- Moved logistics spawns to side area to prevent AI spawn camping
- Fixed AI sometimes rotating randomly around
- Fixed blood pools not working on sloped surfaces
- Improved AI shooting behavior to be more consistent
- Fixed clipping while using suppressor with ACOG on the Mossberg 590
- Fixed Scopes being see-through when using night vision
- Fixed scopes being opaque after disabling night vision
- Added window title setting to servers
- Fixed reticules being blurry on low settings
- Made spectating more reliable
- Fixed reactor pipes being shootable before the objective was activated
- Updated Holographic textures
- Improved water shader
- Fixed additional effects not being disabled when canal water was removed
- Optimized a lot of skeletal meshes to be static
- Optimized skeletal meshes to only update when visible
- Optimized ballistics to use stripped ballistics data for cosmetics locally
- Optimized first-person animation graph
- Improved night vision slightly
Patch Notes: February 23rd - March 3rd (V0.8.1.10)
Update notes via Steam Community
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