|serverbrowsername||America's Army 3 BETA|
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|SubID||Name||Billing Type||Last Updated|
|659||ValveTestSub 659 Complimentary||CD Key||November 4, 2015 – 01:23:52 UTC|
|1125||America's Army 3 Beta||CD Key||November 4, 2015 – 01:23:52 UTC|
|ID||Name||Max Size||OS||Extra Info|
|Name||Description||Build ID||Time Updated|
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|installdir||America's Army 3 BETA|
|launch||See section above|
|hkey_local_machine\software\us army\america's army\aa3client_beta||
|quota||100.00 MiB (104857600)|
|API name||Display name and description||Icons|
Neutralize 3 NME's without lowering sights.
No "I" in Team
Stay linked to your team the entire round.
Against All Odds
Win the round while the last man left on your team and outnumbered.
Complete 50 Activated objectives.
Neutralize 20 enemies after being revived that had incapacitated you earlier in the round.
Win 50 rounds while playing Defense (Defend, Ambush, or Counter).
Distinguished Automatic Rifleman
Win 50 rounds as an Automatic Rifleman.
Win 50 rounds as a Grenadier.
Win 50 rounds as a Rifleman.
Distinguished Squad Designated Marksman
Win 50 rounds as a Squad Designated Marksman.
Win 50 rounds as Squad Leader.
Got Your Back
Be linked to a teammate when they complete an objective 50 times.
Neutralize 5 enemies in one round (awarded on after enemy is confirmed).
Complete 50 objectives as a Rifleman.
Mr. Zip Cuff
Secure 50 enemies.
Not On My Watch
Neutralize the VIP 50 times.
One Man Army
Win a match without ever being neutralized.
Recover and Extract 50 carryable objectives.
Complete 30 consecutive rounds without any ROE violations.
Stick to the Plan
Complete 30 Squad Leader assigned objectives.
Damage at least 2 enemies with a single trigger pull 50 times as an Automatic Rifleman.
Tag and Bag
Confirm 50 enemies.
Neutralize 50 enemies with sighted headshots as a SDM.
Two Birds, One Stone
Neutralize two enemies with one grenade as Grenadier (awarded on after enemy is confirmed).
Dive on a live grenade saving at least one teammate from certain death.
Up and At 'Em
Revive 50 teammates.
Very Important Player
Extract 50 times as the VIP.
"V" for Victory
Win 100 matches (any mission/map).
Walk It Off
Complete an objective after being revived.
Capture 50 Take & Hold objectives.
Army Commendation Medal
Qualify Expert on all training missions (BCT & AIT).
Basic Rifle Marksmanship Badge
Qualify Basic Rifle Marksmanship by hitting 23 targets.
Expert Basic Rifle Marksmanship Badge
Qualify as Expert in Basic Rifle Marksmanship by hitting 36 targets.
Sharpshooter Basic Rifle Marksmanship Badge
Qualify as Sharpshooter in Basic Rifle Marksmanship by hitting 30 targets.
Weapon Bar: Rifle
Qualify Basic Rifle Marksmanship with the M16A4.
Weapon Bar: Carbine
Qualify Expert with the M4 in Tier 1 Advanced Rifleman.
Weapon Bar: Auto. Rifle
Qualify Expert with Auto. Rifle in Tier 1 Automatic Rifleman.
Weapon Bar: M320
Qualify Expert with M320 in Tier 1 Grenadier.
Weapon Bar: M16DMR
Qualify Expert with M16DMR in Tier 1 Squad Designated Marksman.
Expert Weapons Badge
Qualify Expert on every station in Weapons Familiarization.
Expert Life Saver Badge
Qualify Expert on the Combat Life Saving course.
Expert Infantryman Badge
Qualify Expert on every Basic Combat Training level.
Combat Infantryman Badge
Accumulate 2 hours of playtime in each MOS role.
Physical Fitness Badge
Qualify Expert on the Obstacle Course.
Army Overseas Service Ribbon
Play a match on every map (any mission).
Army Service Ribbon
Graduate from Basic Training.
Czervenia Campaign Ribbon
Accumulate 20 hours of online play.
What's Mine Is Yours
Give all of items in an ES2 object you find to teammates.
What's Yours Is Mine
Take an item from an ES2 object previously reported by the other team.
Neutralize another player within five meters of an ES2 object you have reported.
Find five useful ES2 objects in one round.
Be part of a squad that finds five ES2 objects during one round.
Be part of a squad that earns "Cleen Sweep" in every round in a match.
You or a linked teammate finds your first ES2 object.
Soldier Sensor (Bronze)
Report at least 50 ES2 objects.
Soldier Sensor (Silver)
Report at least 100 ES2 objects.
Soldier Sensor (Gold)
Report at least 500 ES2 objects.
Soldier Sensor (Platinum)
Report at least 1,000 ES2 objects.
Soldier has completed ES2 training in MOUT.
Up In smoke
Soldier has revived a teammate under the cover of an M106 or M83.
Fire at least 30 rounds and hit the NME with every round.
Complete the winning action in any COOP mission without firing a shot or throwing an M67.
Complete the winning action on any COOP map or mission without being hit by any bullet or grenade.
Complete the winning action on Airfield or Ranch while not linked to a teammate.
Clean Air Action
Be on the winning team on a COOP mission without throwing any smoke grenades.
Rescue the VIP from a human NME team after they have revived him.
Best Patient Ever
Always wait for a teammate to revive you instead of using the MEDEVAC option in COOP play.
Pursuit of Happiness
Play America's Army anytime between July 1st and July 31st and help celebrate America's Birthday and America's Army 10th Year Anniversary!
Incredible Shot Bronze (300m)
Hit a head shot neutralization at a distance between 300 and 400 meters.
Incredible Shot Silver (400m)
Hit a head shot neutralization at a distance between 300 and 400 meters.
Incredible Shot Gold (> 500m)
Hit a head shot neutralization at a distance over 500 meters.
|API Name||Display Name||Default Value|
|ShotsFiredM4A1||Soldier 1 M4A1 Shots Fired||0|
|ShotsHitM4A1||Soldier 1 M4A1 Shots Hit||0|
|BetaTrainingTestTime||Beta Tester Training Test Time||0|
|BetaMultiplayerTestTime||Beta Tester Multiplayer Test Time||0|
|BetaTotalTestTime||Beta Tester Total Test Time||0|
|BetaTrainingCompletedTestTime||Beta Tester training completed test time||0|
|HeadShotsHitM4A1||Number of head shots by player with M4A1||0|
|EnemyKilledM4A1||Enemy killed with M4A1||0|
|KilledByM4A1||Times killed by M4A1||0|
|ShotsFiredM249||Shots fired M249||0|
|ShotsHitM249||Shots hit M249||0|
|HeadShotsHitM249||Head shots with M249||0|
|EnemyKilledM249||Enemy Killed with M249||0|
|TotalShots||Total shots fired all wepaons||0|
|TotalHits||Total hits all weapons||0|
|KilledByM249||Times killed by captured M249||0|
|KilledByM16A4||Times killed by captured M16A4||0|
|EnemyKilledM16A4||Enemy killed with M16A4||0|
|HeadShotsHitM16A4||Head shots with M16A4||0|
|ShotsHitM16A4||Shots hit with M16A4||0|
|ShotsFiredM16A4||Shots Fired with M16A4||0|
|ShotsHitM16DMR||Shots hit with M16DMR||0|
|HeadShotsHitM16DMR||head shots with M16DMR||0|
|EnemyKilledM16DMR||Enemy killed with M16DMR||0|
|KilledByM16DMR||Times killed by captured M16DMR||0|
|ShotsFiredM16DMR||Shots fired with M16DMR||0|
|M67GrenadeHit||Enemy hit by M67 Frags||0|
|M67GrenadesThrown||Number of M67 Frags thrown||0|
|EnemyKilledM67||Enemy killed by M67 Frags||0|
|MeleeAttacks||Total melee attacks||0|
|MeleeHits||Number of melee hits||0|
|MeleeKills||Number of melee kills or incaps||0|
|MeleeKilledBy||Number of times player killed or incapacitated by melee||0|
|TeammatesRevived||Number of teammates player revived||0|
|TeammateWoundsTreated||Number of teammate wounds treated by player||0|
|Revived||Number of times player revived||0|
|WoundsTreated||Number of wounds player has had that were treated by teammates||0|
|TotalObjectives||Total number of objectives completed by player||0|
|ExtractAsVIP||Number of times player extrated as VIP||0|
|ExtractWithObjective||Number of carried objective extractions completed||0|
|ActivatedObjective||Number of activated objectives completed||0|
|CapturedTAH||Number of Take and Hold objectives completed||0|
|AssistedWithObjective||Number of times layer assisted completing an objective||0|
|ExtractionClassic||Number of classic bridge-style extractions||0|
|VIPsTerminated||Number of times player killed the VIP||0|
|ROEDamage||Total ROE damage player has given teammates||0|
|ROEForgaveInstances||Number of times player forgave ROE||0|
|ROEInstances||Number of times player committed||0|
|ROEForgivenByInstances||Number of times teammates forgave ROE||0|
|ROEReceivedInstances||Number of times player hit by teammate||0|
|EnemyConfirmed||Number of enemy confirmed||0|
|EnemyNeutralized||Number of enemy neutralized||0|
|M84GrenadesHit||Flash grenades hit enemy player||0|
|M83GrenadesThrown||Smoke grenades thrown||0|
|M14GrenadesHit||Incendiary hit enemy player or objective||0|
|ShotsFiredM320||Rounds fire by XM320||0|
|ShotsHitM320||XM320 Rounds that hit enemy||0|
|HeadShotsHitM320||Head shots with 40mm round fired by XM320||0|
|EnemyKilledM320||Enemy killed by 40mm XM320 round||0|
|KilledByM320||Times killed by enemy captured XM320||0|
|ShotsFiredObranKNP||Shots fired with Obran KNP||0|
|ShotsHitObranKNP||Hits with Obran KNP||0|
|HeadShotsHitObranKNP||head shots with Obran KNP||0|
|EnemyKilledObranKNP||Enemy killed by Obran KNP||0|
|KilledByObranKNP||Killed bo Obran KNP||0|
|ShotsFiredObranLMK||Shots fired with Obran LMK||0|
|ShotsHitObranLMK||Hits with LMK||0|
|HeadShotsHitObranLMK||Head shots with LMK||0|
|EnemyKilledObranLMK||Enemy killed with LMK||0|
|KilledByObranLMK||Killed by Obran LMK||0|
|ShotsFiredObranSP||Shots fired with SP||0|
|ShotsHitObranSP||Shots hit with SP||0|
|HeadShotsHitObranSP||Head shots with Obran SP||0|
|EnemyKilledObranSP||Enemy killed with Obran SP||0|
|KilledByObranSP||Times killed by enemy Obran SP||0|
|ShotsFiredObranNP||Shots fired with Obran NP||0|
|ShotsHitObranNP||Shots hit with Obran NP||0|
|HeadShotsHitObranNP||Head shots with Obran NP||0|
|EnemyKilledObranNP||Enemy killed with Obran NP||0|
|KilledByObranNP||Times killed by Obran NP||0|
|RoundsWon||Number of missions (rounds) won||0|
|RoundsLost||Number of missions (rounds) Lost||0|
|RoundsStarted||Number of missions (rounds) started||0|
|MatchesWon||Number of Matches Won||0|
|MatchesCompleted||Number of matches completed (win or lose)||0|
|MatchesStarted||Number of matches started||0|
|ES2ObjectsUsed||Number of ES2 objects used||0|
|ES2ObjectsReported||Number of ES2 objects reported||0|
|ES2ObjectsPossible||Total number of ES2 objects available during game play||0|
|TimeAliveSeconds||Total time alive during missions||0|
|SessionTimeSeconds||Total time on servers||0|
|TimeDeadSeconds||Total time dead while on servers||0|
|AdvRiflemanTime||Time played (alive) as Advanced Rifleman||0|
|AutoRiflemanTime||Time played (alive) as Automatic Rifleman||0|
|SDMTime||Time played (alive) as SDM||0|
|RecruitTime||Time played (alive) as Recruit||0|
|GrenadierTime||Time played (alive) as Grenadier||0|
|FTLTime||Time played (alive) as FTL||0|
|SLTime||Time played (alive) as SL||0|
|VIPTime||Time played (alive) as VIP||0|
|HighestMatchTeamworkScore||Highest teamwork score earned in a match||0|
|HighestMatchTotalScore||Highest total score earned in a match||0|
|HighestMatchObjectiveScore||Highest objective score earned in a match||0|
|HighestMatchMedicScore||Highest medic or CLS score earned in a match||0|
|HighestMatchNeutralizationScore||Highest neutralization score earned in a match||0|
|HighestMatchROEScore||Highest ROE score earned in a match||0|
|SecuredByEnemy||Count of times player secured by enemy||0|
|SecuredEnemy||Number of times player secured enemy||0|
|ConfirmedByEnemy||Number of times neutralized player was confirmed by enemy||0|
|MatchesTied||Number of tied matchesplayer participated in.||0|
|MatchesLost||Number of lost matchesplayer participated in.||0|
|TimesNeutralized||Total number of itmes player was neutralized||0|
|KilledByM67||Number of times player was killed by grenades||0|
|M84GrenadesThrown||Number of M84 Grenades thrown||0|
|M106GrenadesThrown||Number of M106 Smoke Grenades Thrown||0|
|TeammatesRevivedUnderM106||Number of teammates revived under M106 Smoke Cloud.||0|
|ShotsFiredM714||Number of M714 (smoke) 40mm rounds fired.||0|
|Loyalty||Core Attribute Loyalty||0|
|Duty||Core Attribute Duty||0|
|Respect||Core Attribute Respect||0|
|SelflessService||Core Attribute Selfless Service||0|
|Integrity||Core Attribute Integrity||0|
|PersonalCourage||Core Attribute Personal Courage||0|
|LongestDMRACOG4xHeadshot||DMR ACOG 4x Longest Headshot||0|
|LongestM4M16ACOG2xHeadshot||Longest ACOG 2x Headshot||0|
|LongestM249ACOG3xHeadshot||Longest M249 3x ACOG Headshot||0|
|LongestM4M16AimpointHeadshot||Longest M4 Aimpoint Headshot||0|
|LongestM249AimpointHeadshot||Longest M249 Aimpoint Headshot||0|