Additional Information
Developer
ClockStone
metacritic_name
Bridge Constructor Playground
community_visible_stats
Yes
ReleaseState
released
Publisher
Headup
Store Release Date
2 July 2014 – 07:54:00 UTC ( )
osarch
empty string
community_hub_visible
Yes
Primary Genre
Indie (23)
Store Genres
Casual (4) , Indie (23) , RPG (3) , Simulation (28)
Steam Release Date
2 July 2014 – 07:53:00 UTC ( )
Store Asset Modification Time
22 November 2022 – 09:17:19 UTC ( ) (1669108639)
library_assets
library_capsule en library_hero en library_logo en logo_position ↴ pinned_position UpperCenter width_pct 100 height_pct 82.90192353360247
osextended
macos64,macosnotarized
review_score
5
review_percentage
68
Detected Technologies (?)
Unity Engine , Protocol_Buffers SDK
Steam Deck Compatibility
Steam Deck: All functionality is accessible when using the default controller configuration This game shows Steam Deck controller icons In-game interface text is legible on Steam Deck This game's default graphics configuration performs well on Steam Deck SteamOS: This game runs successfully on SteamOS category: Verified steamos_compatibility: Compatible test_timestamp: 28 April 2022 – 00:00:00 UTC tested_build_id: 4474390 configuration: supported_input other requires_manual_keyboard_invoke 0 requires_non_controller_launcher_nav 0 primary_player_is_controller_slot_0 0 non_deck_display_glyphs 0 small_text 0 requires_internet_for_setup 0 requires_internet_for_singleplayer 0 recommended_runtime native requires_h264 0 requires_voice_files 0 gamescope_frame_limiter_not_supported 0 hdr_support 0
First seen on SteamDB
10 February 2014 – 16:50:44 UTC ( ) , in changelist #397280
Supported Languages
13 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
French
Yes
Yes
Italian
Yes
Yes
German
Yes
Yes
Spanish - Spain
Yes
Yes
Dutch
Yes
Yes
Japanese
Yes
Yes
Korean
Yes
Yes
Portuguese - Portugal
Yes
Yes
Russian
Yes
Yes
Simplified Chinese
Yes
Yes
Traditional Chinese
Yes
Yes
Turkish
Yes
Yes
Tags
Categories
User File System
Key
Value
quota
190.73 MiB (200000000)
maxnumfiles
1000
savefiles
0 ↴ root WinAppDataLocalLow path ClockStone Software GmbH/Bridge Constructor Playground pattern * recursive 1
rootoverrides
0 ↴ root WinAppDataLocalLow os MacOS oscompare = useinstead MacAppSupport pathtransforms/0/find ClockStone Software GmbH/Bridge Constructor Playground pathtransforms/0/replace com.headupgames.bridgeconstructorplayground-mac 1 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxHome pathtransforms/0/find ClockStone Software GmbH/Bridge Constructor Playground pathtransforms/0/replace .config/unity3d/ClockStone Software GmbH/Bridge Constructor Playground
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor Playground
*
MacOS (Override)
~/Library/Application Support/com.headupgames.bridgeconstructorplayground-mac
Linux (Override)
~/.config/unity3d/ClockStone Software GmbH/Bridge Constructor Playground