Additional Information
This game is excluded from Steam Family Sharing because: Free Game
Developer |
Grinning Games |
|
ReleaseState |
released |
|
Publisher |
Grinning Games |
|
IsFreeApp |
Yes |
|
Exclude from family sharing (exfgls) |
3 (Free Game) |
|
Store Release Date |
1 July 2020 – 07:00:00 UTC () |
|
osarch |
64 |
|
community_hub_visible |
Yes |
|
Primary Genre |
RPG (3) |
|
Store Genres |
Casual (4), Free to Play (37), RPG (3), Early Access (70) |
|
Steam Release Date |
14 August 2020 – 11:46:30 UTC () |
|
Original Release Date |
1 July 2020 – 07:00:00 UTC () (1593586800) |
|
Store Asset Modification Time |
20 January 2023 – 16:55:21 UTC () (1674233721) |
|
library_assets |
library_capsule | en | library_hero | en | library_logo | en | logo_position ↴ | pinned_position | BottomCenter | width_pct | 18.259595024379564 | height_pct | 37.193008614976804 |
|
|
osextended |
macos64 |
|
Is free on the store? |
Yes |
|
review_score |
8 |
|
review_percentage |
92 |
|
Detected Technologies (?) |
Godot Engine |
|
Early Access Release Date |
14 August 2020 – 00:00:00 UTC () |
|
First seen on SteamDB |
10 July 2020 – 19:51:39 UTC (), in changelist #8910422 |
|
Supported Languages
1 Languages |
Interface |
Full Audio |
Subtitles |
English |
Yes |
|
|
Tags
Categories
User File System
Key |
Value |
quota |
9.54 MiB (10000000) |
maxnumfiles |
100 |
savefiles |
0 ↴ | root | WinAppDataRoaming | path | Godot/app_userdata/Progress Game | pattern | *.save | recursive | 1 | 1 ↴ | root | MacHome | path | Library/Application Support/Godot/app_userdata/Progress Game | pattern | *.save | recursive | 1 | 2 ↴ | root | LinuxHome | path | .local/share/godot/app_userdata/Progress Game/ | pattern | *.save | recursive | 1 |
|
rootoverrides |
0 ↴ | root | WinAppDataRoaming | os | MacOS | oscompare | = | useinstead | MacHome | pathtransforms/0/find | Godot/app_userdata/Progress Game | pathtransforms/0/replace | Library/Application Support/Godot/app_userdata/Progress Game | 2 ↴ | root | MacHome | os | Windows | oscompare | = | useinstead | WinAppDataRoaming | pathtransforms/0/find | Library/Application Support/Godot/app_userdata/Progress Game | pathtransforms/0/replace | Godot/app_userdata/Progress Game | 3 ↴ | root | LinuxHome | os | Windows | oscompare | = | useinstead | WinAppDataRoaming | pathtransforms/0/find | .local/share/godot/app_userdata/Progress Game/ | pathtransforms/0/replace | Godot/app_userdata/Progress Game | 4 ↴ | root | LinuxHome | os | MacOS | oscompare | = | useinstead | MacHome | pathtransforms/0/find | .local/share/godot/app_userdata/Progress Game/ | pathtransforms/0/replace | Library/Application Support/Godot/app_userdata/Progress Game | 5 ↴ | root | WinAppDataRoaming | os | Linux | oscompare | = | useinstead | LinuxHome | pathtransforms/0/find | Godot/app_userdata/Progress Game | pathtransforms/0/replace | .local/share/godot/app_userdata/Progress Game/ | 6 ↴ | root | MacHome | os | Linux | oscompare | = | useinstead | LinuxHome | addpath | .local/share/godot/app_userdata/Progress Game/ |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Progress Game |
*.save |
[All OSes]
|
~/Library/Application Support/Godot/app_userdata/Progress Game |
*.save |
[All OSes]
|
~/.local/share/godot/app_userdata/Progress Game/ |
*.save |
MacOS (Override)
|
~/Library/Application Support/Godot/app_userdata/Progress Game |
|
Windows (Override)
|
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Progress Game |
|
Windows (Override)
|
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Progress Game |
|
MacOS (Override)
|
~/Library/Application Support/Godot/app_userdata/Progress Game |
|
Linux (Override)
|
~/.local/share/godot/app_userdata/Progress Game/ |
|
Linux (Override)
|
~/.local/share/godot/app_userdata/Progress Game/Library/Application Support/Godot/app_userdata/Progress Game |
|