Mortal Rite Version 0.4.0 contains an updated test level, new monsters, new abilities for Shold, new Abilities for Dawksin and other surprises! Hope everyone enjoys!
Highlights of the release:
- Ai System Improvements
- New Enemies: Axe Soldier, Heavy Fighter, Cultists, Constructor, and more!
- Sword Soldier Enemy, Ghoul Enemy and Heavy Archer Enemy Ai Logic updated.
- Dawksin Kit Exists.
- NVIDIA DLSS 2.3
- Hit Reaction System Updates/Improvements
- Obelisk Update
- Introduced Breakables
- More Ai System Improvements
Bug Fixes worth mentioning:
- Players should no longer fail to spawn when joining a game.
- Shold's wall should no longer draw enemy's attacks when the ability gets interrupted.
- New Enemy Spawning that should now work properly on hosts and clients with much less hitching when enemies spawn (further improvements on this are coming in a later release).
More to come!
Changed files in this update