Hello everyone!
It's that time of the month again and the May 2021 Playtest Update has just been released 🎉.
The update contains the the Trash Can (which the community have chosen on our Discord), the reworked Vacuum, tons of bug fixes, and the Community Cone (which was created on our Discord).
We’ve composed a little trailer with some of the new stuff in the May 2021 Playtest update. Enjoy!
A special thanks to everyone who provided feedback in the Experimental Branch. The Experimental branch is now closed. Want to test the next Experimental Branch? Looking for someone to play with? Want to report a bug? Have a great suggestion? There's so many reasons to join our Discord! 👉Join the other dads and babies.
The next Playtest update is coming May 28th 2021!
🏊🏡
Detailed Patch Notes
- Trash can!
- Babies can get inside to roll and bounce around
- Daddies can pick up and empty the can
- Added a Cookie Jar item
- Added the "Community Cone" (Created by our Discord Community)
- Vacuum Buff
- We have reworked the vacuum
- Now has a charge that lasts 10 seconds
- Can be recharged at a working? Outlet
- Can suck items
- Can disable babies with high suction power
- Forks & Knives: Babies can now stick fork & knives into things and daddies
- Fruit bowl is now an Edible object
- Gas Can has a UI now
- Blender now has a power light
- Blender and toaster models "break" after exploding
- Stat Numbers: Players now show their health, sickness & oxygen values. Events that effect these stats are also now shown on screen. This feature can be disabled in the game-play settings if desired.
- Players now have a left click option when detecting many items, allowing them to eat/drink items without picking them up
- Players now have an FOV setting
- Added menu clicks!
- Added a rich presence feature
- Added discord invite support
- Fixed an issue that caused broken plants to vibrate (reported by _TosT_AR)
- Fixed an issue where babies could still use vents to get into "locked" rooms (reported by _TosT_AR)
- "Black hole baby" fixed a bug where babies could attempt to access a nonexistent inventory slot (reported by _TosT_AR)
- Spawned in Fire Extinguisher values now reflect the one by the fridge (reported by _TosT_AR)
- Outlet covers can no longer be used infinitely (reported by _TosT_AR)
- Fixed Game breaking issue related to baby's Secret Stash perk (reported by _TosT_AR)
- Fixed an issue with Drawer sounds
- Fixed an issue with the vape sound
- Fixed Ball not Disappearing when blended
- Edible Containers now include their Health and Sickness properties of the shards contained within them when fed to baby (Ex. Batteries)
- Blender can no longer be used underwater
- Room name updates if Party Leader Changes
- Bug related to glass table shards breaking the game has been fixed
- Added some functionality to plugs that allow them to unplug after moving a certain distance, One can also now plug into outlets with the move function if they desire.
- The "wide-table" in the kitchen and living room should be moveable without breaking the game
- Fixed multitude of issues relating To baby once exiting the Blender, one of which was not being able to slip on Ketchup/mustard.
- Fixed issue related to Water bottle's Water appearing outside of it and getting stuck when switching between it and another item
- Fixed bug that allowed T.V menu to fall over within menu screen
- Fixed bug related to Light Flame staying active when put away
- Daddy and Baby's arms will no longer break items like the flour pot during stretching to reach for items
- Fixed bug related to dropping an item you are moving, while holding an edible, you will eat the edible
- Freezer door colliders now block characters (as they should have)
- Fixed a bug that caused a blender sound to play when picking up the cable
- Fixed an issue with the freezer shelf collider that hid the ice tray
- Fixed a bug that would mess collisions up after dropping an item
Changed files in this update