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Update notes via Steam Community
- Added option to surrender the current hole
- Added ability to add maps to favorites
- Added random favorite option to the random map select
- Added ability to redownload preview images from the workshop
- Added kick protection for 90 seconds after starting a match
- Added “Flip Mesh” in the importer
- Added “Flip Normal” in the importer
- Added manual diffuse and normal select in the importer
- Added pivot point modifier in the importer
- Added transform event for golf balls
- Improved game load times by splitting up all editor elements from load
- Improved brightness on Pirates Cove and Winterland
- Improved controller handling logic in VR
- Updated lobby play view logic
- Fixed audio thread not initializing during game start (Sound Wave Particle temporary changed)
- Fixed broken sounds loop when having muted music
- Fixed new players having black golf balls without names
- Fixed lobby view camera being visible
- Fixed some sounds not getting triggered via events
- Fixed final score not being colored correctly
- Fixed VR-Debug symbols getting drawn
- Possible fix for steam inventory getting unloaded
- Possible fix for some events not getting triggered in VR

// Hotfix
- Fixed imported assets not saving correctly on custom maps
- Fixed par coloring not working for all players
- Fixed cliffs not appearing in Pirates Cove editor menu
Windows 64-bit Golf It! Content Depot 571741
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