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Update notes via Steam Community
-Can no longer teleport directly to boss towers
-Enemy indicators are now tied to world level, as opposed to relationship to player's level. Change made to easily see where early-game enemies or late-game enemies will spawn.

Bugs
-(Fixed) Boss towers can be marked as completed early
-(Fixed) Placing new tiles sometimes use up more than one tile
-(Fixed) Using an item as the menu opens doesn't close the menu, allowing for two items to be used in a single turn
Windows Depot 1978891
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