Prepare to be boarded!
The Swordplay and Style Update brings several new mechanics to the game as well as 5 new maps.
Sword enemies clinging to the ropes of their ship will jump aboard if you let them get close enough. Make sure you've stocked up on swords and guns from the weaponsmith.
If you survive the encounter, ditch the sea soaked rags and dress to impress with coats, gloves, hats, eyepatches, earrings, and beards to boot from the new Clothing Vendor.
Cannonball trajectory indication lines make it much easier as the Crew to aim the cannons.
The enemy ship AI has also been retooled, increasing the pace and the challenge of the game. Enemies now deftly avoid crashing (except with you), get back on track more quickly, and aim their cannons.
And much more! Check out the full notes below.
Full Update Notes
- NEW Sword Combat with enemy boarders who jump onto your ship
- NEW VR player is now damageable with visual, audio, and ragdoll effects
- NEW Clothing vendor
- NEW Character appearance UI
- NEW 5 Voyage maps
- NEW Post-voyage summary screen
- NEW Options menu outside player home
- NEW Option for VR grab: click or hold
- NEW Option: Wave height slider
- NEW Cannonball trajectory indicators
- NEW Improved ship AI is much better at aiming and avoiding crashes
- NEW Random wave height on voyages
- NEW Invisible teleport surfaces in the giant gaps on the dock
- NEW Fish at the fishmonger's stall can now be grabbed
- NEW Main Title screen is now skippable
- FIX Vender items that failed to unlock no longer disappear
- FIX Compass should no longer fall through the ground
- FIX Compass now works properly after scene loading
- FIX Telescopes now work when there is more than one in the scene
- FIX Removed unwanted collision between ship and cabin door handle
- FIX Splash audio sources and particles now move properly with the player ship
- FIX Cannon audio no longer pops or artifacts when MANY cannons fire simultaneously
- FIX VR Hands will now only highlight one objects at a time
- FIX Main title text no longer renders always on top
- FIX Haptics are now working as expected
- FIX Black screen fade effect is no longer rendered by incorrect cameras
- FIX Ship wheel UI now turns the right way
- FIX NPCs now use the full range of random skin, hair, and clothing colors
- FIX NPCs no longer float in rare cases after their ship sinks
- CHANGE Reduced player ship drag
- CHANGE The 3rd person camera is now used by default on the Home island
- CHANGE Ships now sink more slowly and in more interesting ways
- CHANGE Voyages now wait 2 minutes before ending automatically
- CHANGE Raising the anchor while docked now begins an automatically selected Voyage
- CHANGE Flintlock reload time increased to 15 seconds
Changed files in this update