Hey Everyone,
Just a small balancing update. Please continue to post your bug reports and feedback in Community Hub or in the linked Discord server.
ADDED
- defense meele buttonHint (when enemy hits you)
CHANGED
- rewritten item spawning system (supplies are now easier to get, but it's harder to get the rare ones)
- enemy spawn pacing determined by days alive (low spawn for the first few hours)
- enemies slightly slower (Urge dust still speeds them up)
- more stamina regen after eating
Enemy spawn pacing, new item spawn system - v0.03b
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Changed files in this update