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Age of Empires II (2013)

App ID 221380
App Type Game
Developer
Publisher Xbox Game Studios
Supported Systems Windows
Last Change Number 12514097
Last Record Update 8 September 2021 – 21:44:39 UTC ()
Release Date 9 April 2013 ()

Age of Empires II has been re-imagined in high definition with new features, trading cards, improved AI, workshop support, multiplayer, Steamworks integration and more!

Store Prices

Currency Current Price Converted Price Lowest Recorded Price
U.S. Dollar $19.99 $19.99 $2.99 $2.99 at -88%
British Pound £14.99 $20.50 +2.58% $3.06 £2.24 at -85%
Euro 19,99€ $23.47 +17.45% $3.22 2,75€ at -88%
Russian Ruble 419 ₽ $5.72 -71.35% $0.84 62 ₽ at -85%
Brazilian Real R$ 36,99 $6.94 -65.25% $1.04 R$ 5,54 at -85%
Japanese Yen ¥ 1980 $18.09 -9.46% $2.70 ¥ 296 at -85%
Indonesian Rupiah Rp 135999 $9.55 -52.20% $1.43 Rp 20399 at -88%
Malaysian Ringgit RM38.00 $9.08 -54.57% $1.34 RM5.64 at -88%
Philippine Peso ₱499.95 $9.97 -50.08% $1.49 ₱74.98 at -85%
Singapore Dollar S$20.00 $14.80 -25.93% $2.22 S$3.00 at -88%
Thai Baht ฿369.00 $11.06 -44.67% $1.65 ฿55.08 at -88%
Vietnamese Dong 188000₫ $8.26 -58.65% $1.64 37500₫ at -80%
South Korean Won N/A N/A N/A
Turkish Lira ₺31,00 $3.58 -82.07% $0.53 ₺4,65 at -85%
Ukrainian Hryvnia 279₴ $10.45 -47.71% $2.06 55₴ at -80%
Mexican Peso Mex$ 179.99 $8.96 -55.16% $1.34 Mex$ 26.99 at -85%
Canadian Dollar CDN$ 21.99 $17.24 -13.75% $2.57 CDN$ 3.29 at -85%
Australian Dollar A$ 28.95 $21.03 +5.20% $4.20 A$ 5.79 at -80%
New Zealand Dollar NZ$ 23.99 $16.88 -15.55% $2.52 NZ$ 3.59 at -85%
Norwegian Krone 140,00 kr $16.16 -19.11% $2.35 20,40 kr at -88%
Polish Zloty 71,99zł $18.28 -8.55% $3.65 14,39zł at -80%
Swiss Franc CHF 19.00 $20.56 +2.88% $3.08 CHF 2.85 at -85%
Chinese Yuan ¥ 68 $10.51 -47.40% $1.54 ¥ 10 at -85%
Indian Rupee ₹ 565 $7.66 -61.63% $1.14 ₹ 84 at -85%
Chilean Peso CLP$ 9500 $12.10 -39.44% $1.81 CLP$ 1425 at -85%
Peruvian Sol S/.49.95 $12.12 -39.33% $1.81 S/.7.49 at -85%
Colombian Peso COL$ 40000 $10.41 -47.89% $1.56 COL$ 6000 at -85%
South African Rand R 219.00 $14.78 -26.03% $2.21 R 32.85 at -85%
Hong Kong Dollar HK$ 119.00 $15.28 -23.54% $2.29 HK$ 17.85 at -85%
Taiwan Dollar NT$ 468 $16.86 -15.64% $2.52 NT$ 70 at -85%
Saudi Riyal 56.00 SR $14.93 -25.30% $2.23 8.40 SR at -85%
U.A.E. Dirham 62.00 AED $16.87 -15.56% $2.53 9.30 AED at -85%
Argentine Peso ARS$ 224,99 $2.28 -88.56% $0.45 ARS$ 44,99 at -80%
Israeli New Shekel ₪73.95 $23.07 +15.42% $4.61 ₪14.79 at -80%
Kazakhstani Tenge 2650₸ $6.21 -68.90% $1.24 530₸ at -80%
Kuwaiti Dinar 3.35 KD $11.12 -44.32% $2.22 0.67 KD at -80%
Qatari Riyal 41.99 QR $11.53 -42.31% $2.30 8.39 QR at -80%
Costa Rican Colon ₡8500 $13.61 -31.89% $2.72 ₡1700 at -80%
Uruguayan Peso $U429 $10.04 -49.75% $1.99 $U85 at -80%
CIS - U.S. Dollar $12.59 $12.59 -37.02% $1.79 $1.79 at -88%
South Asia - USD $19.99 $19.99 $3.99 $3.99 at -80%
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User Tags

StrategyRTSMedievalMultiplayerClassicHistoricalBase BuildingCity BuilderResource ManagementSingleplayerTacticalReal-TimeCo-opCompetitiveReplay ValueRemake2DIsometricActionAdventure

Screenshots

Additional Information

clienticon ab157f4ccec5803629762c1a42be8fd7372fb31a
clienttga e0ab03cf035024ffe1da4462a8eddb04228f1d8f
icon 109c74df17f9b67ea47d8f01e3d1ec25278b9f73
logo 37e9da3f1174891fe38f8fb0206acda8b6bfc729
logo_small 37e9da3f1174891fe38f8fb0206acda8b6bfc729_thumb
gamedir Age of Empires II HD
metacritic_name Age of Empires II: HD Edition
icon empty string
metacritic_score 68
NoServers No
metacritic_fullurl https://www.metacritic.com/game/pc/age-of-empires-ii-hd-edition?ftag=MCD-06-10aaa1f
state eStateAvailable
VisibleOnlyWhenSubscribed Yes
community_visible_stats Yes
sourcegame Yes
workshop_visible Yes
InstallScript 221380_install.vdf
thirdpartycdkey Yes
ReleaseState released
languages (extended) english,french,german,italian,spanish,koreana,schinese
Achievement Languages English, German, French, Italian, Korean, Spanish - Spain, Simplified Chinese, Russian, Japanese, Dutch, Portuguese - Brazil
Store Release Date 9 April 2013 ()
community_hub_visible Yes
small_capsule
englishcapsule_231x87.jpg
header_image
englishheader.jpg
Associations
0/nameSkybox Labs
0/typedeveloper
1/nameHidden Path Entertainment
1/typedeveloper
2/nameEnsemble Studios
2/typedeveloper
3/nameForgotten Empires
3/typedeveloper
4/nameXbox Game Studios
4/typepublisher
5/nameAge of Empires
5/typefranchise
Primary Genre Strategy (2)
Store Genres Strategy (2)
Supported Languages
11 LanguagesInterfaceFull AudioSubtitles
EnglishYesYes
GermanYesYes
FrenchYesYes
ItalianYesYes
KoreanYesYes
Spanish - SpainYesYes
Simplified ChineseYesYes
RussianYes
JapaneseYes
DutchYes
Portuguese - BrazilYes
Store Asset Modification Time 31 July 2014 – 18:22:48 UTC () (1406830968)
library_assets
library_capsuleen view portrait image
library_heroen view hero background
library_logoen view logo image
logo_position/pinned_positionCenterCenter
logo_position/width_pct50
logo_position/height_pct57
Web Assets
capsule_231x87.jpgLast-Modified: 31 July 2014 – 18:24:39 UTC
capsule_467x181.jpgLast-Modified: 31 July 2014 – 18:24:39 UTC
capsule_616x353.jpgLast-Modified: 31 July 2014 – 18:24:39 UTC
header.jpgLast-Modified: 31 July 2014 – 18:24:39 UTC
library_600x900.jpgLast-Modified: 2 September 2019 – 20:49:00 UTC
library_hero.jpgLast-Modified: 2 September 2019 – 20:49:00 UTC
logo.pngLast-Modified: 2 September 2019 – 20:49:00 UTC
review_score 9
review_percentage 95
  • 4,621 players right now
  • 5,416 24-hour peak
  • 27,927 all-time peak

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Lifetime concurrent players on Steam

Due to constant crawling, this data is limited. You can login to view full data.

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Concurrent players

  • 4,621 players right now
  • 5,416 24-hour peak
  • 27,927 all-time peak

Owner estimations

Store data

  • 186,639 followers
  • #766 in top sellers
  • 86,795 positive reviews
  • 4,007 negative reviews
  • 95.59% positive reviews

Playtime estimations by SteamSpy

  • 2.0 hours median playtime in last 2 weeks
  • 11.9 hours median total playtime
  • 2.0 hours average playtime in last 2 weeks
  • 47.0 hours average total playtime

Twitch Stats

  • 0 viewers right now
  • 0 24-hour peak
  • 434 all-time peak

Steam game hub followers chart

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How many players are playing Age of Empires II (2013) right now on Steam? There are 4,621 players in Age of Empires II (2013) on Steam. Age of Empires II (2013) player counter. Age of Empires II (2013) Steam charts.

Bundles that include this app

ID Name % Created
2148 Microsoft RTS Collection -28% No 15 March 2017 – 00:02:25 UTC
2149 Age of Empires II (2013) + All DLC -20% No 21 June 2017 – 05:02:25 UTC
2185 Age of Empires Legacy Bundle -28% No 15 March 2017 – 00:02:25 UTC
11830 Age of Empires II: Definitive Edition + Age of Empires II (2013) -25% No 19 August 2019 – 20:02:06 UTC

Packages that include this app

SubID Name Billing Type Last Update
8860 Microsoft Games Studio Comp CD Key 4 November 2015 – 01:23:52 UTC
17097 Age of Empires II: HD Early Access CD Key 4 November 2015 – 01:23:52 UTC
18812 VTA221380 Dev Comp CD Key 4 November 2015 – 01:23:52 UTC
19338 Age of Empires II 4-Pack Store 30 August 2019 – 18:45:59 UTC
19339 Age of Empires II Gift Gift 30 June 2021 – 18:22:03 UTC
26117 Age of Empires II Store 30 August 2019 – 18:45:59 UTC
26118 ValveTestApp221380 Early Access CD Key 4 November 2015 – 01:23:52 UTC
26189 Age of Empires III + Age of Empires II Bundle Store 30 August 2019 – 18:45:59 UTC
27296 Age of Empires II Retail CD Key 30 August 2019 – 18:45:59 UTC
33961 Age of Empires II HD + The Forgotten Expansion Store or CD Key 30 August 2019 – 18:45:59 UTC
33962 Age of Empires Legacy Bundle Including The Forgotten Store or CD Key 30 August 2019 – 18:45:59 UTC
50789 Age of Empires II Store 30 August 2019 – 18:45:59 UTC
50790 Age of Empires Legacy Bundle Including The Forgotten Store or CD Key 30 August 2019 – 18:45:59 UTC
54651 Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations Store or CD Key 30 August 2019 – 18:45:59 UTC
84120 Age of Empires II HD + The Forgotten Expansion + The African Kingdoms Expansion Store or CD Key 30 August 2019 – 18:45:59 UTC
84128 Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations Store or CD Key 30 August 2019 – 18:45:59 UTC
84129 Age of Empires Legacy Bundle Store or CD Key 30 August 2019 – 18:45:59 UTC
91439 Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations Store or CD Key 30 August 2019 – 18:45:59 UTC
136510 Age of Empires II + DLC - Beta Testing CD Key 27 October 2016 – 23:01:36 UTC
282527 Age of Empires II (2013) ( 221380 ) - complimentary reviewer package No Cost 15 August 2019 – 23:16:19 UTC
382771 Age of Empires II (2013) + The Forgotten + The African Kingdoms + The Rise of the Rajas CD Key 30 August 2019 – 18:45:59 UTC

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Downloadable Content

AppID Name Last Update
239550 Age of Empires II (2013): The Forgotten 8 September 2021 – 21:44:39 UTC
355950 Age of Empires II (2013): The African Kingdoms 8 September 2021 – 21:44:39 UTC
488060 Age of Empires II (2013): Rise of the Rajas 8 September 2021 – 21:44:39 UTC

Depots

ID Name Max Size OS Extra Info
228984 VC 2012 Redist 13.11 MiB Shared InstallDepot from 228980
228985 VC 2013 Redist 13.06 MiB Shared InstallDepot from 228980
228986 VC 2015 Redist 28.38 MiB Shared InstallDepot from 228980
228990 DirectX Jun 2010 Redist 98.16 MiB Shared InstallDepot from 228980
221381 Age2HD Content 3.19 GiB
221382 Age2HD English 153.29 MiB English
221383 Age2HD French 332.40 MiB French
221384 Age2HD German 330.80 MiB German
221386 Age2HD Spanish 328.64 MiB Spanish - Spain
221387 Age2HD Italian 335.06 MiB Italian
221388 Age2HD Korean 342.54 MiB Korean
221390 Age2HD sChinese 343.92 MiB Simplified Chinese
221391 Age2HD Brazil 321.09 MiB Portuguese - Brazil
221392 Age2HD Dutch 321.05 MiB Dutch
221393 Age2HD Russian 321.10 MiB Russian
221394 Age2HD Japanese 324.84 MiB Japanese
239550 DLC1 186.97 MiB DLC 239550
221385 Resources: SLP 676.05 MiB
221389 Resources: DRS 366.29 MiB
221395 Resources: Sound 262.49 MiB
355950 DLC2 66.68 MiB DLC 355950

Branches

Name Description Build ID Time Updated
public 3062235 6 September 2018 – 18:03:26 UTC
0-monday-dev Monday Morning Dev 2652738 2 April 2018 – 11:26:35 UTC
0-monday-final Monday Morning Final 2652666 2 April 2018 – 10:33:21 UTC
1-tuesday-dev Tuesday Morning Dev 2655271 3 April 2018 – 11:27:48 UTC
1-tuesday-final Tuesday Morning Final 2655126 3 April 2018 – 10:32:09 UTC
2-wednesday-dev Wednesday Morning Dev 2658849 4 April 2018 – 11:27:14 UTC
2-wednesday-final Wednesday Morning Final 2641015 28 March 2018 – 10:32:05 UTC
3-thursday-dev Thursday Morning Dev 2662333 5 April 2018 – 11:28:09 UTC
3-thursday-final Thursday Morning Final 2624298 22 March 2018 – 10:33:33 UTC
4-friday-dev Friday Morning Dev 2665820 6 April 2018 – 11:28:10 UTC
4-friday-final Friday Morning Final 2665676 6 April 2018 – 10:34:42 UTC
5-saturday-dev Saturday Morning Dev 2649937 31 March 2018 – 11:27:14 UTC
5-saturday-final Saturday Morning Final 2649868 31 March 2018 – 10:32:14 UTC
closed-beta Faster 5.2a 1534927 14 August 2017 – 16:52:05 UTC
empires-1 5.8 patch ELO fix with Balance updates 2990569 30 July 2018 – 22:19:23 UTC
empires-2 5.9 Playfab Telemetry QA build 4625983 31 January 2020 – 00:33:49 UTC
empires-3 Internal Branch #3 4252033 2 October 2019 – 23:58:46 UTC
empires-4 Internal Branch #4 2665333 24 July 2018 – 16:36:30 UTC
empires-5 Internal Branch #5 1665010 2 March 2017 – 02:00:46 UTC
empires-6 Patch_5.7_hotfix_v1.0 2523446 13 February 2018 – 23:14:41 UTC
escapeaoe-5.2 EscapeAoE 5.2 Tournament 1607390 16 February 2017 – 22:28:52 UTC
escapeaoe-5.2a EscapeAoE 5.2a Tournament 1654926 17 March 2017 – 17:00:16 UTC
last-win-xp-version Last working WinXP Version 1297377 24 August 2016 – 16:06:49 UTC
open-beta Open Beta - Patch 5.8 - New balancing 3062235 30 August 2018 – 20:00:02 UTC
patch43 Patch 4.3 786716 26 August 2016 – 18:20:34 UTC

Other

Name Value
overridescddb 1
baselanguages English
markdlcdepots 0
workshopdepot Age of Empires II (2013) (221380)

Raw Information

You have to be signed in to load raw depot data

Launch Options

0. Unnamed launch option
Executable Launcher.exe
Launch Type Unspecified
Operating System   windows

Configuration

Key Value
contenttype 3
installdir Age2HD
cegpublickey 30819D300D06092A864886F70D010101050003818B0030818702818100C44E1FA08577B313FAEDD4534640064B972C14D4B8E81758A434739E46B515A878F3688D528785D218FA8B2B16510E2ECCA883A7860FC836C2BCEA097FEAE6E76BEDC6202B4FAC6A71C15A4AB8EDB614D73DCA47F02A1C19D2C3600E5241C0E38F2FF42181F6C32EC0D6192A85EEB9975C4AAD33CB6ECDF17B8ACECB5A0D4F95020111
checkguid AoK HD.exe
checkguids aok hd.exe

User File System

Key Value
quota 953.67 MiB (1000000000)
maxnumfiles 1000
savefiles
  • 6/path: Profiles
  • 6/pattern: *.nfp
  • 6/recursive: 1
  • 6/root: gameinstall
  • 7/path: Profiles
  • 7/pattern: *.hki
  • 7/recursive: 1
  • 7/root: gameinstall
  • 9/path: SaveGame
  • 9/pattern: *.aoe2spgame
  • 9/recursive: 1
  • 9/root: gameinstall
  • 10/path: SaveGame
  • 10/pattern: *.aoe2mpgame
  • 10/recursive: 1
  • 10/root: gameinstall

Other apps that reference this app

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History

API name Display name and description Icons
ACHIEVEMENT_GAMES_SINGLE_LOW General

You have sought glory in ten single-player battles, fight on!

ACHIEVEMENT_GAMES_SINGLE_MED Centennial General

You have fought in one hundred single-player battles!

ACHIEVEMENT_GAMES_SINGLE_HIGH Millennial General

You have fought in one thousand single-player battles! Even Alexander the Great did not have your strength of will.

ACHIEVEMENT_NUM_WINS_LOW First Victory

Congratulations! You have achieved the first multi-player victory of many to come.

ACHIEVEMENT_NUM_WINS_MEDIUM Fifty Victories

You have been victorious in fifty multi-player battles - you are a seasoned veteran and a worthy opponent!

ACHIEVEMENT_NUM_WINS_HIGH Five Hundred Victories

It has probably been a long time since you stopped counting your battles and victories but your fans (and foes) will remember. This battle marks your five hundredth multi-player victory!

ACHIEVEMENT_GAMES_MULTI_LOW Loyal Ally

On this day you have fought in your tenth online battle! Let the town bell ring and the villagers rest from their labors that they may toast your good health and leadership. There will be many battles ahead, some victories, some defeats - but always lessons. Cheers and congratulations to you on this auspicious day!

ACHIEVEMENT_GAMES_PLAYED_MED Marking the First Hundred

Today is a day of glory! You have fought one hundred battles versus fierce online opponents. Three cheers for you - hip hip, HUZZAH! HUZZAH! HUZZAH!

ACHIEVEMENT_GAMES_PLAYED_HIGH Day of a Thousand Stories

Today is a day of great celebration! You have fought your one thousandth battle against online opponents. Order a feast! Make a toast to those who have defeated you as honorable teachers, make a toast to those foes you have defeated, and most of all a toast to your friends and allies who have supported you in your many campaigns.

ACHIEVEMENT_GAMES_PLAYED_RANDOM_LOW First Random Map

When you are ready to take on the unexpected you are ready to take on the world. The Random map challenge is for any who are ready for attack or defense by land or sea and to defend against those who would threaten your empire. Fight on!

ACHIEVEMENT_GAMES_PLAYED_RANDOM_MED One Hundred Random Maps

You are master of the random map - from the thrill of exploration, to the skillful deployment of your villages, to the razing of the enemy and driving them from your borders. Master of continents and oceans, your leadership is the stuff of song and legend!

ACHIEVEMENT_GAMES_PLAYED_RANDOM_HIGH Anytime, Anywhere

You have fought on every type of map, against every type of opponent in history. There may be those who will still stand against you, but they do so with respect. Huzzah!

ACHIEVEMENT_GAMES_PLAYED_TURBO_LOW The Quickening

With turbo your villagers will gather and build quickly - pay attention to your resources and idle villagers. Turbo will let you focus more on your mid-game strategic planning.

ACHIEVEMENT_GAMES_PLAYED_TURBO_MED Gathering Speed

Now that you have played twenty games at turbo you probably have a feel for the pace and challenges. Focus on pushing your early attacks even earlier to surprise your enemy and interrupt their build momentum.

ACHIEVEMENT_GAMES_PLAYED_DEATHMATCH_LOW First Deathmatch

Deathmatch is a competition of fast decisions and instant action. It will hone your skills at pitched battle.

ACHIEVEMENT_GAMES_PLAYED_DEATHMATCH_MED Deathmatch Master

Mastery of deathmatch is the ability to continuously make good decisions while building a sustainable economy under constant attacks. You have demonstrated that ability by playing 50 games.

ACHIEVEMENT_GAMES_PLAYED_DEATHMATCH_HIGH Deathmatch Legend

After 300 battles if there is something to be learned in Deathmatch it is where to find opponents who will still agree to fight you. Congratulations!

ACHIEVEMENT_GAMES_PLAYED_SCENARIO_LOW A Taste of History

Each legendary leader has something to teach you, a tactic, a strategy, or an attitude - when you have fought their battles and studied their history you are taking steps to becoming a legendary leader yourself. Congratulations!

ACHIEVEMENT_GAMES_PLAYED_SCENARIO_MED Twenty Scenarios

You have played your twentieth scenario, Congratulations! What will the historians write about your battles? Who were your greatest foes? Were you more cunning or more bold? Only time will tell.

ACHIEVEMENT_GAMES_PLAYED_SCENARIO_HIGH Fifty Scenarios Completed

You have played fifty scenarios - Wonderful! Each conquered world reveals more lessons and more challenges ahead. All great leaders build their knowledge on the foundation of the stories of the legends that have gone before. Cheers to you!

ACHIEVEMENT_GAMES_PLAYED_KINGOFHILL_LOW King of the Hill

It isn’t taking the hill, it is holding it against all attackers that is the ultimate challenge. You are on your way.

ACHIEVEMENT_GAMES_PLAYED_KINGOFHILL_MED Ten Hills

Life is short and brutal but legend is timeless, if you can master the strategies of King of the Hill you will be better prepared to take on anything that life throws at you. You have battled the hill ten times, this will certainly not be the last.

ACHIEVEMENT_GAMES_PLAYED_KINGOFHILL_HIGH One Hundred Hills

You have claimed one hundred hilltops! The victor isn’t often the first one to the top, but the one that knows how to hold it once they are there. You have demonstrated that knowledge. Cheers to you!

ACHIEVEMENT_GAMES_PLAYED_WONDERRACE_LOW Peaceful Builder

Wonder race is an exercise in building an economy quickly and efficiently - pay attention to balancing your economy and tasking those villagers and you will be victorious.

ACHIEVEMENT_GAMES_PLAYED_WONDERRACE_MED Fifth Wonder Race

By now you know the shortest path to building a wonder quickly - and how to build up your economy in a hurry. Focus on optimizing your gathering technologies and economy to surprise your opponents.

ACHIEVEMENT_GAMES_PLAYED_WONDERRACE_HIGH Wonder Race Mastery

For many, the Wonder Race is a good way to learn how to tune an economy and know the short path to the Wonder for any civilization. For you, the Wonder Race has its own appeal - a celebration of the empire builder’s art. Congratulations!

ACHIEVEMENT_GAMES_PLAYED_DEFENDWONDER_LOW First Wonder Defense

Wonder Defense is an excellent way for any leader to build their skills. If you are defending then you must build your forces and reinforce your defensive structures quickly or attack offensively to reduce your opponent’s strength. Attackers must be coordinated if they hope to succeed.

ACHIEVEMENT_GAMES_PLAYED_DEFENDWONDER_MED Builder and Destroyer

Few things are so satisfying as seeing the enemy’s wonder in flames, or defending your wonder to the last unit. After ten Defend the Wonder battles you have certainly seen both. Cheers to you!

ACHIEVEMENT_GAMES_PLAYED_DEFENDWONDER_HIGH Wonder Defender

You have demonstrated mastery of the Defend the Wonder style. Cheers to you on your fiftieth challenge!

ACHIEVEMENT_NUM_MVP_AWARDS_LOW You were the Most Valuable Player!

You have earned your first MVP award. The Most Valuable Player in an Age of Empires II battle has the highest total buildings razed and enemy units killed on the team. Aggressive attacks and thorough elimination of enemy buildings will increase your chances of earning additional MVPs. Congratulations!

ACHIEVEMENT_NUM_MVP_AWARDS_MED Rising Star

You have been selected for the Most Valuable Player award twenty times. You have demonstrated great skill in battle, and surpassed that by outperforming the other generals in your allegiance. You are definitely a rising star in this elite group. Congratulations!

ACHIEVEMENT_NUM_MVP_AWARDS_HIGH Incredible Team Leader!

You have been selected for the Most Valuable Player award 100 times. You have demonstrated great skill in battle, and surpassed that by outperforming the other generals in your allegiance. You are definitely a rising star in this elite group. Congratulations!

ACHIEVEMENT_VICTORY_BRITONS_LOW Champion of the Britons

You have led the Britons to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_BRITONS_MED Defender of the Britons

Master of the Longbow Archers, you have led the Britons to victory fifty times.

ACHIEVEMENT_VICTORY_BRITONS_HIGH Hero of the Britons

You have led the Britons to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_FRANKS_LOW Champion of the Franks

You have led the Franks to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_FRANKS_MED Defender of the Franks

Master of the Heavy Calvary charge, you have led the Franks to victory fifty times.

ACHIEVEMENT_VICTORY_FRANKS_HIGH Hero of the Franks

You have led the Franks to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_GOTHS_LOW Champion of the Goths

You have led the Goths to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_GOTHS_MED Defender of the Goths

Master of the Huskarls, you have led the Goths to victory fifty times.

ACHIEVEMENT_VICTORY_GOTHS_HIGH Hero of the Goths

You have led the Goths to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_TEUTONS_LOW Champion of the Teutons

You have led the Teutons to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_TEUTONS_MED Defender of the Teutons

Master of the power of the garrison and well versed in defensive building, you have led the Teutons to victory fifty times.

ACHIEVEMENT_VICTORY_TEUTONS_HIGH Hero of the Teutons

You have led the Teutons to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_JAPANESE_LOW Champion of the Japanese

You have led the Japanese to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_JAPANESE_MED Defender of the Japanese

Master of the Samurai, you have led the Japanese to victory fifty times.

ACHIEVEMENT_VICTORY_JAPANESE_HIGH Hero of the Japanese

You have led the Japanese to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_CHINESE_LOW Champion of the Chinese

You have led the Chinese to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_CHINESE_MED Defender of the Chinese

Master of both the Chu Ko Nu crossbows and advanced learning, you have led the Chinese to victory fifty times.

ACHIEVEMENT_VICTORY_CHINESE_HIGH Hero of the Chinese

You have led the Chinese to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_BYZANTINES_LOW Champion of the Byzantines

You have led the Byzantines to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_BYZANTINES_MED Defender of the Byzantines

Master of the Cataphracts, you have led the Byzantines to victory fifty times.

ACHIEVEMENT_VICTORY_BYZANTINES_HIGH Hero of the Byzantines

You have led the Byzantines to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_PERSIANS_LOW Champion of the Persians

You have led the Persians to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_PERSIANS_MED Defender of the Persians

Master of the War Elephants, you have led the Persians to victory fifty times.

ACHIEVEMENT_VICTORY_PERSIANS_HIGH Hero of the Persians

You have led the Persians to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_SARACENS_LOW Champion of the Saracens

You have led the Saracens to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_SARACENS_MED Defender of the Saracens

Master of the Mamelukes, you have led the Saracens to victory fifty times.

ACHIEVEMENT_VICTORY_SARACENS_HIGH Hero of the Saracens

You have led the Saracens to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_TURKS_LOW Champion of the Turks

You have led the Turks to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_TURKS_MED Defender of the Turks

Master of the Janissaries, you have led the Turks to victory fifty times.

ACHIEVEMENT_VICTORY_TURKS_HIGH Hero of the Turks

You have led the Turks to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_VIKINGS_LOW Champion of the Vikings

You have led the Vikings to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_VIKINGS_MED Defender of the Vikings

Master of the Berserker and the Longboat units, you have led the Vikings to victory fifty times.

ACHIEVEMENT_VICTORY_VIKINGS_HIGH Hero of the Vikings

You have led the Vikings to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_MONGOLS_LOW Champion of the Mongols

You have led the Mongols to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_MONGOLS_MED Defender of the Mongols

Master of the Mangudai, you have led the Mongols to victory fifty times.

ACHIEVEMENT_VICTORY_MONGOLS_HIGH Hero of the Mongols

You have led the Mongols to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_CELTS_LOW Champion of the Celts

You have led the Celts to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_CELTS_MED Defender of the Celts

Master of the Woad Raiders, you have led the Celts to victory fifty times.

ACHIEVEMENT_VICTORY_CELTS_HIGH Hero of the Celts

You have led the Celts to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_SPANISH_LOW Champion of the Spanish

You have led the Spanish to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_SPANISH_MED Defender of the Spanish

Master of the Conquistadors and Mounted Monks, you have led the Spanish to victory fifty times.

ACHIEVEMENT_VICTORY_AZTECS_LOW Champion of the Aztecs

You have led the Aztecs to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_AZTECS_MED Defender of the Aztecs

Master of the Jaguar Warriors, you have led the Aztecs to victory fifty times.

ACHIEVEMENT_VICTORY_AZTECS_HIGH Hero of the Aztecs

You have led the Aztecs to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_MAYANS_LOW Champion of the Mayans

You have led the Mayans to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_MAYANS_MED Defender of the Mayans

Master of the Plumed Archers, you have led the Mayans to victory fifty times.

ACHIEVEMENT_VICTORY_MAYANS_HIGH Hero of the Mayans

You have led the Mayans to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_HUNS_LOW Champion of the Huns

You have led the Huns to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_HUNS_MED Defender of the Huns

Master of the Tarkans, you have led the Huns to victory fifty times.

ACHIEVEMENT_VICTORY_HUNS_HIGH Hero of the Huns

You have led the Huns to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_KOREANS_LOW Champion of the Koreans

You have led the Koreans to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_KOREANS_MED Defender of the Koreans

Master of the War Wagon, you have led the Koreans to victory fifty times.

ACHIEVEMENT_VICTORY_KOREANS_HIGH Hero of the Koreans

You have led the Koreans to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_RANDOM_LOW Random Civilization Victory

Choosing ‘Random’ for your civilization is a good boast. You are confidently telling the world that you can lead any civilization to victory! Cheers to you!

ACHIEVEMENT_VICTORY_RANDOM_MED Random Civilization Twenty Five Victories

After twenty five victories, you have shown that you truly can lead any civilization to glory. You are truly a timeless commander! (And you can probably converse with villagers in several languages.)

ACHIEVEMENT_VICTORY_RANDOM_HIGH Random Civilization One Hundred Victories

After a hundred victories playing random civilizations, your reputation is truly secure. Any civilization, any era, any map. Just bring it!

ACHIEVEMENT_DEFEATED_BRITONS_LOW Foe of the Britons

Through your various skills you have defeated the Britons in battle.

ACHIEVEMENT_DEFEATED_BRITONS_MED Enemy of the Britons

In twenty conflicts you have defeated the Britons.

ACHIEVEMENT_DEFEATED_BRITONS_HIGH Conqueror of the Britons

You have now defeated the Britons one hundred times in battle!

ACHIEVEMENT_DEFEATED_FRANKS_LOW Foe of the Franks

Through your various skills you have defeated the Franks in battle.

ACHIEVEMENT_DEFEATED_FRANKS_MED Enemy of the Franks

In twenty conflicts you have defeated the Franks.

ACHIEVEMENT_DEFEATED_FRANKS_HIGH Conqueror of the Franks

You have now defeated the Franks one hundred times in battle!

ACHIEVEMENT_DEFEATED_GOTHS_LOW Foe of the Goths

Through your various skills you have defeated the Goths in battle.

ACHIEVEMENT_DEFEATED_GOTHS_MED Enemy of the Goths

In twenty conflicts you have defeated the Goths.

ACHIEVEMENT_DEFEATED_GOTHS_HIGH Conqueror of the Goths

You have now defeated the Goths one hundred times in battle!

ACHIEVEMENT_DEFEATED_TEUTONS_LOW Foe of the Teutons

Through your various skills you have defeated the Teutons in battle.

ACHIEVEMENT_DEFEATED_TEUTONS_MED Enemy of the Teutons

In twenty conflicts you have defeated the Teutons.

ACHIEVEMENT_DEFEATED_TEUTONS_HIGH Conqueror of the Teutons

You have now defeated the Teutons one hundred times in battle!

ACHIEVEMENT_DEFEATED_JAPANESE_LOW Foe of the Japanese

Through your various skills you have defeated the Japanese in battle.

ACHIEVEMENT_DEFEATED_JAPANESE_MED Enemy of the Japanese

In twenty conflicts you have defeated the Japanese.

ACHIEVEMENT_DEFEATED_JAPANESE_HIGH Conqueror of the Japanese

You have now defeated the Japanese one hundred times in battle!

ACHIEVEMENT_DEFEATED_CHINESE_LOW Foe of the Chinese

Through your various skills you have defeated the Chinese in battle.

ACHIEVEMENT_DEFEATED_CHINESE_MED Enemy of the Chinese

In twenty conflicts you have defeated the Chinese.

ACHIEVEMENT_DEFEATED_CHINESE_HIGH Conqueror of the Chinese

You have now defeated the Chinese one hundred times in battle!

ACHIEVEMENT_DEFEATED_BYZANTINES_LOW Foe of the Byzantines

Through your various skills you have defeated the Byzantines in battle.

ACHIEVEMENT_DEFEATED_BYZANTINES_MED Enemy of the Byzantines

In twenty conflicts you have defeated the Byzantines.

ACHIEVEMENT_DEFEATED_BYZANTINES_HIGH Conqueror of the Byzantines

You have now defeated the Byzantines one hundred times in battle!

ACHIEVEMENT_DEFEATED_PERSIANS_LOW Foe of the Persians

Through your various skills you have defeated the Persians in battle.

ACHIEVEMENT_DEFEATED_PERSIANS_MED Enemy of the Persians

In twenty conflicts you have defeated the Persians.

ACHIEVEMENT_DEFEATED_PERSIANS_HIGH Conqueror of the Persians

You have now defeated the Persians one hundred times in battle!

ACHIEVEMENT_DEFEATED_SARACENS_LOW Foe of the Saracens

Through your various skills you have defeated the Saracens in battle.

ACHIEVEMENT_DEFEATED_SARACENS_MED Enemy of the Saracens

In twenty conflicts you have defeated the Saracens.

ACHIEVEMENT_DEFEATED_SARACENS_HIGH Conqueror of the Saracens

You have now defeated the Saracens one hundred times in battle!

ACHIEVEMENT_DEFEATED_TURKS_LOW Foe of the Turks

Through your various skills you have defeated the Turks in battle.

ACHIEVEMENT_DEFEATED_TURKS_MED Enemy of the Turks

In twenty conflicts you have defeated the Turks.

ACHIEVEMENT_DEFEATED_TURKS_HIGH Conqueror of the Turks

You have now defeated the Turks one hundred times in battle!

ACHIEVEMENT_DEFEATED_VIKINGS_LOW Foe of the Vikings

Through your various skills you have defeated the Vikings in battle.

ACHIEVEMENT_DEFEATED_VIKINGS_MED Enemy of the Vikings

In twenty conflicts you have defeated the Vikings.

ACHIEVEMENT_DEFEATED_VIKINGS_HIGH Conqueror of the Vikings

You have now defeated the Vikings one hundred times in battle!

ACHIEVEMENT_DEFEATED_MONGOLS_LOW Foe of the Mongols

Through your various skills you have defeated the Mongols in battle.

ACHIEVEMENT_DEFEATED_MONGOLS_MED Enemy of the Mongols

In twenty conflicts you have defeated the Mongols.

ACHIEVEMENT_DEFEATED_MONGOLS_HIGH Conqueror of the Mongols

You have now defeated the Mongols one hundred times in battle!

ACHIEVEMENT_DEFEATED_CELTS_LOW Foe of the Celts

Through your various skills you have defeated the Celts in battle.

ACHIEVEMENT_DEFEATED_MED_LOW Enemy of the Celts

In twenty conflicts you have defeated the Celts.

ACHIEVEMENT_DEFEATED_CELTS_HIGH Conqueror of the Celts

You have now defeated the Celts one hundred times in battle!

ACHIEVEMENT_DEFEATED_SPANISH_LOW Foe of the Spanish

Through your various skills you have defeated the Spanish in battle.

ACHIEVEMENT_DEFEATED_SPANISH_MED Enemy of the Spanish

In twenty conflicts you have defeated the Spanish.

ACHIEVEMENT_DEFEATED_SPANISH_HIGH Conqueror of the Spanish

You have now defeated the Spanish one hundred times in battle!

ACHIEVEMENT_DEFEATED_AZTECS_LOW Foe of the Aztecs

Through your various skills you have defeated the Aztecs in battle.

ACHIEVEMENT_DEFEATED_AZTECS_MED Enemy of the Aztecs

In twenty conflicts you have defeated the Aztecs.

ACHIEVEMENT_DEFEATED_AZTECS_HIGH Conqueror of the Aztecs

You have now defeated the Aztecs one hundred times in battle!

ACHIEVEMENT_DEFEATED_MAYANS_LOW Foe of the Mayans

Through your various skills you have defeated the Mayans in battle.

ACHIEVEMENT_DEFEATED_MAYANS_MED Enemy of the Mayans

In twenty conflicts you have defeated the Mayans.

ACHIEVEMENT_DEFEATED_MAYANS_HIGH Conqueror of the Mayans

You have now defeated the Mayans one hundred times in battle!

ACHIEVEMENT_DEFEATED_HUNS_LOW Foe of the Huns

Through your various skills you have defeated the Huns in battle.

ACHIEVEMENT_DEFEATED_HUNS_MED Enemy of the Huns

In twenty conflicts you have defeated the Huns.

ACHIEVEMENT_DEFEATED_HUNS_HIGH Conqueror of the Huns

You have now defeated the Huns one hundred times in battle!

ACHIEVEMENT_DEFEATED_KOREANS_LOW Foe of the Koreans

Through your various skills you have defeated the Koreans in battle.

ACHIEVEMENT_DEFEATED_KOREANS_MED Enemy of the Koreans

In twenty conflicts you have defeated the Koreans.

ACHIEVEMENT_DEFEATED_KOREANS_HIGH Conqueror of the Koreans

You have now defeated the Koreans one hundred times in battle!

ACHIEVEMENT_DEFEATED_RANDOM_LOW Mysterious Foes

You have faced the unknown! Playing against random opponents will expose you to a world’s worth of variety of units, tactics, and technologies. Study their strengths and weaknesses to become a great leader.

ACHIEVEMENT_DEFEATED_RANDOM_MED Any Opponent

You have defeated random opponents twenty five times. Your legend grows greater with every victory. Congratulations!

ACHIEVEMENT_DEFEATED_RANDOM_HIGH Random Master

You have faced the random opponents and defeated them two hundred and fifty times. No civilization can find safety when they stand against you. Congratulations!

ACHIEVEMENT_DEFEATED_EVERY_CIV Master of all Civilizations

You have won at least one victory against every civilization in Age of Empires II.

ACHIEVEMENT_UNITS_KILLED_LOW Skirmisher

You have killed over fifty units in a single session.

ACHIEVEMENT_UNITS_KILLED_MED Commander

You have killed over 500 units in a single session - your fame will spread from this point onward.

ACHIEVEMENT_UNITS_KILLED_HIGH Emperor

You have killed over two thousand units in a single session. You are a legend to both allies and enemies.

ACHIEVEMENT_UNITS_LOST_LOW Just a flesh wound

Sometimes to win battles you have to make hard choices and sacrifices. In this battle you lost 25 units to combat with the enemy. Sometimes an outdated unit can get a needed boost of speed or armor with the right technology. Get used to watching the alerts on your mini-map as well - a second attack is easy to miss once you are defending the first one. Use this tactic to your advantage as well.

ACHIEVEMENT_UNITS_LOST_MED And yet, I lived

Over one hundred of your units were lost in this battle - even with such great losses, if they were well used against the enemy you did the right thing. Get used to studying the battle stats after each match with an opponent - did you have the right complementary mix of units? Did you make your enemy pay for every one of your losses? Every unit sacrificed is an opportunity to learn about your opponent.

ACHIEVEMENT_UNITS_LOST_HIGH Massacre

Two hundred of your units were lost in this conflict. Sadly, not every battle can be a sweeping victory where everyone returns to the feast table to boast of their skill. Sometimes, being a good general is about knowing when to throw everything against the enemy without reservation or hesitation. Today you know how that feels.

ACHIEVEMENT_UNITS_CONVERTED_LOW Wololo - Enemy Unit Converted

Civilizations can be conquered with ideas as surely as with armaments. You can celebrate your success this battle in converting enemy units.

ACHIEVEMENT_UNITS_CONVERTED_MED Protecting the Priests

The communication of ideas and religion was a powerful force that changed empires in the Middle Ages. Your conquest of 20 enemies in a single battle shows great skill at deploying and protecting the priests.

ACHIEVEMENT_UNITS_CONVERTED_HIGH Master of Conversion

You have demonstrated mastery of the conversion strategies by converting over fifty enemy units in a single match.

ACHIEVEMENT_BUILDINGS_RAZED_LOW No Backing Down

You razed 50 buildings in this campaign, your enemies will think twice before challenging you again.

ACHIEVEMENT_BUILDINGS_RAZED_MED Leave No Stone Unburned

In this campaign you razed over 100 buildings, your name is legend among your enemies.

ACHIEVEMENT_BUILDINGS_RAZED_HIGH Master of the Siege

No wall nor castle will stand in your way - you have clearly mastered the siege by razing over 250 buildings in one session.

ACHIEVEMENT_BUILDINGS_LOST_LOW Live to Rebuild

For some leaders, losing 15 buildings in a single session would be a reason to retreat and resign. Not you.

ACHIEVEMENT_BUILDINGS_LOST_MED Phoenix Rising

For some leaders, losing 50 buildings in a single session would be a crushing defeat - as long as you have wood and villagers you will carry on.

ACHIEVEMENT_BUILDINGS_LOST_HIGH Live to Fight Another Day

Some leaders might aspire to build one hundred buildings in their entire reign. You lost that many this day and fought on valiantly. Stay strong!

ACHIEVEMENT_WONDERS_BUILT_LOW Creation of your first Wonder of the World

You have constructed a wonder - a shining pinnacle of achievement for your civilization. It is a beacon of hope to people everywhere, and if defended - a legacy of that achievement to stand the test of time.

ACHIEVEMENT_WONDERS_BUILT_MED Five Wonders

Few leaders can master both the economy needed to construct a wonder, let alone build a strong military or alliances to defend it. As a veteran of Five Wonders you have demonstrated those skills.

ACHIEVEMENT_WONDERS_BUILT_HIGH Will Wonders Never Cease?

One Wonder is a pinnacle achievement for any ruler. You have constructed fifty Wonders of the World through your many campaigns through history. Clearly you are a master of building a strong economy and support structure. You are clearly a leader in the Age of Empires.

ACHIEVEMENT_CASTLES_BUILT_LOW First Castle Constructed

The Castle was the premiere fortification of the Medieval period. Your legacy in the future is assured.

ACHIEVEMENT_CASTLES_BUILT_MED Century Castle Celebration

In your various campaigns through history you have constructed over one hundred castles.

ACHIEVEMENT_CASTLES_BUILT_HIGH One Thousand Castles

On this day you have created your thousand’th castle. Huzzah!

ACHIEVEMENT_CAMPAIGN_WALLACE_COMPLETED William Wallace Campaign Completed

“We come here with no peaceful intent, but ready for battle, determined to avenge our wrongs and set our country free. Let your masters come and attack us: we are ready to meet them beard to beard.” - (1297) William Wallace

ACHIEVEMENT_CAMPAIGN_JOANARC_COMPLETED Joan of Arc Campaign Completed

“Of the love or hatred God has for the English, I know nothing, but I do know that they will all be thrown out of France, except those who die there.” - Joan of Arc (Trial 1431)

ACHIEVEMENT_CAMPAIGN_SALADIN_COMPLETED Saladin Campaign Completed

By studying the campaigns of Salah al Din Yusuf ibn Ayyub, or 'Saladin' as he was known to the crusaders, you can know that there are many aspects to the great heroes of the Middle Ages. The lessons of his campaigns will guide you in your other conquests.

ACHIEVEMENT_CAMPAIGN_KHAN_COMPLETED Genghis Khan Campaign Completed

His enemies know only the ruthlessness and speed of the great Khan’s conquests - but the greatest generals also know the tools of cooperation, alliance, and loyalty - these will serve you well in future campaigns.

ACHIEVEMENT_CAMPAIGN_BARBAROSSA_COMPLETED Frederick Barbarossa Campaign Completed

In study of the campaigns of Frederick Barbarossa you learned the power of relics and of uniting an empire. Use this knowledge in your future conquests, but remember not to overextend yourself.

ACHIEVEMENT_CAMPAIGN_ATTILA_COMPLETED Attila the Hun Campaign Completed

Attila knew both great betrayal and great glory in his conquests against the Romans. Attila said: “It takes less courage to criticize the decisions of others than to stand by your own.” - Carry his example on to your other campaigns.

ACHIEVEMENT_CAMPAIGN_ELCID_COMPLETED El Cid Campaign Completed

Throughout his conquests, El Cid was far more than a master at arms and noble, but was someone who could lead and unite the people. Even beyond his death, the legacy of his leadership was still more powerful than lesser rulers. Take his lessons with you on your own conquests.

ACHIEVEMENT_CAMPAIGN_MONTEZUMA_COMPLETED Montezuma Campaign Completed

By following along with Cuauhtémoc in the battles against Cortés you have used alliance building and subtlety in addition to your skills in battle. Skillful use of forces and alliances can overcome the greatest odds. Remember these lessons in your next conquest.

ACHIEVEMENT_CAMPAIGN_CONQUERERS_COMPLETED Battles of the Conquerors Campaign Completed

Through study of these diverse battles and leaders you have mastered skills that will be useful in all of your future conquests. Fight with the piety of Charles Martel, the bravery of Alp Arslan, and the calculating tactics of Hideyoshi to ensure success in your campaigns.

ACHIEVEMENT_ALL_AOK_CAMPAIGNS_COMPLETED Master of the Medieval World

You have successfully completed all of the story campaigns of Age of Empires II: The Age of Kings and Age of Empires II: The Conquerors Expansion. Successful leaders use many techniques to build their empires. Your careful study of the greatest of these men and women has given you new powers and abilities to build future empires.

ACHIEVEMENT_GAMES_PLAYED_TURBO_HIGH Lightning General

You are an expert at the Turbo style, your decision-making under time pressure is legendary. Congratulations to you, Lightning General!

ACHIEVEMENT_VICTORY_SPANISH_HIGH Hero of the Spanish

You have led the Spanish to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_1 Humanity Victorious

Congratulations! You have defeated a single CPU opponent (at moderate difficulty or higher).

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_2 Two Challenging

Congratulations! You have singly defeated two CPU opponents (at moderate difficulty or higher).

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_3 Triumphant Three

Congratulations! You have singly defeated three CPU opponents (at moderate difficulty or higher).

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_4 Four Scored

Congratulations! You have singly defeated four CPU opponents (at moderate difficulty or higher).

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_5 Five Golden Victories

Congratulations! You have singly defeated five CPU opponents (at moderate difficulty or higher).

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_6 Superior Six

Congratulations! You have singly defeated six CPU opponents (at moderate difficulty or higher). Not many can claim this level of skill.

ACHIEVEMENT_DEFEATED_CPU_OPPONENTS_7 Seven Sealed Fates

Congratulations! You have singly defeated Seven CPU opponents (at moderate difficulty or higher). World champions will often play against seven CPU opponents on Hard difficulty as a warm-up before tournaments.

ACHIEVEMENT_UNITS_CONVERTED_CAREER_LOW Power of Persuasion

Every successful conversion is doubly beneficial to your team - you remove an enemy attacker and increase your own forces. In your career you have successfully converted fifty units.

ACHIEVEMENT_UNITS_CONVERTED_CAREER_MED Embracing My Enemies

Over the span of your career, you have successfully converted over five hundred of your enemies to your cause!

ACHIEVEMENT_UNITS_CONVERTED_CAREER_HIGH Converting the World

You have dedicated yourself to bringing your civilization's religion to your foes. Very few generals have the patience and wisdom to manage the priest units so effectively as you have. This is indeed a day of celebration - you have converted one thousand opposing units in your career.

ACHIEVEMENT_BUILDINGS_RAZED_CAREER_LOW Burned

You have crumbled your five hundredth building into rubble…and you are just getting warmed up. Congratulations!

ACHIEVEMENT_BUILDINGS_RAZED_CAREER_MED Rubble Piles Everywhere

You have razed five thousand buildings in your long and illustrious military career! If your reputation went up as quickly as you take buildings down you would be known world-wide.

ACHIEVEMENT_BUILDINGS_RAZED_CAREER_HIGH No Stone Left Standing

You have razed ten thousand buildings in your long and illustrious military career! You can unpack trebuchets in your sleep and you consider a dozen fire archers a pleasant introduction. You are a legend!

ACHIEVEMENT_BUILDINGS_LOST_CAREER_LOW A Thousand Heaps of Rubble

In your career you have lost over one thousand buildings. Everything is a milestone, every win, every loss, and every building that falls. Great generals count their losses and learn from them.

ACHIEVEMENT_BUILDINGS_LOST_CAREER_MED Ten Thousand Ruins

In your career you have lost over ten thousand buildings. Buildings, like miles spent on horseback are excruciating at first but just mark the passage of time before long. If you celebrate with a cake, just put one candle on it and start working on your next ten thousand.

ACHIEVEMENT_BUILDINGS_LOST_CAREER_HIGH Time to Stop Counting Buildings

Sure, generals say that every unit lost is mourned and every building razed is avenged - but after fifty thousand even the most obsessive counter gives up. You have seen civilizatons rise and fall endlessly - it is time to stop counting the buildings. Congratulations that you persevere, mighty leader.

ACHIEVEMENT_HOSTED_GAME Hosted First Game

You hosted a multiplayer game for the first time!

ACHIEVEMENT_PREORDER Dark Ages Rush or Early Adopter

Hidden.

ACHIEVEMENT_VICTORY_INCAS_LOW Champion of the Incas

You have led the Incas to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_INCAS_MEDIUM Defender of the Incas

Master of the Kamayuk, you have led the Incas to victory fifty times.

ACHIEVEMENT_VICTORY_INCAS_HIGH Hero of the Incas

You have led the Incas to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_INDIANS_LOW Champion of the Indians

You have led the Indians to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_INDIANS_MEDIUM Defender of the Indians

Master of the Elephant Archer, you have led the Indians to victory fifty times.

ACHIEVEMENT_VICTORY_INDIANS_HIGH Hero of the Indians

You have led the Indians to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_ITALIANS_LOW Champion of the Italians

You have led the Italians to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_ITALIANS_MEDIUM Defender of the Italians

Master of the Genoese Crossbowman, you have led the Italians to victory fifty times.

ACHIEVEMENT_VICTORY_ITALIANS_HIGH Hero of the Italians

You have led the Italians to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_MAGYAR_LOW Champion of the Magyars

You have led the Magyars to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_MAGYAR_MEDIUM Defender of the Magyars

Master of the Huszar, you have led the Magyars to victory fifty times.

ACHIEVEMENT_VICTORY_MAGYAR_HIGH Hero of the Magyars

You have led the Magyars to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_VICTORY_SLAVS_LOW Champion of the Slavs

You have led the Slavs to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_SLAVS_MEDIUM Defender of the Slavs

Master of the Boyar, you have led the Slavs to victory fifty times.

ACHIEVEMENT_VICTORY_SLAVS_HIGH Hero of the Slavs

You have led the Slavs to victory one hundred times! Your name will be listed among their greatest heroes.

ACHIEVEMENT_DEFEATED_INCAS_LOW Foe of the Incas

Through your various skills you have defeated the Incas in battle.

ACHIEVEMENT_DEFEATED_INCAS_MEDIUM Enemy of the Incas

In twenty conflicts you have defeated the Incas.

ACHIEVEMENT_DEFEATED_INCAS_HIGH Conqueror of the Incas

You have now defeated the Incas one hundred times in battle!

ACHIEVEMENT_DEFEATED_INDIANS_LOW Foe of the Indians

Through your various skills you have defeated the Indians in battle.

ACHIEVEMENT_DEFEATED_INDIANS_MEDIUM Enemy of the Indians

In twenty conflicts you have defeated the Indians.

ACHIEVEMENT_DEFEATED_INDIANS_HIGH Conqueror of the Indians

You have now defeated the Indians one hundred times in battle!

ACHIEVEMENT_DEFEATED_ITALIANS_LOW Foe of the Italians

Through your various skills you have defeated the Italians in battle.

ACHIEVEMENT_DEFEATED_ITALIANS_MEDIUM Enemy of the Italians

In twenty conflicts you have defeated the Italians.

ACHIEVEMENT_DEFEATED_ITALIANS_HIGH Conqueror of the Italians

You have now defeated the Italians one hundred times in battle!

ACHIEVEMENT_DEFEATED_MAGYAR_LOW Foe of the Magyars

Through your various skills you have defeated the Magyars in battle.

ACHIEVEMENT_DEFEATED_MAGYAR_MEDIUM Enemy of the Magyars

In twenty conflicts you have defeated the Magyars.

ACHIEVEMENT_DEFEATED_MAGYAR_HIGH Conqueror of the Magyars

You have now defeated the Magyars one hundred times in battle!

ACHIEVEMENT_DEFEATED_SLAVS_LOW Foe of the Slavs

Through your various skills you have defeated the Slavs in battle.

ACHIEVEMENT_DEFEATED_SLAVS_MEDIUM Enemy of the Slavs

In twenty conflicts you have defeated the Slavs.

ACHIEVEMENT_DEFEATED_SLAVS_HIGH Conqueror of the Slavs

You have now defeated the Slavs one hundred times in battle!

ACHIEVEMENT_CAMPAIGN_ALARIC_COMPLETED Alaric Campaign Completed

Through toil and perseverance, you have found a new home for Alaric's people, showing even mighty Rome that the Goths are a force to be reckoned with. Use your migratory skills and resilience to find a new home, recover, and succeed in your future aims even when the present looks bleak.

ACHIEVEMENT_CAMPAIGN_DRACULA_COMPLETED Dracula Campaign Completed

Vlad Dracula was a harsh, sometimes cruel ruler, but one could not argue the success of his methods. The only man of his time able to stand against the might of the Ottomans, Vlad showed that patriotism, charisma, and proper tactics could overcome all odds. Vlad also made a point to be strict but fair. Remember that advice when ruling your empire.

ACHIEVEMENT_CAMPAIGN_BARI_COMPLETED Bari Campaign Completed

The Nautikos family valued its home greatly, and its family history and heritage instilled a drive in its heirs to bring glory to their house. Their exploits, though somewhat forgotten, are a source of pride to their descendants. That pride is a fine attribute, but it is best tempered with prudence and ethic. Take that advice on your future conquests.

ACHIEVEMENT_CAMPAIGN_SFORZA_COMPLETED Sforza Campaign Completed

Rising from a lowly soldier to Duke of Milan, Sforza did more than make his father’s spirit proud. Use the traits of military leadership and tactics that you have learned in this campaign to find success in your future battles, and remember that it is better to be feared than loved. - Machiavelli (The Prince 1513)

ACHIEVEMENT_CAMPAIGN_ELDORADO_COMPLETED El Dorado Campaign Completed

Orellana and his loyal followers faced more than their own fears and superstitions on their navigation of the Amazon. To overcome the adversity that stood in their way, they had to work as a unit and not as individuals. Remember those principles of unity and selflessness on your future campaigns.

ACHIEVEMENT_CAMPAIGN_PRITHVIRAJ_COMPLETED Prithviraj Campaign Completed

The subject of veneration of many of his descendants, Prithviraj was shrewd, brave, honest, but also prone to emotion, taking many risks for the sake of love. Even in the sight of war and possible death, remember to enjoy your life to the fullest, for you only live once. A complete and moral life deserves the most remembrance.

ACHIEVEMENT_CAMPAIGN_BATTLES_FORGOTTEN_COMPLETED Battles of the Forgotten Campaign Completed

Through your inquiry into the detail of some of the less-known but equally significant historical clashes of arms, you have shown that you are truly a master of the pen and the sword. Rule with the strength of the sons of Ragnar, the diplomatic aptitude of Khosrau Anushirvan, the steadfastness of Minamoto no Yoritomo, and the charisma of Osman Ghazi.

ACHIEVEMENT_ALL_FORGOTTEN_CAMPAIGNS_COMPLETED Master of the Forgotten World

You have successfully completed all of the story campaigns of Age of Empires II: The Forgotten Expansion. Through your trials and successes in these clashes of arms, you surely have mastered all spheres of empire-building and rule, and are ready to start building your own legend. “Cattle die, kindred die, every man is mortal: But the good name never dies of one who has done well.” -Havamal (Poetic Edda 1220)

ACHIEVEMENT_DEFEATED_PORTUGUESE_LOW Foe of the Portuguese

Through your various skills you have defeated the Portuguese in battle.

ACHIEVEMENT_DEFEATED_PORTUGUESE_MEDIUM Enemy of the Portuguese

In twenty conflicts you have defeated the Portuguese.

ACHIEVEMENT_DEFEATED_PORTUGUESE_HIGH Conqueror of the Portuguese

You have defeated the Portuguese one hundred times in battle!

ACHIEVEMENT_VICTORY_PORTUGUESE_LOW Champion of the Portuguese

You have led the Portuguese to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_PORTUGUESE_MEDIUM Defender of the Portuguese

Master of the Carrack, you have led the Portuguese to victory fifty times.

ACHIEVEMENT_VICTORY_PORTUGUESE_HIGH Hero of the Portuguese

You have led the Portuguese to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_BERBERS_LOW Foe of the Berbers

Through your various skills you have defeated the Berbers in battle.

ACHIEVEMENT_DEFEATED_BERBERS_MEDIUM Enemy of the Berbers

In twenty conflicts you have defeated the Berbers.

ACHIEVEMENT_DEFEATED_BERBERS_HIGH Conqueror of the Berbers

You have defeated the Berbers one hundred times in battle!

ACHIEVEMENT_VICTORY_BERBERS_LOW Champion of the Berbers

You have led the Berbers to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_BERBERS_MEDIUM Defender of the Berbers

Master of the Camel Archer, you have led the Berbers to victory fifty times.

ACHIEVEMENT_VICTORY_BERBERS_HIGH Hero of the Berbers

You have led the Berbers to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_ETHIOPIANS_LOW Foe of the Ethiopians

Through your various skills you have defeated the Ethiopians in battle.

ACHIEVEMENT_DEFEATED_ETHIOPIANS_MEDIUM Enemy of the Ethiopians

In twenty conflicts you have defeated the Ethiopians.

ACHIEVEMENT_DEFEATED_ETHIOPIANS_HIGH Conqueror of the Ethiopians

You have defeated the Ethiopians one hundred times in battle!

ACHIEVEMENT_VICTORY_ETHIOPIANS_LOW Champion of the Ethiopians

You have led the Ethiopians to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_ETHIOPIANS_MEDIUM Defender of the Ethiopians

Master of the Shotel Warrior, you have led the Ethiopians to victory fifty times.

ACHIEVEMENT_VICTORY_ETHIOPIANS_HIGH Hero of the Ethiopians

You have led the Ethiopians to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_MALIANS_LOW Foe of the Malians

Through your various skills you have defeated the Malians in battle.

ACHIEVEMENT_DEFEATED_MALIANS_MEDIUM Enemy of the Malians

In twenty conflicts you have defeated the Malians.

ACHIEVEMENT_DEFEATED_MALIANS_HIGH Conqueror of the Malians

You have defeated the Malians one hundred times in battle!

ACHIEVEMENT_VICTORY_MALIANS_LOW Champion of the Malians

You have led the Malians to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_MALIANS_MEDIUM Defender of the Malians

Master of the Gbeto, you have led the Malians to victory fifty times.

ACHIEVEMENT_VICTORY_MALIANS_HIGH Hero of the Malians

You have led the Malians to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_CAMPAIGN_PORTUGUESE_COMPLETED Francisco de Almeida Campaign Completed

You have successfully completed all of the Francisco de Almeida campaign scenarios.

ACHIEVEMENT_CAMPAIGN_ETHIOPIAN_COMPLETED Yodit Campaign Completed

You have successfully completed all of the Yodit campaign scenarios.

ACHIEVEMENT_CAMPAIGN_MALIAN_COMPLETED Sundjata Campaign Completed

You have successfully completed all of the Sundjata campaign scenarios.

ACHIEVEMENT_CAMPAIGN_BERBER_COMPLETED Tariq ibn Ziyad Campaign Completed

You have successfully completed all of the Tariq ibn Ziyad campaign scenarios.

ACHIEVEMENT_ALL_AFRICAN_CAMPAIGNS_COMPLETED Master of the African Kingdom

You have successfully completed all of the story campaigns of Age of Empires II: The African Kingdoms.

ACHIEVEMENT_ALL_AOC_CAMPAIGNS_COMPLETED Conquerors Campaign Completed

You have successfully completed all of the story campaigns of Age of Empires II: The Conquerors Expansion. Successful leaders use many techniques to build their empires. Your careful study of the greatest of these men and women has given you new powers and abilities to build future empires.

ACHIEVEMENT_ALL_RISE_OF_THE_RAJA_CAMPAIGNS_COMPLETED Master of the Rise of the Rajas

You have successfully completed all of the story campaigns of Age of Empires II: Rise of the Rajas.

ACHIEVEMENT_CAMPAIGN_BURMESE_COMPLETED Bayinnaung Campaign Completed

You have successfully completed all of the Bayinnaung campaign scenarios.

ACHIEVEMENT_CAMPAIGN_KHMER_COMPLETED Suryavarman Campaign Completed

You have successfully completed all of the Suryavarman campaign scenarios.

ACHIEVEMENT_CAMPAIGN_MALAY_COMPLETED Gadjah Mada Campaign Completed

You have successfully completed all of the Gadjah Mada campaign scenarios.

ACHIEVEMENT_CAMPAIGN_VIETNAMESE_COMPLETED Le Loi Campaign Completed

You have successfully completed all of the Le Loi campaign scenarios.

ACHIEVEMENT_DEFEATED_BURMESE_LOW Foe of the Burmese

Through your various skills you have defeated the Burmese in battle.

ACHIEVEMENT_DEFEATED_BURMESE_MEDIUM Enemy of the Burmese

In twenty conflicts you have defeated the Burmese.

ACHIEVEMENT_DEFEATED_BURMESE_HIGH Conqueror of the Burmese

You have defeated the Burmese one hundred times in battle!

ACHIEVEMENT_VICTORY_BURMESE_LOW Champion of the Burmese

You have led the Burmese to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_BURMESE_MEDIUM Defender of the Burmese

Master of the Arambai, you have led the Burmese to victory fifty times.

ACHIEVEMENT_VICTORY_BURMESE_HIGH Hero of the Burmese

You have led the Burmese to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_KHMER_LOW Foe of the Khmer

Through your various skills you have defeated the Khmer in battle.

ACHIEVEMENT_DEFEATED_KHMER_MEDIUM Enemy of the Khmer

In twenty conflicts you have defeated the Khmer.

ACHIEVEMENT_DEFEATED_KHMER_HIGH Conqueror of the Khmer

You have defeated the Khmer one hundred times in battle!

ACHIEVEMENT_VICTORY_KHMER_LOW Champion of the Khmer

You have led the Khmer to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_KHMER_MEDIUM Defender of the Khmer

Master of the Ballista Elephant, you have led the Khmer to victory fifty times.

ACHIEVEMENT_VICTORY_KHMER_HIGH Hero of the Khmer

You have led the Khmer to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_MALAY_LOW Foe of the Malay

Through your various skills you have defeated the Malay in battle.

ACHIEVEMENT_DEFEATED_MALAY_MEDIUM Enemy of the Malay

In twenty conflicts you have defeated the Malay.

ACHIEVEMENT_DEFEATED_MALAY_HIGH Conqueror of the Malay

You have defeated the Malay one hundred times in battle!

ACHIEVEMENT_VICTORY_MALAY_LOW Champion of the Malay

You have led the Malay to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_MALAY_MEDIUM Defender of the Malay

Master of the Karambit Warrior, you have led the Malay to victory fifty times.

ACHIEVEMENT_VICTORY_MALAY_HIGH Hero of the Malay

You have led the Malay to victory one hundred times! Your name will be listed among the greatest heroes.

ACHIEVEMENT_DEFEATED_VIETNAMESE_LOW Foe of the Vietnamese

Through your various skills you have defeated the Vietnamese in battle.

ACHIEVEMENT_DEFEATED_VIETNAMESE_MEDIUM Enemy of the Vietnamese

In twenty conflicts you have defeated the Vietnamese.

ACHIEVEMENT_DEFEATED_VIETNAMESE_HIGH Conqueror of the Vietnamese

You have defeated the Vietnamese one hundred times in battle!

ACHIEVEMENT_VICTORY_VIETNAMESE_LOW Champion of the Vietnamese

You have led the Vietnamese to victory ten times. Fight on!

ACHIEVEMENT_VICTORY_VIETNAMESE_MEDIUM Defender of the Vietnamese

Master of the Rattan Archer, you have led the Vietnamese to victory fifty times.

ACHIEVEMENT_VICTORY_VIETNAMESE_HIGH Hero of the Vietnamese

You have led the Vietnamese to victory one hundred times! Your name will be listed among the greatest heroes.

Stats

API Name Display Name Default Value
STAT_TOTAL_GAMES Total Games 0
STAT_NUM_WINS Number of Wins 0
STAT_VICTORY_AZTECS Total Aztec Victories 0
STAT_VICTORY_BRITONS STAT_VICTORY_BRITONS 0
STAT_VICTORY_BYZANTINES STAT_VICTORY_BYZANTINES 0
STAT_VICTORY_CELTS STAT_VICTORY_CELTS 0
STAT_VICTORY_CHINESE STAT_VICTORY_CHINESE 0
STAT_VICTORY_FRANKS STAT_VICTORY_FRANKS 0
STAT_VICTORY_GOTHS STAT_VICTORY_GOTHS 0
STAT_VICTORY_HUNS STAT_VICTORY_HUNS 0
STAT_VICTORY_JAPANESE STAT_VICTORY_JAPANESE 0
STAT_VICTORY_KOREANS STAT_VICTORY_KOREANS 0
STAT_VICTORY_MAYANS STAT_VICTORY_MAYANS 0
STAT_VICTORY_MONGOLS STAT_VICTORY_MONGOLS 0
STAT_VICTORY_PERSIANS STAT_VICTORY_PERSIANS 0
STAT_VICTORY_SARACENS STAT_VICTORY_SARACENS 0
STAT_VICTORY_SPANISH STAT_VICTORY_SPANISH 0
STAT_VICTORY_TEUTONS STAT_VICTORY_TEUTONS 0
STAT_VICTORY_TURKS STAT_VICTORY_TURKS 0
STAT_VICTORY_VIKINGS STAT_VICTORY_VIKINGS 0
STAT_NUM_MVP_AWARDS STAT_NUM_MVP_AWARDS 0
STAT_HIGHEST_SCORE_TOTAL STAT_HIGHEST_SCORE_TOTAL 0
STAT_HIGHEST_SCORE_MILITARY STAT_HIGHEST_SCORE_MILITARY 0
STAT_HIGHEST_SCORE_ECONOMIC STAT_HIGHEST_SCORE_ECONOMIC 0
STAT_HIGHEST_SCORE_TECHNOLOGY STAT_HIGHEST_SCORE_TECHNOLOGY 0
STAT_HIGHEST_SCORE_SOCIETY STAT_HIGHEST_SCORE_SOCIETY 0
STAT_CAREER_UNITS_KILLED STAT_CAREER_UNITS_KILLED 0
STAT_CAREER_UNITS_LOST STAT_CAREER_UNITS_LOST 0
STAT_CAREER_UNITS_CONVERTED STAT_CAREER_UNITS_CONVERTED 0
STAT_CAREER_BUILDINGS_RAZED STAT_CAREER_BUILDINGS_RAZED 0
STAT_CAREER_BUILDINGS_LOST STAT_CAREER_BUILDINGS_LOST 0
STAT_CAREER_NUM_WONDERS STAT_CAREER_NUM_WONDERS 0
STAT_CAREER_NUM_CASTLES STAT_CAREER_NUM_CASTLES 0
STAT_VICTORY_RANDOM STAT_VICTORY_RANDOM 0
STAT_ELO STAT_ELO 1400
STAT_VERSION STAT_VERSION 2
STAT_GAMES_PLAYED_OFFLINE STAT_GAMES_PLAYED_OFFLINE 0
STAT_GAMES_PLAYED_ONLINE STAT_GAMES_PLAYED_ONLINE 0
STAT_GAMES_PLAYED_RANDOM STAT_GAMES_PLAYED_RANDOM 0
STAT_GAMES_PLAYED_TURBO STAT_GAMES_PLAYED_TURBO 0
STAT_GAMES_PLAYED_DEATHMATCH STAT_GAMES_PLAYED_DEATHMATCH 0
STAT_GAMES_PLAYED_SCENARIO STAT_GAMES_PLAYED_SCENARIO 0
STAT_GAMES_PLAYED_KINGOFHILL STAT_GAMES_PLAYED_KINGOFHILL 0
STAT_GAMES_PLAYED_WONDERRACE STAT_GAMES_PLAYED_WONDERRACE 0
STAT_GAMES_PLAYED_DEFENDWONDER STAT_GAMES_PLAYED_DEFENDWONDER 0
STAT_CAREER_MAX_CPUS_DEFEATED STAT_CAREER_MAX_CPUS_DEFEATED 0
STAT_DEFEATED_BRITONS STAT_DEFEATED_BRITONS 0
STAT_DEFEATED_FRANKS STAT_DEFEATED_FRANKS 0
STAT_DEFEATED_GOTHS STAT_DEFEATED_GOTHS 0
STAT_DEFEATED_TEUTONS STAT_DEFEATED_TEUTONS 0
STAT_DEFEATED_JAPANESE STAT_DEFEATED_JAPANESE 0
STAT_DEFEATED_CHINESE STAT_DEFEATED_CHINESE 0
STAT_DEFEATED_BYZANTINES STAT_DEFEATED_BYZANTINES 0
STAT_DEFEATED_PERSIANS STAT_DEFEATED_PERSIANS 0
STAT_DEFEATED_SARACENS STAT_DEFEATED_SARACENS 0
STAT_DEFEATED_TURKS STAT_DEFEATED_TURKS 0
STAT_DEFEATED_VIKINGS STAT_DEFEATED_VIKINGS 0
STAT_DEFEATED_MONGOLS STAT_DEFEATED_MONGOLS 0
STAT_DEFEATED_CELTS STAT_DEFEATED_CELTS 0
STAT_DEFEATED_SPANISH STAT_DEFEATED_SPANISH 0
STAT_DEFEATED_AZTECS STAT_DEFEATED_AZTECS 0
STAT_DEFEATED_MAYANS STAT_DEFEATED_MAYANS 0
STAT_DEFEATED_HUNS STAT_DEFEATED_HUNS 0
STAT_DEFEATED_KOREANS STAT_DEFEATED_KOREANS 0
STAT_DEFEATED_RANDOM STAT_DEFEATED_RANDOM 0
STAT_SINGLEBATTLE_UNITS_KILLED STAT_SINGLEBATTLE_UNITS_KILLED 0
STAT_SINGLEBATTLE_UNITS_LOST STAT_SINGLEBATTLE_UNITS_LOST 0
STAT_SINGLEBATTLE_BUILDINGS_RAZED STAT_SINGLEBATTLE_BUILDINGS_RAZED 0
STAT_SINGLEBATTLE_BUILDINGS_LOST STAT_SINGLEBATTLE_BUILDINGS_LOST 0
STAT_SINGLEBATTLE_NUM_WONDERS STAT_SINGLEBATTLE_NUM_WONDERS 0
STAT_SINGLEBATTLE_NUM_CASTLES STAT_SINGLEBATTLE_NUM_CASTLES 0
STAT_CAMPAIGN_COMPLETE_WALLACE STAT_CAMPAIGN_COMPLETE_WALLACE 0
STAT_CAMPAIGN_COMPLETE_JOANARC STAT_CAMPAIGN_COMPLETE_JOANARC 0
STAT_CAMPAIGN_COMPLETE_SALADON STAT_CAMPAIGN_COMPLETE_SALADON 0
STAT_CAMPAIGN_COMPLETE_KHAN STAT_CAMPAIGN_COMPLETE_KHAN 0
STAT_CAMPAIGN_COMPLETE_BARBAROSSA STAT_CAMPAIGN_COMPLETE_BARBAROSSA 0
STAT_CAMPAIGN_COMPLETE_ATTILA STAT_CAMPAIGN_COMPLETE_ATTILA 0
STAT_CAMPAIGN_COMPLETE_ELCID STAT_CAMPAIGN_COMPLETE_ELCID 0
STAT_CAMPAIGN_COMPLETE_MONTEZUMA STAT_CAMPAIGN_COMPLETE_MONTEZUMA 0
STAT_CAMPAIGN_COMPLETE_CONQUERERS STAT_CAMPAIGN_COMPLETE_CONQUERERS 0
STAT_CAMPAIGN_COMPLETED_ALL STAT_CAMPAIGN_COMPLETED_ALL 0
STAT_SINGLEBATTLE_UNITS_CONVERTED STAT_SINGLEBATTLE_UNITS_CONVERTED 0
STAT_P STAT_P 0
STAT_ELO_DM STAT_ELO_DM 1600
STAT_ELO_DM_UTC STAT_ELO_DM_UTC 0
STAT_ELO_RM STAT_ELO_RM 1600
STAT_ELO_RM_UTC STAT_ELO_RM_UTC 0
STAT_ELO_XDM STAT_ELO_XDM 1600
STAT_ELO_XDM_UTC STAT_ELO_XDM_UTC 0
STAT_ELO_XRM STAT_ELO_XRM 1600
STAT_ELO_XRM_UTC STAT_ELO_XRM_UTC 0
STAT_ELO_DM_BEGIN STAT_ELO_DM_BEGIN 0
STAT_ELO_DM_END STAT_ELO_DM_END 0
STAT_ELO_DM_WINS STAT_ELO_DM_WINS 0
STAT_ELO_RM_BEGIN STAT_ELO_RM_BEGIN 0
STAT_ELO_RM_END STAT_ELO_RM_END 0
STAT_ELO_RM_WINS STAT_ELO_RM_WINS 0
STAT_ELO_XDM_BEGIN STAT_ELO_XDM_BEGIN 0
STAT_ELO_XDM_END STAT_ELO_XDM_END 0
STAT_ELO_XDM_WINS STAT_ELO_XDM_WINS 0
STAT_ELO_XRM_BEGIN STAT_ELO_XRM_BEGIN 0
STAT_ELO_XRM_END STAT_ELO_XRM_END 0
STAT_ELO_XRM_WINS STAT_ELO_XRM_WINS 0
STAT_VICTORY_INCAS STAT_VICTORY_INCAS 0
STAT_VICTORY_INDIANS STAT_VICTORY_INDIANS 0
STAT_VICTORY_ITALIANS STAT_VICTORY_ITALIANS 0
STAT_VICTORY_MAGYAR STAT_VICTORY_MAGYAR 0
STAT_VICTORY_SLAVS STAT_VICTORY_SLAVS 0
STAT_DEFEATED_INCAS STAT_DEFEATED_INCAS 0
STAT_DEFEATED_SLAVS STAT_DEFEATED_SLAVS 0
STAT_DEFEATED_INDIANS STAT_DEFEATED_INDIANS 0
STAT_DEFEATED_ITALIANS STAT_DEFEATED_ITALIANS 0
STAT_DEFEATED_MAGYAR STAT_DEFEATED_MAGYAR 0
STAT_VICTORY_PORTUGUESE STAT_VICTORY_PORTUGUESE 0
STAT_VICTORY_ETHIOPIANS STAT_VICTORY_ETHIOPIANS 0
STAT_VICTORY_MALIANS STAT_VICTORY_MALIANS 0
STAT_VICTORY_BERBERS STAT_VICTORY_BERBERS 0
STAT_DEFEATED_PORTUGUESE STAT_DEFEATED_PORTUGUESE 0
STAT_DEFEATED_ETHIOPIANS STAT_DEFEATED_ETHIOPIANS 0
STAT_DEFEATED_MALIANS STAT_DEFEATED_MALIANS 0
STAT_DEFEATED_BERBERS STAT_DEFEATED_BERBERS 0
STAT_PATCH_46_RUNS STAT_PATCH_46_RUNS 0
STAT_PATCH_46_GAMES_STARTED STAT_PATCH_46_GAMES_STARTED 0
STAT_PATCH_46_DESYNCS STAT_PATCH_46_DESYNCS 0
STAT_PATCH_46_GAMES_FINISHED STAT_PATCH_46_GAMES_FINISHED 0
STAT_PATCH_46H2_RUNS STAT_PATCH_46H2_RUNS 0
STAT_PATCH_46H2_GAMES_STARTED STAT_PATCH_46H2_GAMES_STARTED 0
STAT_PATCH_46H2_DESYNCS STAT_PATCH_46H2_DESYNCS 0
STAT_PATCH_46H2_GAMES_FINISHED STAT_PATCH_46H2_GAMES_FINISHED 0
STAT_PATCH_47_RUNS STAT_PATCH_47_RUNS 0
STAT_PATCH_47_GAMES_STARTED STAT_PATCH_47_GAMES_STARTED 0
STAT_PATCH_47_DESYNCS STAT_PATCH_47_DESYNCS 0
STAT_PATCH_47_GAMES_FINISHED STAT_PATCH_47_GAMES_FINISHED 0
STAT_PATCH_48_RUNS STAT_PATCH_48_RUNS 0
STAT_PATCH_48_GAMES_STARTED STAT_PATCH_48_GAMES_STARTED 0
STAT_PATCH_48_DESYNCS STAT_PATCH_48_DESYNCS 0
STAT_PATCH_48_GAMES_FINISHED STAT_PATCH_48_GAMES_FINISHED 0
STAT_PATCH_49_RUNS STAT_PATCH_49_RUNS 0
STAT_PATCH_49_GAMES_STARTED STAT_PATCH_49_GAMES_STARTED 0
STAT_PATCH_49_DESYNCS STAT_PATCH_49_DESYNCS 0
STAT_PATCH_49_GAMES_FINISHED STAT_PATCH_49_GAMES_FINISHED 0
STAT_PATCH_50_RUNS STAT_PATCH_50_RUNS 0
STAT_PATCH_50_GAMES_STARTED STAT_PATCH_50_GAMES_STARTED 0
STAT_PATCH_50_DESYNCS STAT_PATCH_50_DESYNCS 0
STAT_PATCH_50_GAMES_FINISHED STAT_PATCH_50_GAMES_FINISHED 0
STAT_PATCH_48a_RUNS STAT_PATCH_48a_RUNS 0
STAT_PATCH_48a_GAMES_STARTED STAT_PATCH_48a_GAMES_STARTED 0
STAT_PATCH_48a_DESYNCS STAT_PATCH_48a_DESYNCS 0
STAT_PATCH_48a_GAMES_FINISHED STAT_PATCH_48a_GAMES_FINISHED 0
STAT_PATCH_48b_OVERALL_APPLICATION_STARTS Overall Application Starts 0
STAT_PATCH_48b_OVERALL_DESYNCS_TOTAL Desyncs Total 0
STAT_PATCH_48b_OVERALL_DESYNCS_SCENARIO Desyncs in Scenario Mode 0
STAT_PATCH_48b_OVERALL_DESYNCS_BY_T20 Desyncs on or before turn 20 0
STAT_PATCH_48b_OVERALL_DESYNCS_BY_T1000 Desyncs after turn 20 but on or before turn 1000 0
STAT_PATCH_48b_OVERALL_DESYNCS_LATER_T1000 Desyncs after turn 1000 0
STAT_PATCH_48b_OVERALL_MPSTARTS Overall Starts in MP 0
STAT_PATCH_48b_OVERALL_MPFINISHES Overall Finishes in MP 0
STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_TOTAL STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_SCENARIO STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_BY_T20 STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_BY_T1000 STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_NOSPEC_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_NOSPEC_NOAI_MPSTARTS STAT_PATCH_48b_NOSPEC_NOAI_MPSTARTS 0
STAT_PATCH_48b_NOSPEC_NOAI_MPFINISHES STAT_PATCH_48b_NOSPEC_NOAI_MPFINISHES 0
STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_TOTAL STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_SCENARIO STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_BY_T20 STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_NOSPEC_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_NOSPEC_WITHAI_MPSTARTS STAT_PATCH_48b_NOSPEC_WITHAI_MPSTARTS 0
STAT_PATCH_48b_NOSPEC_WITHAI_MPFINISHES STAT_PATCH_48b_NOSPEC_WITHAI_MPFINISHES 0
STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_SPECHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_SPECHOST_NOAI_MPSTARTS STAT_PATCH_48b_SPECHOST_NOAI_MPSTARTS 0
STAT_PATCH_48b_SPECHOST_NOAI_MPFINISHES STAT_PATCH_48b_SPECHOST_NOAI_MPFINISHES 0
STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_SPECHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_SPECHOST_WITHAI_MPSTARTS STAT_PATCH_48b_SPECHOST_WITHAI_MPSTARTS 0
STAT_PATCH_48b_SPECHOST_WITHAI_MPFINISHES STAT_PATCH_48b_SPECHOST_WITHAI_MPFINISHES 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_MPSTARTS STAT_PATCH_48b_SPECNOTHOST_NOAI_MPSTARTS 0
STAT_PATCH_48b_SPECNOTHOST_NOAI_MPFINISHES STAT_PATCH_48b_SPECNOTHOST_NOAI_MPFINISHES 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_48b_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_MPSTARTS STAT_PATCH_48b_SPECNOTHOST_WITHAI_MPSTARTS 0
STAT_PATCH_48b_SPECNOTHOST_WITHAI_MPFINISHES STAT_PATCH_48b_SPECNOTHOST_WITHAI_MPFINISHES 0
STAT_PATCH_48b_MPRESTORE_DESYNCS_TOTAL STAT_PATCH_48b_MPRESTORE_DESYNCS_TOTAL 0
STAT_PATCH_48b_MPRESTORE_DESYNCS_BY_T20 STAT_PATCH_48b_MPRESTORE_DESYNCS_BY_T20 0
STAT_PATCH_48b_MPRESTORE_DESYNCS_BY_T1000 STAT_PATCH_48b_MPRESTORE_DESYNCS_BY_T1000 0
STAT_PATCH_48b_MPRESTORE_DESYNCS_LATER_T1000 STAT_PATCH_48b_MPRESTORE_DESYNCS_LATER_T1000 0
STAT_PATCH_48b_MPRESTORE_MPSTARTS STAT_PATCH_48b_MPRESTORE_MPSTARTS 0
STAT_PATCH_48b_MPRESTORE_MPFINISHES STAT_PATCH_48b_MPRESTORE_MPFINISHES 0
STAT_PATCH_50_OVERALL_APPLICATION_STARTS STAT_PATCH_50_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_50_OVERALL_DESYNCS_TOTAL STAT_PATCH_50_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_50_OVERALL_DESYNCS_SCENARIO STAT_PATCH_50_OVERALL_DESYNCS_SCENARIO 0
STAT_PATCH_50_OVERALL_DESYNCS_BY_T20 STAT_PATCH_50_OVERALL_DESYNCS_BY_T20 0
STAT_PATCH_50_OVERALL_DESYNCS_BY_T1000 STAT_PATCH_50_OVERALL_DESYNCS_BY_T1000 0
STAT_PATCH_50_OVERALL_DESYNCS_LATER_T1000 STAT_PATCH_50_OVERALL_DESYNCS_LATER_T1000 0
STAT_PATCH_50_OVERALL_MPSTARTS STAT_PATCH_50_OVERALL_MPSTARTS 0
STAT_PATCH_50_OVERALL_MPFINISHES STAT_PATCH_50_OVERALL_MPFINISHES 0
STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_TOTAL STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_SCENARIO STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_BY_T20 STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_BY_T1000 STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_50_NOSPEC_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_NOSPEC_NOAI_MPSTARTS STAT_PATCH_50_NOSPEC_NOAI_MPSTARTS 0
STAT_PATCH_50_NOSPEC_NOAI_MPFINISHES STAT_PATCH_50_NOSPEC_NOAI_MPFINISHES 0
STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_TOTAL STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_SCENARIO STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_BY_T20 STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_50_NOSPEC_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_NOSPEC_WITHAI_MPSTARTS STAT_PATCH_50_NOSPEC_WITHAI_MPSTARTS 0
STAT_PATCH_50_NOSPEC_WITHAI_MPFINISHES STAT_PATCH_50_NOSPEC_WITHAI_MPFINISHES 0
STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_50_SPECHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_SPECHOST_NOAI_MPSTARTS STAT_PATCH_50_SPECHOST_NOAI_MPSTARTS 0
STAT_PATCH_50_SPECHOST_NOAI_MPFINISHES STAT_PATCH_50_SPECHOST_NOAI_MPFINISHES 0
STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_50_SPECHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_SPECHOST_WITHAI_MPSTARTS STAT_PATCH_50_SPECHOST_WITHAI_MPSTARTS 0
STAT_PATCH_50_SPECHOST_WITHAI_MPFINISHES STAT_PATCH_50_SPECHOST_WITHAI_MPFINISHES 0
STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_50_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_SPECNOTHOST_NOAI_MPSTARTS STAT_PATCH_50_SPECNOTHOST_NOAI_MPSTARTS 0
STAT_PATCH_50_SPECNOTHOST_NOAI_MPFINISHES STAT_PATCH_50_SPECNOTHOST_NOAI_MPFINISHES 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_50_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_MPSTARTS STAT_PATCH_50_SPECNOTHOST_WITHAI_MPSTARTS 0
STAT_PATCH_50_SPECNOTHOST_WITHAI_MPFINISHES STAT_PATCH_50_SPECNOTHOST_WITHAI_MPFINISHES 0
STAT_PATCH_50_MPRESTORE_DESYNCS_TOTAL STAT_PATCH_50_MPRESTORE_DESYNCS_TOTAL 0
STAT_PATCH_50_MPRESTORE_DESYNCS_BY_T20 STAT_PATCH_50_MPRESTORE_DESYNCS_BY_T20 0
STAT_PATCH_50_MPRESTORE_DESYNCS_BY_T1000 STAT_PATCH_50_MPRESTORE_DESYNCS_BY_T1000 0
STAT_PATCH_50_MPRESTORE_DESYNCS_LATER_T1000 STAT_PATCH_50_MPRESTORE_DESYNCS_LATER_T1000 0
STAT_PATCH_50_MPRESTORE_MPSTARTS STAT_PATCH_50_MPRESTORE_MPSTARTS 0
STAT_PATCH_50_MPRESTORE_MPFINISHES STAT_PATCH_50_MPRESTORE_MPFINISHES 0
STAT_PATCH_49_OVERALL_APPLICATION_STARTS STAT_PATCH_49_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_49_OVERALL_DESYNCS_TOTAL STAT_PATCH_49_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_49_OVERALL_DESYNCS_SCENARIO STAT_PATCH_49_OVERALL_DESYNCS_SCENARIO 0
STAT_PATCH_49_OVERALL_DESYNCS_BY_T20 STAT_PATCH_49_OVERALL_DESYNCS_BY_T20 0
STAT_PATCH_49_OVERALL_DESYNCS_BY_T1000 STAT_PATCH_49_OVERALL_DESYNCS_BY_T1000 0
STAT_PATCH_49_OVERALL_DESYNCS_LATER_T1000 STAT_PATCH_49_OVERALL_DESYNCS_LATER_T1000 0
STAT_PATCH_49_OVERALL_MPSTARTS STAT_PATCH_49_OVERALL_MPSTARTS 0
STAT_PATCH_49_OVERALL_MPFINISHES STAT_PATCH_49_OVERALL_MPFINISHES 0
STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_TOTAL STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_SCENARIO STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_BY_T20 STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_BY_T1000 STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_49_NOSPEC_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_NOSPEC_NOAI_MPSTARTS STAT_PATCH_49_NOSPEC_NOAI_MPSTARTS 0
STAT_PATCH_49_NOSPEC_NOAI_MPFINISHES STAT_PATCH_49_NOSPEC_NOAI_MPFINISHES 0
STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_TOTAL STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_SCENARIO STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_BY_T20 STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_49_NOSPEC_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_NOSPEC_WITHAI_MPSTARTS STAT_PATCH_49_NOSPEC_WITHAI_MPSTARTS 0
STAT_PATCH_49_NOSPEC_WITHAI_MPFINISHES STAT_PATCH_49_NOSPEC_WITHAI_MPFINISHES 0
STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_49_SPECHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_SPECHOST_NOAI_MPSTARTS STAT_PATCH_49_SPECHOST_NOAI_MPSTARTS 0
STAT_PATCH_49_SPECHOST_NOAI_MPFINISHES STAT_PATCH_49_SPECHOST_NOAI_MPFINISHES 0
STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_49_SPECHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_SPECHOST_WITHAI_MPSTARTS STAT_PATCH_49_SPECHOST_WITHAI_MPSTARTS 0
STAT_PATCH_49_SPECHOST_WITHAI_MPFINISHES STAT_PATCH_49_SPECHOST_WITHAI_MPFINISHES 0
STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_49_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_SPECNOTHOST_NOAI_MPSTARTS STAT_PATCH_49_SPECNOTHOST_NOAI_MPSTARTS 0
STAT_PATCH_49_SPECNOTHOST_NOAI_MPFINISHES STAT_PATCH_49_SPECNOTHOST_NOAI_MPFINISHES 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_49_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_MPSTARTS STAT_PATCH_49_SPECNOTHOST_WITHAI_MPSTARTS 0
STAT_PATCH_49_SPECNOTHOST_WITHAI_MPFINISHES STAT_PATCH_49_SPECNOTHOST_WITHAI_MPFINISHES 0
STAT_PATCH_49_MPRESTORE_DESYNCS_TOTAL STAT_PATCH_49_MPRESTORE_DESYNCS_TOTAL 0
STAT_PATCH_49_MPRESTORE_DESYNCS_BY_T20 STAT_PATCH_49_MPRESTORE_DESYNCS_BY_T20 0
STAT_PATCH_49_MPRESTORE_DESYNCS_BY_T1000 STAT_PATCH_49_MPRESTORE_DESYNCS_BY_T1000 0
STAT_PATCH_49_MPRESTORE_DESYNCS_LATER_T1000 STAT_PATCH_49_MPRESTORE_DESYNCS_LATER_T1000 0
STAT_PATCH_49_MPRESTORE_MPSTARTS STAT_PATCH_49_MPRESTORE_MPSTARTS 0
STAT_PATCH_49_MPRESTORE_MPFINISHES STAT_PATCH_49_MPRESTORE_MPFINISHES 0
STAT_DEFEATED_KHMER STAT_DEFEATED_KHMER 0
STAT_DEFEATED_MALAY STAT_DEFEATED_MALAY 0
STAT_DEFEATED_BURMESE STAT_DEFEATED_BURMESE 0
STAT_DEFEATED_VIETNAMESE STAT_DEFEATED_VIETNAMESE 0
STAT_VICTORY_KHMER STAT_VICTORY_KHMER 0
STAT_VICTORY_MALAY STAT_VICTORY_MALAY 0
STAT_VICTORY_BURMESE STAT_VICTORY_BURMESE 0
STAT_VICTORY_VIETNAMESE STAT_VICTORY_VIETNAMESE 0
STAT_POPCAP_50_SP STAT_POPCAP_50_SP 0
STAT_POPCAP_75_SP STAT_POPCAP_75_SP 0
STAT_POPCAP_100_SP STAT_POPCAP_100_SP 0
STAT_POPCAP_125_SP STAT_POPCAP_125_SP 0
STAT_POPCAP_150_SP STAT_POPCAP_150_SP 0
STAT_POPCAP_175_SP STAT_POPCAP_175_SP 0
STAT_POPCAP_200_SP STAT_POPCAP_200_SP 0
STAT_POPCAP_250_SP STAT_POPCAP_250_SP 0
STAT_POPCAP_300_SP STAT_POPCAP_300_SP 0
STAT_POPCAP_400_SP STAT_POPCAP_400_SP 0
STAT_POPCAP_500_SP STAT_POPCAP_500_SP 0
STAT_POPCAP_25_MP STAT_POPCAP_25_MP 0
STAT_POPCAP_50_MP STAT_POPCAP_50_MP 0
STAT_POPCAP_75_MP STAT_POPCAP_75_MP 0
STAT_POPCAP_100_MP STAT_POPCAP_100_MP 0
STAT_POPCAP_125_MP STAT_POPCAP_125_MP 0
STAT_POPCAP_150_MP STAT_POPCAP_150_MP 0
STAT_POPCAP_175_MP STAT_POPCAP_175_MP 0
STAT_POPCAP_200_MP STAT_POPCAP_200_MP 0
STAT_POPCAP_250_MP STAT_POPCAP_250_MP 0
STAT_POPCAP_300_MP STAT_POPCAP_300_MP 0
STAT_POPCAP_400_MP STAT_POPCAP_400_MP 0
STAT_POPCAP_500_MP STAT_POPCAP_500_MP 0
STAT_PATCH_51_OVERALL_APPLICATION_STARTS STAT_PATCH_51_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_51_OVERALL_DESYNCS_TOTAL STAT_PATCH_51_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_51_OVERALL_DESYNCS_SCENARIO STAT_PATCH_51_OVERALL_DESYNCS_SCENARIO 0
STAT_PATCH_51_OVERALL_DESYNCS_BY_T20 STAT_PATCH_51_OVERALL_DESYNCS_BY_T20 0
STAT_PATCH_51_OVERALL_DESYNCS_BY_T1000 STAT_PATCH_51_OVERALL_DESYNCS_BY_T1000 0
STAT_PATCH_51_OVERALL_DESYNCS_LATER_T1000 STAT_PATCH_51_OVERALL_DESYNCS_LATER_T1000 0
STAT_PATCH_51_OVERALL_MPSTARTS STAT_PATCH_51_OVERALL_MPSTARTS 0
STAT_PATCH_51_OVERALL_MPFINISHES STAT_PATCH_51_OVERALL_MPFINISHES 0
STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_TOTAL STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_SCENARIO STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_BY_T20 STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_BY_T1000 STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_51_NOSPEC_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_NOSPEC_NOAI_MPSTARTS STAT_PATCH_51_NOSPEC_NOAI_MPSTARTS 0
STAT_PATCH_51_NOSPEC_NOAI_MPFINISHES STAT_PATCH_51_NOSPEC_NOAI_MPFINISHES 0
STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_TOTAL STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_SCENARIO STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_BY_T20 STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_51_NOSPEC_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_NOSPEC_WITHAI_MPSTARTS STAT_PATCH_51_NOSPEC_WITHAI_MPSTARTS 0
STAT_PATCH_51_NOSPEC_WITHAI_MPFINISHES STAT_PATCH_51_NOSPEC_WITHAI_MPFINISHES 0
STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_51_SPECHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_SPECHOST_NOAI_MPSTARTS STAT_PATCH_51_SPECHOST_NOAI_MPSTARTS 0
STAT_PATCH_51_SPECHOST_NOAI_MPFINISHES STAT_PATCH_51_SPECHOST_NOAI_MPFINISHES 0
STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_51_SPECHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_SPECHOST_WITHAI_MPSTARTS STAT_PATCH_51_SPECHOST_WITHAI_MPSTARTS 0
STAT_PATCH_51_SPECHOST_WITHAI_MPFINISHES STAT_PATCH_51_SPECHOST_WITHAI_MPFINISHES 0
STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_51_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_SPECNOTHOST_NOAI_MPSTARTS STAT_PATCH_51_SPECNOTHOST_NOAI_MPSTARTS 0
STAT_PATCH_51_SPECNOTHOST_NOAI_MPFINISHES STAT_PATCH_51_SPECNOTHOST_NOAI_MPFINISHES 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_51_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_MPSTARTS STAT_PATCH_51_SPECNOTHOST_WITHAI_MPSTARTS 0
STAT_PATCH_51_SPECNOTHOST_WITHAI_MPFINISHES STAT_PATCH_51_SPECNOTHOST_WITHAI_MPFINISHES 0
STAT_PATCH_51_MPRESTORE_DESYNCS_TOTAL STAT_PATCH_51_MPRESTORE_DESYNCS_TOTAL 0
STAT_PATCH_51_MPRESTORE_DESYNCS_BY_T20 STAT_PATCH_51_MPRESTORE_DESYNCS_BY_T20 0
STAT_PATCH_51_MPRESTORE_DESYNCS_BY_T1000 STAT_PATCH_51_MPRESTORE_DESYNCS_BY_T1000 0
STAT_PATCH_51_MPRESTORE_DESYNCS_LATER_T1000 STAT_PATCH_51_MPRESTORE_DESYNCS_LATER_T1000 0
STAT_PATCH_51_MPRESTORE_MPSTARTS STAT_PATCH_51_MPRESTORE_MPSTARTS 0
STAT_PATCH_51_MPRESTORE_MPFINISHES STAT_PATCH_51_MPRESTORE_MPFINISHES 0
STAT_PATCH_52_OVERALL_APPLICATION_STARTS STAT_PATCH_52_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_52_OVERALL_DESYNCS_TOTAL STAT_PATCH_52_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_52_OVERALL_DESYNCS_SCENARIO STAT_PATCH_52_OVERALL_DESYNCS_SCENARIO 0
STAT_PATCH_52_OVERALL_DESYNCS_BY_T20 STAT_PATCH_52_OVERALL_DESYNCS_BY_T20 0
STAT_PATCH_52_OVERALL_DESYNCS_BY_T1000 STAT_PATCH_52_OVERALL_DESYNCS_BY_T1000 0
STAT_PATCH_52_OVERALL_DESYNCS_LATER_T1000 STAT_PATCH_52_OVERALL_DESYNCS_LATER_T1000 0
STAT_PATCH_52_OVERALL_MPSTARTS STAT_PATCH_52_OVERALL_MPSTARTS 0
STAT_PATCH_52_OVERALL_MPFINISHES STAT_PATCH_52_OVERALL_MPFINISHES 0
STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_TOTAL STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_SCENARIO STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_BY_T20 STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_BY_T1000 STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_52_NOSPEC_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_NOSPEC_NOAI_MPSTARTS STAT_PATCH_52_NOSPEC_NOAI_MPSTARTS 0
STAT_PATCH_52_NOSPEC_NOAI_MPFINISHES STAT_PATCH_52_NOSPEC_NOAI_MPFINISHES 0
STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_TOTAL STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_SCENARIO STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_BY_T20 STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_52_NOSPEC_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_NOSPEC_WITHAI_MPSTARTS STAT_PATCH_52_NOSPEC_WITHAI_MPSTARTS 0
STAT_PATCH_52_NOSPEC_WITHAI_MPFINISHES STAT_PATCH_52_NOSPEC_WITHAI_MPFINISHES 0
STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_52_SPECHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_SPECHOST_NOAI_MPSTARTS STAT_PATCH_52_SPECHOST_NOAI_MPSTARTS 0
STAT_PATCH_52_SPECHOST_NOAI_MPFINISHES STAT_PATCH_52_SPECHOST_NOAI_MPFINISHES 0
STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_52_SPECHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_SPECHOST_WITHAI_MPSTARTS STAT_PATCH_52_SPECHOST_WITHAI_MPSTARTS 0
STAT_PATCH_52_SPECHOST_WITHAI_MPFINISHES STAT_PATCH_52_SPECHOST_WITHAI_MPFINISHES 0
STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_TOTAL STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_TOTAL 0
STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_SCENARIO STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_BY_T20 STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_BY_T20 0
STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 STAT_PATCH_52_SPECNOTHOST_NOAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_SPECNOTHOST_NOAI_MPSTARTS STAT_PATCH_52_SPECNOTHOST_NOAI_MPSTARTS 0
STAT_PATCH_52_SPECNOTHOST_NOAI_MPFINISHES STAT_PATCH_52_SPECNOTHOST_NOAI_MPFINISHES 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_TOTAL STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_TOTAL 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_SCENARIO 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_BY_T20 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_BY_T1000 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 STAT_PATCH_52_SPECNOTHOST_WITHAI_DESYNCS_LATER_T1000 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_MPSTARTS STAT_PATCH_52_SPECNOTHOST_WITHAI_MPSTARTS 0
STAT_PATCH_52_SPECNOTHOST_WITHAI_MPFINISHES STAT_PATCH_52_SPECNOTHOST_WITHAI_MPFINISHES 0
STAT_PATCH_52_MPRESTORE_DESYNCS_TOTAL STAT_PATCH_52_MPRESTORE_DESYNCS_TOTAL 0
STAT_PATCH_52_MPRESTORE_DESYNCS_BY_T20 STAT_PATCH_52_MPRESTORE_DESYNCS_BY_T20 0
STAT_PATCH_52_MPRESTORE_DESYNCS_BY_T1000 STAT_PATCH_52_MPRESTORE_DESYNCS_BY_T1000 0
STAT_PATCH_52_MPRESTORE_DESYNCS_LATER_T1000 STAT_PATCH_52_MPRESTORE_DESYNCS_LATER_T1000 0
STAT_PATCH_52_MPRESTORE_MPSTARTS STAT_PATCH_52_MPRESTORE_MPSTARTS 0
STAT_PATCH_52_MPRESTORE_MPFINISHES STAT_PATCH_52_MPRESTORE_MPFINISHES 0
STAT_PATCH_53_OVERALL_APPLICATION_STARTS STAT_PATCH_53_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_53_OVERALL_MPSTARTS STAT_PATCH_53_OVERALL_MPSTARTS 0
STAT_PATCH_53_OVERALL_MPFINISHES STAT_PATCH_53_OVERALL_MPFINISHES 0
STAT_PATCH_53_OVERALL_DESYNCS_TOTAL STAT_PATCH_53_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_54_OVERALL_APPLICATION_STARTS STAT_PATCH_54_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_54_OVERALL_MPSTARTS STAT_PATCH_54_OVERALL_MPSTARTS 0
STAT_PATCH_54_OVERALL_MPFINISHES STAT_PATCH_54_OVERALL_MPFINISHES 0
STAT_PATCH_54_OVERALL_DESYNCS_TOTAL STAT_PATCH_54_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_55_OVERALL_APPLICATION_STARTS STAT_PATCH_55_OVERALL_APPLICATION_STARTS 0
STAT_PATCH_55_OVERALL_MPSTARTS STAT_PATCH_55_OVERALL_MPSTARTS 0
STAT_PATCH_55_OVERALL_MPFINISHES STAT_PATCH_55_OVERALL_MPFINISHES 0
STAT_PATCH_55_OVERALL_DESYNCS_TOTAL STAT_PATCH_55_OVERALL_DESYNCS_TOTAL 0
STAT_PATCH_55_OVERALL_2P_DESYNCS_TOTAL STAT_PATCH_55_OVERALL_2P_DESYNCS_TOTAL 0
STAT_PATCH_55_OVERALL_XP_DESYNCS_TOTAL STAT_PATCH_55_OVERALL_XP_DESYNCS_TOTAL 0
STAT_PATCH_55_OVERALL_GAME_STARTS STAT_PATCH_55_OVERALL_GAME_STARTS 0
STAT_PATCH_55_OVERALL_STDSTARTS STAT_PATCH_55_OVERALL_STDSTARTS 0
STAT_PATCH_55_OVERALL_CAMPSTARTS STAT_PATCH_55_OVERALL_CAMPSTARTS 0
STAT_PATCH_55_OVERALL_NOTEAM_DESYNCS_TOTAL STAT_PATCH_55_OVERALL_NOTEAM_DESYNCS_TOTAL 0
STAT_PATCH_55_OVERALL_TEAM_DESYNCS_TOTAL STAT_PATCH_55_OVERALL_TEAM_DESYNCS_TOTAL 0
STAT_POP_CAP_25_SP STAT_POP_CAP_25_SP 0
STAT_POP_CAP_50_SP STAT_POP_CAP_50_SP 0
STAT_POP_CAP_75_SP STAT_POP_CAP_75_SP 0
STAT_POP_CAP_100_SP STAT_POP_CAP_100_SP 0
STAT_POP_CAP_125_SP STAT_POP_CAP_125_SP 0
STAT_POP_CAP_150_SP STAT_POP_CAP_150_SP 0
STAT_POP_CAP_175_SP STAT_POP_CAP_175_SP 0
STAT_POP_CAP_200_SP STAT_POP_CAP_200_SP 0
STAT_POP_CAP_250_SP STAT_POP_CAP_250_SP 0
STAT_POP_CAP_300_SP STAT_POP_CAP_300_SP 0
STAT_POP_CAP_400_SP STAT_POP_CAP_400_SP 0
STAT_POP_CAP_500_SP STAT_POP_CAP_500_SP 0
STAT_POP_PEAK_25_SP STAT_POP_PEAK_25_SP 0
STAT_POP_PEAK_50_SP STAT_POP_PEAK_50_SP 0
STAT_POP_PEAK_75_SP STAT_POP_PEAK_75_SP 0
STAT_POP_PEAK_100_SP STAT_POP_PEAK_100_SP 0
STAT_POP_PEAK_125_SP STAT_POP_PEAK_125_SP 0
STAT_POP_PEAK_150_SP STAT_POP_PEAK_150_SP 0
STAT_POP_PEAK_175_SP STAT_POP_PEAK_175_SP 0
STAT_POP_PEAK_200_SP STAT_POP_PEAK_200_SP 0
STAT_POP_PEAK_250_SP STAT_POP_PEAK_250_SP 0
STAT_POP_PEAK_300_SP STAT_POP_PEAK_300_SP 0
STAT_POP_PEAK_400_SP STAT_POP_PEAK_400_SP 0
STAT_POP_PEAK_500_SP STAT_POP_PEAK_500_SP 0
STAT_POP_CAP_25_MP STAT_POP_CAP_25_MP 0
STAT_POP_CAP_50_MP STAT_POP_CAP_25_MP 0
STAT_POP_CAP_75_MP STAT_POP_CAP_75_MP 0
STAT_POP_CAP_100_MP STAT_POP_CAP_100_MP 0
STAT_POP_CAP_125_MP STAT_POP_CAP_125_MP 0
STAT_POP_CAP_150_MP STAT_POP_CAP_150_MP 0
STAT_POP_CAP_175_MP STAT_POP_CAP_175_MP 0
STAT_POP_CAP_200_MP STAT_POP_CAP_200_MP 0
STAT_POP_CAP_250_MP STAT_POP_CAP_250_MP 0
STAT_POP_CAP_300_MP STAT_POP_CAP_300_MP 0
STAT_POP_CAP_400_MP STAT_POP_CAP_400_MP 0
STAT_POP_CAP_500_MP STAT_POP_CAP_500_MP 0
STAT_POP_PEAK_25_MP STAT_POP_PEAK_25_MP 0
STAT_POP_PEAK_50_MP STAT_POP_PEAK_50_MP 0
STAT_POP_PEAK_75_MP STAT_POP_PEAK_75_MP 0
STAT_POP_PEAK_100_MP STAT_POP_PEAK_100_MP 0
STAT_POP_PEAK_125_MP STAT_POP_PEAK_125_MP 0
STAT_POP_PEAK_150_MP STAT_POP_PEAK_150_MP 0
STAT_POP_PEAK_175_MP STAT_POP_PEAK_175_MP 0
STAT_POP_PEAK_200_MP STAT_POP_PEAK_200_MP 0
STAT_POP_PEAK_250_MP STAT_POP_PEAK_250_MP 0
STAT_POP_PEAK_300_MP STAT_POP_PEAK_300_MP 0
STAT_POP_PEAK_400_MP STAT_POP_PEAK_400_MP 0
STAT_POP_PEAK_500_MP STAT_POP_PEAK_500_MP 0
STAT_OVERALL_GAME_STARTS STAT_OVERALL_GAME_STARTS 0
STAT_OVERALL_STDSTARTS STAT_OVERALL_STDSTARTS 0
STAT_OVERALL_CAMPSTARTS STAT_OVERALL_CAMPSTARTS 0
STAT_OVERALL_MPSTARTS STAT_OVERALL_MPSTARTS 0
STAT_TIME_PLAYED_SP STAT_TIME_PLAYED_SP 0
STAT_TIME_PLAYED_CAMP STAT_TIME_PLAYED_CAMP 0
STAT_TIME_PLAYED_MP STAT_TIME_PLAYED_MP 0
STAT_TIME_PLAYED_AGE_DARK STAT_TIME_PLAYED_AGE_DARK 0
STAT_TIME_PLAYED_AGE_FEUDAL STAT_TIME_PLAYED_AGE_FEUDAL 0
STAT_TIME_PLAYED_AGE_CASTLE STAT_TIME_PLAYED_AGE_CASTLE 0
STAT_TIME_PLAYED_AGE_IMPERIAL STAT_TIME_PLAYED_AGE_IMPERIAL 0
STAT_PLAYED_MAPTYPE_ARABIA STAT_PLAYED_MAPTYPE_ARABIA 0
STAT_PLAYED_MAPTYPE_ARCHIPELAGO STAT_PLAYED_MAPTYPE_ARCHIPELAGO 0
STAT_PLAYED_MAPTYPE_BALTIC STAT_PLAYED_MAPTYPE_BALTIC 0
STAT_PLAYED_MAPTYPE_BLACKFOREST STAT_PLAYED_MAPTYPE_BLACKFOREST 0
STAT_PLAYED_MAPTYPE_COASTAL STAT_PLAYED_MAPTYPE_COASTAL 0
STAT_PLAYED_MAPTYPE_CONTINENTAL STAT_PLAYED_MAPTYPE_CONTINENTAL 0
STAT_PLAYED_MAPTYPE_CRATERLAKE STAT_PLAYED_MAPTYPE_CRATERLAKE 0
STAT_PLAYED_MAPTYPE_FORTRESS STAT_PLAYED_MAPTYPE_FORTRESS 0
STAT_PLAYED_MAPTYPE_GOLDRUSH STAT_PLAYED_MAPTYPE_GOLDRUSH 0
STAT_PLAYED_MAPTYPE_HIGHLAND STAT_PLAYED_MAPTYPE_HIGHLAND 0
STAT_PLAYED_MAPTYPE_ISLANDS STAT_PLAYED_MAPTYPE_ISLANDS 0
STAT_PLAYED_MAPTYPE_MEDITERRANEAN STAT_PLAYED_MAPTYPE_MEDITERRANEAN 0
STAT_PLAYED_MAPTYPE_MIGRATION STAT_PLAYED_MAPTYPE_MIGRATION 0
STAT_PLAYED_MAPTYPE_RIVERS STAT_PLAYED_MAPTYPE_RIVERS 0
STAT_PLAYED_MAPTYPE_TEAMISLANDS STAT_PLAYED_MAPTYPE_TEAMISLANDS 0
STAT_PLAYED_MAPTYPE_SCANDINAVIA STAT_PLAYED_MAPTYPE_SCANDINAVIA 0
STAT_PLAYED_MAPTYPE_MONGOLIA STAT_PLAYED_MAPTYPE_MONGOLIA 0
STAT_PLAYED_MAPTYPE_YUCATAN STAT_PLAYED_MAPTYPE_YUCATAN 0
STAT_PLAYED_MAPTYPE_SALTMARSH STAT_PLAYED_MAPTYPE_SALTMARSH 0
STAT_PLAYED_MAPTYPE_ARENA STAT_PLAYED_MAPTYPE_ARENA 0
STAT_PLAYED_MAPTYPE_OASIS STAT_PLAYED_MAPTYPE_OASIS 0
STAT_PLAYED_MAPTYPE_GHOSTLAKE STAT_PLAYED_MAPTYPE_GHOSTLAKE 0
STAT_PLAYED_MAPTYPE_NOMAD STAT_PLAYED_MAPTYPE_NOMAD 0
STAT_PLAYED_MAPTYPE_REALWORLDSPAIN STAT_PLAYED_MAPTYPE_REALWORLDSPAIN 0
STAT_PLAYED_MAPTYPE_REALWORLDENGLAND STAT_PLAYED_MAPTYPE_REALWORLDENGLAND 0
STAT_PLAYED_MAPTYPE_REALWORLDMIDEAST STAT_PLAYED_MAPTYPE_REALWORLDMIDEAST 0
STAT_PLAYED_MAPTYPE_REALWORLDTEXAS STAT_PLAYED_MAPTYPE_REALWORLDTEXAS 0
STAT_PLAYED_MAPTYPE_REALWORLDITALY STAT_PLAYED_MAPTYPE_REALWORLDITALY 0
STAT_PLAYED_MAPTYPE_REALWORLDCARIBBEAN STAT_PLAYED_MAPTYPE_REALWORLDCARIBBEAN 0
STAT_PLAYED_MAPTYPE_REALWORLDFRANCE STAT_PLAYED_MAPTYPE_REALWORLDFRANCE 0
STAT_PLAYED_MAPTYPE_REALWORLDJUTLAND STAT_PLAYED_MAPTYPE_REALWORLDJUTLAND 0
STAT_PLAYED_MAPTYPE_REALWORLDNIPPON STAT_PLAYED_MAPTYPE_REALWORLDNIPPON 0
STAT_PLAYED_MAPTYPE_REALWORLDBYZANTIUM STAT_PLAYED_MAPTYPE_REALWORLDBYZANTIUM 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLECANALS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLECANALS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLECAPRICIOUS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLECAPRICIOUS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEDINGOS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEDINGOS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEGRAVEYARDS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEGRAVEYARDS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEMETROPOLIS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEMETROPOLIS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEMOATS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEMOATS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPARADISEISLAND STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPARADISEISLAND 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPILGRIMS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPILGRIMS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPRAIRIE STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLEPRAIRIE 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESEASONS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESEASONS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHERWOODFOREST STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHERWOODFOREST 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHERWOODHEROES STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHERWOODHEROES 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHIPWRECK STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLESHIPWRECK 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLETEAMGLACIERS STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLETEAMGLACIERS 0
STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLETHEUNKNOWN STAT_PLAYED_MAPTYPE_CUSTOMENSEMBLETHEUNKNOWN 0
STAT_PLAYED_MAPTYPE_FORGOTTENACROPOLIS STAT_PLAYED_MAPTYPE_FORGOTTENACROPOLIS 0
STAT_PLAYED_MAPTYPE_FORGOTTENBUDAPEST STAT_PLAYED_MAPTYPE_FORGOTTENBUDAPEST 0
STAT_PLAYED_MAPTYPE_FORGOTTENCENOTES STAT_PLAYED_MAPTYPE_FORGOTTENCENOTES 0
STAT_PLAYED_MAPTYPE_FORGOTTENCITYOFLAKES STAT_PLAYED_MAPTYPE_FORGOTTENCITYOFLAKES 0
STAT_PLAYED_MAPTYPE_FORGOTTENGOLDENPIT STAT_PLAYED_MAPTYPE_FORGOTTENGOLDENPIT 0
STAT_PLAYED_MAPTYPE_FORGOTTENHIDEOUT STAT_PLAYED_MAPTYPE_FORGOTTENHIDEOUT 0
STAT_PLAYED_MAPTYPE_FORGOTTENHILLFORT STAT_PLAYED_MAPTYPE_FORGOTTENHILLFORT 0
STAT_PLAYED_MAPTYPE_FORGOTTENLOMBARDIA STAT_PLAYED_MAPTYPE_FORGOTTENLOMBARDIA 0
STAT_PLAYED_MAPTYPE_FORGOTTENSTEPPE STAT_PLAYED_MAPTYPE_FORGOTTENSTEPPE 0
STAT_PLAYED_MAPTYPE_FORGOTTENVALLEY STAT_PLAYED_MAPTYPE_FORGOTTENVALLEY 0
STAT_PLAYED_MAPTYPE_FORGOTTENMEGARANDOM STAT_PLAYED_MAPTYPE_FORGOTTENMEGARANDOM 0
STAT_PLAYED_MAPTYPE_FORGOTTENHAMBURGER STAT_PLAYED_MAPTYPE_FORGOTTENHAMBURGER 0
STAT_PLAYED_MAPTYPE_FORGOTTENCTRRANDOM STAT_PLAYED_MAPTYPE_FORGOTTENCTRRANDOM 0
STAT_PLAYED_MAPTYPE_FORGOTTENCTRMONSOON STAT_PLAYED_MAPTYPE_FORGOTTENCTRMONSOON 0
STAT_PLAYED_MAPTYPE_FORGOTTENCTRPYRAMIDDESCENT STAT_PLAYED_MAPTYPE_FORGOTTENCTRPYRAMIDDESCENT 0
STAT_PLAYED_MAPTYPE_FORGOTTENCTRSPIRAL STAT_PLAYED_MAPTYPE_FORGOTTENCTRSPIRAL 0
STAT_PLAYED_MAPTYPE_DLC2KILIMANJARO STAT_PLAYED_MAPTYPE_DLC2KILIMANJARO 0
STAT_PLAYED_MAPTYPE_DLC2MOUNTAINPASS STAT_PLAYED_MAPTYPE_DLC2MOUNTAINPASS 0
STAT_PLAYED_MAPTYPE_DLC2SERENGETI STAT_PLAYED_MAPTYPE_DLC2SERENGETI 0
STAT_PLAYED_MAPTYPE_DLC2SOCOTRA STAT_PLAYED_MAPTYPE_DLC2SOCOTRA 0
STAT_PLAYED_MAPTYPE_DLC2NILEDELTA STAT_PLAYED_MAPTYPE_DLC2NILEDELTA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDAMAZON STAT_PLAYED_MAPTYPE_DLC2REALWORLDAMAZON 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDCHINA STAT_PLAYED_MAPTYPE_DLC2REALWORLDCHINA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDHORNOFAFRICA STAT_PLAYED_MAPTYPE_DLC2REALWORLDHORNOFAFRICA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDINDIA STAT_PLAYED_MAPTYPE_DLC2REALWORLDINDIA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDMADAGASCAR STAT_PLAYED_MAPTYPE_DLC2REALWORLDMADAGASCAR 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDWESTAFRICA STAT_PLAYED_MAPTYPE_DLC2REALWORLDWESTAFRICA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDBOHEMIA STAT_PLAYED_MAPTYPE_DLC2REALWORLDBOHEMIA 0
STAT_PLAYED_MAPTYPE_DLC2REALWORLDEARTH STAT_PLAYED_MAPTYPE_DLC2REALWORLDEARTH 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPCANYONS STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPCANYONS 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPENEMYARCHIPELAGO STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPENEMYARCHIPELAGO 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPENEMYISLANDS STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPENEMYISLANDS 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPFAROUT STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPFAROUT 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPFRONTLINE STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPFRONTLINE 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPINNERCIRCLE STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPINNERCIRCLE 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPMOTHERLAND STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPMOTHERLAND 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPOPENPLAINS STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPOPENPLAINS 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPRINGOFWATER STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPRINGOFWATER 0
STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPTHEEYE STAT_PLAYED_MAPTYPE_DLC2SPECIALMAPTHEEYE 0
STAT_PLAYED_MAPTYPE_DLC3BOGISLANDS STAT_PLAYED_MAPTYPE_DLC3BOGISLANDS 0
STAT_PLAYED_MAPTYPE_DLC3MANGROVEJUNGLE STAT_PLAYED_MAPTYPE_DLC3MANGROVEJUNGLE 0
STAT_PLAYED_MAPTYPE_DLC3PACIFICISLANDS STAT_PLAYED_MAPTYPE_DLC3PACIFICISLANDS 0
STAT_PLAYED_MAPTYPE_DLC3SANDBANK STAT_PLAYED_MAPTYPE_DLC3SANDBANK 0
STAT_PLAYED_MAPTYPE_DLC3WATERNOMAD STAT_PLAYED_MAPTYPE_DLC3WATERNOMAD 0
STAT_PLAYED_MAPTYPE_DLC3REALWORLDAUSTRALIA STAT_PLAYED_MAPTYPE_DLC3REALWORLDAUSTRALIA 0
STAT_PLAYED_MAPTYPE_DLC3REALWORLDINDOCHINA STAT_PLAYED_MAPTYPE_DLC3REALWORLDINDOCHINA 0
STAT_PLAYED_MAPTYPE_DLC3REALWORLDINDONESIA STAT_PLAYED_MAPTYPE_DLC3REALWORLDINDONESIA 0
STAT_PLAYED_MAPTYPE_DLC3REALWORLDMALACCA STAT_PLAYED_MAPTYPE_DLC3REALWORLDMALACCA 0
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Community Items

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Level 1
Conversion Noob
Level 2
Conversion Apprentice
Level 3
Conversion Practitioner
Level 4
Conversion Adept
Level 5
Conversion Master
Level foil
The Ultimate Conversion
Going Berserk
King of Memes
Fog of War
A Deadly Game
Capture the Relic
The Knight Rider
Castle Blood
Teutonic Trebuchet
:AOEKnight:
100 points
:AOESheep:
100 points
:AOEShield:
100 points
:wololo:
100 points
:treb:
100 points
Booster pack 1

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