Another potential fix for the AMD GPU grass rendering issues - namely, grass covering up the road and looking strange on the hill slopes. Comment if the issue is fixed for you (or if it persists).
NVidia users shouldn't see any differences.
Other changes:
- Gun-only anti-air platoons can now run out of ammo
- Adjustments to the soldier targeting formula - should bring in-cover survivability closer to previous versions
Changed files in this update