This weeks update:
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Added a new encyclopedia entry for jobs, provides more info for most jobs, currently half of the jobs done.
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Bird movement and animation is now affected by game speed.
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Hover info for tools now displays to the left to avoid the text going off the screen.
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Improved worker hunting animation timings.
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Improved cemetery navigation.
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Adjusted building menu anchoring.
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Fixed cobbler being unable to create basic shoes.
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Fixed issue with the cemetery.
Next week:
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Will start to add stats and traits that affect things such as movement speed, work speed, intelligence and fighting. Traits can be inherited.
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People will take breaks throughout the day.
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Set fisherman work location when constructing the building.
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Balance fields and orchards.
Changed files in this update