Additional Information
Developer
Battered Lute Studios
controller_support
full
community_visible_stats
Yes
ReleaseState
released
Publisher
Battered Lute Studios
Store Release Date
15 November 2024 – 16:36:55 UTC ( )
osarch
empty string
community_hub_visible
Yes
Social Media
https://discord.com/invite/4Ytqy3d3PS https://www.youtube.com/@batteredlutestudios/
Primary Genre
Indie (23)
Store Genres
Action (1) , Indie (23)
Steam Release Date
15 November 2024 – 16:36:45 UTC ( )
Store Asset Modification Time
3 March 2025 – 21:48:19 UTC ( ) (1741038499)
library_assets
library_capsule en library_hero en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 69.46987466059772 height_pct 87.15008910381975
osextended
empty string
review_score
7
review_percentage
94
Detected Technologies (?)
Unity Engine , FMOD SDK , Resonance_Audio SDK , SteamworksNET SDK , UnityBurst SDK , UnityURP SDK , cURL SDK
Steam Deck Compatibility
Steam Deck: Valve is still working on adding support for this game on Steam Deck SteamOS: Valve is still working on adding support for this game on SteamOS category: Unsupported steamos_compatibility: Unsupported test_timestamp: 3 October 2025 – 00:00:00 UTC tested_build_id: 19266131 configuration: supported_input gamepad requires_manual_keyboard_invoke 1 requires_non_controller_launcher_nav 0 primary_player_is_controller_slot_0 0 non_deck_display_glyphs 0 small_text 1 requires_internet_for_setup 0 requires_internet_for_singleplayer 0 recommended_runtime proton-10.0-beta requires_h264 0 requires_voice_files 0 gamescope_frame_limiter_not_supported 0 hdr_support 0
controllertagwizard
Yes
First seen on SteamDB
4 March 2024 – 01:54:42 UTC ( ) , in changelist #22614155
Supported Languages
5 Languages
Interface
Full Audio
Subtitles
English
Yes
French
Yes
Simplified Chinese
Yes
Spanish - Spain
Yes
Japanese
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
58.17 MiB (61000000)
maxnumfiles
300
hidecloudui
1
ignoreexternalfiles
1
sync_while_suspended
1
savefiles
0 ↴ root WinAppDataLocalLow path BatteredLuteStudios/LuminaRush pattern *.fun
rootoverrides
0 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxXdgConfigHome pathtransforms/0/find BatteredLuteStudios/LuminaRush pathtransforms/0/replace unity3d/BatteredLuteStudios/LuminaRush
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/BatteredLuteStudios/LuminaRush
*.fun
Linux (Override)
$XDG_CONFIG_HOME/unity3d/BatteredLuteStudios/LuminaRush