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Dualism update for 30 April 2021

Upgrade Stats: Part 1!

Share · View all patches · Build 6631916 · Last edited by Wendy

Patchnotes via Steam Community

Finally! Some of the mystery of the upgrades is revealed!

When you're upgrading, you'll see a lot of new information. It's part of a multi-week effort to rewrite upgrades so you know what they do, they're more consistent and balanced, mathematical, and we can do de-upgrades (later- haha!)

I hope this information makes it better for you. I kill myself doing it. It takes a lot more effort to rewrite this than it probably looks!

I also hope I didn't introduce any new bugs. I was patching them all the way up to release, so... fingers crossed. If you find a bug, let me know.

What else?

  • [bug] fixed a bug with vampire on elite difficulty
  • [balance] titan boss has less health
  • [balance] spider does more damage, but shoots much less often
  • [balance] propelled bomb speeds standardized across all gun types
  • [balance] charge bigger works faster
  • [balance] charge status effects work faster (hopefully not OP)
  • [balance] doubled the grace period to flee after being stuck in a web
  • [removal] removed the flight drag and turn speed upgrades. Aero door should now be better
  • [balance] removed the backwards door and put those upgrades in with radial
  • [new end] Endlesss mode now has bosses every 4 waves... and then a surprise
  • [feature] a new gun type - trickshot!
Duality Content Depot 1471461
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Windows Duality Testing Depot 1471462
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