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Quinterra update for 10 April 2021

Update 1.0.1.9 is now live!

Share · View all patches · Build 6521105 · Last edited 10 April 2021 – 21:09:08 UTC by Wendy

Patchnotes via Steam Community

Ask and you shall receive! With your post EA release feedback in mind we've been prioritizing some visual changes, bugfixes, balancing, and our first optimization pass for Quinterra. We're aware some players are reporting stutters and occasional frame drops so we have taken some steps to try to alleviate these issues. One of our main priorities as we move through this week is to work on our new player experience. We understand our tutorial has quite a lot of information overload as it stands which can be very overwhelming, so we will be working on solutions to alleviate the confusion involved. In the meantime we've taken some steps to nerf low difficulty encounters, allowing new players to have a bit easier time from the start. Below you will find a list of patch notes. Keep the feedback coming and we will do our best!

Version 1.0.1.9 Patch notes:

Optimization/Visual Changes:

  • Mass changes to texture resolutions. This has now shrunk the game size as well as GPU load.
  • Depth of Field changes/refinements for ultrawide resolutions.
  • Scaled all unit art down to a consistent size and fixed some unit art display settings to reduce GPU load.
  • Updated the contrast of elemental orbs during drafting.

Bugfixes/Miscellaneous:

  • Fixed a bug that caused music to not play in combat and a number of other small bugs with the music system.
  • Fixed the Lycan talent Homeland Advantage.
  • Fixed an audio issue that casued Last Breath to murder your ears. (Sorry)
  • Fixed a bug with the Inspire/Expose ability.
  • Fixed some inconsistencies with the Spell Swallow ability.
  • The player's actions in the combat log now say "You" instead of the player's steam name.
  • Made some updates to the volume sliders in the options menu, based on player feedback.

Content/Balancing:

  • Fixed Allied Uniform tooltip to not say '1/1'.
  • Nerfed 5 star caravan to not have such staying power.
  • Fog layers for some expedition maps have been revised to fix high zoom levels.
  • Added a 2 star Alligator Turtle encounter.
  • Removed Wolf Spider from the 1 star Jungle Insects encounter. Added a 2 star version that includes the Wolf Spider.
  • Added a 2 star Gorilla encounter.
  • Nerfed 1 star Raptor Pack encounter. Added 2 star Raptor Pack encounter.
  • Added 2 star Bog Beast encounter.
  • Nerfed 1 star Singing Sylph encounter. Added a 2 star Singing Sylph encounter.
  • Nerfed 1 star Flambearge encounter. Added a 2 star Flambearge encounter.
  • Added a 2 star Desert Toirtoise encounter.
  • Added a 2 star Laughing Hyenas encounter.
  • Nerfed 1 star Lion Pride encounter. Added 2 star Lion Pride encounter.
  • Nerfed 1 star Metal Golem encounter. Added 2 star Metal Golem encounter.
  • Nerfed 1 star Marsh Hag fight encounter. Added a 2 star Marsh Hag.
  • Buffed 1 star Minotaur encounter. Added 2 star Minotaur encounter.
  • Buffed 1 star Vampire Bat encounter. Added 2 star Vampire Bat encounter.
  • Updated the Hurricane ability's visual effects and sounds.
  • Updated the Ancient Evil's Necroflame ability visual effects and sound.
  • Updated the Spell Shield ability's visual effects.
  • Made Marsh Hag minions more likely to attack.
  • Upstart no longer stacks but can now target the Arriviste.
  • Updated Metallurgy to set it apart from Maiden's Marquis. Metallurgy now costs an action and its armor no longer scales with spell power. Metallurgy now deals 1 spell damage to enemies around Forger when cast.
  • Updated the Inspire/Expose ability's visual effects and sounds.
  • Updated the Spell Swallow ability's visual effects and sounds.
  • Updated the Filthy ability's sound.
  • Gave the Soul Sear/Soul Save new temporary visual effects and sounds.
Windows 64-bit Quinterra Content Depot 1414771
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