
Bound in Time
App ID | 3716810 |
App Type | Game |
Developer | Falling Void Studios |
Publisher | Falling Void Studios |
Supported Systems | Windows |
Technologies | Unreal Engine |
Last Changenumber | 31312560 |
Last Record Update | 25 September 2025 – 18:03:05 UTC ( |
Release Date | 31 December 2025 – 08:00:00 UTC ( |
A two player, co-op horde shooter with a sci-fi, futuristic twist – play as two heroes, a cyborg and a samurai, working together to defend worlds across space and time from invasions of creatures. As levels are explored, upgrade each character’s abilities in order to take on enemies and a boss!
Additional Information
This game is excluded from Steam Family Sharing because: Free Game
Developer | Falling Void Studios | |||||||||||||||||||
controller_support | partial | |||||||||||||||||||
community_visible_stats | Yes | |||||||||||||||||||
ReleaseState | released | |||||||||||||||||||
Publisher | Falling Void Studios | |||||||||||||||||||
IsFreeApp | Yes | |||||||||||||||||||
Exclude from family sharing (exfgls) | 3 (Free Game) | |||||||||||||||||||
Store Release Date | 25 September 2025 – 18:03:01 UTC ( |
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osarch | empty string | |||||||||||||||||||
community_hub_visible | Yes | |||||||||||||||||||
AbsoluteMouseCoordinates | No | |||||||||||||||||||
Primary Genre | Free to Play (37) | |||||||||||||||||||
Store Genres | Action (1), Indie (23), Free to Play (37) | |||||||||||||||||||
Steam Release Date | 31 December 2025 – 08:00:00 UTC ( |
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Store Asset Modification Time | 25 August 2025 – 13:39:12 UTC ( |
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osextended | empty string | |||||||||||||||||||
Is free on the store? | Yes | |||||||||||||||||||
Detected Technologies (?) | Unreal Engine, CEF SDK, Intel_OID SDK, Intel_oneTBB SDK, NVIDIA_Nsight_Aftermath SDK, Ogg SDK, Vorbis SDK, XAudio2 SDK | |||||||||||||||||||
nokeyboardmouse | Yes | |||||||||||||||||||
controllertagwizard | Yes | |||||||||||||||||||
First seen on SteamDB | 1 May 2025 – 13:49:16 UTC ( |
Supported Languages
1 Languages | Interface | Full Audio | Subtitles |
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English | Yes | Yes | Yes |
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