- Improvement: the Ripper can now shoot continuously without reload delays. Spin-up and spin-down remains.
- Balance: buffed the Fearmonger Perk - enemies are now 50% more likely to flee when hurt (boosted from 33%).
- Fixed: pressing D-Pad right while shopping will no longer skip the next wave countdown (Doomed/Escape).
- Fixed: boot prints in sand had wrong direction in cases where the terrain was sloped (not 100% flat).
- Fixed: Scorcher was showing visible recoil similar to the Ballista. It now remains stationary while shooting.
- Fixed: removed a white sphere that was used for debugging (acid pool, Edge of Doom).
- Fixed: intro cutscene - world portal - majority of effects and animations were not playing during the portal activation.
- Fixed: spotlight shadow settings (bias) was making it look as if the character is floating in the air (shadow not making contact at feed).
- Fixed: opening intro, fixed the entity flying through a solid rock after infecting the scorpions.
Rogue Shift Playtest update for 24 April 2021
RELEASE NOTES - v0.2021.034
Wendy
Patchnotes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Rogue Shift Playtest Content
Depot 1513381
- Loading history…
Changed files in this update