Additional Information
This demo is excluded from Steam Family Sharing because: This content type cannot be shared
| Developer |
PikPok |
|
| controller_support |
full |
|
| ReleaseState |
released |
|
| Publisher |
PikPok |
|
| eulas |
|
|
| Exclude from family sharing (exfgls) |
6 (This content type cannot be shared) |
|
| osarch |
64 |
|
| Social Media |
https://discord.com/invite/Xd8RPnRZjx https://www.facebook.com/intothedeadgame https://www.instagram.com/intothedeadofficial/ https://space.bilibili.com/368341597 https://www.tiktok.com/@intothedeadofficial https://x.com/intothedead https://www.youtube.com/@intothedeadofficial
|
|
| Primary Genre |
Action (1) |
|
| Store Genres |
Action (1), Simulation (28), Strategy (2) |
|
| Steam Release Date |
28 October 2024 – 08:00:56 UTC () |
|
| Store Asset Modification Time |
23 May 2025 – 07:05:28 UTC () (1747983928) |
|
| library_assets |
| library_capsule | en,zh-tw,zh-cn | | library_hero | en | | library_hero_blur | en | | library_logo | en,zh-tw,zh-cn | | library_header | en |
|
|
| osextended |
macosapplesilicon |
|
| name_localized |
| schinese | 勇闯死人谷:暗黑之日 试玩版 | | tchinese | 勇闖死人谷: 暗黑之日 試玩版 |
|
|
| review_score |
8 |
|
| review_percentage |
90 |
|
| Detected Technologies (?) |
Unity Engine, FMOD SDK, NVIDIA_DLSS SDK, Resonance_Audio SDK, UnityBurst SDK, UnityIL2CPP SDK |
|
| controllertagwizard |
Yes |
|
| First seen on SteamDB |
20 August 2024 – 20:57:14 UTC (), in changelist #24870641 |
|
Supported Languages
| 10 Languages |
Interface |
Full Audio |
Subtitles |
| English |
Yes |
Yes |
Yes |
| French |
Yes |
|
Yes |
| German |
Yes |
|
Yes |
| Spanish - Spain |
Yes |
|
Yes |
| Korean |
Yes |
|
Yes |
| Portuguese - Brazil |
Yes |
|
Yes |
| Russian |
Yes |
|
Yes |
| Simplified Chinese |
Yes |
|
Yes |
| Italian |
Yes |
|
Yes |
| Traditional Chinese |
Yes |
|
Yes |
Categories
Hardware Categories
User File System
| Key |
Value |
| quota |
9.31 GiB (10000000000) |
| maxnumfiles |
5 |
| savefiles |
| 0 ↴ | | root | WinAppDataLocalLow | | path | PikPok/IntoTheDeadOurDarkestDaysDemo/{64BitSteamID}/ | | pattern | *.sav |
|
| rootoverrides |
| 0 ↴ | | root | WinAppDataLocalLow | | os | MacOS | | oscompare | = | | useinstead | MacAppSupport | | pathtransforms/0/find | PikPok/IntoTheDeadOurDarkestDaysDemo/{64BitSteamID}/ | | pathtransforms/0/replace | PikPok/IntoTheDeadOurDarkestDaysDemo/{64BitSteamID}/ |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
| Platform |
Path |
Pattern |
|
[All OSes]
|
%USERPROFILE%/AppData/LocalLow/PikPok/IntoTheDeadOurDarkestDaysDemo/{64BitSteamID}/ |
*.sav |
|
MacOS (Override)
|
~/Library/Application Support/PikPok/IntoTheDeadOurDarkestDaysDemo/{64BitSteamID}/ |
|