Additional Information
Developer
坏枪
community_visible_stats
Yes
workshop_visible
Yes
ReleaseState
released
Publisher
坏枪
Store Release Date
28 August 2025 – 15:09:41 UTC ( )
osarch
empty string
community_hub_visible
Yes
Social Media
https://qm.qq.com/q/mBvZlkrcJy https://space.bilibili.com/3546770648861441
Primary Genre
Casual (4)
Store Genres
Casual (4)
Steam Release Date
28 August 2025 – 15:09:38 UTC ( )
Store Asset Modification Time
27 August 2025 – 04:06:12 UTC ( ) (1756267572)
library_assets
library_capsule en library_hero en library_hero_blur en library_logo en library_header en logo_position ↴ pinned_position CenterCenter width_pct 50 height_pct 100
osextended
macos64,macosapplesilicon
name_localized
english Shidunzi Parkour schinese 石墩子快跑
Is free on the store?
Yes
review_score
7
review_percentage
100
Detected Technologies (?)
Unity Engine , Mirror SDK , SteamworksNET SDK , UnityBurst SDK , UnityEntities SDK , UnityURP SDK , cURL SDK
controllertagwizard
Yes
First seen on SteamDB
8 August 2025 – 19:23:15 UTC ( ) , in changelist #30497269
Supported Languages
2 Languages
Interface
Full Audio
Subtitles
Simplified Chinese
Yes
English
Yes
Tags
Categories
Accessibility Categories
User File System
Key
Value
quota
1.00 GiB (1073741824)
maxnumfiles
10000
savefiles
0 ↴ root WinAppDataLocalLow path MixBadGun/ShidunziParkour/save pattern *.dat platforms/1 Windows 1 ↴ root WinAppDataLocalLow path MixBadGun/ShidunziParkour/record pattern *.dat platforms/1 Windows recursive 1 2 ↴ root MacHome path /Library/Caches/com.mixbadgun.shidunzi/save pattern *.dat platforms/1 MacOS recursive 1 3 ↴ root MacHome path /Library/Caches/com.mixbadgun.shidunzi/record pattern *.dat platforms/1 MacOS recursive 1
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
Windows
%USERPROFILE%/AppData/LocalLow/MixBadGun/ShidunziParkour/save
*.dat
Windows
%USERPROFILE%/AppData/LocalLow/MixBadGun/ShidunziParkour/record
*.dat
MacOS
~//Library/Caches/com.mixbadgun.shidunzi/save
*.dat
MacOS
~//Library/Caches/com.mixbadgun.shidunzi/record
*.dat