 KiB |
AGSS/Actor/element/1/clothes/1/up-shoot_3.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/1/wait_0.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/wait_1.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/1/wait_2.png | png | 1.42 KiB |
AGSS/Actor/element/1/clothes/1/wait_3.png | png | 1.43 KiB |
AGSS/Actor/element/1/clothes/1/wait_4.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/1/wait_5.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/clothes/1/walk_0.png | png | 1.26 KiB |
AGSS/Actor/element/1/clothes/1/walk_1.png | png | 1.42 KiB |
AGSS/Actor/element/1/clothes/1/walk_2.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/1/walk_3.png | png | 1.35 KiB |
AGSS/Actor/element/1/clothes/1/walk_4.png | png | 1.31 KiB |
AGSS/Actor/element/1/clothes/1/walk_5.png | png | 1.37 KiB |
AGSS/Actor/element/1/clothes/1/walk_6.png | png | 1.45 KiB |
AGSS/Actor/element/1/clothes/1/walk_7.png | png | 1.38 KiB |
AGSS/Actor/element/1/clothes/2 | Folder | |
AGSS/Actor/element/1/clothes/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/clothes/2/attack_0.png | png | 1.52 KiB |
AGSS/Actor/element/1/clothes/2/attack_1.png | png | 1.44 KiB |
AGSS/Actor/element/1/clothes/2/attack_2.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/2/attack_3.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/2/attack_4.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/2/attack_5.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/clothes/2/die_0.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/2/die_1.png | png | 1.35 KiB |
AGSS/Actor/element/1/clothes/2/die_2.png | png | 1.33 KiB |
AGSS/Actor/element/1/clothes/2/die_3.png | png | 1.15 KiB |
AGSS/Actor/element/1/clothes/2/die_4.png | png | 984 B |
AGSS/Actor/element/1/clothes/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/clothes/2/hurt_0.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/clothes/2/jump-attack_0.png | png | 1.54 KiB |
AGSS/Actor/element/1/clothes/2/jump-attack_1.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/jump-attack_2.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/jump-attack_3.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/jump-attack_4.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/clothes/2/jump-shoot_0.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/2/jump-shoot_1.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/jump-shoot_2.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/2/jump-shoot_3.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/2/jump_0.png | png | 1.54 KiB |
AGSS/Actor/element/1/clothes/2/jump_1.png | png | 1.54 KiB |
AGSS/Actor/element/1/clothes/2/jump_2.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/clothes/2/run_0.png | png | 1.26 KiB |
AGSS/Actor/element/1/clothes/2/run_1.png | png | 1.58 KiB |
AGSS/Actor/element/1/clothes/2/run_2.png | png | 1.65 KiB |
AGSS/Actor/element/1/clothes/2/run_3.png | png | 1.27 KiB |
AGSS/Actor/element/1/clothes/2/run_4.png | png | 1.46 KiB |
AGSS/Actor/element/1/clothes/2/run_5.png | png | 1.68 KiB |
AGSS/Actor/element/1/clothes/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/clothes/2/shoot_0.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/shoot_1.png | png | 1.46 KiB |
AGSS/Actor/element/1/clothes/2/shoot_2.png | png | 1.42 KiB |
AGSS/Actor/element/1/clothes/2/shoot_3.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/clothes/2/squat-attack_0.png | png | 914 B |
AGSS/Actor/element/1/clothes/2/squat-attack_1.png | png | 801 B |
AGSS/Actor/element/1/clothes/2/squat-attack_2.png | png | 952 B |
AGSS/Actor/element/1/clothes/2/squat-attack_3.png | png | 952 B |
AGSS/Actor/element/1/clothes/2/squat-attack_4.png | png | 952 B |
AGSS/Actor/element/1/clothes/2/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/clothes/2/squat-shoot_0.png | png | 818 B |
AGSS/Actor/element/1/clothes/2/squat-shoot_1.png | png | 796 B |
AGSS/Actor/element/1/clothes/2/squat-shoot_2.png | png | 833 B |
AGSS/Actor/element/1/clothes/2/squat-shoot_3.png | png | 818 B |
AGSS/Actor/element/1/clothes/2/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/clothes/2/squat_0.png | png | 913 B |
AGSS/Actor/element/1/clothes/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/clothes/2/up-attack_0.png | png | 1.52 KiB |
AGSS/Actor/element/1/clothes/2/up-attack_1.png | png | 1.25 KiB |
AGSS/Actor/element/1/clothes/2/up-attack_2.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/2/up-attack_3.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/2/up-attack_4.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/2/up-attack_5.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/2/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/clothes/2/up-shoot_0.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/2/up-shoot_1.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/2/up-shoot_2.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/2/up-shoot_3.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/2/wait_0.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/2/wait_1.png | png | 1.46 KiB |
AGSS/Actor/element/1/clothes/2/wait_2.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/wait_3.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/wait_4.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/2/wait_5.png | png | 1.52 KiB |
AGSS/Actor/element/1/clothes/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/clothes/2/walk_0.png | png | 1.24 KiB |
AGSS/Actor/element/1/clothes/2/walk_1.png | png | 1.41 KiB |
AGSS/Actor/element/1/clothes/2/walk_2.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/2/walk_3.png | png | 1.35 KiB |
AGSS/Actor/element/1/clothes/2/walk_4.png | png | 1.29 KiB |
AGSS/Actor/element/1/clothes/2/walk_5.png | png | 1.36 KiB |
AGSS/Actor/element/1/clothes/2/walk_6.png | png | 1.34 KiB |
AGSS/Actor/element/1/clothes/2/walk_7.png | png | 1.27 KiB |
AGSS/Actor/element/1/clothes/3 | Folder | |
AGSS/Actor/element/1/clothes/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/clothes/3/attack_0.png | png | 1.56 KiB |
AGSS/Actor/element/1/clothes/3/attack_1.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/3/attack_2.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/3/attack_3.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/3/attack_4.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/3/attack_5.png | png | 1.48 KiB |
AGSS/Actor/element/1/clothes/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/clothes/3/die_0.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/3/die_1.png | png | 1.42 KiB |
AGSS/Actor/element/1/clothes/3/die_2.png | png | 1.40 KiB |
AGSS/Actor/element/1/clothes/3/die_3.png | png | 1.11 KiB |
AGSS/Actor/element/1/clothes/3/die_4.png | png | 1.06 KiB |
AGSS/Actor/element/1/clothes/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/clothes/3/hurt_0.png | png | 1.45 KiB |
AGSS/Actor/element/1/clothes/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/clothes/3/jump-attack_0.png | png | 1.63 KiB |
AGSS/Actor/element/1/clothes/3/jump-attack_1.png | png | 1.45 KiB |
AGSS/Actor/element/1/clothes/3/jump-attack_2.png | png | 1.59 KiB |
AGSS/Actor/element/1/clothes/3/jump-attack_3.png | png | 1.59 KiB |
AGSS/Actor/element/1/clothes/3/jump-attack_4.png | png | 1.59 KiB |
AGSS/Actor/element/1/clothes/3/jump-shoot.ifS | ifS | 132 B |
AGSS/Actor/element/1/clothes/3/jump-shoot_0.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/3/jump-shoot_1.png | png | 1.53 KiB |
AGSS/Actor/element/1/clothes/3/jump-shoot_2.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/3/jump-shoot_3.png | png | 1.47 KiB |
AGSS/Actor/element/1/clothes/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/3/jump_0.png | png | 1.64 KiB |
AGSS/Actor/element/1/clothes/3/jump_1.png | png | 1.73 KiB |
AGSS/Actor/element/1/clothes/3/jump_2.png | png | 1.70 KiB |
AGSS/Actor/element/1/clothes/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/clothes/3/run_0.png | png | 1.25 KiB |
AGSS/Actor/element/1/clothes/3/run_1.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/3/run_2.png | png | 1.64 KiB |
AGSS/Actor/element/1/clothes/3/run_3.png | png | 1.32 KiB |
AGSS/Actor/element/1/clothes/3/run_4.png | png | 1.44 KiB |
AGSS/Actor/element/1/clothes/3/run_5.png | png | 1.64 KiB |
AGSS/Actor/element/1/clothes/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/clothes/3/shoot_0.png | png | 1.40 KiB |
AGSS/Actor/element/1/clothes/3/shoot_1.png | png | 1.43 KiB |
AGSS/Actor/element/1/clothes/3/shoot_2.png | png | 1.44 KiB |
AGSS/Actor/element/1/clothes/3/shoot_3.png | png | 1.40 KiB |
AGSS/Actor/element/1/clothes/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/clothes/3/squat-attack_0.png | png | 949 B |
AGSS/Actor/element/1/clothes/3/squat-attack_1.png | png | 843 B |
AGSS/Actor/element/1/clothes/3/squat-attack_2.png | png | 971 B |
AGSS/Actor/element/1/clothes/3/squat-attack_3.png | png | 971 B |
AGSS/Actor/element/1/clothes/3/squat-attack_4.png | png | 971 B |
AGSS/Actor/element/1/clothes/3/squat-shoot.ifS | ifS | 136 B |
AGSS/Actor/element/1/clothes/3/squat-shoot_0.png | png | 900 B |
AGSS/Actor/element/1/clothes/3/squat-shoot_1.png | png | 900 B |
AGSS/Actor/element/1/clothes/3/squat-shoot_2.png | png | 902 B |
AGSS/Actor/element/1/clothes/3/squat-shoot_3.png | png | 900 B |
AGSS/Actor/element/1/clothes/3/squat.ifS | ifS | 213 B |
AGSS/Actor/element/1/clothes/3/squat_0.png | png | 948 B |
AGSS/Actor/element/1/clothes/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/clothes/3/up-attack_0.png | png | 1.55 KiB |
AGSS/Actor/element/1/clothes/3/up-attack_1.png | png | 1.31 KiB |
AGSS/Actor/element/1/clothes/3/up-attack_2.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/3/up-attack_3.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/3/up-attack_4.png | png | 1.57 KiB |
AGSS/Actor/element/1/clothes/3/up-attack_5.png | png | 1.60 KiB |
AGSS/Actor/element/1/clothes/3/up-shoot.ifS | ifS | 124 B |
AGSS/Actor/element/1/clothes/3/up-shoot_0.png | png | 1.58 KiB |
AGSS/Actor/element/1/clothes/3/up-shoot_1.png | png | 1.52 KiB |
AGSS/Actor/element/1/clothes/3/up-shoot_2.png | png | 1.58 KiB |
AGSS/Actor/element/1/clothes/3/up-shoot_3.png | png | 1.58 KiB |
AGSS/Actor/element/1/clothes/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/clothes/3/wait_0.png | png | 1.50 KiB |
AGSS/Actor/element/1/clothes/3/wait_1.png | png | 1.43 KiB |
AGSS/Actor/element/1/clothes/3/wait_2.png | png | 1.43 KiB |
AGSS/Actor/element/1/clothes/3/wait_3.png | png | 1.44 KiB |
AGSS/Actor/element/1/clothes/3/wait_4.png | png | 1.46 KiB |
AGSS/Actor/element/1/clothes/3/wait_5.png | png | 1.51 KiB |
AGSS/Actor/element/1/clothes/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/clothes/3/walk_0.png | png | 1.27 KiB |
AGSS/Actor/element/1/clothes/3/walk_1.png | png | 1.37 KiB |
AGSS/Actor/element/1/clothes/3/walk_2.png | png | 1.49 KiB |
AGSS/Actor/element/1/clothes/3/walk_3.png | png | 1.36 KiB |
AGSS/Actor/element/1/clothes/3/walk_4.png | png | 1.32 KiB |
AGSS/Actor/element/1/clothes/3/walk_5.png | png | 1.37 KiB |
AGSS/Actor/element/1/clothes/3/walk_6.png | png | 1.40 KiB |
AGSS/Actor/element/1/clothes/3/walk_7.png | png | 1.30 KiB |
AGSS/Actor/element/1/face | Folder | |
AGSS/Actor/element/1/face/1 | Folder | |
AGSS/Actor/element/1/face/1/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/face/1/attack_0.png | png | 526 B |
AGSS/Actor/element/1/face/1/attack_1.png | png | 460 B |
AGSS/Actor/element/1/face/1/attack_2.png | png | 524 B |
AGSS/Actor/element/1/face/1/attack_3.png | png | 524 B |
AGSS/Actor/element/1/face/1/attack_4.png | png | 524 B |
AGSS/Actor/element/1/face/1/attack_5.png | png | 522 B |
AGSS/Actor/element/1/face/1/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/face/1/die_0.png | png | 522 B |
AGSS/Actor/element/1/face/1/die_1.png | png | 575 B |
AGSS/Actor/element/1/face/1/die_2.png | png | 579 B |
AGSS/Actor/element/1/face/1/die_3.png | png | 496 B |
AGSS/Actor/element/1/face/1/die_4.png | png | 491 B |
AGSS/Actor/element/1/face/1/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/face/1/hurt_0.png | png | 425 B |
AGSS/Actor/element/1/face/1/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/face/1/jump-attack_0.png | png | 469 B |
AGSS/Actor/element/1/face/1/jump-attack_1.png | png | 505 B |
AGSS/Actor/element/1/face/1/jump-attack_2.png | png | 469 B |
AGSS/Actor/element/1/face/1/jump-attack_3.png | png | 469 B |
AGSS/Actor/element/1/face/1/jump-attack_4.png | png | 469 B |
AGSS/Actor/element/1/face/1/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/face/1/jump-shoot_0.png | png | 491 B |
AGSS/Actor/element/1/face/1/jump-shoot_1.png | png | 494 B |
AGSS/Actor/element/1/face/1/jump-shoot_2.png | png | 491 B |
AGSS/Actor/element/1/face/1/jump-shoot_3.png | png | 491 B |
AGSS/Actor/element/1/face/1/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/1/jump_0.png | png | 470 B |
AGSS/Actor/element/1/face/1/jump_1.png | png | 508 B |
AGSS/Actor/element/1/face/1/jump_2.png | png | 508 B |
AGSS/Actor/element/1/face/1/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/face/1/run_0.png | png | 484 B |
AGSS/Actor/element/1/face/1/run_1.png | png | 470 B |
AGSS/Actor/element/1/face/1/run_2.png | png | 470 B |
AGSS/Actor/element/1/face/1/run_3.png | png | 484 B |
AGSS/Actor/element/1/face/1/run_4.png | png | 485 B |
AGSS/Actor/element/1/face/1/run_5.png | png | 508 B |
AGSS/Actor/element/1/face/1/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/face/1/shoot_0.png | png | 495 B |
AGSS/Actor/element/1/face/1/shoot_1.png | png | 502 B |
AGSS/Actor/element/1/face/1/shoot_2.png | png | 502 B |
AGSS/Actor/element/1/face/1/shoot_3.png | png | 495 B |
AGSS/Actor/element/1/face/1/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/face/1/squat-attack_0.png | png | 502 B |
AGSS/Actor/element/1/face/1/squat-attack_1.png | png | 394 B |
AGSS/Actor/element/1/face/1/squat-attack_2.png | png | 502 B |
AGSS/Actor/element/1/face/1/squat-attack_3.png | png | 502 B |
AGSS/Actor/element/1/face/1/squat-attack_4.png | png | 502 B |
AGSS/Actor/element/1/face/1/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/face/1/squat-shoot_0.png | png | 500 B |
AGSS/Actor/element/1/face/1/squat-shoot_1.png | png | 490 B |
AGSS/Actor/element/1/face/1/squat-shoot_2.png | png | 493 B |
AGSS/Actor/element/1/face/1/squat-shoot_3.png | png | 500 B |
AGSS/Actor/element/1/face/1/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/face/1/squat_0.png | png | 485 B |
AGSS/Actor/element/1/face/1/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/face/1/up-attack_0.png | png | 516 B |
AGSS/Actor/element/1/face/1/up-attack_1.png | png | 500 B |
AGSS/Actor/element/1/face/1/up-attack_2.png | png | 522 B |
AGSS/Actor/element/1/face/1/up-attack_3.png | png | 522 B |
AGSS/Actor/element/1/face/1/up-attack_4.png | png | 522 B |
AGSS/Actor/element/1/face/1/up-attack_5.png | png | 516 B |
AGSS/Actor/element/1/face/1/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/face/1/up-shoot_0.png | png | 496 B |
AGSS/Actor/element/1/face/1/up-shoot_1.png | png | 495 B |
AGSS/Actor/element/1/face/1/up-shoot_2.png | png | 485 B |
AGSS/Actor/element/1/face/1/up-shoot_3.png | png | 496 B |
AGSS/Actor/element/1/face/1/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/1/wait_0.png | png | 483 B |
AGSS/Actor/element/1/face/1/wait_1.png | png | 483 B |
AGSS/Actor/element/1/face/1/wait_2.png | png | 487 B |
AGSS/Actor/element/1/face/1/wait_3.png | png | 487 B |
AGSS/Actor/element/1/face/1/wait_4.png | png | 487 B |
AGSS/Actor/element/1/face/1/wait_5.png | png | 483 B |
AGSS/Actor/element/1/face/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/face/1/walk_0.png | png | 485 B |
AGSS/Actor/element/1/face/1/walk_1.png | png | 488 B |
AGSS/Actor/element/1/face/1/walk_2.png | png | 488 B |
AGSS/Actor/element/1/face/1/walk_3.png | png | 485 B |
AGSS/Actor/element/1/face/1/walk_4.png | png | 485 B |
AGSS/Actor/element/1/face/1/walk_5.png | png | 488 B |
AGSS/Actor/element/1/face/1/walk_6.png | png | 488 B |
AGSS/Actor/element/1/face/1/walk_7.png | png | 485 B |
AGSS/Actor/element/1/face/2 | Folder | |
AGSS/Actor/element/1/face/2/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/face/2/attack_0.png | png | 522 B |
AGSS/Actor/element/1/face/2/attack_1.png | png | 466 B |
AGSS/Actor/element/1/face/2/attack_2.png | png | 523 B |
AGSS/Actor/element/1/face/2/attack_3.png | png | 523 B |
AGSS/Actor/element/1/face/2/attack_4.png | png | 523 B |
AGSS/Actor/element/1/face/2/attack_5.png | png | 530 B |
AGSS/Actor/element/1/face/2/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/face/2/die_0.png | png | 522 B |
AGSS/Actor/element/1/face/2/die_1.png | png | 575 B |
AGSS/Actor/element/1/face/2/die_2.png | png | 579 B |
AGSS/Actor/element/1/face/2/die_3.png | png | 496 B |
AGSS/Actor/element/1/face/2/die_4.png | png | 491 B |
AGSS/Actor/element/1/face/2/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/face/2/hurt_0.png | png | 425 B |
AGSS/Actor/element/1/face/2/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/face/2/jump-attack_0.png | png | 475 B |
AGSS/Actor/element/1/face/2/jump-attack_1.png | png | 505 B |
AGSS/Actor/element/1/face/2/jump-attack_2.png | png | 475 B |
AGSS/Actor/element/1/face/2/jump-attack_3.png | png | 475 B |
AGSS/Actor/element/1/face/2/jump-attack_4.png | png | 475 B |
AGSS/Actor/element/1/face/2/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/face/2/jump-shoot_0.png | png | 492 B |
AGSS/Actor/element/1/face/2/jump-shoot_1.png | png | 496 B |
AGSS/Actor/element/1/face/2/jump-shoot_2.png | png | 492 B |
AGSS/Actor/element/1/face/2/jump-shoot_3.png | png | 492 B |
AGSS/Actor/element/1/face/2/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/2/jump_0.png | png | 476 B |
AGSS/Actor/element/1/face/2/jump_1.png | png | 505 B |
AGSS/Actor/element/1/face/2/jump_2.png | png | 505 B |
AGSS/Actor/element/1/face/2/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/face/2/run_0.png | png | 484 B |
AGSS/Actor/element/1/face/2/run_1.png | png | 476 B |
AGSS/Actor/element/1/face/2/run_2.png | png | 476 B |
AGSS/Actor/element/1/face/2/run_3.png | png | 484 B |
AGSS/Actor/element/1/face/2/run_4.png | png | 484 B |
AGSS/Actor/element/1/face/2/run_5.png | png | 506 B |
AGSS/Actor/element/1/face/2/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/face/2/shoot_0.png | png | 500 B |
AGSS/Actor/element/1/face/2/shoot_1.png | png | 505 B |
AGSS/Actor/element/1/face/2/shoot_2.png | png | 506 B |
AGSS/Actor/element/1/face/2/shoot_3.png | png | 500 B |
AGSS/Actor/element/1/face/2/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/face/2/squat-attack_0.png | png | 501 B |
AGSS/Actor/element/1/face/2/squat-attack_1.png | png | 396 B |
AGSS/Actor/element/1/face/2/squat-attack_2.png | png | 501 B |
AGSS/Actor/element/1/face/2/squat-attack_3.png | png | 501 B |
AGSS/Actor/element/1/face/2/squat-attack_4.png | png | 501 B |
AGSS/Actor/element/1/face/2/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/face/2/squat-shoot_0.png | png | 504 B |
AGSS/Actor/element/1/face/2/squat-shoot_1.png | png | 496 B |
AGSS/Actor/element/1/face/2/squat-shoot_2.png | png | 496 B |
AGSS/Actor/element/1/face/2/squat-shoot_3.png | png | 504 B |
AGSS/Actor/element/1/face/2/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/face/2/squat_0.png | png | 482 B |
AGSS/Actor/element/1/face/2/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/face/2/up-attack_0.png | png | 514 B |
AGSS/Actor/element/1/face/2/up-attack_1.png | png | 499 B |
AGSS/Actor/element/1/face/2/up-attack_2.png | png | 520 B |
AGSS/Actor/element/1/face/2/up-attack_3.png | png | 520 B |
AGSS/Actor/element/1/face/2/up-attack_4.png | png | 520 B |
AGSS/Actor/element/1/face/2/up-attack_5.png | png | 514 B |
AGSS/Actor/element/1/face/2/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/face/2/up-shoot_0.png | png | 494 B |
AGSS/Actor/element/1/face/2/up-shoot_1.png | png | 493 B |
AGSS/Actor/element/1/face/2/up-shoot_2.png | png | 476 B |
AGSS/Actor/element/1/face/2/up-shoot_3.png | png | 494 B |
AGSS/Actor/element/1/face/2/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/2/wait_0.png | png | 480 B |
AGSS/Actor/element/1/face/2/wait_1.png | png | 480 B |
AGSS/Actor/element/1/face/2/wait_2.png | png | 484 B |
AGSS/Actor/element/1/face/2/wait_3.png | png | 484 B |
AGSS/Actor/element/1/face/2/wait_4.png | png | 484 B |
AGSS/Actor/element/1/face/2/wait_5.png | png | 480 B |
AGSS/Actor/element/1/face/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/face/2/walk_0.png | png | 491 B |
AGSS/Actor/element/1/face/2/walk_1.png | png | 493 B |
AGSS/Actor/element/1/face/2/walk_2.png | png | 493 B |
AGSS/Actor/element/1/face/2/walk_3.png | png | 491 B |
AGSS/Actor/element/1/face/2/walk_4.png | png | 491 B |
AGSS/Actor/element/1/face/2/walk_5.png | png | 493 B |
AGSS/Actor/element/1/face/2/walk_6.png | png | 493 B |
AGSS/Actor/element/1/face/2/walk_7.png | png | 491 B |
AGSS/Actor/element/1/face/3 | Folder | |
AGSS/Actor/element/1/face/3/attack.ifS | ifS | 172 B |
AGSS/Actor/element/1/face/3/attack_0.png | png | 543 B |
AGSS/Actor/element/1/face/3/attack_1.png | png | 465 B |
AGSS/Actor/element/1/face/3/attack_2.png | png | 521 B |
AGSS/Actor/element/1/face/3/attack_3.png | png | 521 B |
AGSS/Actor/element/1/face/3/attack_4.png | png | 521 B |
AGSS/Actor/element/1/face/3/attack_5.png | png | 536 B |
AGSS/Actor/element/1/face/3/die.ifS | ifS | 129 B |
AGSS/Actor/element/1/face/3/die_0.png | png | 522 B |
AGSS/Actor/element/1/face/3/die_1.png | png | 575 B |
AGSS/Actor/element/1/face/3/die_2.png | png | 579 B |
AGSS/Actor/element/1/face/3/die_3.png | png | 496 B |
AGSS/Actor/element/1/face/3/die_4.png | png | 491 B |
AGSS/Actor/element/1/face/3/hurt.ifS | ifS | 30 B |
AGSS/Actor/element/1/face/3/hurt_0.png | png | 425 B |
AGSS/Actor/element/1/face/3/jump-attack.ifS | ifS | 169 B |
AGSS/Actor/element/1/face/3/jump-attack_0.png | png | 478 B |
AGSS/Actor/element/1/face/3/jump-attack_1.png | png | 501 B |
AGSS/Actor/element/1/face/3/jump-attack_2.png | png | 478 B |
AGSS/Actor/element/1/face/3/jump-attack_3.png | png | 478 B |
AGSS/Actor/element/1/face/3/jump-attack_4.png | png | 478 B |
AGSS/Actor/element/1/face/3/jump-shoot.ifS | ifS | 165 B |
AGSS/Actor/element/1/face/3/jump-shoot_0.png | png | 489 B |
AGSS/Actor/element/1/face/3/jump-shoot_1.png | png | 492 B |
AGSS/Actor/element/1/face/3/jump-shoot_2.png | png | 489 B |
AGSS/Actor/element/1/face/3/jump-shoot_3.png | png | 489 B |
AGSS/Actor/element/1/face/3/jump.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/3/jump_0.png | png | 479 B |
AGSS/Actor/element/1/face/3/jump_1.png | png | 506 B |
AGSS/Actor/element/1/face/3/jump_2.png | png | 506 B |
AGSS/Actor/element/1/face/3/run.ifS | ifS | 154 B |
AGSS/Actor/element/1/face/3/run_0.png | png | 482 B |
AGSS/Actor/element/1/face/3/run_1.png | png | 479 B |
AGSS/Actor/element/1/face/3/run_2.png | png | 479 B |
AGSS/Actor/element/1/face/3/run_3.png | png | 482 B |
AGSS/Actor/element/1/face/3/run_4.png | png | 483 B |
AGSS/Actor/element/1/face/3/run_5.png | png | 504 B |
AGSS/Actor/element/1/face/3/shoot.ifS | ifS | 112 B |
AGSS/Actor/element/1/face/3/shoot_0.png | png | 508 B |
AGSS/Actor/element/1/face/3/shoot_1.png | png | 516 B |
AGSS/Actor/element/1/face/3/shoot_2.png | png | 516 B |
AGSS/Actor/element/1/face/3/shoot_3.png | png | 508 B |
AGSS/Actor/element/1/face/3/squat-attack.ifS | ifS | 174 B |
AGSS/Actor/element/1/face/3/squat-attack_0.png | png | 499 B |
AGSS/Actor/element/1/face/3/squat-attack_1.png | png | 390 B |
AGSS/Actor/element/1/face/3/squat-attack_2.png | png | 499 B |
AGSS/Actor/element/1/face/3/squat-attack_3.png | png | 499 B |
AGSS/Actor/element/1/face/3/squat-attack_4.png | png | 499 B |
AGSS/Actor/element/1/face/3/squat-shoot.ifS | ifS | 170 B |
AGSS/Actor/element/1/face/3/squat-shoot_0.png | png | 505 B |
AGSS/Actor/element/1/face/3/squat-shoot_1.png | png | 494 B |
AGSS/Actor/element/1/face/3/squat-shoot_2.png | png | 498 B |
AGSS/Actor/element/1/face/3/squat-shoot_3.png | png | 505 B |
AGSS/Actor/element/1/face/3/squat.ifS | ifS | 156 B |
AGSS/Actor/element/1/face/3/squat_0.png | png | 482 B |
AGSS/Actor/element/1/face/3/up-attack.ifS | ifS | 190 B |
AGSS/Actor/element/1/face/3/up-attack_0.png | png | 514 B |
AGSS/Actor/element/1/face/3/up-attack_1.png | png | 498 B |
AGSS/Actor/element/1/face/3/up-attack_2.png | png | 513 B |
AGSS/Actor/element/1/face/3/up-attack_3.png | png | 513 B |
AGSS/Actor/element/1/face/3/up-attack_4.png | png | 513 B |
AGSS/Actor/element/1/face/3/up-attack_5.png | png | 514 B |
AGSS/Actor/element/1/face/3/up-shoot.ifS | ifS | 186 B |
AGSS/Actor/element/1/face/3/up-shoot_0.png | png | 484 B |
AGSS/Actor/element/1/face/3/up-shoot_1.png | png | 483 B |
AGSS/Actor/element/1/face/3/up-shoot_2.png | png | 466 B |
AGSS/Actor/element/1/face/3/up-shoot_3.png | png | 484 B |
AGSS/Actor/element/1/face/3/wait.ifS | ifS | 160 B |
AGSS/Actor/element/1/face/3/wait_0.png | png | 479 B |
AGSS/Actor/element/1/face/3/wait_1.png | png | 479 B |
AGSS/Actor/element/1/face/3/wait_2.png | png | 484 B |
AGSS/Actor/element/1/face/3/wait_3.png | png | 484 B |
AGSS/Actor/element/1/face/3/wait_4.png | png | 484 B |
AGSS/Actor/element/1/face/3/wait_5.png | png | 479 B |
AGSS/Actor/element/1/face/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/face/3/walk_0.png | png | 499 B |
AGSS/Actor/element/1/face/3/walk_1.png | png | 501 B |
AGSS/Actor/element/1/face/3/walk_2.png | png | 501 B |
AGSS/Actor/element/1/face/3/walk_3.png | png | 499 B |
AGSS/Actor/element/1/face/3/walk_4.png | png | 499 B |
AGSS/Actor/element/1/face/3/walk_5.png | png | 501 B |
AGSS/Actor/element/1/face/3/walk_6.png | png | 501 B |
AGSS/Actor/element/1/face/3/walk_7.png | png | 499 B |
AGSS/Actor/element/1/hairstyle | Folder | |
AGSS/Actor/element/1/hairstyle/1 | Folder | |
AGSS/Actor/element/1/hairstyle/1/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/1/attack-1_0.png | png | 1.20 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-1_1.png | png | 1.22 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-1_2.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-1_3.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-1_4.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-1_5.png | png | 1.19 KiB |
AGSS/Actor/element/1/hairstyle/1/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_0.png | png | 876 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_1.png | png | 817 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_2.png | png | 816 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_3.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_4.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/attack-2_5.png | png | 839 B |
AGSS/Actor/element/1/hairstyle/1/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/1/die-1_0.png | png | 1.17 KiB |
AGSS/Actor/element/1/hairstyle/1/die-1_1.png | png | 1.27 KiB |
AGSS/Actor/element/1/hairstyle/1/die-1_2.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/1/die-1_3.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/1/die-1_4.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/1/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/1/die-2_0.png | png | 963 B |
AGSS/Actor/element/1/hairstyle/1/die-2_1.png | png | 1003 B |
AGSS/Actor/element/1/hairstyle/1/die-2_2.png | png | 960 B |
AGSS/Actor/element/1/hairstyle/1/die-2_3.png | png | 873 B |
AGSS/Actor/element/1/hairstyle/1/die-2_4.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/1/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/1/hurt-1_0.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/1/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/1/hurt-2_0.png | png | 857 B |
AGSS/Actor/element/1/hairstyle/1/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/1/jump-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-1_1.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-1_2.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/1/jump-2_0.png | png | 812 B |
AGSS/Actor/element/1/hairstyle/1/jump-2_1.png | png | 841 B |
AGSS/Actor/element/1/hairstyle/1/jump-2_2.png | png | 826 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1_1.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1_2.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1_3.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-attack-1_4.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2_0.png | png | 804 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2_1.png | png | 755 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2_2.png | png | 830 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2_3.png | png | 804 B |
AGSS/Actor/element/1/hairstyle/1/jump-attack-2_4.png | png | 804 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-1_0.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-1_1.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-1_2.png | png | 1.17 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-1_3.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-2_0.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-2_1.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-2_2.png | png | 816 B |
AGSS/Actor/element/1/hairstyle/1/jump-shoot-2_3.png | png | 770 B |
AGSS/Actor/element/1/hairstyle/1/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/1/run-1_0.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/1/run-1_1.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/run-1_2.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/1/run-1_3.png | png | 1.17 KiB |
AGSS/Actor/element/1/hairstyle/1/run-1_4.png | png | 1019 B |
AGSS/Actor/element/1/hairstyle/1/run-1_5.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/1/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/1/run-2_0.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/1/run-2_1.png | png | 836 B |
AGSS/Actor/element/1/hairstyle/1/run-2_2.png | png | 820 B |
AGSS/Actor/element/1/hairstyle/1/run-2_3.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/1/run-2_4.png | png | 813 B |
AGSS/Actor/element/1/hairstyle/1/run-2_5.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/1/shoot-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/shoot-1_1.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/1/shoot-1_2.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/1/shoot-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/1/shoot-2_0.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/1/shoot-2_1.png | png | 825 B |
AGSS/Actor/element/1/hairstyle/1/shoot-2_2.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/1/shoot-2_3.png | png | 815 B |
AGSS/Actor/element/1/hairstyle/1/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/1/squat-1_0.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/1/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/1/squat-2_0.png | png | 840 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1_1.png | png | 977 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1_2.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/squat-attack-1_4.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2_0.png | png | 849 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2_1.png | png | 818 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2_2.png | png | 901 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2_3.png | png | 849 B |
AGSS/Actor/element/1/hairstyle/1/squat-attack-2_4.png | png | 849 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-1_0.png | png | 967 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-1_1.png | png | 959 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-1_2.png | png | 967 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-1_3.png | png | 967 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-2_0.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-2_1.png | png | 773 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-2_2.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/squat-shoot-2_3.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_0.png | png | 1.16 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_1.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_2.png | png | 1.21 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_3.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_4.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-1_5.png | png | 1.21 KiB |
AGSS/Actor/element/1/hairstyle/1/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_0.png | png | 868 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_1.png | png | 825 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_2.png | png | 887 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_3.png | png | 824 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_4.png | png | 826 B |
AGSS/Actor/element/1/hairstyle/1/up-attack-2_5.png | png | 868 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-1_0.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/1/up-shoot-1_1.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/1/up-shoot-1_2.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/1/up-shoot-1_3.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/1/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-2_0.png | png | 804 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-2_1.png | png | 785 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-2_2.png | png | 810 B |
AGSS/Actor/element/1/hairstyle/1/up-shoot-2_3.png | png | 804 B |
AGSS/Actor/element/1/hairstyle/1/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/1/wait-1_0.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-1_1.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-1_2.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-1_3.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-1_4.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-1_5.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/1/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_0.png | png | 842 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_1.png | png | 842 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_2.png | png | 853 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_3.png | png | 843 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_4.png | png | 843 B |
AGSS/Actor/element/1/hairstyle/1/wait-2_5.png | png | 812 B |
AGSS/Actor/element/1/hairstyle/1/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/1/walk-1_0.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_1.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_2.png | png | 1019 B |
AGSS/Actor/element/1/hairstyle/1/walk-1_3.png | png | 1.00 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_4.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_5.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_6.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-1_7.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/1/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_0.png | png | 807 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_1.png | png | 856 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_2.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_3.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_4.png | png | 807 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_5.png | png | 856 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_6.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/1/walk-2_7.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/2 | Folder | |
AGSS/Actor/element/1/hairstyle/2/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_0.png | png | 870 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_1.png | png | 831 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_2.png | png | 813 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_3.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_4.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/2/attack-1_5.png | png | 863 B |
AGSS/Actor/element/1/hairstyle/2/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_0.png | png | 931 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_1.png | png | 850 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_2.png | png | 863 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_3.png | png | 841 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_4.png | png | 841 B |
AGSS/Actor/element/1/hairstyle/2/attack-2_5.png | png | 912 B |
AGSS/Actor/element/1/hairstyle/2/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/2/die-1_0.png | png | 911 B |
AGSS/Actor/element/1/hairstyle/2/die-1_1.png | png | 923 B |
AGSS/Actor/element/1/hairstyle/2/die-1_2.png | png | 852 B |
AGSS/Actor/element/1/hairstyle/2/die-1_3.png | png | 891 B |
AGSS/Actor/element/1/hairstyle/2/die-1_4.png | png | 866 B |
AGSS/Actor/element/1/hairstyle/2/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/2/die-2_0.png | png | 1014 B |
AGSS/Actor/element/1/hairstyle/2/die-2_1.png | png | 1022 B |
AGSS/Actor/element/1/hairstyle/2/die-2_2.png | png | 1.00 KiB |
AGSS/Actor/element/1/hairstyle/2/die-2_3.png | png | 852 B |
AGSS/Actor/element/1/hairstyle/2/die-2_4.png | png | 843 B |
AGSS/Actor/element/1/hairstyle/2/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/2/hurt-1_0.png | png | 800 B |
AGSS/Actor/element/1/hairstyle/2/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/2/hurt-2_0.png | png | 858 B |
AGSS/Actor/element/1/hairstyle/2/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/2/jump-1_0.png | png | 788 B |
AGSS/Actor/element/1/hairstyle/2/jump-1_1.png | png | 829 B |
AGSS/Actor/element/1/hairstyle/2/jump-1_2.png | png | 839 B |
AGSS/Actor/element/1/hairstyle/2/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/2/jump-2_0.png | png | 863 B |
AGSS/Actor/element/1/hairstyle/2/jump-2_1.png | png | 838 B |
AGSS/Actor/element/1/hairstyle/2/jump-2_2.png | png | 853 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1_0.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1_1.png | png | 759 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1_2.png | png | 773 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1_3.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-1_4.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2_0.png | png | 845 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2_1.png | png | 828 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2_2.png | png | 854 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2_3.png | png | 845 B |
AGSS/Actor/element/1/hairstyle/2/jump-attack-2_4.png | png | 845 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-1_0.png | png | 717 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-1_1.png | png | 767 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-1_2.png | png | 705 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-1_3.png | png | 717 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-2_0.png | png | 828 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-2_1.png | png | 831 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-2_2.png | png | 835 B |
AGSS/Actor/element/1/hairstyle/2/jump-shoot-2_3.png | png | 828 B |
AGSS/Actor/element/1/hairstyle/2/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/2/run-1_0.png | png | 762 B |
AGSS/Actor/element/1/hairstyle/2/run-1_1.png | png | 788 B |
AGSS/Actor/element/1/hairstyle/2/run-1_2.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/2/run-1_3.png | png | 762 B |
AGSS/Actor/element/1/hairstyle/2/run-1_4.png | png | 754 B |
AGSS/Actor/element/1/hairstyle/2/run-1_5.png | png | 761 B |
AGSS/Actor/element/1/hairstyle/2/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/2/run-2_0.png | png | 829 B |
AGSS/Actor/element/1/hairstyle/2/run-2_1.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/2/run-2_2.png | png | 848 B |
AGSS/Actor/element/1/hairstyle/2/run-2_3.png | png | 829 B |
AGSS/Actor/element/1/hairstyle/2/run-2_4.png | png | 874 B |
AGSS/Actor/element/1/hairstyle/2/run-2_5.png | png | 830 B |
AGSS/Actor/element/1/hairstyle/2/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/2/shoot-1_0.png | png | 790 B |
AGSS/Actor/element/1/hairstyle/2/shoot-1_1.png | png | 778 B |
AGSS/Actor/element/1/hairstyle/2/shoot-1_2.png | png | 790 B |
AGSS/Actor/element/1/hairstyle/2/shoot-1_3.png | png | 790 B |
AGSS/Actor/element/1/hairstyle/2/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/2/shoot-2_0.png | png | 850 B |
AGSS/Actor/element/1/hairstyle/2/shoot-2_1.png | png | 850 B |
AGSS/Actor/element/1/hairstyle/2/shoot-2_2.png | png | 858 B |
AGSS/Actor/element/1/hairstyle/2/shoot-2_3.png | png | 850 B |
AGSS/Actor/element/1/hairstyle/2/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/2/squat-1_0.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/2/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/2/squat-2_0.png | png | 867 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1_0.png | png | 801 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1_1.png | png | 659 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1_2.png | png | 799 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1_3.png | png | 801 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-1_4.png | png | 801 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2_0.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2_1.png | png | 796 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2_2.png | png | 940 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2_3.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/2/squat-attack-2_4.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-1_0.png | png | 736 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-1_1.png | png | 787 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-1_2.png | png | 736 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-1_3.png | png | 736 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-2_0.png | png | 812 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-2_1.png | png | 803 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-2_2.png | png | 812 B |
AGSS/Actor/element/1/hairstyle/2/squat-shoot-2_3.png | png | 812 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_0.png | png | 839 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_1.png | png | 805 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_2.png | png | 821 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_3.png | png | 834 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_4.png | png | 834 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-1_5.png | png | 839 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_0.png | png | 911 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_1.png | png | 850 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_2.png | png | 907 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_3.png | png | 918 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_4.png | png | 918 B |
AGSS/Actor/element/1/hairstyle/2/up-attack-2_5.png | png | 911 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-1_0.png | png | 765 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-1_1.png | png | 765 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-1_2.png | png | 768 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-1_3.png | png | 765 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-2_0.png | png | 727 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-2_1.png | png | 776 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-2_2.png | png | 757 B |
AGSS/Actor/element/1/hairstyle/2/up-shoot-2_3.png | png | 727 B |
AGSS/Actor/element/1/hairstyle/2/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_0.png | png | 798 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_1.png | png | 798 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_2.png | png | 810 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_3.png | png | 799 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_4.png | png | 799 B |
AGSS/Actor/element/1/hairstyle/2/wait-1_5.png | png | 795 B |
AGSS/Actor/element/1/hairstyle/2/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_0.png | png | 869 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_1.png | png | 869 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_2.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_3.png | png | 870 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_4.png | png | 870 B |
AGSS/Actor/element/1/hairstyle/2/wait-2_5.png | png | 930 B |
AGSS/Actor/element/1/hairstyle/2/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_0.png | png | 786 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_1.png | png | 789 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_2.png | png | 785 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_3.png | png | 778 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_4.png | png | 786 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_5.png | png | 789 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_6.png | png | 785 B |
AGSS/Actor/element/1/hairstyle/2/walk-1_7.png | png | 778 B |
AGSS/Actor/element/1/hairstyle/2/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_0.png | png | 847 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_1.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_2.png | png | 848 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_3.png | png | 856 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_4.png | png | 847 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_5.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_6.png | png | 848 B |
AGSS/Actor/element/1/hairstyle/2/walk-2_7.png | png | 856 B |
AGSS/Actor/element/1/hairstyle/3 | Folder | |
AGSS/Actor/element/1/hairstyle/3/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_0.png | png | 950 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_1.png | png | 997 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_2.png | png | 969 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_3.png | png | 987 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_4.png | png | 987 B |
AGSS/Actor/element/1/hairstyle/3/attack-1_5.png | png | 961 B |
AGSS/Actor/element/1/hairstyle/3/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_0.png | png | 665 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_1.png | png | 610 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_2.png | png | 648 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_3.png | png | 659 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_4.png | png | 659 B |
AGSS/Actor/element/1/hairstyle/3/attack-2_5.png | png | 642 B |
AGSS/Actor/element/1/hairstyle/3/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/3/die-1_0.png | png | 1017 B |
AGSS/Actor/element/1/hairstyle/3/die-1_1.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/3/die-1_2.png | png | 982 B |
AGSS/Actor/element/1/hairstyle/3/die-1_3.png | png | 957 B |
AGSS/Actor/element/1/hairstyle/3/die-1_4.png | png | 968 B |
AGSS/Actor/element/1/hairstyle/3/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/3/die-2_0.png | png | 703 B |
AGSS/Actor/element/1/hairstyle/3/die-2_1.png | png | 743 B |
AGSS/Actor/element/1/hairstyle/3/die-2_2.png | png | 715 B |
AGSS/Actor/element/1/hairstyle/3/die-2_3.png | png | 724 B |
AGSS/Actor/element/1/hairstyle/3/die-2_4.png | png | 670 B |
AGSS/Actor/element/1/hairstyle/3/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/3/hurt-1_0.png | png | 866 B |
AGSS/Actor/element/1/hairstyle/3/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/3/hurt-2_0.png | png | 632 B |
AGSS/Actor/element/1/hairstyle/3/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/3/jump-1_0.png | png | 937 B |
AGSS/Actor/element/1/hairstyle/3/jump-1_1.png | png | 930 B |
AGSS/Actor/element/1/hairstyle/3/jump-1_2.png | png | 915 B |
AGSS/Actor/element/1/hairstyle/3/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/3/jump-2_0.png | png | 641 B |
AGSS/Actor/element/1/hairstyle/3/jump-2_1.png | png | 597 B |
AGSS/Actor/element/1/hairstyle/3/jump-2_2.png | png | 590 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1_0.png | png | 931 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1_1.png | png | 912 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1_2.png | png | 878 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1_3.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-1_4.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2_0.png | png | 633 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2_1.png | png | 582 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2_2.png | png | 597 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2_3.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/jump-attack-2_4.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-1_0.png | png | 936 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-1_1.png | png | 918 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-1_2.png | png | 936 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-1_3.png | png | 936 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-2_0.png | png | 605 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-2_1.png | png | 592 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-2_2.png | png | 605 B |
AGSS/Actor/element/1/hairstyle/3/jump-shoot-2_3.png | png | 605 B |
AGSS/Actor/element/1/hairstyle/3/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/3/run-1_0.png | png | 914 B |
AGSS/Actor/element/1/hairstyle/3/run-1_1.png | png | 935 B |
AGSS/Actor/element/1/hairstyle/3/run-1_2.png | png | 899 B |
AGSS/Actor/element/1/hairstyle/3/run-1_3.png | png | 914 B |
AGSS/Actor/element/1/hairstyle/3/run-1_4.png | png | 936 B |
AGSS/Actor/element/1/hairstyle/3/run-1_5.png | png | 915 B |
AGSS/Actor/element/1/hairstyle/3/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/3/run-2_0.png | png | 583 B |
AGSS/Actor/element/1/hairstyle/3/run-2_1.png | png | 633 B |
AGSS/Actor/element/1/hairstyle/3/run-2_2.png | png | 607 B |
AGSS/Actor/element/1/hairstyle/3/run-2_3.png | png | 583 B |
AGSS/Actor/element/1/hairstyle/3/run-2_4.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/run-2_5.png | png | 582 B |
AGSS/Actor/element/1/hairstyle/3/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/3/shoot-1_0.png | png | 901 B |
AGSS/Actor/element/1/hairstyle/3/shoot-1_1.png | png | 886 B |
AGSS/Actor/element/1/hairstyle/3/shoot-1_2.png | png | 901 B |
AGSS/Actor/element/1/hairstyle/3/shoot-1_3.png | png | 901 B |
AGSS/Actor/element/1/hairstyle/3/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/3/shoot-2_0.png | png | 610 B |
AGSS/Actor/element/1/hairstyle/3/shoot-2_1.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/shoot-2_2.png | png | 612 B |
AGSS/Actor/element/1/hairstyle/3/shoot-2_3.png | png | 610 B |
AGSS/Actor/element/1/hairstyle/3/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/3/squat-1_0.png | png | 824 B |
AGSS/Actor/element/1/hairstyle/3/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/3/squat-2_0.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1_0.png | png | 839 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1_1.png | png | 884 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1_2.png | png | 857 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1_3.png | png | 834 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-1_4.png | png | 834 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2_0.png | png | 645 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2_1.png | png | 562 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2_2.png | png | 607 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2_3.png | png | 645 B |
AGSS/Actor/element/1/hairstyle/3/squat-attack-2_4.png | png | 645 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-1_0.png | png | 880 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-1_1.png | png | 881 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-1_2.png | png | 880 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-1_3.png | png | 880 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-2_0.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-2_1.png | png | 597 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-2_2.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/squat-shoot-2_3.png | png | 606 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_0.png | png | 935 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_1.png | png | 948 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_2.png | png | 920 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_3.png | png | 911 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_4.png | png | 911 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-1_5.png | png | 935 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_0.png | png | 665 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_1.png | png | 597 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_2.png | png | 640 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_3.png | png | 693 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_4.png | png | 693 B |
AGSS/Actor/element/1/hairstyle/3/up-attack-2_5.png | png | 665 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-1_0.png | png | 1003 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-1_1.png | png | 964 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-1_2.png | png | 1003 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-1_3.png | png | 1003 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-2_0.png | png | 647 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-2_1.png | png | 649 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-2_2.png | png | 647 B |
AGSS/Actor/element/1/hairstyle/3/up-shoot-2_3.png | png | 647 B |
AGSS/Actor/element/1/hairstyle/3/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_0.png | png | 886 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_1.png | png | 886 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_2.png | png | 908 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_3.png | png | 887 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_4.png | png | 887 B |
AGSS/Actor/element/1/hairstyle/3/wait-1_5.png | png | 873 B |
AGSS/Actor/element/1/hairstyle/3/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_0.png | png | 640 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_1.png | png | 640 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_2.png | png | 627 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_3.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_4.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/3/wait-2_5.png | png | 599 B |
AGSS/Actor/element/1/hairstyle/3/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_0.png | png | 896 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_1.png | png | 934 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_2.png | png | 896 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_3.png | png | 880 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_4.png | png | 896 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_5.png | png | 934 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_6.png | png | 896 B |
AGSS/Actor/element/1/hairstyle/3/walk-1_7.png | png | 880 B |
AGSS/Actor/element/1/hairstyle/3/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_0.png | png | 608 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_1.png | png | 633 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_2.png | png | 607 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_3.png | png | 599 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_4.png | png | 608 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_5.png | png | 633 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_6.png | png | 607 B |
AGSS/Actor/element/1/hairstyle/3/walk-2_7.png | png | 599 B |
AGSS/Actor/element/1/hairstyle/4 | Folder | |
AGSS/Actor/element/1/hairstyle/4/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/4/attack-1_0.png | png | 1.15 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-1_1.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-1_2.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-1_4.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-1_5.png | png | 1.16 KiB |
AGSS/Actor/element/1/hairstyle/4/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_0.png | png | 717 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_1.png | png | 609 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_2.png | png | 574 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_3.png | png | 603 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_4.png | png | 603 B |
AGSS/Actor/element/1/hairstyle/4/attack-2_5.png | png | 665 B |
AGSS/Actor/element/1/hairstyle/4/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/4/die-1_0.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/4/die-1_1.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/4/die-1_2.png | png | 979 B |
AGSS/Actor/element/1/hairstyle/4/die-1_3.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/4/die-1_4.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/4/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/4/die-2_0.png | png | 794 B |
AGSS/Actor/element/1/hairstyle/4/die-2_1.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/4/die-2_2.png | png | 717 B |
AGSS/Actor/element/1/hairstyle/4/die-2_3.png | png | 707 B |
AGSS/Actor/element/1/hairstyle/4/die-2_4.png | png | 694 B |
AGSS/Actor/element/1/hairstyle/4/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/4/hurt-1_0.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/4/hurt-2_0.png | png | 661 B |
AGSS/Actor/element/1/hairstyle/4/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/4/jump-1_0.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-1_1.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-1_2.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/4/jump-2_0.png | png | 647 B |
AGSS/Actor/element/1/hairstyle/4/jump-2_1.png | png | 602 B |
AGSS/Actor/element/1/hairstyle/4/jump-2_2.png | png | 570 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1_1.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1_2.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1_3.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-attack-1_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2_0.png | png | 642 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2_1.png | png | 641 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2_2.png | png | 641 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2_3.png | png | 656 B |
AGSS/Actor/element/1/hairstyle/4/jump-attack-2_4.png | png | 656 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-1_1.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-1_2.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-2_0.png | png | 629 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-2_1.png | png | 641 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-2_2.png | png | 629 B |
AGSS/Actor/element/1/hairstyle/4/jump-shoot-2_3.png | png | 629 B |
AGSS/Actor/element/1/hairstyle/4/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/4/run-1_0.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/4/run-1_1.png | png | 1.00 KiB |
AGSS/Actor/element/1/hairstyle/4/run-1_2.png | png | 992 B |
AGSS/Actor/element/1/hairstyle/4/run-1_3.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/run-1_4.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/run-1_5.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/4/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/4/run-2_0.png | png | 631 B |
AGSS/Actor/element/1/hairstyle/4/run-2_1.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/4/run-2_2.png | png | 643 B |
AGSS/Actor/element/1/hairstyle/4/run-2_3.png | png | 631 B |
AGSS/Actor/element/1/hairstyle/4/run-2_4.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/4/run-2_5.png | png | 631 B |
AGSS/Actor/element/1/hairstyle/4/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/4/shoot-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/shoot-1_1.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/shoot-1_2.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/shoot-1_3.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/4/shoot-2_0.png | png | 645 B |
AGSS/Actor/element/1/hairstyle/4/shoot-2_1.png | png | 637 B |
AGSS/Actor/element/1/hairstyle/4/shoot-2_2.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/4/shoot-2_3.png | png | 645 B |
AGSS/Actor/element/1/hairstyle/4/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/4/squat-1_0.png | png | 920 B |
AGSS/Actor/element/1/hairstyle/4/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/4/squat-2_0.png | png | 680 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1_0.png | png | 922 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1_1.png | png | 944 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1_2.png | png | 931 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1_3.png | png | 914 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-1_4.png | png | 914 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2_0.png | png | 690 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2_1.png | png | 616 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2_2.png | png | 666 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2_3.png | png | 690 B |
AGSS/Actor/element/1/hairstyle/4/squat-attack-2_4.png | png | 690 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-1_0.png | png | 919 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-1_1.png | png | 905 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-1_2.png | png | 919 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-1_3.png | png | 919 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-2_0.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-2_1.png | png | 695 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-2_2.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/4/squat-shoot-2_3.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_0.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_1.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_2.png | png | 992 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_3.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_4.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/4/up-attack-1_5.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/4/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_0.png | png | 710 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_1.png | png | 641 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_2.png | png | 642 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_3.png | png | 667 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_4.png | png | 667 B |
AGSS/Actor/element/1/hairstyle/4/up-attack-2_5.png | png | 710 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-1_0.png | png | 938 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-1_1.png | png | 922 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-1_2.png | png | 938 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-1_3.png | png | 938 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-2_0.png | png | 671 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-2_1.png | png | 638 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-2_2.png | png | 671 B |
AGSS/Actor/element/1/hairstyle/4/up-shoot-2_3.png | png | 671 B |
AGSS/Actor/element/1/hairstyle/4/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/4/wait-1_0.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-1_1.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-1_2.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-1_3.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-1_4.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-1_5.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_0.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_1.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_2.png | png | 694 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_3.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_4.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/4/wait-2_5.png | png | 662 B |
AGSS/Actor/element/1/hairstyle/4/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/4/walk-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_1.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_2.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_3.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_5.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_6.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-1_7.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/4/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_0.png | png | 643 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_1.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_2.png | png | 643 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_3.png | png | 630 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_4.png | png | 643 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_5.png | png | 639 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_6.png | png | 643 B |
AGSS/Actor/element/1/hairstyle/4/walk-2_7.png | png | 630 B |
AGSS/Actor/element/1/hairstyle/5 | Folder | |
AGSS/Actor/element/1/hairstyle/5/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/5/attack-1_0.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-1_1.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-1_2.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-1_3.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-1_4.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-1_5.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/5/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_0.png | png | 712 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_1.png | png | 721 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_2.png | png | 698 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_3.png | png | 733 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_4.png | png | 733 B |
AGSS/Actor/element/1/hairstyle/5/attack-2_5.png | png | 747 B |
AGSS/Actor/element/1/hairstyle/5/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/5/die-1_0.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/5/die-1_1.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/5/die-1_2.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/5/die-1_3.png | png | 972 B |
AGSS/Actor/element/1/hairstyle/5/die-1_4.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/5/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/5/die-2_0.png | png | 785 B |
AGSS/Actor/element/1/hairstyle/5/die-2_1.png | png | 840 B |
AGSS/Actor/element/1/hairstyle/5/die-2_2.png | png | 838 B |
AGSS/Actor/element/1/hairstyle/5/die-2_3.png | png | 745 B |
AGSS/Actor/element/1/hairstyle/5/die-2_4.png | png | 758 B |
AGSS/Actor/element/1/hairstyle/5/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/5/hurt-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/5/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/5/hurt-2_0.png | png | 679 B |
AGSS/Actor/element/1/hairstyle/5/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/5/jump-1_0.png | png | 1.16 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-1_1.png | png | 1.32 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-1_2.png | png | 1.31 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/5/jump-2_0.png | png | 715 B |
AGSS/Actor/element/1/hairstyle/5/jump-2_1.png | png | 710 B |
AGSS/Actor/element/1/hairstyle/5/jump-2_2.png | png | 683 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1_0.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1_1.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1_2.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1_3.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-attack-1_4.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2_0.png | png | 711 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2_1.png | png | 664 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2_2.png | png | 707 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2_3.png | png | 716 B |
AGSS/Actor/element/1/hairstyle/5/jump-attack-2_4.png | png | 716 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-1_0.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-1_1.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-1_2.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-1_3.png | png | 1.06 KiB |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-2_0.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-2_1.png | png | 672 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-2_2.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/5/jump-shoot-2_3.png | png | 646 B |
AGSS/Actor/element/1/hairstyle/5/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/5/run-1_0.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/5/run-1_1.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/5/run-1_2.png | png | 1.17 KiB |
AGSS/Actor/element/1/hairstyle/5/run-1_3.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/5/run-1_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/5/run-1_5.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/5/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/5/run-2_0.png | png | 644 B |
AGSS/Actor/element/1/hairstyle/5/run-2_1.png | png | 728 B |
AGSS/Actor/element/1/hairstyle/5/run-2_2.png | png | 714 B |
AGSS/Actor/element/1/hairstyle/5/run-2_3.png | png | 644 B |
AGSS/Actor/element/1/hairstyle/5/run-2_4.png | png | 666 B |
AGSS/Actor/element/1/hairstyle/5/run-2_5.png | png | 644 B |
AGSS/Actor/element/1/hairstyle/5/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/5/shoot-1_0.png | png | 1013 B |
AGSS/Actor/element/1/hairstyle/5/shoot-1_1.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/5/shoot-1_2.png | png | 1009 B |
AGSS/Actor/element/1/hairstyle/5/shoot-1_3.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/5/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/5/shoot-2_0.png | png | 711 B |
AGSS/Actor/element/1/hairstyle/5/shoot-2_1.png | png | 685 B |
AGSS/Actor/element/1/hairstyle/5/shoot-2_2.png | png | 715 B |
AGSS/Actor/element/1/hairstyle/5/shoot-2_3.png | png | 711 B |
AGSS/Actor/element/1/hairstyle/5/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/5/squat-1_0.png | png | 927 B |
AGSS/Actor/element/1/hairstyle/5/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/5/squat-2_0.png | png | 679 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1_0.png | png | 931 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1_1.png | png | 922 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1_2.png | png | 899 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1_3.png | png | 930 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-1_4.png | png | 930 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2_0.png | png | 684 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2_1.png | png | 667 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2_2.png | png | 678 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2_3.png | png | 684 B |
AGSS/Actor/element/1/hairstyle/5/squat-attack-2_4.png | png | 684 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-1_0.png | png | 947 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-1_1.png | png | 925 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-1_2.png | png | 947 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-1_3.png | png | 947 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-2_0.png | png | 716 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-2_1.png | png | 689 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-2_2.png | png | 716 B |
AGSS/Actor/element/1/hairstyle/5/squat-shoot-2_3.png | png | 716 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_0.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_1.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_2.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_3.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_4.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-1_5.png | png | 1.14 KiB |
AGSS/Actor/element/1/hairstyle/5/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_0.png | png | 707 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_1.png | png | 650 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_2.png | png | 695 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_3.png | png | 745 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_4.png | png | 745 B |
AGSS/Actor/element/1/hairstyle/5/up-attack-2_5.png | png | 707 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-1_0.png | png | 921 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-1_1.png | png | 944 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-1_2.png | png | 921 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-1_3.png | png | 921 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-2_0.png | png | 692 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-2_1.png | png | 702 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-2_2.png | png | 692 B |
AGSS/Actor/element/1/hairstyle/5/up-shoot-2_3.png | png | 692 B |
AGSS/Actor/element/1/hairstyle/5/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/5/wait-1_0.png | png | 1015 B |
AGSS/Actor/element/1/hairstyle/5/wait-1_1.png | png | 1015 B |
AGSS/Actor/element/1/hairstyle/5/wait-1_2.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/5/wait-1_3.png | png | 1018 B |
AGSS/Actor/element/1/hairstyle/5/wait-1_4.png | png | 1014 B |
AGSS/Actor/element/1/hairstyle/5/wait-1_5.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/5/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_0.png | png | 680 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_1.png | png | 680 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_2.png | png | 695 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_3.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_4.png | png | 681 B |
AGSS/Actor/element/1/hairstyle/5/wait-2_5.png | png | 667 B |
AGSS/Actor/element/1/hairstyle/5/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/5/walk-1_0.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/5/walk-1_1.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/5/walk-1_2.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/5/walk-1_3.png | png | 971 B |
AGSS/Actor/element/1/hairstyle/5/walk-1_4.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/5/walk-1_5.png | png | 1020 B |
AGSS/Actor/element/1/hairstyle/5/walk-1_6.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/5/walk-1_7.png | png | 1014 B |
AGSS/Actor/element/1/hairstyle/5/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_0.png | png | 713 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_1.png | png | 728 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_2.png | png | 714 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_3.png | png | 680 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_4.png | png | 713 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_5.png | png | 728 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_6.png | png | 714 B |
AGSS/Actor/element/1/hairstyle/5/walk-2_7.png | png | 680 B |
AGSS/Actor/element/1/hairstyle/6 | Folder | |
AGSS/Actor/element/1/hairstyle/6/attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/6/attack-1_0.png | png | 1.16 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-1_1.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-1_2.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-1_3.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-1_4.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-1_5.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/6/attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_0.png | png | 809 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_1.png | png | 743 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_2.png | png | 814 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_3.png | png | 793 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_4.png | png | 793 B |
AGSS/Actor/element/1/hairstyle/6/attack-2_5.png | png | 806 B |
AGSS/Actor/element/1/hairstyle/6/die-1.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/6/die-1_0.png | png | 1.30 KiB |
AGSS/Actor/element/1/hairstyle/6/die-1_1.png | png | 1.24 KiB |
AGSS/Actor/element/1/hairstyle/6/die-1_2.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/die-1_3.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/die-1_4.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/die-2.ifS | ifS | 139 B |
AGSS/Actor/element/1/hairstyle/6/die-2_0.png | png | 887 B |
AGSS/Actor/element/1/hairstyle/6/die-2_1.png | png | 861 B |
AGSS/Actor/element/1/hairstyle/6/die-2_2.png | png | 910 B |
AGSS/Actor/element/1/hairstyle/6/die-2_3.png | png | 777 B |
AGSS/Actor/element/1/hairstyle/6/die-2_4.png | png | 725 B |
AGSS/Actor/element/1/hairstyle/6/hurt-1.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/6/hurt-1_0.png | png | 1.17 KiB |
AGSS/Actor/element/1/hairstyle/6/hurt-2.ifS | ifS | 140 B |
AGSS/Actor/element/1/hairstyle/6/hurt-2_0.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/6/jump-1.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/6/jump-1_0.png | png | 1.19 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-1_1.png | png | 1.15 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-1_2.png | png | 1.20 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-2.ifS | ifS | 88 B |
AGSS/Actor/element/1/hairstyle/6/jump-2_0.png | png | 777 B |
AGSS/Actor/element/1/hairstyle/6/jump-2_1.png | png | 785 B |
AGSS/Actor/element/1/hairstyle/6/jump-2_2.png | png | 770 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1_0.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1_1.png | png | 975 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1_2.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1_3.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-attack-1_4.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2.ifS | ifS | 179 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2_0.png | png | 772 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2_1.png | png | 770 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2_2.png | png | 813 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2_3.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/6/jump-attack-2_4.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-1.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-1_0.png | png | 975 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-1_1.png | png | 986 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-1_2.png | png | 975 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-1_3.png | png | 975 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-2.ifS | ifS | 175 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-2_0.png | png | 744 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-2_1.png | png | 741 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-2_2.png | png | 744 B |
AGSS/Actor/element/1/hairstyle/6/jump-shoot-2_3.png | png | 744 B |
AGSS/Actor/element/1/hairstyle/6/run-1.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/6/run-1_0.png | png | 982 B |
AGSS/Actor/element/1/hairstyle/6/run-1_1.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/6/run-1_2.png | png | 1.11 KiB |
AGSS/Actor/element/1/hairstyle/6/run-1_3.png | png | 1.01 KiB |
AGSS/Actor/element/1/hairstyle/6/run-1_4.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/6/run-1_5.png | png | 1.02 KiB |
AGSS/Actor/element/1/hairstyle/6/run-2.ifS | ifS | 166 B |
AGSS/Actor/element/1/hairstyle/6/run-2_0.png | png | 742 B |
AGSS/Actor/element/1/hairstyle/6/run-2_1.png | png | 766 B |
AGSS/Actor/element/1/hairstyle/6/run-2_2.png | png | 773 B |
AGSS/Actor/element/1/hairstyle/6/run-2_3.png | png | 737 B |
AGSS/Actor/element/1/hairstyle/6/run-2_4.png | png | 735 B |
AGSS/Actor/element/1/hairstyle/6/run-2_5.png | png | 736 B |
AGSS/Actor/element/1/hairstyle/6/shoot-1.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/6/shoot-1_0.png | png | 1011 B |
AGSS/Actor/element/1/hairstyle/6/shoot-1_1.png | png | 947 B |
AGSS/Actor/element/1/hairstyle/6/shoot-1_2.png | png | 994 B |
AGSS/Actor/element/1/hairstyle/6/shoot-1_3.png | png | 1011 B |
AGSS/Actor/element/1/hairstyle/6/shoot-2.ifS | ifS | 120 B |
AGSS/Actor/element/1/hairstyle/6/shoot-2_0.png | png | 777 B |
AGSS/Actor/element/1/hairstyle/6/shoot-2_1.png | png | 772 B |
AGSS/Actor/element/1/hairstyle/6/shoot-2_2.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/6/shoot-2_3.png | png | 777 B |
AGSS/Actor/element/1/hairstyle/6/squat-1.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/6/squat-1_0.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/6/squat-2.ifS | ifS | 168 B |
AGSS/Actor/element/1/hairstyle/6/squat-2_0.png | png | 778 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1_0.png | png | 897 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1_1.png | png | 951 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1_2.png | png | 883 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1_3.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-1_4.png | png | 895 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2.ifS | ifS | 184 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2_0.png | png | 781 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2_1.png | png | 744 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2_2.png | png | 776 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2_3.png | png | 781 B |
AGSS/Actor/element/1/hairstyle/6/squat-attack-2_4.png | png | 781 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-1.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-1_0.png | png | 917 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-1_1.png | png | 928 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-1_2.png | png | 917 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-1_3.png | png | 917 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-2.ifS | ifS | 180 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-2_0.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-2_1.png | png | 783 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-2_2.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/6/squat-shoot-2_3.png | png | 784 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-1.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_0.png | png | 1.18 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_1.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_2.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_3.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_4.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-1_5.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/up-attack-2.ifS | ifS | 202 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_0.png | png | 797 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_1.png | png | 763 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_2.png | png | 789 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_3.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_4.png | png | 808 B |
AGSS/Actor/element/1/hairstyle/6/up-attack-2_5.png | png | 797 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-1.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-1_0.png | png | 937 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-1_1.png | png | 914 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-1_2.png | png | 937 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-1_3.png | png | 937 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-2.ifS | ifS | 198 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-2_0.png | png | 768 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-2_1.png | png | 760 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-2_2.png | png | 768 B |
AGSS/Actor/element/1/hairstyle/6/up-shoot-2_3.png | png | 768 B |
AGSS/Actor/element/1/hairstyle/6/wait-1.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/6/wait-1_0.png | png | 1.10 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-1_1.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-1_2.png | png | 1.15 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-1_3.png | png | 1.13 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-1_4.png | png | 1.12 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-1_5.png | png | 1.07 KiB |
AGSS/Actor/element/1/hairstyle/6/wait-2.ifS | ifS | 172 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_0.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_1.png | png | 780 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_2.png | png | 782 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_3.png | png | 779 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_4.png | png | 779 B |
AGSS/Actor/element/1/hairstyle/6/wait-2_5.png | png | 772 B |
AGSS/Actor/element/1/hairstyle/6/walk-1.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/6/walk-1_0.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_1.png | png | 1.03 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_2.png | png | 1.04 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_3.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_4.png | png | 1.08 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_5.png | png | 1.05 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_6.png | png | 1.09 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-1_7.png | png | 1.00 KiB |
AGSS/Actor/element/1/hairstyle/6/walk-2.ifS | ifS | 228 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_0.png | png | 774 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_1.png | png | 766 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_2.png | png | 773 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_3.png | png | 769 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_4.png | png | 774 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_5.png | png | 766 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_6.png | png | 773 B |
AGSS/Actor/element/1/hairstyle/6/walk-2_7.png | png | 769 B |
AGSS/Actor/element/1/shoes | Folder | |
AGSS/Actor/element/1/shoes/1 | Folder | |
AGSS/Actor/element/1/shoes/1/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/shoes/1/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/shoes/1/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/shoes/1/attack_0.png | png | 15.23 KiB |
AGSS/Actor/element/1/shoes/1/attack_1.png | png | 15.22 KiB |
AGSS/Actor/element/1/shoes/1/attack_2.png | png | 16.16 KiB |
AGSS/Actor/element/1/shoes/1/attack_3.png | png | 15.80 KiB |
AGSS/Actor/element/1/shoes/1/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/1/jump_0.png | png | 15.37 KiB |
AGSS/Actor/element/1/shoes/1/jump_1.png | png | 15.44 KiB |
AGSS/Actor/element/1/shoes/1/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/shoes/1/run_0.png | png | 15.62 KiB |
AGSS/Actor/element/1/shoes/1/run_1.png | png | 15.57 KiB |
AGSS/Actor/element/1/shoes/1/run_2.png | png | 15.53 KiB |
AGSS/Actor/element/1/shoes/1/run_3.png | png | 15.33 KiB |
AGSS/Actor/element/1/shoes/1/run_4.png | png | 15.48 KiB |
AGSS/Actor/element/1/shoes/1/run_5.png | png | 15.56 KiB |
AGSS/Actor/element/1/shoes/1/run_6.png | png | 15.66 KiB |
AGSS/Actor/element/1/shoes/1/run_7.png | png | 15.49 KiB |
AGSS/Actor/element/1/shoes/1/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/1/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/1/shoes/1/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/shoes/1/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/shoes/1/squat_0.png | png | 683 B |
AGSS/Actor/element/1/shoes/1/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/1/wait_0.png | png | 3.42 KiB |
AGSS/Actor/element/1/shoes/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/1/walk_0.png | png | 15.04 KiB |
AGSS/Actor/element/1/shoes/1/walk_1.png | png | 15.25 KiB |
AGSS/Actor/element/1/shoes/1/walk_2.png | png | 15.86 KiB |
AGSS/Actor/element/1/shoes/1/walk_3.png | png | 15.16 KiB |
AGSS/Actor/element/1/shoes/1/walk_4.png | png | 14.97 KiB |
AGSS/Actor/element/1/shoes/1/walk_5.png | png | 15.38 KiB |
AGSS/Actor/element/1/shoes/1/walk_6.png | png | 15.46 KiB |
AGSS/Actor/element/1/shoes/1/walk_7.png | png | 15.45 KiB |
AGSS/Actor/element/1/shoes/2 | Folder | |
AGSS/Actor/element/1/shoes/2/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/shoes/2/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/shoes/2/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/shoes/2/attack_0.png | png | 16.03 KiB |
AGSS/Actor/element/1/shoes/2/attack_1.png | png | 15.92 KiB |
AGSS/Actor/element/1/shoes/2/attack_2.png | png | 15.97 KiB |
AGSS/Actor/element/1/shoes/2/attack_3.png | png | 16.05 KiB |
AGSS/Actor/element/1/shoes/2/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/2/jump_0.png | png | 15.65 KiB |
AGSS/Actor/element/1/shoes/2/jump_1.png | png | 15.57 KiB |
AGSS/Actor/element/1/shoes/2/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/shoes/2/run_0.png | png | 15.79 KiB |
AGSS/Actor/element/1/shoes/2/run_1.png | png | 15.71 KiB |
AGSS/Actor/element/1/shoes/2/run_2.png | png | 15.82 KiB |
AGSS/Actor/element/1/shoes/2/run_3.png | png | 15.44 KiB |
AGSS/Actor/element/1/shoes/2/run_4.png | png | 15.83 KiB |
AGSS/Actor/element/1/shoes/2/run_5.png | png | 15.77 KiB |
AGSS/Actor/element/1/shoes/2/run_6.png | png | 15.74 KiB |
AGSS/Actor/element/1/shoes/2/run_7.png | png | 15.46 KiB |
AGSS/Actor/element/1/shoes/2/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/2/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/1/shoes/2/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/shoes/2/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/shoes/2/squat_0.png | png | 14.87 KiB |
AGSS/Actor/element/1/shoes/2/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/2/wait_0.png | png | 15.71 KiB |
AGSS/Actor/element/1/shoes/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/2/walk_0.png | png | 15.08 KiB |
AGSS/Actor/element/1/shoes/2/walk_1.png | png | 15.57 KiB |
AGSS/Actor/element/1/shoes/2/walk_2.png | png | 15.67 KiB |
AGSS/Actor/element/1/shoes/2/walk_3.png | png | 15.23 KiB |
AGSS/Actor/element/1/shoes/2/walk_4.png | png | 15.28 KiB |
AGSS/Actor/element/1/shoes/2/walk_5.png | png | 15.72 KiB |
AGSS/Actor/element/1/shoes/2/walk_6.png | png | 15.65 KiB |
AGSS/Actor/element/1/shoes/2/walk_7.png | png | 15.63 KiB |
AGSS/Actor/element/1/shoes/3 | Folder | |
AGSS/Actor/element/1/shoes/3/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/shoes/3/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/shoes/3/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/shoes/3/attack_0.png | png | 15.05 KiB |
AGSS/Actor/element/1/shoes/3/attack_1.png | png | 15.04 KiB |
AGSS/Actor/element/1/shoes/3/attack_2.png | png | 15.10 KiB |
AGSS/Actor/element/1/shoes/3/attack_3.png | png | 15.14 KiB |
AGSS/Actor/element/1/shoes/3/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/3/jump_0.png | png | 15.09 KiB |
AGSS/Actor/element/1/shoes/3/jump_1.png | png | 15.20 KiB |
AGSS/Actor/element/1/shoes/3/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/shoes/3/run_0.png | png | 15.13 KiB |
AGSS/Actor/element/1/shoes/3/run_1.png | png | 15.18 KiB |
AGSS/Actor/element/1/shoes/3/run_2.png | png | 15.26 KiB |
AGSS/Actor/element/1/shoes/3/run_3.png | png | 15.22 KiB |
AGSS/Actor/element/1/shoes/3/run_4.png | png | 15.16 KiB |
AGSS/Actor/element/1/shoes/3/run_5.png | png | 15.25 KiB |
AGSS/Actor/element/1/shoes/3/run_6.png | png | 15.31 KiB |
AGSS/Actor/element/1/shoes/3/run_7.png | png | 15.25 KiB |
AGSS/Actor/element/1/shoes/3/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/shoes/3/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/shoes/3/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/shoes/3/squat_0.png | png | 15.10 KiB |
AGSS/Actor/element/1/shoes/3/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/3/wait_0.png | png | 14.83 KiB |
AGSS/Actor/element/1/shoes/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/shoes/3/walk_0.png | png | 14.85 KiB |
AGSS/Actor/element/1/shoes/3/walk_1.png | png | 14.98 KiB |
AGSS/Actor/element/1/shoes/3/walk_2.png | png | 15.07 KiB |
AGSS/Actor/element/1/shoes/3/walk_3.png | png | 14.98 KiB |
AGSS/Actor/element/1/shoes/3/walk_4.png | png | 14.90 KiB |
AGSS/Actor/element/1/shoes/3/walk_5.png | png | 15.07 KiB |
AGSS/Actor/element/1/shoes/3/walk_6.png | png | 15.00 KiB |
AGSS/Actor/element/1/shoes/3/walk_7.png | png | 15.15 KiB |
AGSS/Actor/element/1/trousers | Folder | |
AGSS/Actor/element/1/trousers/1 | Folder | |
AGSS/Actor/element/1/trousers/1/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/trousers/1/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/trousers/1/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/trousers/1/attack_0.png | png | 16.05 KiB |
AGSS/Actor/element/1/trousers/1/attack_1.png | png | 16.23 KiB |
AGSS/Actor/element/1/trousers/1/attack_2.png | png | 16.20 KiB |
AGSS/Actor/element/1/trousers/1/attack_3.png | png | 16.18 KiB |
AGSS/Actor/element/1/trousers/1/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/1/jump_0.png | png | 16.69 KiB |
AGSS/Actor/element/1/trousers/1/jump_1.png | png | 16.41 KiB |
AGSS/Actor/element/1/trousers/1/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/trousers/1/run_0.png | png | 16.25 KiB |
AGSS/Actor/element/1/trousers/1/run_1.png | png | 16.23 KiB |
AGSS/Actor/element/1/trousers/1/run_2.png | png | 16.60 KiB |
AGSS/Actor/element/1/trousers/1/run_3.png | png | 16.19 KiB |
AGSS/Actor/element/1/trousers/1/run_4.png | png | 17.05 KiB |
AGSS/Actor/element/1/trousers/1/run_5.png | png | 16.16 KiB |
AGSS/Actor/element/1/trousers/1/run_6.png | png | 16.23 KiB |
AGSS/Actor/element/1/trousers/1/run_7.png | png | 16.54 KiB |
AGSS/Actor/element/1/trousers/1/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/1/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/1/trousers/1/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/trousers/1/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/trousers/1/squat_0.png | png | 15.23 KiB |
AGSS/Actor/element/1/trousers/1/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/1/wait_0.png | png | 16.12 KiB |
AGSS/Actor/element/1/trousers/1/wait_1.png | png | 16.19 KiB |
AGSS/Actor/element/1/trousers/1/wait_2.png | png | 16.18 KiB |
AGSS/Actor/element/1/trousers/1/wait_3.png | png | 16.17 KiB |
AGSS/Actor/element/1/trousers/1/wait_4.png | png | 16.21 KiB |
AGSS/Actor/element/1/trousers/1/wait_5.png | png | 16.16 KiB |
AGSS/Actor/element/1/trousers/1/wait_6.png | png | 16.22 KiB |
AGSS/Actor/element/1/trousers/1/wait_7.png | png | 16.11 KiB |
AGSS/Actor/element/1/trousers/1/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/1/walk_0.png | png | 16.56 KiB |
AGSS/Actor/element/1/trousers/1/walk_1.png | png | 16.09 KiB |
AGSS/Actor/element/1/trousers/1/walk_2.png | png | 15.98 KiB |
AGSS/Actor/element/1/trousers/1/walk_3.png | png | 16.15 KiB |
AGSS/Actor/element/1/trousers/1/walk_4.png | png | 16.04 KiB |
AGSS/Actor/element/1/trousers/1/walk_5.png | png | 16.56 KiB |
AGSS/Actor/element/1/trousers/1/walk_6.png | png | 16.04 KiB |
AGSS/Actor/element/1/trousers/1/walk_7.png | png | 16.99 KiB |
AGSS/Actor/element/1/trousers/2 | Folder | |
AGSS/Actor/element/1/trousers/2/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/trousers/2/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/trousers/2/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/trousers/2/attack_0.png | png | 16.59 KiB |
AGSS/Actor/element/1/trousers/2/attack_1.png | png | 16.66 KiB |
AGSS/Actor/element/1/trousers/2/attack_2.png | png | 16.63 KiB |
AGSS/Actor/element/1/trousers/2/attack_3.png | png | 16.64 KiB |
AGSS/Actor/element/1/trousers/2/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/2/jump_0.png | png | 16.60 KiB |
AGSS/Actor/element/1/trousers/2/jump_1.png | png | 16.64 KiB |
AGSS/Actor/element/1/trousers/2/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/trousers/2/run_0.png | png | 16.99 KiB |
AGSS/Actor/element/1/trousers/2/run_1.png | png | 17.14 KiB |
AGSS/Actor/element/1/trousers/2/run_2.png | png | 17.09 KiB |
AGSS/Actor/element/1/trousers/2/run_3.png | png | 16.38 KiB |
AGSS/Actor/element/1/trousers/2/run_4.png | png | 16.54 KiB |
AGSS/Actor/element/1/trousers/2/run_5.png | png | 16.69 KiB |
AGSS/Actor/element/1/trousers/2/run_6.png | png | 17.06 KiB |
AGSS/Actor/element/1/trousers/2/run_7.png | png | 16.98 KiB |
AGSS/Actor/element/1/trousers/2/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/2/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/trousers/2/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/trousers/2/squat_0.png | png | 15.17 KiB |
AGSS/Actor/element/1/trousers/2/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/2/wait_0.png | png | 17.29 KiB |
AGSS/Actor/element/1/trousers/2/wait_1.png | png | 17.31 KiB |
AGSS/Actor/element/1/trousers/2/wait_2.png | png | 17.28 KiB |
AGSS/Actor/element/1/trousers/2/wait_3.png | png | 17.31 KiB |
AGSS/Actor/element/1/trousers/2/wait_4.png | png | 17.25 KiB |
AGSS/Actor/element/1/trousers/2/wait_5.png | png | 17.29 KiB |
AGSS/Actor/element/1/trousers/2/wait_6.png | png | 17.30 KiB |
AGSS/Actor/element/1/trousers/2/wait_7.png | png | 17.08 KiB |
AGSS/Actor/element/1/trousers/2/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/2/walk_0.png | png | 16.25 KiB |
AGSS/Actor/element/1/trousers/2/walk_1.png | png | 16.99 KiB |
AGSS/Actor/element/1/trousers/2/walk_2.png | png | 16.49 KiB |
AGSS/Actor/element/1/trousers/2/walk_3.png | png | 16.39 KiB |
AGSS/Actor/element/1/trousers/2/walk_4.png | png | 17.08 KiB |
AGSS/Actor/element/1/trousers/2/walk_5.png | png | 17.32 KiB |
AGSS/Actor/element/1/trousers/2/walk_6.png | png | 17.36 KiB |
AGSS/Actor/element/1/trousers/2/walk_7.png | png | 17.12 KiB |
AGSS/Actor/element/1/trousers/3 | Folder | |
AGSS/Actor/element/1/trousers/3/attack-jump.ifS | ifS | 108 B |
AGSS/Actor/element/1/trousers/3/attack-squat.ifS | ifS | 112 B |
AGSS/Actor/element/1/trousers/3/attack.ifS | ifS | 116 B |
AGSS/Actor/element/1/trousers/3/attack_0.png | png | 17.34 KiB |
AGSS/Actor/element/1/trousers/3/attack_1.png | png | 17.44 KiB |
AGSS/Actor/element/1/trousers/3/attack_2.png | png | 17.41 KiB |
AGSS/Actor/element/1/trousers/3/attack_3.png | png | 17.46 KiB |
AGSS/Actor/element/1/trousers/3/jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/3/jump_0.png | png | 17.78 KiB |
AGSS/Actor/element/1/trousers/3/jump_1.png | png | 17.07 KiB |
AGSS/Actor/element/1/trousers/3/run.ifS | ifS | 204 B |
AGSS/Actor/element/1/trousers/3/run_0.png | png | 17.33 KiB |
AGSS/Actor/element/1/trousers/3/run_1.png | png | 17.49 KiB |
AGSS/Actor/element/1/trousers/3/run_2.png | png | 17.48 KiB |
AGSS/Actor/element/1/trousers/3/run_3.png | png | 16.89 KiB |
AGSS/Actor/element/1/trousers/3/run_4.png | png | 16.95 KiB |
AGSS/Actor/element/1/trousers/3/run_5.png | png | 16.69 KiB |
AGSS/Actor/element/1/trousers/3/run_6.png | png | 16.92 KiB |
AGSS/Actor/element/1/trousers/3/run_7.png | png | 16.62 KiB |
AGSS/Actor/element/1/trousers/3/shoot-jump.ifS | ifS | 56 B |
AGSS/Actor/element/1/trousers/3/shoot-squat.ifS | ifS | 58 B |
AGSS/Actor/element/1/trousers/3/shoot.ifS | ifS | 60 B |
AGSS/Actor/element/1/trousers/3/squat.ifS | ifS | 31 B |
AGSS/Actor/element/1/trousers/3/squat_0.png | png | 15.42 KiB |
AGSS/Actor/element/1/trousers/3/wait.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/3/wait_0.png | png | 16.67 KiB |
AGSS/Actor/element/1/trousers/3/walk.ifS | ifS | 212 B |
AGSS/Actor/element/1/trousers/3/walk_0.png | png | 16.65 KiB |
AGSS/Actor/element/1/trousers/3/walk_1.png | png | 16.51 KiB |
AGSS/Actor/element/1/trousers/3/walk_2.png | png | 16.68 KiB |
AGSS/Actor/element/1/trousers/3/walk_3.png | png | 16.38 KiB |
AGSS/Actor/element/1/trousers/3/walk_4.png | png | 16.71 KiB |
AGSS/Actor/element/1/trousers/3/walk_5.png | png | 17.12 KiB |
AGSS/Actor/element/1/trousers/3/walk_6.png | png | 17.26 KiB |
AGSS/Actor/element/1/trousers/3/walk_7.png | png | 16.83 KiB |
AGSS/Actor/element/accessories | Folder |
File types
File type | Files | Total size |
---|---|---|
ifA | 18 | 2.31 KiB |
png | 6,503 | 148.62 MiB |
ifS | 1,082 | 162.12 KiB |
exe | 78 | 14.60 MiB |
jpg | 441 | 146.32 MiB |
ifshow | 2 | 3.27 MiB |
body | 1 | 275.56 KiB |
dll | 149 | 191.84 MiB |
mp3 | 97 | 51.75 MiB |
wav | 1 | 18.83 KiB |
xml | 4 | 3.33 MiB |
jar | 38 | 145.45 MiB |
keystore | 1 | 2.10 KiB |
bat | 1 | 2.51 KiB |
10 | 212.56 KiB | |
ini | 1 | 414 B |
h | 11 | 299.59 KiB |
c | 1 | 43.81 KiB |
txt | 7 | 211.16 KiB |
html | 1 | 955 B |
cpl | 1 | 156.50 KiB |
properties | 24 | 103.69 KiB |
pf | 5 | 322.78 KiB |
data | 1 | 4.03 KiB |
zip | 1 | 13.82 KiB |
gif | 11 | 43.96 KiB |
bfc | 1 | 3.68 KiB |
src | 1 | 10.32 KiB |
ttf | 8 | 1.97 MiB |
cfg | 1 | 623 B |
jfc | 2 | 39.23 KiB |
access | 1 | 3.90 KiB |
template | 2 | 6.09 KiB |
ja | 1 | 2.73 KiB |
certs | 1 | 1.22 KiB |
policy | 2 | 2.50 KiB |
security | 1 | 38.41 KiB |
libraries | 1 | 0 B |
dat | 1 | 103.03 KiB |
sym | 1 | 16.64 MiB |
idl | 2 | 18.63 KiB |
lib | 3 | 2.74 MiB |
cur | 6 | 8.38 KiB |
ifres | 4 | 646.79 KiB |
ifapp | 8 | 4.29 MiB |
ifset | 6 | 147.90 KiB |
ifui | 13 | 452.31 KiB |
ico | 1 | 66.06 KiB |
Total | 8,557 | 734.16 MiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
411732 | Steam Sub 411732 | CD Key | ||
411733 | iFAction游戏制作工具 for Beta Testing | CD Key | ||
411734 | iFAction游戏制作工具 | Store or CD Key | ||
426138 | iFAction游戏制作工具 ( 1195270 ) - complimentary reviewer package | No Cost |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
1195270 | Application | iFAction游戏制作工具 (iFAction Game Maker) |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
2 April 2021 – 14:41:10 UTC | 3782872963296944864 | ||
9 March 2021 – 12:45:57 UTC | 6786912579825616125 | ||
26 February 2021 – 09:50:42 UTC | 5650825559832061481 | ||
4 February 2021 – 11:50:10 UTC | 5618051611523811144 | ||
22 January 2021 – 13:26:28 UTC | 1628545709004144019 | ||
22 January 2021 – 11:26:35 UTC | 628439247320481450 | ||
1 January 2021 – 09:47:31 UTC | 7454072199695444079 | ||
12 November 2020 – 18:42:48 UTC | 8401418577341801933 | ||
25 September 2020 – 06:21:03 UTC | 8270803342002360816 | ||
14 September 2020 – 07:09:35 UTC | 4635095076095103844 | ||
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