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Update notes via Steam Community

Characters

  • Spirit arm experimentation
  • Close to final Gren villager models, male and female. More variations to come.


Environment

  • Experimental objects looking like people / creatures
  • Upgraded some graveyard outdoor models and textures
  • Improved grass
  • Temporarily trying out the new Quixel Trees.


Gameplay

  • Added a system to be able to look around (move the head) in most cutscenes.
  • Added ability to zoom on readables / object inspection with [Z] or [X] on Xbox or [Square] on Dualshock.
  • Alpha destructible walls / obstacles, not quite working with equipment yet.
  • Maggot puzzle experimentation, certain locks that are controlled from the inside. (Known bug that one can get outside the walls).


Other

  • Added ‘chapters’ in the checkpoint system to easier load specific sections per day.


Bugfixes

  • Some interaction icons staying on screen / in the world after leaving its radius should now be working correctly.
The Fold: Ingression Playtest Content Depot 1696801
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