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Hello, We're CODELIFE Studio.

Among the parts that caused inconvenience to users in the beginning, we revised the parts that can be corrected urgently.

# What has been modified in this update
- Some of the terrain that could fall below the ground has been modified.
- After the first conversation with the guild master, we modified it to receive all three kinds of weapons/skillbooks.
- We modified it so that you can set the difficulty level before starting the game.
- The basic difficulty level of the game has been modified from 'Challenging' to 'Fun'.

# What will be modified in the next update
- After purchasing the house for the first time, a UI on how to use the house will be added.
- The last dead location will be displayed on the map.
- The reset distance of the bandits near the Darkess Village will be increased.
- We will modify it to avoid collision with the adventurer NPC we meet in the tutorial.
- We will modify it so that up to 3 markers can be displayed on the map.
- We will buff the immortal judgment of rolling a little more.
- We will reduce the red effect that will be caused by the shooting effect a little by little.
- It will increase the probability of fish coming out of the lake in the Dakess Village.
- We will buff Fire Ball skill.

Thank you.
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