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Golf It! update for 19 April 2021


Share · View all patches · Build 6554376 · Last edited 19 April 2021 – 08:52:11 UTC by Wendy

Patchnotes via Steam Community
  • Added option to surrender the current hole
  • Added ability to add maps to favorites
  • Added random favorite option to the random map select
  • Added ability to redownload preview images from the workshop
  • Added kick protection for 90 seconds after starting a match
  • Added “Flip Mesh” in the importer
  • Added “Flip Normal” in the importer
  • Added manual diffuse and normal select in the importer
  • Added pivot point modifier in the importer
  • Added transform event for golf balls
  • Improved game load times by splitting up all editor elements from load
  • Improved brightness on Pirates Cove and Winterland
  • Improved controller handling logic in VR
  • Updated lobby play view logic
  • Fixed audio thread not initializing during game start (Sound Wave Particle temporary changed)
  • Fixed broken sounds loop when having muted music
  • Fixed new players having black golf balls without names
  • Fixed lobby view camera being visible
  • Fixed some sounds not getting triggered via events
  • Fixed final score not being colored correctly
  • Fixed VR-Debug symbols getting drawn
  • Possible fix for steam inventory getting unloaded
  • Possible fix for some events not getting triggered in VR

// Hotfix

  • Fixed imported assets not saving correctly on custom maps
  • Fixed par coloring not working for all players
  • Fixed cliffs not appearing in Pirates Cove editor menu
Windows 64-bit Golf It! Content Depot 571741
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