Additional Information
This game is excluded from Steam Family Sharing because: This game has not yet been released
Developer
Augusto Micheli Debard
ReleaseState
prerelease
Publisher
Augusto Micheli Debard
Exclude from family sharing (exfgls)
8 (This game has not yet been released)
Store Release Date
November 2025
osarch
empty string
community_hub_visible
Yes
Social Media
https://discord.gg/F4a6zhmHDQ https://www.facebook.com/profile.php?id=61550322982638 https://x.com/bckrmsWitsEnd
Primary Genre
Indie (23)
Store Genres
Adventure (25) , Indie (23) , Early Access (70)
Store Asset Modification Time
12 July 2025 – 22:02:26 UTC ( ) (1752357746)
library_assets
library_capsule en library_hero en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 22.95703454085931 height_pct 50
osextended
empty string
Detected Technologies (?)
Unity Engine , UnityBurst SDK , UnityIL2CPP SDK , Vivox SDK
Content Descriptors
General Mature Content (5)
controllertagwizard
Yes
First seen on SteamDB
2 May 2023 – 18:41:25 UTC ( ) , in changelist #18652143
Content Descriptors (Including DLC)
General Mature Content (5)
Supported Languages
7 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Yes
Spanish - Spain
Yes
Yes
Spanish - Latin America
Yes
Yes
French
Yes
Yes
German
Yes
Yes
Russian
Yes
Yes
Simplified Chinese
Yes
Yes
Tags
Categories
Accessibility Categories
User File System
Key
Value
quota
976.56 KiB (1000000)
maxnumfiles
100
ignoreexternalfiles
1
hidecloudui
1
savefiles
0 ↴ root WinAppDataLocalLow path save pattern *.json
rootoverrides
0 ↴ root WinAppDataLocalLow os MacOS oscompare = useinstead MacAppSupport addpath 1 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxXdgConfigHome addpath
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/save
*.json
MacOS (Override)
~/Library/Application Support/save
Linux (Override)
$XDG_CONFIG_HOME/save