Additional Information
ReleaseState |
released |
|
Detected Technologies (?) |
OpenAL SDK |
|
First seen on SteamDB |
5 June 2015 – 23:57:59 UTC (), in changelist #1097628 |
|
User File System
Key |
Value |
quota |
953.67 MiB (1000000000) |
maxnumfiles |
1000 |
appidredirect |
Football Manager 2016 (378120) |
savefiles |
0 ↴ | root | WinAppDataLocal | path | Sports Interactive/Football Manager 2016/cloud/games | pattern | *.fm | 1 ↴ | root | WinAppDataLocal | path | Sports Interactive/Football Manager 2016/cloud/games | pattern | *.fmt | 2 ↴ | root | WinAppDataLocal | path | Sports Interactive/Football Manager 2016/cloud/games | pattern | *.fmv | copied_from_parent | 1 |
|
rootoverrides |
1 ↴ | os | macos | oscompare | = | root | WinAppDataLocal | useinstead | MacAppSupport | 2 ↴ | os | linux | oscompare | = | root | WinAppDataLocal | useinstead | LinuxXdgDataHome |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
%USERPROFILE%/AppData/Local/Sports Interactive/Football Manager 2016/cloud/games |
*.fm |
[All OSes]
|
%USERPROFILE%/AppData/Local/Sports Interactive/Football Manager 2016/cloud/games |
*.fmt |
[All OSes]
|
%USERPROFILE%/AppData/Local/Sports Interactive/Football Manager 2016/cloud/games |
*.fmv |
macos (Override)
|
|
|
linux (Override)
|
|
|