- Consumable Rework: I've Reworked Potions in an effort to free up inventory space and have them not consuming more than 1 per click. A tutorial section has been added for them and you can access your consumables by pressing 'E' now.
- Multiple Save/Load Slots Added: Your previous game save is located in Load Slot 1 when you load up the game now. You can rename your various save/load slots and take advantage of having multiple character saves.
- Iron Bark Set Fix: The Iron Bark set will no longer curse your stats to go into the negative when equipping/unequipping. It is once again a good starter set.
- Shop Glitch: The root of the Shop Glitch is still there but I have added a buyback option to regain any gear you may lose until this is remedied correctly. Any items you sell will appear at the bottom of the Shop Keeper's list of items.
- Cemetery Corpse Key: The key on the body located in the Cemetery now drops the correct key to access the end game relic located behind the Living Tree in the Dark Forest.
- Infinite Loops: The infinite loop caused by entering town and encountering a monster at the same time should not occur anymore.
- General UI Improvements: Opening the Infusion table and Blacksmith Crafting will now open your character sheet.
- Corrupted Earth Dungeon Portal: Using portals to go to and from the Corrupted Earth Dungeon should not prevent you from accessing your character sheet and your main menu now.
- Fire Shrine: The Fire Shrine should be able to be interacted with now in the Corrupted Earth Dungeon.
- Shield Skills: Shield skills will now display correctly if you have bonus shield level added to your stats.
I appreciate all your feedback and hope this patch smooths out most of the glaring issues you all have been encountering. Thank you for your patience and I hope you all continue to enjoy the game as more fixes and content are put in place!
Changed files in this update