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GAMEPLAY CHANGES

- Artifacts instead of giving an random upgrade, give the player a Upgrade Point you can use to Pick between 3 Random upgrades.
- Added 18 New Artifacts
- Added "H4 Missile Array" Projectile Augment Artifact
- Added "Autocannon" Projectile Augment Artifact"
- Adjusted STAR item pickups to contain Movement speed buffs
- Adjusted Item pickups to increase Ability damage instead of Hex Missile damage + Hex missile cost
- Added Tool-tips for Weapon Augments so players know which weapon effects their projectiles
- Adjusted M3CH and Entropy Beam projectile speeds, as they were way too fast.

BUG FIXES

- Fixed a bug with Intergalactic Merchant leaving behind the debug cost text of the artifact if it has been purchaced.
- Fixed a Bug with Abyssal cores blocking progression if the player attempts to open a core with no available cores.
- Fixed a Bug with Loadout skins relating to Blackhawk and Cyberspace
- Fixed a bug with Health Orbs not regenerating Health
- Fixed a visual bug with Health pickups showing +3HP instead of +30HP
- Fixed a scaling issue with the Catylist Cosmic Echos, Beam attack being twice as large as it suppose to be
- Fixed a bug with "Star" items incorrectly showing the health stat as 30 instead of 10
Windows Abyss Content Depot 1209571
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