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MAJOR Dota 2 update for 9 April 2021

The Dawnbreaker & 7.29 Gameplay Update

Share · View all patches · Build 6517216 · Last edited by Wendy

Patchnotes via Steam Community

The dark days of winter are finally behind us as today's update heralds the break of radiant dawn. Jump into The Dawnbreaker Update page for the full lowdown on an all-new cosmic hero and the complete list of changes in the 7.29 gameplay patch—including map updates, a new Power Rune, Hoodwink's debut in Captains Mode, and more.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for French, English, Korean, Russian, and Simplified Chinese

Cosmetics

  • New Economy Item: Dawnbreaker's Head
  • New Economy Item: Dawnbreaker's Arms
  • New Economy Item: Dawnbreaker's Armor
  • New Economy Item: Dawnbreaker's Weapon

English Localization

  • DOTA_Chat_Rune_Water: %s1 activated an <font color='#74A7F7'>Water</font> rune.
  • DOTA_Chat_Rune_Bottle_Water: %s1 has bottled a <font color='#74A7F7'>Water</font> rune.
  • DOTA_Chat_Rune_Water_Spotted: <font color='#74A7F7'>Water</font> rune here (%s1).
  • DOTA_Chat_Rune_Neutral_Bounty_Spotted: <font color='#FF7800'>Bounty</font> rune here (%s1).
  • npc_dota_hero_dawnbreaker: Dawnbreaker
  • npc_dota_hero_dawnbreaker_hype: Dawnbreaker shines in the heart of battle, happily <b>crushing enemies with her celestial hammer</b> and <b>healing nearby allies</b>. She revels in hurling her hammer through multiple foes and then converging with it in a blazing wake, always waiting to tap her true cosmic power to <b>fly to the aid of her teammates</b> — eager to rout her enemies on the battlefield no matter where they are.
  • dota_hud_error_only_cast_only_self_units: Ability Can Only Target Your Units
  • dota_hud_error_no_minefield_here: Invalid Location for Minefield Sign
  • KillEaterEventType_Dawnbreaker_FireWreathFinisherKills: Starbreaker Smash Kills
  • KillEaterEventType_Dawnbreaker_FireWreathDamage: Starbreaker Damage
  • KillEaterEventType_Dawnbreaker_SolarGuardianMultiheroStuns: Solar Guardian Multi-Hero Stuns
  • KillEaterEventType_Dawnbreaker_HealingWithLuminosity: Healing From Luminosity
  • KillEaterEventType_Dawnbreaker_CelestialHammerHeroDamage: Celestial Hammer Hero Damage
  • KillEaterEventType_Dawnbreaker_SolarGuardianHeroDamage: Solar Guardian Hero Damage
  • DOTA_ChallengeDesc_Dawnbreaker_ComboHeroDamage: Deal <font color='#ffffff'>%s1</font> Damage to enemy heroes with Starbreaker
  • DOTA_ChallengeDesc_Dawnbreaker_CreepKillsWithCombo: Kill <font color='#ffffff'>%s1</font> creeps with Starbreaker
  • DOTA_ChallengeDesc_Dawnbreaker_KillsAfterConverge: Kill <font color='#ffffff'>%s1</font> enemy heroes after using Converge
  • DOTA_ChallengeDesc_Dawnbreaker_KillsDuringFireTrail: Kill <font color='#ffffff'>%s1</font> enemy heroes that are being burned by Celestial Hammer's Fire trail
  • DOTA_ChallengeDesc_Dawnbreaker_SolarGuardianKills: Kill <font color='#ffffff'>%s1</font> enemy heroes after using Solar Guardian
  • DOTA_HUD_Rune_Water: <font color='#74A7F7'>Water</font> rune
  • DOTA_PatchNotes_NeutralItemsSection: Neutral Item Changes
  • DOTA_DDB_Promo_ReleasePost: New Animated Series
  • DOTA_DDB_Promo_ReleasePostTitle: DOTA: Dragon's Blood
  • DOTA_DDB_Promo_ReleasePostDesc: Dragon Knight and Mirana face demons and gods with unexpected allies in this all-new anime series now streaming on Netflix.
  • Frontpage_Dawnbreaker_Intro: Introducing
  • Frontpage_Dawnbreaker_Sub: And the 7.29 Gameplay Patch
  • Frontpage_Dawnbreaker_Debut: Replay Debut
  • Frontpage_Dawnbreaker_Website: Visit Website
  • Debut_Dawnbreaker_Lore: Valora, the Dawnbreaker, most prized warrior amongst the Children of Light's ancient creations, is the shining herald of the majesty of order and light. Molded from the heart of a young metallic star, and charged by golden breath with new life, Valora was called to spread the glow of the Children's wisdom to the darkest reaches of the universe — setting fire to the heavens with each swing of her celestial hammer amidst the endless battle to keep the forces of chaos and darkness at bay.
  • npc_dota_hero_dawnbreaker_npedesc1: Leaps to aid her allies, wherever they are on the map
  • DOTA_Glossary_Map_Structures_Outposts: Outposts
  • DOTA_Glossary_Map_Structures_Outposts_Desc1: The Radiant and the Dire each control a special Outpost structure located in their Jungle.
  • DOTA_Glossary_Map_Structures_Outposts_Desc2: Outposts can be Teleported to, and also provide Vision with True Sight in a {d:DOTA_OUTPOST_VISION_RADIUS} radius.
  • DOTA_Glossary_Map_Structures_Outposts_Desc3: After a team loses a Tier 2 tower, their Outpost can be captured when the enemy team channels the structure.
  • DOTA_Glossary_Map_Structures_Outposts_Desc4: Multiple players can channel the Outpost to reduce the time it takes to capture.
  • DOTA_Glossary_Map_Structures_Outposts_Desc5: If a team controls at least one outpost, <b>each player on that team</b> is granted {d:DOTA_OUTPOST_CONTINUOUS_XP_PER_MINUTE}*N experience every minute it is under their control, where N is the number of minutes that have elapsed in the game.
  • DOTA_SC_DurationControl: The anti-addiction system is working on your account.\nPlease arrange your gaming time reasonably.\nFor all applicable accounts:\nOutside of statutory holidays, the daily cumulative game time\nshould not exceed 1.5 hours.\nOn statutory holidays, the daily cumulative game time\nshould not exceed 3 hours.

Heroes

  • All Heroes: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • All Heroes: Added new attribute ability25 with value of special_bonus_attributes
  • Anti-Mage: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Anti-Mage: Level 15 (Right) Talent changed from +300 Blink Cast Range to +0.6% Max Mana Mana Burn
  • Anti-Mage: Level 20 (Left) Talent changed from -2.0s Blink Cooldown to +1s Mana Void Stun
  • Anti-Mage: Added new attribute ability25 with value of special_bonus_attributes
  • Axe: Attack animation point reduced from 0.5 to 0.4 (-0.1)
  • Axe: Level 10 (Right) Talent changed from +1.75 Mana Regen to +1.5 Mana Regen
  • Axe: Level 10 (Left) Talent changed from +25 Attack Speed to +9 Strength
  • Axe: Added new attribute ability25 with value of special_bonus_attributes
  • Bane: Level 15 (Right) Talent changed from +12% Spell Amplification to -3s Brain Sap Cooldown
  • Bane: Level 15 (Left) Talent changed from +100 Cast Range to +5% Fiend's Grip Max Mana Drain
  • Bane: Added new attribute ability25 with value of special_bonus_attributes
  • Bloodseeker: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Bloodseeker: Level 10 (Left) Talent changed from +6 Armor to +7 Armor
  • Bloodseeker: Added new attribute ability25 with value of special_bonus_attributes
  • Crystal Maiden: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Crystal Maiden: Level 10 (Left) Talent changed from +75 Cast Range to +125 Crystal Nova AoE
  • Crystal Maiden: Added new attribute ability25 with value of special_bonus_attributes
  • Drow Ranger: Attack animation point reduced from 0.55 to 0.5 (-0.05)
  • Drow Ranger: Added new attribute ability25 with value of special_bonus_attributes
  • Earthshaker: Level 15 (Left) Talent changed from +6 Armor to +7 Armor
  • Earthshaker: Added new attribute ability25 with value of special_bonus_attributes
  • Juggernaut: Added new attribute ability25 with value of special_bonus_attributes
  • Mirana: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Mirana: Added new attribute ability25 with value of special_bonus_attributes
  • Shadow Fiend: Armor physical increased from 0 to 1 (+1)
  • Shadow Fiend: Attack rate reduced from 1.7 to 1.6 (-0.1)
  • Shadow Fiend: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Shadow Fiend: Added new attribute ability25 with value of special_bonus_attributes
  • Morphling: Attribute base intelligence increased from 15 to 19 (+4)
  • Morphling: Attribute intelligence gain increased from 1.5 to 1.8 (+0.3)
  • Morphling: Level 20 (Left) Talent changed from +10 Agility to +15% Magic Resistance
  • Morphling: Level 30 (Right) Talent changed from +30 Attack Speed to +15 Agility
  • Morphling: Level 30 (Left) Talent changed from 12% Cooldown Reduction to +20 Strength
  • Morphling: Level 40 (Right) Talent changed from +30 Strength to Attribute Shift While Stunned
  • Morphling: Added new attribute ability25 with value of special_bonus_attributes
  • Phantom Lancer: Attack damage min increased from 26 to 28 (+2)
  • Phantom Lancer: Attack damage max reduced from 40 to 38 (-2)
  • Phantom Lancer: Added new attribute ability25 with value of special_bonus_attributes
  • Puck: Level 10 (Left) Talent changed from +150 Cast Range to +0.75 Waning Rift Silence Duration
  • Puck: Level 20 (Left) Talent changed from +50% Illusory Orb Distance/Speed to -4s Illusory Orb Cooldown
  • Puck: Added new attribute ability25 with value of special_bonus_attributes
  • Pudge: Armor physical increased from -1 to 0 (+1)
  • Pudge: Attack range increased from 150 to 175 (+25)
  • Pudge: Added new attribute ability25 with value of special_bonus_attributes
  • Razor: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Razor: Level 10 (Left) Talent changed from +8 Agility to +9 Agility
  • Razor: Level 15 (Left) Talent changed from +12 Strength to +14 Strength
  • Razor: Added new attribute ability25 with value of special_bonus_attributes
  • Sand King: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Sand King: Level 10 (Left) Talent changed from +175 Health to +200 Health
  • Sand King: Level 20 (Left) Talent changed from +20 Health Regen to +25 Health Regen
  • Sand King: Added new attribute ability25 with value of special_bonus_attributes
  • Storm Spirit: Changed Ability4 from Electric Rave to generic_hidden
  • Storm Spirit: Level 10 (Right) Talent changed from +24 Overload Damage to +200 Health
  • Storm Spirit: Level 15 (Left) Talent changed from +375 Health to +25 Attack Speed
  • Storm Spirit: Level 20 (Left) Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown
  • Storm Spirit: Added new attribute ability25 with value of special_bonus_attributes
  • Sven: Level 10 (Right) Talent changed from +7 Strength to +3s Warcry Duration
  • Sven: Level 10 (Left) Talent changed from +2.5 Mana Regen to +15 Attack Speed
  • Sven: Level 15 (Left) Talent changed from +4s Warcry Duration to +25% Great Cleave Damage
  • Sven: Level 20 (Left) Talent changed from -4s Storm Hammer Cooldown to +10 Warcry Armor
  • Sven: Added new attribute ability25 with value of special_bonus_attributes
  • Tiny: Changed Ability5 from Craggy Exterior to generic_hidden
  • Tiny: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Tiny: Level 10 (Right) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Tiny: Level 10 (Left) Talent changed from +25 Damage to +10 Strength
  • Tiny: Level 15 (Right) Talent changed from +5 Tree Grab Attack Charges to +15% Tree Grab Unit Damage Bonus
  • Tiny: Level 20 (Right) Talent changed from +18 Strength to +15% Status Resistance
  • Tiny: Status health regen increased from 1 to 1.5 (+0.5)
  • Tiny: Added new attribute ability25 with value of special_bonus_attributes
  • Vengeful Spirit: Attack damage min increased from 21 to 24 (+3)
  • Vengeful Spirit: Attack damage max increased from 29 to 30 (+1)
  • Vengeful Spirit: Movement speed increased from 290 to 295 (+5)
  • Vengeful Spirit: Level 10 (Left) Talent changed from -1 Wave of Terror Armor to +10 Agility
  • Vengeful Spirit: Level 15 (Right) Talent changed from +12 Agility to -2 Wave of Terror Armor
  • Vengeful Spirit: Level 20 (Left) Talent changed from +125 Cast Range to -15s Nether Swap Cooldown
  • Vengeful Spirit: Added new attribute ability25 with value of special_bonus_attributes
  • Windranger: Added new attribute ability25 with value of special_bonus_attributes
  • Zeus: Armor physical increased from 1 to 2 (+1)
  • Zeus: Level 10 (Left) Talent changed from +200 Health to +20 Movement Speed
  • Zeus: Level 15 (Right) Talent changed from +25 Movement Speed to +350 Health
  • Zeus: Level 25 (Right) Talent changed from +275 Cast Range to 50% Spell Lifesteal
  • Zeus: Added new attribute ability25 with value of special_bonus_attributes
  • Kunkka: Attribute agility gain increased from 1.3 to 1.6 (+0.3)
  • Kunkka: Level 10 (Left) Talent changed from +150 Cast Range to +0.4s Torrent Knock Up/Stun Duration
  • Kunkka: Level 15 (Right) Talent changed from +8 Health Regen to +14 Strength
  • Kunkka: Level 20 (Left) Talent changed from +20 Strength to +70% Tidebringer Cleave
  • Kunkka: Level 25 (Left) Talent changed from +140% Tidebringer Cleave to -2s Tidebringer Cooldown
  • Kunkka: Status health regen increased from 0.25 to 0.75 (+0.5)
  • Kunkka: Added new attribute ability25 with value of special_bonus_attributes
  • Lina: Level 10 (Left) Talent changed from +75 Cast Range to -2s Dragon Slave Cooldown
  • Lina: Level 25 (Right) Talent changed from -5s Dragon Slave Cooldown to -25s Laguna Blade Cooldown
  • Lina: Added new attribute ability25 with value of special_bonus_attributes
  • Lich: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Lich: Level 10 (Right) Talent changed from +100 Cast Range to +10% Frost Shield Damage Reduction
  • Lich: Added new attribute ability25 with value of special_bonus_attributes
  • Lion: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Lion: Level 10 (Right) Talent changed from +15% Mana Drain Slow to +15 Movement Speed
  • Lion: Level 15 (Left) Talent changed from +125 Cast Range to +70 Max Health Per Finger of Death Kill
  • Lion: Level 20 (Left) Talent changed from +2 Mana Drain Multi Target to Mana Drain Restores Allies
  • Lion: Added new attribute ability25 with value of special_bonus_attributes
  • Shadow Shaman: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Shadow Shaman: Level 10 (Right) Talent changed from +175 Health to +140 Shackles Total Damage
  • Shadow Shaman: Level 10 (Left) Talent changed from +140 Shackles Total Damage to +175 Health
  • Shadow Shaman: Level 15 (Right) Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range
  • Shadow Shaman: Added new attribute ability25 with value of special_bonus_attributes
  • Slardar: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Slardar: Level 10 (Right) Talent changed from +6 Health Regen to +7 Health Regen
  • Slardar: Level 15 (Right) Talent changed from +275 Health to +325 Health
  • Slardar: Added new attribute ability25 with value of special_bonus_attributes
  • Tidehunter: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Tidehunter: Added new attribute ability25 with value of special_bonus_attributes
  • Witch Doctor: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Witch Doctor: Level 10 (Left) Talent changed from +5 Armor to +200 Health
  • Witch Doctor: Added new attribute ability25 with value of special_bonus_attributes
  • Riki: Level 10 (Right) Talent changed from +6 Health Regen to +8 Strength
  • Riki: Level 15 (Right) Talent changed from +20 Damage to 8% Cloak and Dagger Movement Speed
  • Riki: Level 20 (Left) Talent changed from +475 Blink Strike Cast Range to -4s Blink Strike Replenish Time
  • Riki: Added new attribute ability25 with value of special_bonus_attributes
  • Enigma: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Enigma: Added new attribute ability25 with value of special_bonus_attributes
  • Tinker: Level 10 (Left) Talent changed from +125 Cast Range to +8% Manacost/Manaloss Reduction
  • Tinker: Level 15 (Left) Talent changed from +9% Manacost/Manaloss Reduction to +1 Heat-Seeking Missile Count
  • Tinker: Added new attribute ability25 with value of special_bonus_attributes
  • Sniper: Added new attribute ability25 with value of special_bonus_attributes
  • Necrophos: Attack animation point reduced from 0.4 to 0.3 (-0.1)
  • Necrophos: Projectile speed increased from 900 to 1200 (+300)
  • Necrophos: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Necrophos: Added new attribute ability25 with value of special_bonus_attributes
  • Warlock: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Warlock: Level 10 (Left) Talent changed from +150 Cast Range to +50 Chaotic Offering Golems Movement Speed
  • Warlock: Level 15 (Right) Talent changed from +8 Armor to +40 Upheaval DPS
  • Warlock: Level 20 (Left) Talent changed from 500 Shadow Word AoE to +25 Shadow Word Damage/Heal
  • Warlock: Added new attribute ability25 with value of special_bonus_attributes
  • Beastmaster: Armor physical increased from -1 to 0 (+1)
  • Beastmaster: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Beastmaster: Level 10 (Right) Talent changed from +25 Damage to +30 Damage
  • Beastmaster: Level 15 (Left) Talent changed from +6 Armor to +300 Health Beastmaster Controlled
  • Beastmaster: Level 20 (Left) Talent changed from +50 Wild Axes Damage to -35s Primal Roar Cooldown
  • Beastmaster: Level 25 (Left) Talent changed from +350 Health Beastmaster Controlled to +4% Wild Axes Damage Amp Per Stack
  • Beastmaster: Added new attribute ability25 with value of special_bonus_attributes
  • Queen of Pain: Attack damage min increased from 20 to 21 (+1)
  • Queen of Pain: Attack damage max reduced from 28 to 27 (-1)
  • Queen of Pain: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Queen of Pain: Level 20 (Right) Talent changed from 25% Spell Lifesteal to 30% Spell Lifesteal
  • Queen of Pain: Level 25 (Right) Talent changed from +200 Sonic Wave Damage to -2s Blink Cooldown
  • Queen of Pain: Added new attribute ability25 with value of special_bonus_attributes
  • Venomancer: Attack damage min increased from 16 to 18 (+2)
  • Venomancer: Attack damage max increased from 18 to 21 (+3)
  • Venomancer: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Venomancer: Level 10 (Left) Talent changed from +15s Plague Ward Duration to +100 Attack Range
  • Venomancer: Level 15 (Right) Talent changed from +100 Attack Range to 12% Spell Lifesteal
  • Venomancer: Level 20 (Left) Talent changed from 12% Spell Lifesteal to -1.5s Plague Ward Cooldown
  • Venomancer: Added new attribute ability25 with value of special_bonus_attributes
  • Faceless Void: Armor physical increased from 0 to 1 (+1)
  • Faceless Void: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Faceless Void: Level 10 (Right) Talent changed from +12 Damage to +7 Agility
  • Faceless Void: Level 10 (Left) Talent changed from +8 Strength to +9 Strength
  • Faceless Void: Level 15 (Left) Talent changed from +250 Timewalk Cast Range to +300 Health
  • Faceless Void: Added new attribute ability25 with value of special_bonus_attributes
  • Wraith King: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Wraith King: Level 10 (Right) Talent changed from -1s Wraithfire Blast Cooldown to +0.5s Wraithfire Blast Stun Duration
  • Wraith King: Level 15 (Right) Talent changed from +12 Strength to +25 Movement Speed
  • Wraith King: Level 20 (Right) Talent changed from +30 Movement Speed to +16 Strength
  • Wraith King: Added new attribute ability25 with value of special_bonus_attributes
  • Death Prophet: Attack damage min reduced from 27 to 23 (-4)
  • Death Prophet: Attack damage max reduced from 39 to 33 (-6)
  • Death Prophet: Attack animation point reduced from 0.56 to 0.5 (-0.06)
  • Death Prophet: Movement speed reduced from 335 to 320 (-15)
  • Death Prophet: Level 15 (Left) Talent changed from +150 Cast Range to +6% Movement Speed
  • Death Prophet: Added new attribute ability25 with value of special_bonus_attributes
  • Phantom Assassin: Added new attribute ability25 with value of special_bonus_attributes
  • Pugna: Attack damage min increased from 19 to 21 (+2)
  • Pugna: Attack damage max increased from 27 to 28 (+1)
  • Pugna: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Pugna: Added new attribute ability25 with value of special_bonus_attributes
  • Templar Assassin: Level 10 (Right) Talent changed from +15 Attack Speed to +20 Attack Speed
  • Templar Assassin: Level 10 (Left) Talent changed from +20 Movement Speed to +80 Psi Blades Range
  • Templar Assassin: Added new attribute ability25 with value of special_bonus_attributes
  • Viper: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Viper: Level 15 (Left) Talent changed from +5 Corrosive Skin Stats to +300 Health
  • Viper: Level 25 (Left) Talent changed from Poison Attack Affects Buildings to 2x Corrosive Skin Slow and Resistance
  • Viper: Added new attribute ability25 with value of special_bonus_attributes
  • Luna: Level 10 (Left) Talent changed from +350 Cast Range to +0.4s Lucent Beam Ministun
  • Luna: Added new attribute ability25 with value of special_bonus_attributes
  • Dragon Knight: Level 10 (Right) Talent changed from +2 Mana Regen to +15 Damage
  • Dragon Knight: Level 15 (Right) Talent changed from +25 Damage to +0.5s Dragon Tail
  • Dragon Knight: Level 20 (Right) Talent changed from 15% Cooldown Reduction to +150 Elder Dragon Form Attack Range
  • Dragon Knight: Level 25 (Left) Talent changed from +1.6s Dragon Tail to +375 AoE Dragon Tail During Elder Dragon Form
  • Dragon Knight: Added new attribute ability25 with value of special_bonus_attributes
  • Dazzle: Movement turn rate increased from 0.6 to 0.7 (+0.1)
  • Dazzle: Level 15 (Right) Talent changed from +150 Cast Range to +250 Heal On Shallow Grave End
  • Dazzle: Level 15 (Left) Talent changed from +35 Attack Speed to +60 Attack Speed
  • Dazzle: Added new attribute ability25 with value of special_bonus_attributes
  • Clockwerk: Level 10 (Right) Talent changed from +4 Armor to +5 Armor
  • Clockwerk: Level 10 (Left) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Clockwerk: Added new attribute ability25 with value of special_bonus_attributes
  • Leshrac: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Leshrac: Level 15 (Right) Talent changed from +12 Strength to +100 Lightning Storm Damage
  • Leshrac: Level 20 (Right) Talent changed from +1.0s Lightning Storm Slow Duration to +20 Strength
  • Leshrac: Level 25 (Left) Talent changed from +175 Lightning Storm Damage to +30% Magic Resistance
  • Leshrac: Added new attribute ability25 with value of special_bonus_attributes
  • Nature's Prophet: Added new attribute ability25 with value of special_bonus_attributes
  • Lifestealer: Attack damage min reduced from 27 to 24 (-3)
  • Lifestealer: Attack damage max reduced from 33 to 30 (-3)
  • Lifestealer: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Lifestealer: Level 10 (Right) Talent changed from +200 Health to +30 Attack Speed
  • Lifestealer: Level 10 (Left) Talent changed from +30 Attack Speed to +20 Movement Speed
  • Lifestealer: Level 15 (Left) Talent changed from +20 Movement Speed to +325 Health
  • Lifestealer: Added new attribute ability25 with value of special_bonus_attributes
  • Dark Seer: Level 10 (Left) Talent changed from +60 Vacuum AoE to +6 Armor
  • Dark Seer: Level 15 (Right) Talent changed from +6 Armor to +100 Vacuum AoE
  • Dark Seer: Level 20 (Right) Talent changed from +1s Wall of Replica Slow to -30s Wall of Replica Cooldown
  • Dark Seer: Added new attribute ability25 with value of special_bonus_attributes
  • Clinkz: Attribute base strength increased from 14 to 16 (+2)
  • Clinkz: Attribute strength gain reduced from 2.2 to 2 (-0.2)
  • Clinkz: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Clinkz: Added new attribute ability25 with value of special_bonus_attributes
  • Omniknight: Attribute base strength increased from 22 to 24 (+2)
  • Omniknight: Movement speed increased from 310 to 315 (+5)
  • Omniknight: Level 10 (Left) Talent changed from +40 Base Damage to +50 Base Damage
  • Omniknight: Added new attribute ability25 with value of special_bonus_attributes
  • Enchantress: Movement turn rate reduced from 0.6 to 0.6 (0)
  • Enchantress: Added new attribute ability25 with value of special_bonus_attributes
  • Huskar: Attribute strength gain increased from 3.2 to 3.4 (+0.2)
  • Huskar: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Huskar: Level 25 (Right) Talent changed from +200 Attack Range to 25% Spell Lifesteal
  • Huskar: Added new attribute ability25 with value of special_bonus_attributes
  • Night Stalker: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Night Stalker: Level 10 (Left) Talent changed from +4 Armor to +6 Armor
  • Night Stalker: Level 20 (Right) Talent changed from +30 Movement Speed to -4s Crippling Fear Cooldown
  • Night Stalker: Added new attribute ability25 with value of special_bonus_attributes
  • Broodmother: Changed Ability1 from Spawn Spiderlings to Insatiable Hunger
  • Broodmother: Changed Ability3 from Incapacitating Bite to Silken Bola
  • Broodmother: Changed Ability4 from Silken Bola to generic_hidden
  • Broodmother: Changed Ability6 from Insatiable Hunger to Spawn Spiderlings
  • Broodmother: Attribute base agility increased from 15 to 19 (+4)
  • Broodmother: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Broodmother: Added new attribute ability25 with value of special_bonus_attributes
  • Bounty Hunter: Added new attribute ability25 with value of special_bonus_attributes
  • Weaver: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Weaver: Level 10 (Left) Talent changed from +15 Damage to +0.2 Swarm Armor Reduction
  • Weaver: Level 20 (Right) Talent changed from +0.4 Swarm Armor Reduction to +35 Damage
  • Weaver: Level 25 (Right) Talent changed from +160 Shukuchi Movement Speed to 2 Shukuchi Charges
  • Weaver: Added new attribute ability25 with value of special_bonus_attributes
  • Jakiro: Attribute base agility increased from 10 to 15 (+5)
  • Jakiro: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Jakiro: Level 15 (Right) Talent changed from -1.5s Ice Path Cooldown to -50 Liquid Fire Attack Speed
  • Jakiro: Level 15 (Left) Talent changed from 25x Dual Breath Damage and Range to +325 Health
  • Jakiro: Level 20 (Right) Talent changed from -50 Liquid Fire Attack Speed to +0.5s Ice Path Duration
  • Jakiro: Level 20 (Left) Talent changed from +325 Dual Breath Range to +30 Macropyre Damage
  • Jakiro: Level 25 (Right) Talent changed from Macropyre Pure and Pierces Immunity to 2x Dual Breath Damage and Range
  • Jakiro: Level 25 (Left) Talent changed from +1s Ice Path Duration to -2.5s Ice Path Cooldown
  • Jakiro: Added new attribute ability25 with value of special_bonus_attributes
  • Batrider: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Batrider: Level 10 (Left) Talent changed from +4 Armor to +6 Armor
  • Batrider: Level 20 (Right) Talent changed from 2 Flamebreak Charges to +20% Magic Resistance
  • Batrider: Added new attribute ability25 with value of special_bonus_attributes
  • Chen: Status mana regen increased from 0 to 0.5 (+0.5)
  • Chen: Level 10 (Right) Talent changed from +175 Cast Range to Penitence Deals 250 Damage
  • Chen: Added new attribute ability25 with value of special_bonus_attributes
  • Spectre: Armor physical increased from 0 to 1 (+1)
  • Spectre: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Spectre: Added new attribute ability25 with value of special_bonus_attributes
  • Doom: Armor physical increased from 0 to 3 (+3)
  • Doom: Attack damage min increased from 30 to 34 (+4)
  • Doom: Attack damage max reduced from 46 to 44 (-2)
  • Doom: Attack rate reduced from 2 to 1.9 (-0.1)
  • Doom: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Doom: Level 10 (Right) Talent changed from +3 Doom Duration to +12% Magic Resistance
  • Doom: Level 10 (Left) Talent changed from +10% Scorched Earth Movement Speed to +20 Scorched Earth Damage
  • Doom: Level 15 (Right) Talent changed from +30 Scorched Earth Damage to -10s Scorched Earth Cooldown
  • Doom: Level 15 (Left) Talent changed from +120 Devour Bonus Gold to Devour Can Target Ancients
  • Doom: Level 20 (Left) Talent changed from Devour Can Target Ancients to +15% Scorched Earth Movement Speed
  • Doom: Added new attribute ability25 with value of special_bonus_attributes
  • Ancient Apparition: Added new attribute ability25 with value of special_bonus_attributes
  • Ursa: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Ursa: Level 10 (Left) Talent changed from +1.5 Mana Regen to +1.75 Mana Regen
  • Ursa: Level 15 (Right) Talent changed from +12 Agility to +10 Agility
  • Ursa: Level 20 (Right) Talent changed from -3s Earthshock Cooldown to +10% Enrage Status Resistance
  • Ursa: Added new attribute ability25 with value of special_bonus_attributes
  • Spirit Breaker: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Spirit Breaker: Level 25 (Left) Talent changed from +650 Health to +800 Health
  • Spirit Breaker: Added new attribute ability25 with value of special_bonus_attributes
  • Gyrocopter: Added new attribute ability25 with value of special_bonus_attributes
  • Alchemist: Added new attribute ability25 with value of special_bonus_attributes
  • Invoker: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Invoker: Added new attribute ability25 with value of ``
  • Silencer: Level 10 (Right) Talent changed from +5 Armor to +6 Armor
  • Silencer: Added new attribute ability25 with value of special_bonus_attributes
  • Outworld Destroyer: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Outworld Destroyer: Added new attribute ability25 with value of special_bonus_attributes
  • Lycan: Attribute agility gain increased from 1 to 1.4 (+0.4)
  • Lycan: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Lycan: Level 15 (Right) Talent changed from +75 Shapeshift Movement Speed to +175 Summon Wolves Health
  • Lycan: Added new attribute ability25 with value of special_bonus_attributes
  • Lycan: Added new attribute AttackSpeedActivityModifiers/fast with value of 150
  • Lycan: Added new attribute AttackSpeedActivityModifiers/faster with value of 250
  • Brewmaster: Movement speed increased from 305 to 310 (+5)
  • Brewmaster: Level 10 (Right) Talent changed from +12 Damage to +15 Damage
  • Brewmaster: Level 10 (Left) Talent changed from +1s Thunder Clap Slow to +200 Thunder Clap AoE
  • Brewmaster: Added new attribute ability25 with value of special_bonus_attributes
  • Shadow Demon: Attribute base intelligence increased from 21 to 22 (+1)
  • Shadow Demon: Attribute intelligence gain increased from 3.3 to 3.6 (+0.3)
  • Shadow Demon: Level 10 (Right) Talent changed from +15 Intelligence to +15% Shadow Poison Damage
  • Shadow Demon: Level 10 (Left) Talent changed from +75 Cast Range to +10 Strength
  • Shadow Demon: Level 15 (Right) Talent changed from +20 Movement Speed to +25 Movement Speed
  • Shadow Demon: Level 15 (Left) Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage
  • Shadow Demon: Level 25 (Right) Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown
  • Shadow Demon: Added new attribute ability25 with value of special_bonus_attributes
  • Lone Druid: Attack rate reduced from 1.7 to 1.6 (-0.1)
  • Lone Druid: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Lone Druid: Added new attribute ability25 with value of special_bonus_attributes
  • Chaos Knight: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Chaos Knight: Level 15 (Left) Talent changed from 14% Cooldown Reduction to +35% Cleave
  • Chaos Knight: Level 20 (Right) Talent changed from +8s Phantasm Duration to +0.5 Min/Max Chaos Bolt Duration
  • Chaos Knight: Level 25 (Left) Talent changed from +1 Min/Max Chaos Bolt Duration to +10s Phantasm Duration
  • Chaos Knight: Added new attribute ability25 with value of special_bonus_attributes
  • Meepo: Changed bounds hull name from DOTA_HULL_SIZE_HERO to DOTA_HULL_SIZE_SMALL
  • Meepo: Level 10 (Left) Talent changed from +15 Damage to +20 Base Damage
  • Meepo: Level 25 (Right) Talent changed from +325 Health to +375 Health
  • Meepo: Added new attribute ability25 with value of special_bonus_attributes
  • Treant Protector: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Treant Protector: Level 10 (Right) Talent changed from +60 Damage to +1.75 Mana Regen
  • Treant Protector: Level 10 (Left) Talent changed from Nature's Guise Invisibility to -5s Nature's Grasp Cooldown
  • Treant Protector: Level 20 (Right) Talent changed from 12% Cooldown Reduction to +8 Living Armor Bonus Armor
  • Treant Protector: Added new attribute ability25 with value of special_bonus_attributes
  • Ogre Magi: Level 10 (Left) Talent changed from +75 Cast Range to -1s Fireblast Cooldown
  • Ogre Magi: Level 20 (Right) Talent changed from +30 Strength to +25 Strength
  • Ogre Magi: Added new attribute ability25 with value of special_bonus_attributes
  • Undying: Attribute agility gain increased from 0.8 to 1.2 (+0.4)
  • Undying: Level 10 (Right) Talent changed from +125 Cast Range to +5 Armor
  • Undying: Level 10 (Left) Talent changed from +40 Decay Duration to -15s Tombstone Cooldown
  • Undying: Added new attribute ability25 with value of special_bonus_attributes
  • Rubick: Level 15 (Right) Talent changed from +150 Health to +175 Telekinesis Landing Damage
  • Rubick: Level 20 (Right) Talent changed from +100 Cast Range to +100 Base Damage
  • Rubick: Level 20 (Left) Talent changed from +100 Base Damage to +0.6s Telekinesis Lift Duration
  • Rubick: Added new attribute ability25 with value of special_bonus_attributes
  • Disruptor: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Disruptor: Level 15 (Right) Talent changed from +125 Cast Range to +275 Glimpse Arrival Damage
  • Disruptor: Level 20 (Right) Talent changed from Kinetic Field Grants True Sight to +2s Kinetic Field Duration
  • Disruptor: Level 25 (Left) Talent changed from +3s Kinetic Field Duration to +275 Static Storm AoE
  • Disruptor: Added new attribute ability25 with value of special_bonus_attributes
  • Nyx Assassin: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Nyx Assassin: Level 20 (Right) Talent changed from +75% Spiked Carapace Damage to -3.5s Spiked Carapace Cooldown
  • Nyx Assassin: Added new attribute ability25 with value of special_bonus_attributes
  • Naga Siren: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Naga Siren: Level 25 (Right) Talent changed from 25% Evasion to -10s Mirror Image Cooldown
  • Naga Siren: Added new attribute ability25 with value of special_bonus_attributes
  • Keeper of the Light: Attribute base strength increased from 16 to 18 (+2)
  • Keeper of the Light: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Keeper of the Light: Level 15 (Left) Talent changed from -8s Blinding Light Cooldown to -4s Chakra Magic Cooldown
  • Keeper of the Light: Level 20 (Right) Talent changed from +200 Cast Range to 2 Solar Bind Charges
  • Keeper of the Light: Level 25 (Right) Talent changed from -4s Chakra Magic Cooldown to Chakra Magic Dispels
  • Keeper of the Light: Added new attribute ability25 with value of special_bonus_attributes
  • Io: Level 10 (Right) Talent changed from +4 Health Regen to +5 Health Regen
  • Io: Level 10 (Left) Talent changed from +35 Damage to +30 Damage
  • Io: Level 15 (Left) Talent changed from 10% Spell Lifesteal to 15% Spell Lifesteal
  • Io: Level 25 (Right) Talent changed from +700 Health to +900 Health
  • Io: Added new attribute ability25 with value of special_bonus_attributes
  • Visage: Armor physical increased from -2 to -1 (+1)
  • Visage: Attack animation point reduced from 0.46 to 0.4 (-0.06)
  • Visage: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Visage: Level 10 (Right) Talent changed from +75 Cast Range to -3s Grave Chill Cooldown
  • Visage: Added new attribute ability25 with value of special_bonus_attributes
  • Slark: Changed Ability4 from Fish Bait to Depth Shroud
  • Slark: Level 10 (Left) Talent changed from +7 Agility to +8 Agility
  • Slark: Level 15 (Left) Talent changed from 15% Lifesteal to 18% Lifesteal
  • Slark: Added new attribute ability25 with value of special_bonus_attributes
  • Medusa: Attribute intelligence gain reduced from 4 to 3.6 (-0.4)
  • Medusa: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Medusa: Added new attribute ability25 with value of special_bonus_attributes
  • Medusa: Added new attribute status health regen with value of 0.25
  • Troll Warlord: Changed Ability5 from generic_hidden to Rampage
  • Troll Warlord: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Troll Warlord: Level 10 (Right) Talent changed from +8 Agility to +7 Agility
  • Troll Warlord: Level 10 (Left) Talent changed from +200 Health to +225 Health
  • Troll Warlord: Added new attribute ability25 with value of special_bonus_attributes
  • Centaur Warrunner: Attribute strength gain reduced from 4.6 to 4.6 (0)
  • Centaur Warrunner: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Centaur Warrunner: Level 10 (Right) Talent changed from +5 Health Regen to +6 Health Regen
  • Centaur Warrunner: Level 10 (Left) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Centaur Warrunner: Level 15 (Right) Talent changed from +1s Stampede Duration to +6 Armor
  • Centaur Warrunner: Added new attribute ability25 with value of special_bonus_attributes
  • Magnus: Level 15 (Right) Talent changed from +10 Strength to +12 Strength
  • Magnus: Added new attribute ability25 with value of special_bonus_attributes
  • Timbersaw: Armor physical increased from -1 to 0 (+1)
  • Timbersaw: Added new attribute ability25 with value of special_bonus_attributes
  • Bristleback: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Bristleback: Status mana regen increased from 0 to 0.25 (+0.25)
  • Bristleback: Level 10 (Right) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Bristleback: Level 10 (Left) Talent changed from +2.5 Mana Regen to +2 Mana Regen
  • Bristleback: Level 15 (Left) Talent changed from +15 Attack Speed to +20 Attack Speed
  • Bristleback: Added new attribute ability25 with value of special_bonus_attributes
  • Tusk: Status health regen reduced from 1 to 0.75 (-0.25)
  • Tusk: Added new attribute ability25 with value of special_bonus_attributes
  • Skywrath Mage: Attack damage min increased from 14 to 16 (+2)
  • Skywrath Mage: Attack damage max increased from 24 to 26 (+2)
  • Skywrath Mage: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Skywrath Mage: Level 10 (Right) Talent changed from +15 Movement Speed to +175 Health
  • Skywrath Mage: Added new attribute ability25 with value of special_bonus_attributes
  • Abaddon: Level 20 (Left) Talent changed from +8 Armor to +9 Armor
  • Abaddon: Status health regen increased from 0.5 to 1 (+0.5)
  • Abaddon: Added new attribute ability25 with value of special_bonus_attributes
  • Elder Titan: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Elder Titan: Added new attribute ability25 with value of special_bonus_attributes
  • Legion Commander: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Legion Commander: Level 15 (Left) Talent changed from -9s Overwhelming Odds Cooldown to +75 Overwhelming Odds Hero Damage
  • Legion Commander: Added new attribute ability25 with value of special_bonus_attributes
  • Ember Spirit: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Ember Spirit: Added new attribute ability25 with value of special_bonus_attributes
  • Earth Spirit: Level 10 (Left) Talent changed from +50 Damage to +60 Damage
  • Earth Spirit: Level 15 (Right) Talent changed from +6 Armor to +8 Armor
  • Earth Spirit: Level 20 (Right) Talent changed from +16% Spell Amplification to +18% Spell Amplification
  • Earth Spirit: Added new attribute ability25 with value of special_bonus_attributes
  • Terrorblade: Armor physical reduced from 7 to 5 (-2)
  • Terrorblade: Attack damage min increased from 26 to 30 (+4)
  • Terrorblade: Attack damage max increased from 32 to 36 (+4)
  • Terrorblade: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Terrorblade: Level 10 (Right) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Terrorblade: Added new attribute ability25 with value of special_bonus_attributes
  • Terrorblade: Added new attribute status health regen with value of 1
  • Phoenix: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Phoenix: Level 20 (Left) Talent changed from Sun Ray During Supernova to +0.5s Supernova Stun Duration
  • Phoenix: Added new attribute ability25 with value of special_bonus_attributes
  • Oracle: Attribute intelligence gain reduced from 4 to 3.8 (-0.2)
  • Oracle: Level 15 (Right) Talent changed from +125 Cast Range to +15 Armor False Promise
  • Oracle: Added new attribute ability25 with value of special_bonus_attributes
  • Techies: Movement speed increased from 310 to 320 (+10)
  • Techies: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Techies: Level 15 (Left) Talent changed from +5 Mana Regen to +4 Mana Regen
  • Techies: Added new attribute ability25 with value of special_bonus_attributes
  • Target Dummy: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Target Dummy: Added new attribute ability25 with value of special_bonus_attributes
  • Winter Wyvern: Armor physical increased from -1 to 0 (+1)
  • Winter Wyvern: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Winter Wyvern: Level 20 (Left) Talent changed from -4s Cold Embrace Cooldown to +100 Splinter Blast Damage
  • Winter Wyvern: Added new attribute ability25 with value of special_bonus_attributes
  • Arc Warden: Level 10 (Left) Talent changed from +200 Health to +225 Health
  • Arc Warden: Added new attribute ability25 with value of special_bonus_attributes
  • Underlord: Attack range increased from 175 to 200 (+25)
  • Underlord: Level 10 (Left) Talent changed from +2 Firestorm Wave Count to +125 Firestorm Radius
  • Underlord: Level 20 (Right) Talent changed from +50 Attack Speed to +60 Attack Speed
  • Underlord: Level 25 (Left) Talent changed from 15% Firestorm Building Damage to +40% Atrophy Allied Hero Bonus
  • Underlord: Added new attribute ability25 with value of special_bonus_attributes
  • Monkey King: Level 20 (Left) Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown
  • Monkey King: Level 25 (Right) Talent changed from +200 Armor Wukong's Command to 0 Cooldown Primal Spring
  • Monkey King: Status health regen reduced from 1.5 to 1 (-0.5)
  • Monkey King: Added new attribute ability25 with value of special_bonus_attributes
  • Pangolier: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Pangolier: Level 10 (Right) Talent changed from +2 Mana Regen to +1.5 Mana Regen
  • Pangolier: Added new attribute ability25 with value of special_bonus_attributes
  • Dark Willow: Level 15 (Left) Talent changed from +125 Cast Range to +160 Cursed Crown AoE
  • Dark Willow: Added new attribute ability25 with value of special_bonus_attributes
  • Dark Willow: Added new attribute status health regen with value of 0.5
  • Grimstroke: Changed Ability5 from Ink Over to generic_hidden
  • Grimstroke: Level 10 (Right) Talent changed from +100 Cast Range to +50 Phantom's Embrace DPS
  • Grimstroke: Added new attribute ability25 with value of special_bonus_attributes
  • Mars: Attribute intelligence gain increased from 1.6 to 2.2 (+0.6)
  • Mars: Attribute agility gain reduced from 1.9 to 1.7 (-0.2)
  • Mars: Level 10 (Left) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Mars: Level 15 (Left) Talent changed from +6 Armor to +8 Armor
  • Mars: Added new attribute ability25 with value of special_bonus_attributes
  • Void Spirit: Added new attribute ability25 with value of special_bonus_attributes
  • Snapfire: Armor physical increased from 0 to 1 (+1)
  • Snapfire: Attribute base intelligence increased from 18 to 21 (+3)
  • Snapfire: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Snapfire: Added new attribute ability25 with value of special_bonus_attributes
  • Hoodwink: C m enabled increased from 0 to 1 (+1)
  • Hoodwink: Changed Ability4 from generic_hidden to Decoy
  • Hoodwink: Changed Ability5 from generic_hidden to Hunter's Boomerang
  • Hoodwink: Movement turn rate reduced from 1 to 0.9 (-0.1)
  • Hoodwink: Added new attribute ability25 with value of special_bonus_attributes
  • Dawnbreaker: New npc_dota_hero_dawnbreaker

Abilities

  • special_bonus_attributes: New special_bonus_attributes
  • Blink: Added new attribute has shard upgrade with value of 1
  • Counterspell: Removed attribute has shard upgrade with value of 1
  • Mana Void: Changed ability mana cost from 125/200/275 to 100/200/300
  • Mana Void: Added new attribute linkedspecialbonus with value of special_bonus_unique_antimage_8
  • Blink Fragment: Outgoing damage increased from -50 to -25 (+25)
  • Blink Fragment: Incoming damage reduced from 150 to 100 (-50)
  • Enfeeble: Changed ability cast range from 1100 to 800/900/1000/1000
  • Enfeeble: Changed ability cooldown from 20/16/12/8 to 28/21/14/7
  • Enfeeble: Changed attack reduction from 25/35/45/55% to 45/50/55/60%
  • Enfeeble: Changed heal/regen reduction from 25/35/45/55% to 45/50/55/60%
  • Enfeeble: Changed duration from 8 to 8/9/10/11
  • Brain Sap: Removed attribute has scepter upgrade with value of 1
  • Brain Sap: Added new attribute has shard upgrade with value of 1
  • Fiend's Grip: Removed attribute has shard upgrade with value of 1
  • Fiend's Grip: Added new attribute linkedspecialbonus with value of special_bonus_unique_bane_9
  • Fiend's Grip: Added new attribute has scepter upgrade with value of 1
  • Rupture: Changed move damage from 36/48/60% to 33/44/55%
  • Rupture: Removed attribute damage cap amount with value of 200
  • Rupture: Added new attribute hp pct with value of 10
  • Rupture: Removed attribute abilitycastrange with value of ``
  • Rupture: Removed attribute linkedspecialbonus with value of special_bonus_unique_bloodseeker_3
  • Rupture: Added new attribute damage cap amount with value of 200
  • Rupture: Added new attribute calculatespelldamagetooltip with value of 0
  • Rupture: Removed attribute max charges scepter with value of 2
  • Rupture: Removed attribute requiresscepter with value of 1
  • Rupture: Added new attribute abilitycastrange with value of ``
  • Rupture: Added new attribute linkedspecialbonus with value of special_bonus_unique_bloodseeker_3
  • Rupture: Removed attribute charge restore time scepter with value of 40
  • Rupture: Added new attribute max charges scepter with value of 2
  • Rupture: Added new attribute charge restore time scepter with value of 40
  • Rupture: Added new attribute requiresscepter with value of 1
  • Gust: Ability mana cost reduced from 90 to 70 (-20)
  • Enchant Totem: Scepter jump distance reduced from 1100 to 950 (-150)
  • Omnislash: Slashes rate multiplier reduced from 1.6 to 1.5 (-0.1)
  • Swiftslash: Ability cast range reduced from 600 to 550 (-50)
  • Swiftslash: Ability mana cost increased from 100 to 125 (+25)
  • Tidal Wave: Ability cooldown reduced from 14 to 12 (-2)
  • Tidal Wave: Damage increased from 225 to 250 (+25)
  • Torrent: Ability cast range reduced from 1500 to 1300 (-200)
  • Torrent: Added new attribute linkedspecialbonus with value of special_bonus_unique_kunkka_7
  • Tidebringer: Added new attribute linkedspecialbonus with value of special_bonus_unique_kunkka_6
  • Dragon Slave: Ability cooldown reduced from 8 to 8 (0)
  • Light Strike Array: Changed damage from 80/120/160/200 to 80/130/180/230
  • Laguna Blade: Added new attribute linkedspecialbonus with value of special_bonus_unique_lina_5
  • Mana Drain: Changed ability cooldown from 16/12/8/4 to 15/12/9/6
  • Mana Drain: Break distance reduced from 1200 to 1100 (-100)
  • Waveform: Changed ability mana cost from 150/155/160/165 to 140
  • Adaptive Strike (Agility): Changed ability mana cost from 80 to 50/60/70/80
  • Adaptive Strike (Strength): Changed ability mana cost from 80 to 50/60/70/80
  • Attribute Shift (Agility Gain): Changed morph cooldown from 1.0/0.25/0.1/0.04 to 0.333/0.166/0.083/0.0416
  • Attribute Shift (Agility Gain): Changed shift rate from 1/4/10/25 to 3/6/12/24
  • Attribute Shift (Agility Gain): Added new attribute mana cost with value of 10
  • Attribute Shift (Strength Gain): Changed morph cooldown from 1.0/0.25/0.1/0.04 to 0.333/0.166/0.083/0.0416
  • Attribute Shift (Strength Gain): Changed shift rate from 1/4/10/25 to 3/6/12/24
  • Attribute Shift (Strength Gain): Added new attribute mana cost with value of 10
  • Necromastery: Removed attribute has shard upgrade with value of 1
  • Necromastery: Necromastery soul release increased from 0.5 to 0.6 (+0.1)
  • Presence of the Dark Lord: Added new attribute has shard upgrade with value of 1
  • Doppelganger: Ability cast range reduced from 600 to 575 (-25)
  • Phantom Rush: Changed max rush distance from 600/700/800/900 to 600/675/750/825
  • Waning Rift: Changed ability cooldown from 16/15/14/13 to 19/17/15/13
  • Waning Rift: Added new attribute linkedspecialbonus with value of special_bonus_unique_puck_7
  • Phase Shift: Changed ability cooldown from 6 to 7.5/7/6.5/6
  • Meat Hook: Changed ability cooldown from 21/18/15/12 to 18/16/14/12
  • Meat Hook: Changed ability damage from 150/220/290/360 to 0/0/0/0
  • Rot: Scepter bonus damage increased from 80 to 100 (+20)
  • Rot: Scepter bonus radius increased from 200 to 225 (+25)
  • Hex: Added new attribute linkedspecialbonus with value of special_bonus_unique_shadow_shaman_7
  • Static Link: Changed buff duration from 18.0/18.0/18.0/18.0 to 15/16/17/18
  • Wraithfire Blast: Added new attribute linkedspecialbonus with value of special_bonus_unique_wraith_king_11
  • Great Cleave: Added new attribute linkedspecialbonus with value of special_bonus_unique_sven_8
  • Warcry: Added new attribute linkedspecialbonus with value of special_bonus_unique_sven_7
  • God's Strength: Changed bonus damage from 100/140/180% to 100/150/200%
  • Overload: Added new attribute has shard upgrade with value of 1
  • Ball Lightning: Changed speed from 1250/1875/2500 to 1400/1850/2300
  • Burrowstrike: Changed scepter range from 800/1000/1200/1400 to 1300
  • Toss: Changed ability cast range from 850/1000/1150/1300 to 900/1000/1100/1200
  • Tree Grab: Ability mana cost reduced from 50 to 40 (-10)
  • Tree Grab: Added new attribute linkedspecialbonus with value of special_bonus_unique_tiny_7
  • Tree Grab: Added new attribute has shard upgrade with value of 1
  • Tree Throw: Ability cast range reduced from 1300 to 1200 (-100)
  • Tree Throw: Cast range reduced from 1300 to 1200 (-100)
  • Tree Throw: Added new attribute linkedspecialbonus with value of special_bonus_unique_tiny_7
  • Tree Volley: Ability cast range reduced from 1300 to 1200 (-100)
  • Tree Volley: Range reduced from 1300 to 1200 (-100)
  • Grow: Changed bonus armor from 10/16/22 to 12/18/24
  • Guardian Sprint: Changed river speed from 10/20/30/40 to 25
  • Guardian Sprint: Changed bonus river move speed from 26/44/62/80% to 41/49/57/65%
  • Slithereen Crush: Added new attribute has shard upgrade with value of 1
  • Corrosive Haze: Removed attribute has shard upgrade with value of 1
  • Gush: Changed ability mana cost from 90/100/110/120 to 100/105/110/115
  • Wave of Terror: Wave width increased from 300 to 325 (+25)
  • Frostbite: Removed attribute has shard upgrade with value of 1
  • Freezing Field: Added new attribute has shard upgrade with value of 1
  • Shackleshot: Changed ability mana cost from 70/85/100/115 to 70/80/90/100
  • Windrun: Removed attribute scepter bonus movement with value of 40
  • Windrun: Removed attribute requiresscepter with value of 1
  • Frost Blast: Changed ability damage from 50/100/150/200 to 40/80/120/160
  • Frost Blast: Changed ability mana cost from 115/140/165/190 to 115/135/155/175
  • Frost Blast: Added new attribute linkedspecialbonus with value of special_bonus_unique_lich_6
  • Frost Blast: Changed area damage from 75/100/125/150 to 80/120/160/200
  • Frost Shield: Added new attribute linkedspecialbonus with value of special_bonus_unique_lich_8
  • Chain Frost: Changed ability mana cost from 200/325/500 to 200/350/500
  • Ice Spire: Bonus movespeed reduced from -20 to -30 (-10)
  • Ice Spire: Aura radius increased from 600 to 750 (+150)
  • Paralyzing Cask: Changed hero damage from 50 to 50/60/70/80
  • Sleeping Dart: Sleep duration increased from 3 to 4 (+1)
  • Sleeping Dart: Added new attribute armor reduction with value of 4
  • Blink Strike: Added new attribute abilitychargerestoretime with value of ``
  • Blink Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_riki_9
  • Blink Strike: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Tricks of the Trade: Changed attack damage reduction from 70/80/90/100% to 50%
  • Tricks of the Trade: Removed attribute scepter duration with value of 2
  • Tricks of the Trade: Removed attribute requiresscepter with value of 1
  • Tricks of the Trade: Added new attribute agility pct with value of 55 70 85 100
  • Tricks of the Trade: Removed attribute scepter attacks with value of 4
  • Tricks of the Trade: Added new attribute scepter duration with value of 2
  • Tricks of the Trade: Removed attribute scepter cast range with value of 700
  • Tricks of the Trade: Added new attribute scepter attacks with value of 4
  • Tricks of the Trade: Added new attribute scepter cast range with value of 700
  • Tricks of the Trade: Added new attribute requiresscepter with value of 1
  • Demonic Conversion: Changed ability cooldown from 35.0 to 50/45/40/35
  • Defense Matrix: Damage absorb increased from 275 to 350 (+75)
  • Defense Matrix: Status resistance increased from 40 to 50 (+10)
  • Defense Matrix: Barrier duration increased from 12 to 15 (+3)
  • Heat-Seeking Missile: Changed ability mana cost from 80/100/120/140 to 80/95/110/125
  • Heat-Seeking Missile: Added new attribute linkedspecialbonus with value of special_bonus_unique_tinker_6
  • Rearm: Changed ability cast point from 0.53/0.53/0.53/0.53 to empty value
  • Rearm: Changed ability channel time from 3.0/1.5/0.75 to 3.5/2.0/1.25
  • Rearm: Changed ability mana cost from 100/200/300 to 100/210/320
  • Concussive Grenade: Ability cast range increased from 550 to 600 (+50)
  • Take Aim: Changed ability cooldown from 9/8/7/6 to 35/30/25/20
  • Take Aim: Ability mana cost increased from 30 to 50 (+20)
  • Take Aim: Added new attribute duration with value of 4
  • Take Aim: Added new attribute slow with value of 30
  • Take Aim: Added new attribute headshot chance with value of 30
  • Assassinate: Changed ability cast point from 2.0/2.0/2.0 to 2
  • Death Seeker: Ability cooldown reduced from 20 to 14 (-6)
  • Death Seeker: Ability mana cost reduced from 150 to 100 (-50)
  • Heartstopper Aura: Changed health regen per kill from 3.5/4.5/5.5/6.5 to 4/5/6/7
  • Heartstopper Aura: Changed mana regen per kill from 3.5/4.5/5.5/6.5 to 4/5/6/7
  • Heartstopper Aura: Regen duration increased from 7 to 8 (+1)
  • Ghost Shroud: Changed movement slow from 6/12/18/24% to 12/16/20/24%
  • Reaper's Scythe: Ability cast point reduced from 0.55 to 0.45 (-0.1)
  • Fatal Bonds: Added new attribute linkedspecialbonus with value of special_bonus_unique_warlock_9
  • Shadow Word: Changed ability damage from 15/25/35/45 to 0/0/0/0
  • Shadow Word: Removed attribute duration with value of 12.0
  • Shadow Word: Added new attribute damage with value of 15 25 35 45
  • Shadow Word: Added new attribute linkedspecialbonus with value of special_bonus_unique_warlock_7
  • Shadow Word: Removed attribute tick interval with value of 1.0
  • Shadow Word: Added new attribute duration with value of 12.0
  • Shadow Word: Added new attribute tick interval with value of 1.0
  • Upheaval: Changed ability cast point from 0.5/0.5/0.5/0.5 to 0.4
  • Upheaval: Changed ability channel time from 16.0 to 10/12/14/16
  • Upheaval: Changed radius from 650/650/650/650 to 500/550/600/650
  • Upheaval: Removed attribute slow rate duration with value of 12.5 6.5 4.5 3.5
  • Upheaval: Added new attribute slow per second with value of 12 17 22 27
  • Upheaval: Changed max slow from 84% to 40/60/80/100%
  • Wild Axes: Ability mana cost reduced from 80 to 65 (-15)
  • Wild Axes: Added new attribute linkedspecialbonus with value of special_bonus_unique_beastmaster_9
  • Dive Bomb: Ability cast range increased from 500 to 1200 (+700)
  • Dive Bomb: Damage increased from 175 to 250 (+75)
  • Dive Bomb: Stun duration increased from 1 to 2 (+1)
  • Primal Roar: Changed movement speed duration from 3.0 to 3.0/3.5/4
  • Blink: Changed ability cooldown from 15.0/12.0/9.0/6.0 to 12.0/10.0/8.0/6.0
  • Blink: Changed range from 1300 to 1075/1150/1225/1300
  • Sonic Wave: Changed scepter damage from 390/500/610 to 420/560/680
  • Poison Sting: Changed slow from -9/-11/-13/-15% to -8/-10/-12/-14%
  • Poison Nova: Radius increased from 830 to 885 (+55)
  • Poison Nova: Duration increased from 18 to 20 (+2)
  • Time Walk: Range reduced from 675 to 650 (-25)
  • Time Lock: Changed bonus damage from 10/15/20/25 to 15/20/25/30
  • Time Dilation: Changed ability cooldown from 40/34/28/22 to 28/24/20/16
  • Time Dilation: Changed ability mana cost from 75 to 60/70/80/90
  • Time Dilation: Changed duration from 8/10/12/14 to 8/9/10/11
  • Time Dilation: Changed cooldown progression slow from 75% to 60%
  • Time Dilation: Added new attribute damage per stack with value of 10 11 12 13
  • Chronosphere: Ability cast range reduced from 600 to 500 (-100)
  • Chronosphere: Radius increased from 450 to 500 (+50)
  • Nether Blast: Changed blast delay from 0.9/0.9/0.9/0.9 to 0.8
  • Fan of Knives: Ability mana cost reduced from 125 to 50 (-75)
  • Fan of Knives: Pct health damage initial increased from 12 to 16 (+4)
  • Fan of Knives: Projectile speed increased from 650 to 1000 (+350)
  • Stifling Dagger: Changed ability cast range from 525/750/975/1200 to 550/750/950/1150
  • Phantom Strike: Added new attribute abilitycharges with value of ``
  • Phantom Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_phantom_assassin_9
  • Meld: Changed ability cooldown from 12/10/8/6 to 15/12/9/6
  • Meld: Changed ability mana cost from 50/50/50/50 to 35/40/45/50
  • Meld: Changed bonus damage from 50/100/150/200 to 80/120/160/200
  • Psi Blades: Added new attribute linkedspecialbonus with value of special_bonus_unique_templar_assassin_8
  • Psionic Trap: Ability cast range reduced from 2000 to 1800 (-200)
  • Psionic Projection: Ability cooldown reduced from 15 to 10 (-5)
  • Psionic Projection: Ability mana cost reduced from 100 to 50 (-50)
  • Poison Attack: Changed ability mana cost from 25 to 20/22/24/26
  • Corrosive Skin: Changed linkedspecialbonus from special_bonus_unique_viper_1 to special_bonus_unique_viper_6
  • Corrosive Skin: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Corrosive Skin: Changed linkedspecialbonus from special_bonus_unique_viper_1 to special_bonus_unique_viper_6
  • Corrosive Skin: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Viper Strike: Changed ability mana cost from 125/175/250 to 100/150/200
  • Eclipse: Changed ability cast point from 0.6/0.6/0.6 to 0.5
  • Dragon Tail: Changed ability cooldown from 12/11/10/9 to 16/14/12/10
  • Dragon Tail: Changed ability damage from 50/75/100/125 to 70/100/130/160
  • Dragon Tail: Changed ability mana cost from 100/100/100/100 to 70/80/90/100
  • Dragon Blood: Removed attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Dragon Blood: Removed attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Poison Touch: Added new attribute has shard upgrade with value of 1
  • Shallow Grave: Ability cast point reduced from 0.4 to 0.3 (-0.1)
  • Shallow Grave: Changed ability cooldown from 42/34/26/18 to 36/30/24/18
  • Bad Juju: Removed attribute has shard upgrade with value of 1
  • Jetpack: Ability cooldown reduced from 20 to 16 (-4)
  • Jetpack: Bonus speed reduced from 22 to 20 (-2)
  • Power Cogs: Added new attribute bonus armor with value of 0
  • Lightning Storm: Ability cast point reduced from 0.4 to 0.3 (-0.1)
  • Pulse Nova: Radius increased from 475 to 525 (+50)
  • Teleportation: Changed ability cooldown from 50/40/30/20 to 65/50/35/20
  • Nature's Call: Changed ability cooldown from 37/37/37/37 to 37
  • Nature's Call: Changed treant damage from 22/26/30/34 to 18/24/30/36
  • Nature's Call: Treant hp bonus increased from 550 to 825 (+275)
  • Nature's Call: Changed treant damage bonus from 22/26/30/34 to 27/36/45/54
  • Wrath of Nature: Changed damage from 110/140/170 to 115/150/185
  • Wrath of Nature: Changed added damage per bounce from 11% to 10%
  • Feast: Added new attribute hp damage percent with value of 0.6 0.8 1 1.2
  • Open Wounds: Ability cooldown reduced from 25 to 15 (-10)
  • Ghoul Frenzy: Added new attribute linkedspecialbonus with value of special_bonus_unique_lifestealer_7
  • Infest: Scepter cooldown reduced from 25 to 20 (-5)
  • Normal Punch: Max distance reduced from 1500 to 900 (-600)
  • Vacuum: Radius tree reduced from 275 to 150 (-125)
  • Ion Shell: Changed ability mana cost from 100/110/120/130 to 110/120/130/140
  • Ion Shell: Changed damage per second from 24/46/68/90 to 30/50/70/90
  • Ion Shell: Tick interval increased from 0.1 to 0.15 (+0.05)
  • Strafe: Changed ability mana cost from 40/50/60/70 to 70
  • Burning Army: Ability cooldown reduced from 90 to 80 (-10)
  • Burning Army: Spawn interval reduced from 0.7 to 0.5 (-0.2)
  • Hammer of Purity: Ability cooldown reduced from 6 to 4 (-2)
  • Hammer of Purity: Ability mana cost reduced from 30 to 20 (-10)
  • Hammer of Purity: Base damage reduced from 150 to 115 (-35)
  • Hammer of Purity: Bonus damage increased from 50 to 60 (+10)
  • Heavenly Grace: Changed bonus strength from 7/14/21/28 to 8/16/24/32
  • Untouchable: Changed attack slow from -100/-140/-180 to -120/-160/-200
  • Nature's Attendants: Ability duration increased from 11 to 12 (+1)
  • Nature's Attendants: Changed heal per second from 7/9/11/13 to 4/8/12/16
  • Nature's Attendants: Changed wisps from 4/6/8/10 to 8
  • Inner Fire: Knockback duration increased from 0.6 to 1 (+0.4)
  • Burning Spear: Changed health cost from 4% to 3%
  • Spawn Spiderlings: Changed ability type from DOTA_ABILITY_TYPE_BASIC to DOTA_ABILITY_TYPE_ULTIMATE
  • Spawn Spiderlings: Ability cast range increased from 700 to 900 (+200)
  • Spawn Spiderlings: Changed ability cooldown from 11/10/9/8 to 9/8/7
  • Spawn Spiderlings: Changed buff duration from 2.0/2.0/2.0/2.0 to 20
  • Spawn Spiderlings: Changed damage from 70/140/210/280 to 300/370/440
  • Spawn Spiderlings: Changed count from 1/2/3/4 to 3/4/5
  • Spin Web: Changed ability charges from 2/4/6/8 to 3/5/7/9
  • Spin Web: Ability charge restore time reduced from 45 to 40 (-5)
  • Spin Web: Changed max webs from 2/4/6/8 to 3/5/7/9
  • Spin Web: Changed move increase from 25/35/45/55% to 18/30/42/54%
  • Silken Bola: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET
  • Silken Bola: Ability cast range reduced from 900 to 750 (-150)
  • Silken Bola: Changed ability cooldown from 12 to 24/20/16/12
  • Silken Bola: Changed ability mana cost from 50 to 70/75/80/85
  • Silken Bola: Removed attribute ability sound with value of Hero_Tinker.Laser
  • Silken Bola: Removed attribute max level with value of 1
  • Silken Bola: Removed attribute is granted by shard with value of 1
  • Silken Bola: Removed attribute duration with value of 2.5
  • Silken Bola: Added new attribute movement speed with value of 25 35 45 55
  • Silken Bola: Removed attribute projectile speed with value of 1200
  • Silken Bola: Added new attribute duration with value of 6
  • Silken Bola: Added new attribute projectile speed with value of 1200
  • Silken Bola: Added new attribute impact damage with value of 100 120 140 160
  • Silken Bola: Added new attribute attack damage with value of 5 6 7 8
  • Silken Bola: Added new attribute miss chance with value of 40
  • Silken Bola: Added new attribute has shard upgrade with value of 1
  • Insatiable Hunger: Changed ability type from DOTA_ABILITY_TYPE_ULTIMATE to DOTA_ABILITY_TYPE_BASIC
  • Insatiable Hunger: Changed ability cooldown from 45.0/45.0/45.0 to 40/35/30/25
  • Insatiable Hunger: Changed ability mana cost from 100/100/100 to 50/60/70/80
  • Insatiable Hunger: Changed bonus damage from 60/100/140 to 35/40/45/50
  • Insatiable Hunger: Changed lifesteal from 60/100/140% to 70/80/90/100%
  • Insatiable Hunger: Changed duration from 14.0/14.0/14.0 to 8/10/12/14
  • Shadow Walk: Added new attribute has shard upgrade with value of 1
  • Track: Removed attribute has shard upgrade with value of 1
  • Shukuchi: Added new attribute abilitycharges with value of ``
  • Shukuchi: Added new attribute linkedspecialbonus with value of special_bonus_unique_weaver_6
  • Dual Breath: Changed fire delay from 0.3/0.3/0.3/0.3 to 0.2
  • Liquid Fire: Added new attribute linkedspecialbonus with value of special_bonus_unique_jakiro_8
  • Liquid Frost: Changed movement slow from 30% to 20%
  • Liquid Frost: Added new attribute stun duration with value of 0.4
  • Macropyre: Removed attribute damage scepter with value of 125 175 225
  • Macropyre: Removed attribute requiresscepter with value of 1
  • Macropyre: Added new attribute linger duration with value of 2
  • Macropyre: Removed attribute linger duration with value of 2
  • Macropyre: Added new attribute scepter bonus range with value of 400
  • Macropyre: Added new attribute requiresscepter with value of 1
  • Macropyre: Removed attribute scepter bonus range with value of 400
  • Macropyre: Added new attribute scepter bonus duration with value of 20
  • Macropyre: Removed attribute scepter bonus duration with value of 20
  • Macropyre: Removed attribute requiresscepter with value of 1
  • Sticky Napalm: Added new attribute linkedspecialbonus with value of special_bonus_unique_batrider_7
  • Sticky Napalm: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Flamebreak: Ability cast range reduced from 1500 to 1300 (-200)
  • Flamebreak: Added new attribute has shard upgrade with value of 1
  • Flaming Lasso: Removed attribute has shard upgrade with value of 1
  • Flaming Lasso: Changed damage per second from 20/40/60 to 35/55/75
  • Divine Favor: Ability cast range increased from 500 to 600 (+100)
  • Hand of God: Changed heal from 250/425/600 to 275/450/625
  • Spectral Dagger: Changed ability cast range from 2000/2000/2000/2000 to 1800
  • Desolate: Changed bonus damage from 15/30/45/60 to 18/32/46/60
  • Shadow Step: Ability cooldown reduced from 35 to 30 (-5)
  • Devour: Changed bonus gold from 50/100/150/200 to 60/120/180/240
  • Devour: Changed regen from 1/5/9/13 to empty value
  • Ice Vortex: Changed ability cooldown from 4.0 to 7/6/5/4
  • Ice Vortex: Changed ability mana cost from 40/55/70/85 to 40/50/60/70
  • Bulldoze: Changed movement speed from 12/18/24/30% to 10/16/22/28%
  • Nether Strike: Ability cast point reduced from 1.2 to 1 (-0.2)
  • Earthshock: Added new attribute has shard upgrade with value of 1
  • Fury Swipes: Removed attribute has shard upgrade with value of 1
  • Enrage: Added new attribute linkedspecialbonus with value of special_bonus_unique_ursa_8
  • Flak Cannon: Changed ability cooldown from 18 to 24/22/20/18
  • Flak Cannon: Changed max attacks from 2/3/4/5 to 3/4/5/6
  • Greevil's Greed: Changed max bonus gold per kill from 18/21/24/27 to 15/18/21/24
  • Quas: Changed hp regen per instance from 1/3/5/7/9/11/13 to 1/2/3/4/5/6/7
  • Exort: Changed damage per instance from 2/6/10/14/18/22/26 to 2/4/6/8/10/12/14
  • Chaos Meteor: Added new attribute has shard upgrade with value of 1
  • Ice Wall: Removed attribute has shard upgrade with value of 1
  • Arcane Curse: Changed damage from 16/26/36/46 to 16/24/32/40
  • Last Word: Changed ability mana cost from 115 to 100/105/110/115
  • Astral Imprisonment: Changed ability cast point from 0.25/0.25/0.25/0.25 to 0.3
  • Astral Imprisonment: Scepter range bonus reduced from 150 to 0 (-150)
  • Essence Flux: Changed ability cast point from 0.0/0.0/0.0/0.0 to 0.75
  • Essence Flux: Changed ability channel time from 1.5 to 0.0/0.0/0.0/0.0
  • Essence Flux: Changed ability cast animation from ACT_DOTA_GENERIC_CHANNEL_1 to ACT_DOTA_CAST_ABILITY_5
  • Summon Wolves: Changed ability mana cost from 145 to 125/130/135/140
  • Summon Wolves: Added new attribute linkedspecialbonus with value of special_bonus_unique_lycan_7
  • Wolf Bite: Removed attribute ability unit target flags with value of DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO
  • Feral Impulse: Changed bonus damage from 12/22/32/42% to 12/24/36/48%
  • Shapeshift: Duration increased from 22 to 28 (+6)
  • Shapeshift: Shapeshift move speed reduced from 650 to 550 (-100)
  • Shapeshift: Transform time reduced from 1.25 to 1.1 (-0.15)
  • Shapeshift: Added new attribute health bonus with value of 150 250 350
  • Thunder Clap: Added new attribute linkedspecialbonus with value of special_bonus_unique_brewmaster_7
  • Drunken Brawler: Changed dodge chance from 6/12/18/24% to 10/15/20/25%
  • Primal Split: Ability cast point reduced from 0.65 to 0.55 (-0.1)
  • brewmaster_void_astral_pulse: Ability cast point reduced from 0.25 to 0.15 (-0.1)
  • brewmaster_void_astral_pulse: Ability cooldown reduced from 20 to 12 (-8)
  • Dig: Duration increased from 3.5 to 4 (+0.5)
  • Dig: Changed hp restore from 25% to 40%
  • Poof: Radius increased from 375 to 400 (+25)
  • Poof: Changed poof damage from 70/90/110/130 to 60/80/100/120
  • Poof: Added new attribute has shard upgrade with value of 1
  • Ransack: Removed attribute has shard upgrade with value of 1
  • Leech Seed: Changed ability mana cost from 110/120/130/140 to 80/90/100/110
  • Living Armor: Ability cast point reduced from 0.4 to 0.3 (-0.1)
  • Living Armor: Added new attribute linkedspecialbonus with value of special_bonus_unique_treant_13
  • Fire Shield: Ability mana cost reduced from 75 to 50 (-25)
  • Ignite: Ability cast point reduced from 0.45 to 0.35 (-0.1)
  • Bloodlust: Changed ability mana cost from 65 to 50/55/60/65
  • Decay: Changed ability mana cost from 85/95/105/115 to 85/90/95/100
  • Telekinesis: Changed ability cooldown from 34/30/26/22 to 28/26/24/22
  • Telekinesis: Added new attribute linkedspecialbonus with value of special_bonus_unique_rubick_7
  • Glimpse: Changed ability cooldown from 60.0/46.0/32.0/18.0 to 48/38/28/18
  • Impale: Ability cooldown reduced from 14 to 14 (0)
  • Burrow: Changed burrow damage reduction from 40% to 50%
  • Ensnare: Changed ability cast range from 650/650/650/650 to 575/600/625/650
  • Ensnare: Changed ability cooldown from 14 to 23/20/17/14
  • Ensnare: Changed duration from 2.0/3.0/4.0/5.0 to 2.75/3.5/4.25/5.0
  • Ensnare: Scepter cooldown increased from 5 to 6 (+1)
  • Illuminate: Removed attribute has shard upgrade with value of 1
  • Spirit Form: Added new attribute illuminate heal with value of 30 40 50
  • Recall: Max level reduced from 3 to 1 (-2)
  • Recall: Changed teleport delay from 5/4/3 to 3
  • Recall: Added new attribute is shard upgrade with value of 1
  • Recall: Added new attribute is granted by shard with value of 1
  • Blinding Light: Added new attribute abilitycharges with value of ``
  • Blinding Light: Added new attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light_12
  • Soul Assumption: Changed ability mana cost from 135/140/145/150 to 125
  • Tether: Ability cast range reduced from 1800 to 1600 (-200)
  • Spirits: Changed creep damage from 10/20/30/40 to 10/15/20/25
  • Spirits: Oscillation radius reduced from 700 to 650 (-50)
  • Depth Shroud: New slark_depth_shroud
  • Shadow Dance: Changed bonus movement speed from 20/35/50% to 24/36/48%
  • Mystic Snake: Scepter base duration increased from 1 to 1.5 (+0.5)
  • Mystic Snake: Scepter duration bounce increase reduced from 0.3 to 0.2 (-0.1)
  • Mana Shield: Added new attribute bonus mana with value of 100 150 200 250
  • Rampage: New troll_warlord_rampage
  • Berserker's Rage: Changed bonus armor from 6 to 4/5/6/7
  • Whirling Axes (Ranged): Ability cast range reduced from 1000 to 950 (-50)
  • Whirling Axes (Ranged): Ability mana cost increased from 50 to 60 (+10)
  • Whirling Axes (Ranged): Axe range reduced from 1000 to 950 (-50)
  • Battle Trance: Removed attribute has shard upgrade with value of 1
  • Battle Trance: Changed movement speed from 30/35/40% to 25/30/35%
  • Hoof Stomp: Radius increased from 315 to 330 (+15)
  • Double Edge: Ability cast point reduced from 0.4 to 0.3 (-0.1)
  • Double Edge: Shard str duration increased from 12 to 15 (+3)
  • Retaliate: Changed str return damage from 20/25/30/35% to 20/26/32/38%
  • Stampede: Changed ability cooldown from 110/100/90 to 90
  • Stampede: Changed strength multiplier damage from 2.0/2.5/3.0 to 1.5/2.25/3.0
  • Horn Toss: Stun duration increased from 0.25 to 0.75 (+0.5)
  • Shockwave: Changed ability mana cost from 90/100/110/120 to 80/90/100/110
  • Empower: Changed bonus damage from 11/18/25/32% to 12/20/28/36%
  • Skewer: Speed reduced from 950 to 900 (-50)
  • Skewer: Changed damage from 70/140/210/280 to 70/150/230/310
  • Reverse Polarity: Changed ability mana cost from 200/250/300 to 150/225/300
  • Whirling Death: Changed stat loss duration from 14.0 to 12/13/14/15
  • Timber Chain: Changed latch range from 850/1050/1250/1450 to 800/950/1100/1250
  • Timber Chain: Changed speed from 1900/2200/2500/2800 to 2200/2400/2600/2800
  • Reactive Armor: Changed bonus hp regen from 1/1.1/1.2/1.3 to 0.7/0.9/1.1/1.3
  • Reactive Armor: Changed stack duration from 10/13/16/19 to 10/12/14/16
  • Reactive Armor: Added new attribute linkedspecialbonus with value of special_bonus_unique_timbersaw_2
  • Viscous Nasal Goo: Changed armor loss per stack from 1.4/1.9/2.4/2.9 to 1.5/2.0/2.5/3.0
  • Quill Spray: Changed quill base damage from 20.0/40.0/60.0/80.0 to 25/45/65/85
  • Quill Spray: Changed quill stack damage from 30.0/32.0/34.0/36.0 to 28/30/32/34
  • Ice Shards: Ability cast range reduced from 2000 to 1800 (-200)
  • Ice Shards: Changed ability mana cost from 100/105/110/115 to 100
  • Snowball: Ability cast range reduced from 1250 to 1150 (-100)
  • Frozen Sigil: Ability mana cost reduced from 100 to 70 (-30)
  • Frozen Sigil: Changed movement slow from 35% to 40%
  • Frozen Sigil: Attack slow reduced from 35 to 0 (-35)
  • Tag Team: Changed bonus damage from 25/50/75/100 to 20/45/70/95
  • Arcane Bolt: Changed base damage from 60/80/100/120 to 60/85/110/135
  • Arcane Bolt: Int damage multiplier reduced from 1.6 to 1.4 (-0.2)
  • Concussive Shot: Changed ability cooldown from 18/16/14/12 to 15/14/13/12
  • Ancient Seal: Removed attribute has shard upgrade with value of 1
  • Mist Coil: Changed self damage from 75/100/125/150% to 50%
  • Mist Coil: Removed attribute linkedspecialbonus with value of special_bonus_unique_abaddon_2
  • Mist Coil: Changed damage/heal from 120/165/210/255 to 110/160/210/260
  • Aphotic Shield: Changed ability mana cost from 100/105/110/115 to 100/110/120/130
  • Borrowed Time: Changed scepter duration from 6/7/8 to 7/8/9
  • Echo Stomp: Changed ability mana cost from 85/90/95/100 to 100
  • Echo Stomp: Changed sleep duration from 2.0/3.0/4.0/5.0 to 2/3/4/5
  • Echo Stomp: Changed sleep duration from 2.0/3.0/4.0/5.0 to 2/3/4/5
  • Earth Splitter: Changed ability cooldown from 100.0/100.0/100.0 to 120/110/100
  • Earth Splitter: Implode delay reduced from 3.14 to 2.8 (-0.34)
  • Earth Splitter: Speed increased from 910 to 1100 (+190)
  • Overwhelming Odds: Changed radius from 330 to 330/340/350/360
  • Press The Attack: Added new attribute has shard upgrade with value of 1
  • Duel: Removed attribute has shard upgrade with value of 1
  • Flame Guard: Changed duration from 8/12/16/20 to 11/14/17/20
  • Fire Remnant: Ability cast range reduced from 1500 to 1400 (-100)
  • Fire Remnant: Scepter range multiplier reduced from 3 to 2.5 (-0.5)
  • Boulder Smash: Changed slow amount from 60% to 50%
  • Rolling Boulder: Distance reduced from 800 to 750 (-50)
  • Rolling Boulder: Distance (remnant) reduced from 1600 to 1500 (-100)
  • Rolling Boulder: Changed damage from 70/80/90/100 to 70/90/110/130
  • Geomagnetic Grip: Remnant pull speed reduced from 1000 to 900 (-100)
  • Enchant Remnant: Shatter damage increased from 300 to 450 (+150)
  • Enchant Remnant: Shatter radius increased from 300 to 450 (+150)
  • Firestorm: Changed radius from 400/430/460/490 to 425
  • Firestorm: Added new attribute linkedspecialbonus with value of special_bonus_unique_underlord_8
  • Dark Rift: Added new attribute max charges with value of 2
  • Dark Rift: Added new attribute requiresscepter with value of 1
  • Reflection: Changed ability cooldown from 22/20/18/16 to 28/24/20/16
  • Reflection: Changed ability mana cost from 50 to 35/40/45/50
  • Reflection: Changed reflection duration from 3.25/4.0/4.75/5.5 to 5
  • Reflection: Changed illusion outgoing damage from -60.0/-40.0/-20.0/0.0 to -45/-30/-15/0
  • Reflection: Changed reflection damage from 40/60/80/100% to 55/70/85/100%
  • Reflection: Changed movement slow from 25% to 15/20/25/30%
  • Metamorphosis: Changed bonus range from 400 to 340/360/380/400
  • Metamorphosis: Changed bonus damage from 20/40/60/80 to 15/30/45/60
  • Fire Spirits: Removed attribute has shard upgrade with value of 1
  • Sun Ray: Ability cast range reduced from 1300 to 1200 (-100)
  • Sun Ray: Changed max damage from 1.5/3.25/5.0/6.75% to 1/2.75/4.5/6.25%
  • Sun Ray: Added new attribute has shard upgrade with value of 1
  • Supernova: Radius reduced from 1300 to 1200 (-100)
  • Fortune's End: Changed damage from 120/150/180/210 to 100/160/220/280
  • False Promise: Changed ability cooldown from 115/80/45 to 120/90/60
  • Boundless Strike: Ability cast range reduced from 1200 to 1100 (-100)
  • Boundless Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_monkey_king_9
  • Boundless Strike: Distance reduced from 1200 to 1100 (-100)
  • Tree Dance: Ground jump distance reduced from 1000 to 900 (-100)
  • Swashbuckle: Ability cast range reduced from 900 to 850 (-50)
  • Swashbuckle: Dash range reduced from 900 to 850 (-50)
  • Shield Crash: Changed ability mana cost from 80/90/100/110 to 60/70/80/90
  • Shield Crash: Changed reduction per hero from 9/12/15/18% to 12/14/16/18%
  • Rolling Thunder: Changed ability damage from 200/275/350 to 180/260/340
  • Rolling Thunder: Roll speed reduced from 600 to 550 (-50)
  • Rolling Thunder: Duration increased from 8 to 10 (+2)
  • Bramble Maze: Changed ability cast range from 1100/1200/1300/1400 to 1000/1100/1200/1300
  • Bramble Maze: Changed latch damage from 125/150/175/200 to 120/160/200/240
  • Terrorize: Ability cast range reduced from 1300 to 1200 (-100)
  • Shadow Realm: Changed ability cooldown from 32/26/20/14 to 26/22/18/14
  • Cursed Crown: Added new attribute linkedspecialbonus with value of special_bonus_unique_dark_willow_7
  • Phantom's Embrace: Changed damage per tick from 3/7/11/15 to 5/10/15/20
  • Phantom's Embrace: Changed phantom dps from 6/14/22/30 to 10/20/30/40
  • Phantom's Embrace: Added new attribute linkedspecialbonus with value of special_bonus_unique_grimstroke_8
  • Ink Swell: Added new attribute has shard upgrade with value of 1
  • Soulbind: Bind radius increased from 550 to 600 (+50)
  • God's Rebuke: Changed bonus damage vs heroes from 35 to 20/25/30/35
  • Arena Of Blood: Changed spear damage from 100/175/250 to 100/160/220
  • Arena Of Blood Grants Team +{s:value} HP Regen: Value increased from 120 to 180 (+60)
  • Aether Remnant: Ability cast range reduced from 1000 to 850 (-150)
  • Dissimilate: Shard bonus damage increased from 125 to 200 (+75)
  • Astral Step: Changed ability charge restore time from 30/25/20 to 28/23/18
  • Astral Step: Changed range from 700/900/1100 to 700/850/1000
  • Resonant Pulse: Ability cooldown increased from 16 to 18 (+2)
  • Resonant Pulse: Changed ability mana cost from 100/110/120/130 to 115/120/125/130
  • {s:value} Astral Step Charge Restore Time: Value increased from -5 to -4 (+1)
  • Firesnap Cookie: Changed ability cooldown from 24/21/18/15 to 21/19/17/15
  • Firesnap Cookie: Hop distance reduced from 450 to 425 (-25)
  • Lil' Shredder: Changed ability mana cost from 75/80/85/90 to 50/60/70/80
  • Lil' Shredder: Changed fixed damage per shot from 20/40/60/80 to 20/45/70/95
  • Lil' Shredder: Armor loss duration increased from 4 to 5 (+1)
  • +{s:value} Scatterblast Damage: Value increased from 60 to 75 (+15)
  • Hunter's Boomerang: New hoodwink_hunters_boomerang
  • Decoy: New hoodwink_decoy
  • Acorn Shot: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_POINT to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING/|/DOTA_ABILITY_BEHAVIOR_AUTOCAST
  • Acorn Shot: Removed attribute bonus damage with value of 20 40 60 80
  • Acorn Shot: Added new attribute acorn shot damage with value of 50 75 100 125
  • Acorn Shot: Removed attribute bounce count with value of 2 3 4 5
  • Acorn Shot: Added new attribute base damage pct with value of 65
  • Acorn Shot: Removed attribute bounce range with value of 525
  • Acorn Shot: Added new attribute bounce count with value of 2 3 4 5
  • Acorn Shot: Removed attribute debuff duration with value of 0.25
  • Acorn Shot: Added new attribute bounce range with value of 525
  • Acorn Shot: Removed attribute slow with value of 100
  • Acorn Shot: Added new attribute debuff duration with value of 0.25
  • Acorn Shot: Removed attribute bounce delay with value of 0.1
  • Acorn Shot: Added new attribute slow with value of 100
  • Acorn Shot: Added new attribute bounce delay with value of 0.1
  • Bushwhack: Radius reduced from 275 to 250 (-25)
  • Bushwhack: Changed stun duration from 1.3/1.6/1.9/2.2 to 1.4/1.7/2.0/2.3
  • Bushwhack: Changed damage from 90/180/270/360 to 75/150/225/300
  • Scurry: Changed ability charge restore time from 30/25/20/15 to 30/24/18/12
  • Scurry: Changed bonus movement speed from 25/30/35/40% to 20/25/30/35%
  • Sharpshooter: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_POINT to DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING
  • Sharpshooter: Changed ability mana cost from 150 to 125/175/225
  • Sharpshooter: Changed max damage from 600/1000/1400 to 550/900/1250
  • Sharpshooter: Max debuff duration reduced from 6 to 5 (-1)
  • Sharpshooter: Changed move slow from 50% to 30/40/50%
  • Sharpshooter: Added new attribute base power with value of 0.2
  • End Sharpshooter: Changed ability type from DOTA_ABILITY_TYPE_BASIC to DOTA_ABILITY_TYPE_ULTIMATE
  • Starbreaker: New dawnbreaker_fire_wreath
  • Celestial Hammer: New dawnbreaker_celestial_hammer
  • Converge: New dawnbreaker_converge
  • Luminosity: New dawnbreaker_luminosity
  • Solar Guardian: New dawnbreaker_solar_guardian
  • +{s:value} Solar Guardian Radius: New special_bonus_unique_dawnbreaker_solar_guardian_radius
  • Magic Immunity during Starbreaker: New special_bonus_unique_dawnbreaker_fire_wreath_magic_immunity
  • special_bonus_unique_dawnbreaker_converge_slow: New special_bonus_unique_dawnbreaker_converge_slow
  • +{s:value} Celestial Hammer damage: New special_bonus_unique_dawnbreaker_celestial_hammer_damage
  • +{s:value} Celestial Hammer Cast Range: New special_bonus_unique_dawnbreaker_celestial_hammer_cast_range
  • special_bonus_unique_dawnbreaker_fire_wreath_ministun: New special_bonus_unique_dawnbreaker_fire_wreath_ministun
  • {s:value} Starbreaker charges: New special_bonus_unique_dawnbreaker_fire_wreath_charges
  • +{s:value}% Luminosity Crit: New special_bonus_unique_dawnbreaker_luminosity_crit
  • -{s:value}s Solar Guardian Cooldown: New special_bonus_unique_dawnbreaker_solar_guardian_cooldown
  • Remote Mines: Ability cast point reduced from 1 to 0.75 (-0.25)
  • Arctic Burn: Changed ability cooldown from 50.0/40.0/30.0/20.0 to 42/36/28/20
  • Arctic Burn: Tree destruction radius reduced from 250 to 175 (-75)
  • Winter's Curse: Ability cooldown reduced from 90 to 80 (-10)
  • Winter's Curse: Curse radius increased from 500 to 525 (+25)
  • Winter's Curse: Curse attack speed increased from 55 to 65 (+10)
  • Winter's Curse: Changed curse duration from 4.0/4.75/5.5 to 4.5/5/5.5
  • +{s:value} Health: New special_bonus_hp_900
  • +{s:value} Health: New special_bonus_hp_1000
  • +{s:value}% Manacost/Manaloss Reduction: New special_bonus_mana_reduction_8
  • +{s:value}% Movement Speed: New special_bonus_movement_speed_percentage_5
  • +{s:value}% Movement Speed: New special_bonus_movement_speed_percentage_6
  • +{s:value}% Movement Speed: New special_bonus_movement_speed_percentage_8
  • +{s:value}% Movement Speed: New special_bonus_movement_speed_percentage_10
  • {s:value}% Lifesteal: New special_bonus_lifesteal_18
  • {s:value}% Spell Lifesteal: New special_bonus_spell_lifesteal_40
  • {s:value}% Spell Lifesteal: New special_bonus_spell_lifesteal_50
  • +{s:value} Agility: New special_bonus_agility_9
  • +{s:value}% Status Resistance: New special_bonus_status_resistance_10
  • +{s:value}% Status Resistance: New special_bonus_status_resistance_15
  • +{s:value}% Status Resistance: New special_bonus_status_resistance_20
  • +{s:value}% Status Resistance: New special_bonus_status_resistance_25
  • +{s:value}% Spell Amplification: New special_bonus_spell_amplify_18
  • +{s:value}% Max Health Voodoo Restoration: Value increased from 1.2 to 1.5 (+0.3)
  • +{s:value} Maledict AoE: Value increased from 80 to 100 (+20)
  • +{s:value} Blink Cast Range: Value reduced from 300 to 250 (-50)
  • +{s:value}% Max Mana Mana Burn: Value reduced from 0.8 to 0.6 (-0.2)
  • +{s:value}s Mana Void Stun: New special_bonus_unique_antimage_8
  • -{s:value}s Blink Cooldown: New special_bonus_unique_queen_of_pain_6
  • +{s:value} Firestorm Radius: New special_bonus_unique_underlord_8
  • +{s:value}% Atrophy Allied Hero Bonus: New special_bonus_unique_underlord_9
  • +{s:value} Nature's Grasp Damage: Value increased from 24 to 30 (+6)
  • -{s:value}s Nature's Grasp Cooldown: New special_bonus_unique_treant_12
  • +{s:value} Living Armor Bonus Armor: New special_bonus_unique_treant_13
  • -{s:value}s Grave Chill Cooldown: New special_bonus_unique_visage_8
  • +{s:value}% Enchant Totem Cleave: New special_bonus_unique_earthshaker_4
  • +{s:value} Frost Blast Radius and Damage: Value increased from 90 to 125 (+35)
  • +{s:value}% Frost Shield Damage Reduction: New special_bonus_unique_lich_8
  • -{s:value}% Fade Bolt Damage Reduction: Value increased from 15 to 24 (+9)
  • +{s:value}s Telekinesis Lift Duration: New special_bonus_unique_rubick_7
  • +{s:value} Telekinesis Landing Damage: New special_bonus_unique_rubick_8
  • +{s:value}s Storm Hammer Stun Duration: Value increased from 1 to 1.25 (+0.25)
  • +{s:value}s Warcry Duration: Value reduced from 4 to 3 (-1)
  • +{s:value} Warcry Armor: New special_bonus_unique_sven_7
  • +{s:value}% Great Cleave Damage: New special_bonus_unique_sven_8
  • +{s:value} Vacuum AoE: Value increased from 60 to 100 (+40)
  • -{s:value}s Wall of Replica Cooldown: New special_bonus_unique_dark_seer_13
  • +{s:value} Heal On Shallow Grave End: New special_bonus_unique_dazzle_5
  • +{s:value} Ether Shock Damage: Value increased from 340 to 370 (+30)
  • +{s:value}s Hex Duration: New special_bonus_unique_shadow_shaman_7
  • +{s:value} Serpent Wards Attack Range: New special_bonus_unique_shadow_shaman_8
  • -{s:value}s Shadow Word Cooldown: Value reduced from 5.5 to 5 (-0.5)
  • +{s:value} Shadow Word Damage/Heal: New special_bonus_unique_warlock_7
  • +{s:value} Chaotic Offering Golems Movement Speed: New special_bonus_unique_warlock_8
  • +{s:value} Fatal Bond Targets: New special_bonus_unique_warlock_9
  • +{s:value} Upheaval DPS: New special_bonus_unique_warlock_10
  • {s:value} Wave of Terror Armor: Value reduced from -1 to -2 (-1)
  • -{s:value}s Nether Swap Cooldown: New special_bonus_unique_vengeful_spirit_9
  • {s:value}% Poison Sting Slow: Value increased from -10 to -8 (+2)
  • -{s:value}s Plague Ward Cooldown: New special_bonus_unique_venomancer_8
  • +{s:value} Waveform Range: Value reduced from 275 to 250 (-25)
  • -{s:value} Adaptive Strike Armor Reduction: New special_bonus_unique_morphling_9
  • Attribute Shift While Stunned: New special_bonus_unique_morphling_10
  • +{s:value} Lightning Storm Damage: Value reduced from 175 to 100 (-75)
  • +{s:value}s Ice Path Duration: Value reduced from 1 to 0.5 (-0.5)
  • {s:value}x Dual Breath Damage and Range: Value reduced from 25 to 2 (-23)
  • +{s:value} Dual Breath Range: Value increased from 325 to 800 (+475)
  • -{s:value}s Ice Path Cooldown: Value increased from 1.5 to 2.5 (+1)
  • +{s:value} Macropyre Damage: Value increased from 25 to 30 (+5)
  • +{s:value} Liquid Fire Damage: New special_bonus_unique_jakiro_8
  • +{s:value} Midnight Pulse Radius: Value increased from 150 to 200 (+50)
  • -{s:value}s Brain Sap Cooldown: New special_bonus_unique_bane_8
  • +{s:value}% Fiend's Grip Max Mana Drain: New special_bonus_unique_bane_9
  • +{s:value} Refraction Instances: Value increased from 6 to 8 (+2)
  • +{s:value} Psionic Trap Damage: Value increased from 160 to 180 (+20)
  • +{s:value} Psi Blades Range: New special_bonus_unique_templar_assassin_8
  • +{s:value} Crystal Nova AoE: New special_bonus_unique_crystal_maiden_6
  • +{s:value} Scorched Earth Damage: Value reduced from 30 to 20 (-10)
  • +{s:value}% Scorched Earth Movement Speed: Value increased from 10 to 15 (+5)
  • -{s:value}s Scorched Earth Cooldown: New special_bonus_unique_doom_9
  • +{s:value} Thunder Clap AoE: New special_bonus_unique_brewmaster_7
  • {s:value}x Treant HP/Damage: Value increased from 2 to 2.5 (+0.5)
  • +{s:value} Wrath of Nature Base Damage: Value increased from 25 to 30 (+5)
  • +{s:value}s Supernova Stun Duration: Value reduced from 1.25 to 0.5 (-0.75)
  • +{s:value} Icarus Dive Cast Range: Value reduced from 1100 to 1000 (-100)
  • +{s:value}% Sun Ray Slow: New special_bonus_unique_phoenix_8
  • +{s:value}% Sticky Napalm Slow: New special_bonus_unique_batrider_7
  • +{s:value}s Wraithfire Blast Stun Duration: New special_bonus_unique_wraith_king_11
  • +{s:value}% Tidebringer Cleave: Value reduced from 140 to 70 (-70)
  • -{s:value}s Tidebringer Cooldown: Value increased from 1.5 to 2 (+0.5)
  • +{s:value} Tidebringer Damage: New special_bonus_unique_kunkka_6
  • +{s:value}s Torrent Knock Up/Stun Duration: New special_bonus_unique_kunkka_7
  • +{s:value} Dragon Blood HP Regen/Armor: Value increased from 1.8 to 12 (+10.2)
  • +{s:value}s Dragon Tail: Value reduced from 1.6 to 0.5 (-1.1)
  • {s:value}% Breathe Fire Damage Reduction: Value reduced from -24 to -30 (-6)
  • +{s:value} Elder Dragon Form Attack Range: New special_bonus_unique_dragon_knight_7
  • +{s:value} AoE Dragon Tail During Elder Dragon Form: New special_bonus_unique_dragon_knight_8
  • +{s:value} DPS Ice Wall: Value increased from 40 to 60 (+20)
  • +{s:value} Mist Coil Heal/Damage: Value increased from 50 to 55 (+5)
  • {s:value} AoE Mist Coil: Value increased from 425 to 500 (+75)
  • +{s:value} Inner Beast Attack Speed: Value increased from 20 to 30 (+10)
  • +{s:bonus_hp} Health Beastmaster Controlled: Bonus hp reduced from 350 to 300 (-50)
  • -{s:value}s Primal Roar Cooldown: New special_bonus_unique_beastmaster_7
  • Hawks Grant True Sight: New special_bonus_unique_beastmaster_8
  • +{s:value}% Wild Axes Damage Amp Per Stack: New special_bonus_unique_beastmaster_9
  • +{s:value} Searing Arrows Damage: Value increased from 25 to 30 (+5)
  • +{s:value}% Cold Embrace Heal: Value increased from 1 to 1.5 (+0.5)
  • +{s:value} Splinter Blast Damage: New special_bonus_unique_winter_wyvern_7
  • +{s:value}s Lucent Beam Ministun: Value increased from 0.25 to 0.4 (+0.15)
  • -{s:value}s Eclipse Cooldown: New special_bonus_unique_luna_6
  • -{s:value}s Time Walk: Value increased from 1.75 to 2 (+0.25)
  • -{s:value}s Crippling Fear Cooldown: New special_bonus_unique_night_stalker_6
  • +{s:value} Impale Damage: Value reduced from 140 to 130 (-10)
  • -{s:value}s Spiked Carapace Cooldown: New special_bonus_unique_nyx_5
  • +{s:value} Swarm Armor Reduction: Value reduced from 0.4 to 0.2 (-0.2)
  • +{s:value} Swarm Attacks to Kill: Value reduced from 4 to 3 (-1)
  • {s:value} Shukuchi Charges: New special_bonus_unique_weaver_6
  • +{s:value}% Enrage Status Resistance: New special_bonus_unique_ursa_8
  • +{s:value} Min/Max Chaos Bolt Duration: Value reduced from 1 to 0.5 (-0.5)
  • +{s:value}s Phantasm Duration: Value increased from 8 to 10 (+2)
  • +{s:value} Summon Wolves Health: New special_bonus_unique_lycan_7
  • +{s:value} Phantom Rush Range: Value reduced from 350 to 300 (-50)
  • -{s:value}s Spirit Lance CD: Value increased from 2 to 3 (+1)
  • +{s:value}% Juxtapose Damage: Value increased from 4 to 5 (+1)
  • {s:value} Distance Auto Remnant in Ball Lightning: Value reduced from 600 to 550 (-50)
  • -{s:value}s Static Remnant Cooldown: New special_bonus_unique_storm_spirit_8
  • +{s:value} Heat-Seeking Missile Count: New special_bonus_unique_tinker_6
  • +{s:value}% Tree Grab Unit Damage Bonus: New special_bonus_unique_tiny_7
  • +{s:value} Soul Rip Damage/Heal: Value increased from 10 to 12 (+2)
  • -{s:value}s Tombstone Cooldown: New special_bonus_unique_undying_7
  • {s:value}x Corrosive Skin Slow and Resistance: New special_bonus_unique_viper_6
  • +{s:value}s Searing Chains: Value increased from 0.8 to 1 (+0.2)
  • +{s:value}% Ghoul Frenzy Slow: Value increased from 8 to 10 (+2)
  • +{s:value} Ghoul Frenzy Attack Speed: New special_bonus_unique_lifestealer_7
  • -{s:value} Mana Drain Attack Speed: New special_bonus_unique_lion_9
  • Mana Drain Restores Allies: New special_bonus_unique_lion_10
  • +{s:value} Max Health Per Finger of Death Kill: New special_bonus_unique_lion_11
  • +{s:value} Mystic Flare Damage: Value reduced from 480 to 450 (-30)
  • +{s:value}% Mystic Snake Mana Gain: Value increased from 32 to 35 (+3)
  • +{s:value} Bloodlust AS: Value reduced from 40 to 30 (-10)
  • -{s:value}s Fireblast Cooldown: New special_bonus_unique_ogre_magi_5
  • -{s:value}s Crypt Swarm Cooldown: Value increased from 3 to 3.5 (+0.5)
  • +{s:value} Phantom Strike Cast Range: Value reduced from 300 to 250 (-50)
  • -{s:value}s Stifling Dagger Cooldown: Value increased from 1 to 1.5 (+0.5)
  • {s:value} Phantom Strike Charges: New special_bonus_unique_phantom_assassin_9
  • +{s:value} Smoke Screen AoE: Value increased from 125 to 175 (+50)
  • {s:value}% Cloak and Dagger Movement Speed: New special_bonus_unique_riki_8
  • -{s:value}s Blink Strike Replenish Time: New special_bonus_unique_riki_9
  • +{s:value} Shrapnel Charges: Value increased from 5 to 6 (+1)
  • +{s:value}s Shockwave Slow Duration: Value increased from 0.3 to 0.5 (+0.2)
  • -{s:value}s Skewer Cooldown: Value increased from 5 to 7 (+2)
  • -{s:value}s Multishot Cooldown: Value increased from 6 to 8 (+2)
  • +{s:value}s Gust Disarm: New special_bonus_unique_drow_ranger_8
  • special_bonus_unique_huskar_8: New special_bonus_unique_huskar_8
  • -{s:value}s Mirror Image Cooldown: New special_bonus_unique_naga_siren_6
  • -{s:value}s Purifying Flames Cooldown: Value increased from 1 to 1.25 (+0.25)
  • Instant Fortune's End: Value increased from 1.5 to 2.5 (+1)
  • +{s:value}% Purifying Flames Enemy Damage: Value reduced from 50 to 30 (-20)
  • +{s:value} Armor False Promise: New special_bonus_unique_oracle_9
  • +{s:value} Epicenter Pulses: Value increased from 4 to 5 (+1)
  • +{s:value}% Caustic Finale Slow: Value increased from 15 to 20 (+5)
  • +{s:value} Demonic Purge Damage: Value reduced from 400 to 200 (-200)
  • -{s:value}s Soul Catcher Cooldown: Value increased from 5 to 6 (+1)
  • +{s:value}% Shadow Poison Damage: Value reduced from 20 to 15 (-5)
  • -{s:value}s Demonic Purge Cooldown: New special_bonus_unique_shadow_demon_9
  • -{s:value}s Dragon Slave Cooldown: Value reduced from 5 to 2 (-3)
  • +{s:value} Laguna Blade Damage: New special_bonus_unique_lina_5
  • -{s:value}s Laguna Blade Cooldown: New special_bonus_unique_lina_6
  • -{s:value}s Glimpse Cooldown: Value increased from 8 to 11 (+3)
  • +{s:value}s Kinetic Field Duration: Value reduced from 3 to 2 (-1)
  • +{s:value}s Static Storm Duration: Value increased from 1.5 to 2 (+0.5)
  • +{s:value}s Static Storm Duration: Value2 increased from 6 to 8 (+2)
  • +{s:value} Static Storm AoE: New special_bonus_unique_disruptor_8
  • +{s:value} Glimpse Arrival Damage: New special_bonus_unique_disruptor_9
  • -{s:value}s Sanity's Eclipse Cooldown: New special_bonus_unique_outworld_devourer_5
  • +{s:value} Illuminate Damage: Value increased from 160 to 180 (+20)
  • +{s:value} Chakra Magic Mana: Value reduced from 250 to 200 (-50)
  • {s:value} Blinding Light Charges: New special_bonus_unique_keeper_of_the_light_12
  • {s:value} Solar Bind Charges: New special_bonus_unique_keeper_of_the_light_13
  • Chakra Magic Dispels: New special_bonus_unique_keeper_of_the_light_14
  • +{s:value} Overwhelming Odds Hero Damage: Value increased from 65 to 75 (+10)
  • +{s:value} Waning Rift AoE and Range: Value reduced from 275 to 250 (-25)
  • +{s:value} Waning Rift Silence Duration: New special_bonus_unique_puck_7
  • -{s:value}s Illusory Orb Cooldown: New special_bonus_unique_puck_8
  • +{s:value} Netherward Damage Per Mana: Value increased from 1.5 to 1.75 (+0.25)
  • +{s:value} Reactive Armor Stacks and Duration: Value reduced from 8 to 6 (-2)
  • +{s:value} Blood Rite Damage: Value increased from 75 to 85 (+10)
  • +{s:value} Holy Persuasion Minimum Health: Value increased from 800 to 1200 (+400)
  • -{s:value}s Hand of God Cooldown: Value increased from 24 to 40 (+16)
  • Global Divine Favor Aura: New special_bonus_unique_chen_10
  • Penitence Deals {s:value} Damage: New special_bonus_unique_chen_11
  • +{s:value} Spirits Max Range: Value reduced from 325 to 300 (-25)
  • -{s:value}s Relocate Cooldown: Value increased from 25 to 30 (+5)
  • +{s:value} Blast Off! Damage: Value increased from 240 to 300 (+60)
  • +{s:value} Flux Cast Range: Value reduced from 200 to 175 (-25)
  • +{s:value} Poof Damage: Value increased from 35 to 50 (+15)
  • +{s:value} Tree Dance Cast Range: Value reduced from 475 to 450 (-25)
  • 0 Cooldown Primal Spring: New special_bonus_unique_monkey_king_8
  • +{s:value}s Boundless Strike Stun Duration: New special_bonus_unique_monkey_king_9
  • -{s:value}s Boundless Strike Cooldown: New special_bonus_unique_monkey_king_10
  • +{s:value} Cursed Crown AoE: New special_bonus_unique_dark_willow_7
  • -{s:value}s Ink Swell Cooldown: Value increased from 4 to 6 (+2)
  • +{s:value} Phantom's Embrace DPS: New special_bonus_unique_grimstroke_8

Items

  • Helm of Iron Will: +$armor increased from 5 to 6 (+1)
  • Quelling Blade: Damage bonus reduced from 13 to 12 (-1)
  • Infused Raindrops: Min damage increased from 50 to 75 (+25)
  • Gauntlets of Strength: Item cost reduced from 145 to 140 (-5)
  • Slippers of Agility: Item cost reduced from 145 to 140 (-5)
  • Mantle of Intelligence: Item cost reduced from 145 to 140 (-5)
  • Talisman of Evasion: Item cost reduced from 1400 to 1300 (-100)
  • Clarity: Buff duration reduced from 30 to 25 (-5)
  • Enchanted Mango: Item sellable increased from 0 to 1 (+1)
  • Enchanted Mango: Removed attribute item initially sellable with value of 1
  • Bottle: Item cost increased from 625 to 675 (+50)
  • Bottle: Health restore reduced from 125 to 115 (-10)
  • Bottle: Mana restore reduced from 75 to 65 (-10)
  • Observer Ward: Removed attribute vision range with value of 1400
  • Observer Ward: Added new attribute vision range tooltip with value of 1600
  • Sentry Ward: Item cost reduced from 75 to 50 (-25)
  • Sentry Ward: True sight range reduced from 1000 to 900 (-100)
  • Observer and Sentry Wards: Item cost reduced from 75 to 50 (-25)
  • Observer and Sentry Wards: Observer vision range increased from 1400 to 1600 (+200)
  • Observer and Sentry Wards: Sentry true sight range reduced from 1000 to 900 (-100)
  • Tango (Shared): Changed ability cooldown from 60.0 to 0.0/0.0/0.0/0.0
  • Town Portal Scroll: Item cost increased from 90 to 100 (+10)
  • Town Portal Scroll: Maximum distance increased from 575 to 800 (+225)
  • Boots of Travel: +$move_speed reduced from 110 to 100 (-10)
  • Boots of Travel: Maximum distance increased from 575 to 800 (+225)
  • Boots of Travel 2 (Level 2): +$move_speed reduced from 130 to 120 (-10)
  • Boots of Travel 2 (Level 2): Maximum distance increased from 575 to 800 (+225)
  • Energy Booster: Item cost reduced from 900 to 800 (-100)
  • Vitality Booster: Item cost reduced from 1100 to 1000 (-100)
  • Bracer: Item cost reduced from 510 to 505 (-5)
  • Bracer: +$hp_regen increased from 0.75 to 1 (+0.25)
  • Wraith Band: Item cost reduced from 510 to 505 (-5)
  • Null Talisman: Item cost reduced from 510 to 505 (-5)
  • Mekansm: Ability mana cost reduced from 200 to 100 (-100)
  • Mekansm: Aura health regen increased from 2 to 2.5 (+0.5)
  • Vladmir's Offering Recipe: Item cost reduced from 600 to 500 (-100)
  • Vladmir's Offering: Item cost reduced from 2750 to 2700 (-50)
  • Vladmir's Offering: Mana regen aura increased from 1.4 to 1.75 (+0.35)
  • Buckler Recipe: Item cost increased from 200 to 250 (+50)
  • Buckler: Item cost increased from 375 to 425 (+50)
  • Buckler: Removed attribute bonus all stats with value of 0
  • Buckler: Added new attribute armor with value of 1
  • Ring of Basilius: Removed attribute bonus all stats with value of 0
  • Ring of Basilius: Added new attribute mana regen with value of 0.6
  • Ring of Basilius: Aura mana regen reduced from 1.4 to 1 (-0.4)
  • Holy Locket: Item cost reduced from 2500 to 2400 (-100)
  • Holy Locket: Charge gain timer reduced from 15 to 10 (-5)
  • Pipe of Insight: Aura health regen increased from 2 to 2.5 (+0.5)
  • Urn of Shadows: +$mana_regen reduced from 1.5 to 1.4 (-0.1)
  • Headdress: Removed attribute bonus all stats with value of 0
  • Headdress: Added new attribute health regen with value of 0.5
  • Scythe of Vyse: Ability cooldown reduced from 22 to 20 (-2)
  • Bloodthorn Recipe: Item cost reduced from 1000 to 800 (-200)
  • Bloodthorn: Item cost reduced from 6475 to 6275 (-200)
  • Echo Sabre: +$str increased from 12 to 15 (+3)
  • Eul's Scepter of Divinity: Ability cast range reduced from 575 to 550 (-25)
  • Wind Waker: Ability cast range reduced from 575 to 550 (-25)
  • Wind Waker: Ability cooldown reduced from 23 to 18 (-5)
  • Aether Lens Recipe: Item cost increased from 550 to 650 (+100)
  • Aether Lens: Cast range bonus reduced from 250 to 225 (-25)
  • Force Staff Recipe: Item cost reduced from 1000 to 950 (-50)
  • Force Staff Recipe: Changed ItemRequirements/01 from item_staff_of_wizardry;item_ring_of_regen to item_staff_of_wizardry;item_fluffy_hat
  • Force Staff: Item cost increased from 2175 to 2200 (+25)
  • Force Staff: Removed attribute bonus health regen with value of 2.5
  • Force Staff: Added new attribute bonus health with value of 150
  • Hurricane Pike: Item cost increased from 4525 to 4550 (+25)
  • Hurricane Pike: +$int increased from 13 to 15 (+2)
  • Hurricane Pike: Removed attribute bonus health regen with value of 2.5
  • Hurricane Pike: Added new attribute bonus health with value of 200
  • Dagon Recipe: Item cost reduced from 1300 to 1250 (-50)
  • Dagon: Changed ability cast range from 600/650/700/750/800 to 700/750/800/850/900
  • Dagon: Item cost reduced from 2750 to 2700 (-50)
  • Dagon (Level 2): Changed ability cast range from 600/650/700/750/800 to 700/750/800/850/900
  • Dagon (Level 2): Item cost reduced from 4050 to 3950 (-100)
  • Dagon (Level 3): Changed ability cast range from 600/650/700/750/800 to 700/750/800/850/900
  • Dagon (Level 3): Item cost reduced from 5350 to 5200 (-150)
  • Dagon (Level 4): Changed ability cast range from 600/650/700/750/800 to 700/750/800/850/900
  • Dagon (Level 4): Item cost reduced from 6650 to 6450 (-200)
  • Dagon (Level 5): Changed ability cast range from 600/650/700/750/800 to 700/750/800/850/900
  • Dagon (Level 5): Item cost reduced from 7950 to 7700 (-250)
  • Necronomicon Recipe: Item purchasable reduced from 1 to 0 (-1)
  • Necronomicon Recipe: Added new attribute should be suggested with value of 0
  • Necronomicon Recipe: Added new attribute is obsolete with value of 1
  • item_recipe_necronomicon_2 (Level 2): Item purchasable reduced from 1 to 0 (-1)
  • item_recipe_necronomicon_2 (Level 2): Added new attribute should be suggested with value of 0
  • item_recipe_necronomicon_2 (Level 2): Added new attribute is obsolete with value of 1
  • item_recipe_necronomicon_3 (Level 3): Item purchasable reduced from 1 to 0 (-1)
  • item_recipe_necronomicon_3 (Level 3): Added new attribute should be suggested with value of 0
  • item_recipe_necronomicon_3 (Level 3): Added new attribute is obsolete with value of 1
  • Necronomicon: Item purchasable reduced from 1 to 0 (-1)
  • Necronomicon: ShouldBeSuggested/0 reduced from 1 to 0 (-1)
  • Necronomicon: Added new attribute ShouldBeSuggested/1 with value of 1
  • Necronomicon: Changed warrior health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon: Changed warrior damage tooltip from 48/62/78 to 25/45/65
  • Necronomicon: Changed warrior truesight from 1000 to 400/800/1200
  • Necronomicon: Changed archer health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon: Added new attribute is obsolete with value of 1
  • Necronomicon (Level 2): Item purchasable reduced from 1 to 0 (-1)
  • Necronomicon (Level 2): ShouldBeSuggested/0 reduced from 1 to 0 (-1)
  • Necronomicon (Level 2): Added new attribute ShouldBeSuggested/1 with value of 1
  • Necronomicon (Level 2): Changed warrior health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon (Level 2): Changed warrior damage tooltip from 48/62/78 to 25/45/65
  • Necronomicon (Level 2): Changed warrior truesight from 1000 to 400/800/1200
  • Necronomicon (Level 2): Changed archer health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon (Level 2): Added new attribute is obsolete with value of 1
  • Necronomicon (Level 3): Item purchasable reduced from 1 to 0 (-1)
  • Necronomicon (Level 3): ShouldBeSuggested/0 reduced from 1 to 0 (-1)
  • Necronomicon (Level 3): Added new attribute ShouldBeSuggested/1 with value of 1
  • Necronomicon (Level 3): Changed warrior health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon (Level 3): Changed warrior damage tooltip from 48/62/78 to 25/45/65
  • Necronomicon (Level 3): Changed warrior truesight from 1000 to 400/800/1200
  • Necronomicon (Level 3): Changed archer health tooltip from 700/800/900 to 800/1200/1600
  • Necronomicon (Level 3): Added new attribute is obsolete with value of 1
  • Aghanim's Blessing - Roshan: New item_ultimate_scepter_roshan
  • Aghanim's Shard - Roshan: New item_aghanims_shard_roshan
  • Assault Cuirass: Item cost increased from 5075 to 5125 (+50)
  • Heart of Tarrasque Recipe: Item cost increased from 900 to 1300 (+400)
  • Heart of Tarrasque: Item cost increased from 4800 to 5100 (+300)
  • Black King Bar: Ability cooldown increased from 70 to 75 (+5)
  • Black King Bar: Changed duration from 10.0/9.0/8.0/7.0/6.0/5.0 to 9.0/8.0/7.0/6.0
  • Black King Bar: Max level reduced from 6 to 4 (-2)
  • Shiva's Guard: Ability cooldown reduced from 30 to 27 (-3)
  • Bloodstone: Item cost reduced from 5950 to 5750 (-200)
  • Lotus Orb: Item cost reduced from 3950 to 3850 (-100)
  • Meteor Hammer: Burn dps buildings increased from 50 to 60 (+10)
  • Meteor Hammer: Stun duration reduced from 1.75 to 1.5 (-0.25)
  • Aeon Disk Recipe: Item cost increased from 1100 to 1200 (+100)
  • Aeon Disk: Item cost reduced from 3100 to 3000 (-100)
  • Kaya: Changed +mana regen amplification from 24% to 50%
  • Spirit Vessel: Item cost reduced from 2940 to 2840 (-100)
  • Vanguard: Item cost reduced from 1925 to 1825 (-100)
  • Vanguard: Block chance increased from 50 to 60 (+10)
  • Crimson Guard: Item cost reduced from 3800 to 3700 (-100)
  • Crimson Guard: Block chance increased from 50 to 60 (+10)
  • Blade Mail Recipe: Item cost reduced from 675 to 575 (-100)
  • Blade Mail: Item cost reduced from 2225 to 2125 (-100)
  • Soul Booster: Item cost reduced from 3200 to 3000 (-200)
  • Divine Rapier: +$damage increased from 300 to 350 (+50)
  • Monkey King Bar: Bonus chance increased from 75 to 80 (+5)
  • Butterfly: Item cost reduced from 5075 to 4975 (-100)
  • Battle Fury: +$mana_regen reduced from 3.25 to 2.75 (-0.5)
  • Battle Fury: Cleave damage percent creep reduced from 50 to 40 (-10)
  • Manta Style: Ability cooldown reduced from 45 to 30 (-15)
  • Manta Style: Removed attribute images take damage percent melee with value of 250
  • Manta Style: Added new attribute images take damage percent with value of 200
  • Manta Style: Removed attribute tooltip damage incoming melee total pct with value of 350
  • Manta Style: Added new attribute tooltip damage incoming total pct with value of 300
  • Manta Style: Removed attribute images take damage percent ranged with value of 300
  • Manta Style: Added new attribute invuln duration with value of 0.1
  • Manta Style: Removed attribute tooltip damage incoming ranged total pct with value of 400
  • Manta Style: Added new attribute vision radius with value of 1000
  • Manta Style: Removed attribute cooldown melee with value of 30
  • Manta Style: Removed attribute cooldown ranged tooltip with value of 45
  • Manta Style: Removed attribute invuln duration with value of 0.1
  • Manta Style: Removed attribute vision radius with value of 1000
  • Manta Style: Removed attribute tooltip ranged cooldown increase with value of 15
  • Dragon Lance: +$agi increased from 14 to 16 (+2)
  • Armlet of Mordiggian: +$armor increased from 5 to 6 (+1)
  • Armlet of Mordiggian: Unholy health drain per second reduced from 50 to 40 (-10)
  • Shadow Blade: Ability cooldown reduced from 28 to 25 (-3)
  • Silver Edge: +$int increased from 10 to 15 (+5)
  • Silver Edge: +$mana_regen increased from 3 to 4 (+1)
  • Sange and Yasha: +$attack reduced from 16 to 12 (-4)
  • Kaya and Sange: Changed +mana regen amplification from 30% to 50%
  • Yasha and Kaya: +$attack reduced from 16 to 12 (-4)
  • Yasha and Kaya: Changed +mana regen amplification from 30% to 50%
  • Satanic: Ability cooldown reduced from 35 to 25 (-10)
  • Satanic: Changed spell dispellable type from SPELL_DISPELLABLE_YES to SPELL_DISPELLABLE_NO
  • Mjollnir: Static damage increased from 200 to 225 (+25)
  • Mjollnir: Chain damage increased from 170 to 180 (+10)
  • Helm of the Dominator: Speed base reduced from 425 to 380 (-45)
  • Helm of the Dominator: Bounty gold reduced from 200 to 100 (-100)
  • Helm of the Dominator: Added new attribute count limit with value of 1
  • Helm of the Overlord: Removed attribute max upgrade level with value of 2
  • Helm of the Overlord: Removed attribute item base level with value of 2
  • Helm of the Overlord: Speed base reduced from 425 to 380 (-45)
  • Helm of the Overlord: Bounty gold reduced from 200 to 150 (-50)
  • Helm of the Overlord: Added new attribute count limit with value of 2
  • Diffusal Blade: +$agi increased from 20 to 24 (+4)
  • Diffusal Blade: +$int increased from 10 to 12 (+2)
  • Diffusal Blade: Feedback mana burn illusion melee reduced from 16 to 12 (-4)
  • Diffusal Blade: Damage per burn increased from 0.8 to 1 (+0.2)
  • Soul Ring Recipe: Item cost reduced from 275 to 225 (-50)
  • Soul Ring: Item cost reduced from 740 to 680 (-60)
  • Arcane Boots: Item cost reduced from 1400 to 1300 (-100)
  • Octarine Core: Item cost reduced from 5475 to 5275 (-200)
  • Octarine Core: +$cast_range reduced from 250 to 225 (-25)
  • Mage Slayer Recipe: Item cost reduced from 600 to 400 (-200)
  • Mage Slayer: Item cost reduced from 3450 to 3250 (-200)
  • Solar Crest Recipe: Item cost increased from 450 to 900 (+450)
  • Solar Crest Recipe: Changed ItemRequirements/01 from item_medallion_of_courage*;item_ultimate_orb;item_wind_lace to item_medallion_of_courage*;item_crown;item_wind_lace
  • Solar Crest: Item cost reduced from 3775 to 2625 (-1150)
  • Solar Crest: +$armor reduced from 8 to 6 (-2)
  • Solar Crest: +$all reduced from 10 to 5 (-5)
  • Solar Crest: Target attack speed reduced from 80 to 65 (-15)
  • Veil of Discord: Ability cast range increased from 1000 to 1200 (+200)
  • Veil of Discord: Ability cooldown reduced from 25 to 22 (-3)
  • Veil of Discord: Aura mana regen increased from 1.5 to 1.75 (+0.25)
  • Guardian Greaves: Item cost reduced from 5250 to 5200 (-50)
  • Abyssal Blade Recipe: Item cost reduced from 1750 to 1550 (-200)
  • Abyssal Blade: Ability cast range reduced from 550 to 150 (-400)
  • Abyssal Blade: Item cost reduced from 6625 to 6325 (-300)
  • Abyssal Blade: Block chance increased from 50 to 60 (+10)
  • Heaven's Halberd: Item cost reduced from 3650 to 3550 (-100)
  • Tranquil Boots: +$move_speed reduced from 70 to 65 (-5)
  • Tranquil Boots: Broken movement speed reduced from 45 to 40 (-5)
  • Grove Bow: Magic resistance reduction increased from 12 to 15 (+3)
  • Philosopher's Stone: +gpm bonus increased from 70 to 80 (+10)
  • Force Boots: Added new attribute hp regen with value of 30
  • Seer Stone: Ability cooldown reduced from 70 to 60 (-10)
  • Seer Stone: Duration increased from 5 to 6 (+1)
  • Pupil's Gift: +secondary stats increased from 13 to 14 (+1)
  • Mind Breaker: Ability cooldown reduced from 15 to 12 (-3)
  • Mind Breaker: Duration increased from 1.5 to 1.75 (+0.25)
  • Spell Prism: +$all reduced from 12 to 6 (-6)
  • Imp Claw: +$damage increased from 24 to 26 (+2)
  • Flicker: Removed attribute range with value of 450
  • Flicker: Added new attribute max range with value of 600
  • Flicker: +$move_speed reduced from 40 to 35 (-5)
  • Telescope: Aura bonus attack range reduced from 135 to 125 (-10)
  • Telescope: Aura bonus cast range reduced from 135 to 125 (-10)
  • Spider Legs: Bonus movement speed active reduced from 24 to 22 (-2)
  • Ocean Heart: Water hp regen increased from 8 to 10 (+2)
  • Ocean Heart: Water mp regen increased from 4 to 5 (+1)
  • Broom Handle: +$damage increased from 12 to 14 (+2)
  • Ninja Gear: +$agi increased from 20 to 24 (+4)
  • Ninja Gear: +$move_speed reduced from 30 to 25 (-5)
  • Illusionist's Cape: Attack damage aura reduced from 8 to 6 (-2)
  • Book of the Dead: Ability cooldown reduced from 90 to 80 (-10)
  • Ex Machina: Ability cooldown reduced from 30 to 25 (-5)
  • Paladin Sword: Removed attribute bonus amp with value of 14
  • Paladin Sword: Added new attribute bonus spell lifesteal with value of 8
  • Paladin Sword: Added new attribute bonus amp with value of 14
  • The Leveller: +$attack reduced from 60 to 50 (-10)
  • The Leveller: Removed attribute demolish with value of 25
  • The Leveller: Added new attribute bonus armor with value of 5
  • The Leveller: Added new attribute demolish with value of 25
  • Chipped Vest: +$hp_regen increased from 3.5 to 5 (+1.5)
  • Chipped Vest: Damage return hero increased from 28 to 30 (+2)
  • Chipped Vest: Damage return creep increased from 17 to 20 (+3)
  • Elven Tunic: Changed +$move_speed from 8% to 7%
  • Trickster Cloak: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_NO_TARGET to DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL
  • Penta-Edged Sword: +$attack_range_melee increased from 80 to 100 (+20)
  • Penta-Edged Sword: Maim chance increased from 20 to 25 (+5)
  • Bullwhip: Ability cooldown reduced from 12 to 11 (-1)
  • Bullwhip: +$mana_regen reduced from 3 to 2.5 (-0.5)
  • Bullwhip: Speed reduced from 20 to 18 (-2)
  • Psychic Headband: Changed +intelligence from 12% to 16%
  • Quicksilver Amulet: Changed +$move_speed from 5% to 4%
  • Quicksilver Amulet: Bonus movement reduced from 5 to 4 (-1)
  • Quicksilver Amulet: Bonus attack increased from 15 to 20 (+5)
  • Quicksilver Amulet: Changed +attack animation speed from 30% to 40%
  • Quicksilver Amulet: Changed +attack projectile speed from 30% to 40%
  • Book of Shadows: Ability cooldown reduced from 15 to 8 (-7)

Units

  • Frozen Sigil: Movement speed increased from 340 to 375 (+35)
  • Frozen Sigil: Status health increased from 16 to 24 (+8)
  • Frozen Sigil: Vision daytime range increased from 400 to 650 (+250)
  • Frozen Sigil: Vision nighttime range increased from 400 to 650 (+250)
  • Ancient Stalker: Armor physical increased from 2 to 3 (+1)
  • Ancient Primal Stalker: Armor physical increased from 4 to 5 (+1)
  • Ancient Prowler Acolyte: Armor physical increased from 10 to 11 (+1)
  • Ancient Prowler Shaman: Armor physical increased from 11 to 12 (+1)
  • Ancient Thunderhide: Armor physical increased from 2 to 3 (+1)
  • Ancient Rumblehide: Armor physical increased from 2 to 3 (+1)
  • Ancient Black Drake: Armor physical increased from -1 to 0 (+1)
  • Ancient Black Dragon: Armor physical increased from 3 to 4 (+1)
  • Treant: Attack damage min reduced from 20 to 16 (-4)
  • Treant: Attack damage max reduced from 24 to 20 (-4)
  • Treant: Attack damage min reduced from 24 to 22 (-2)
  • Treant: Attack damage max reduced from 28 to 26 (-2)
  • Treant: Attack damage min increased from 32 to 34 (+2)
  • Treant: Attack damage max increased from 36 to 38 (+2)
  • Earth: Status health increased from 2200 to 2300 (+100)
  • Earth: Status health increased from 3000 to 3200 (+200)
  • Storm: Status health increased from 1400 to 1500 (+100)
  • Storm: Status health increased from 1800 to 2000 (+200)
  • Fire: Status health increased from 1300 to 1450 (+150)
  • Fire: Status health increased from 1300 to 1600 (+300)
  • Void: Status health increased from 1400 to 1500 (+100)
  • Void: Status health increased from 1600 to 1800 (+200)
  • npc_dota_bounty_hunter_bear_trap: New npc_dota_bounty_hunter_bear_trap
  • Ice Spire: Status health increased from 600 to 800 (+200)
Dota 2 Content Depot 373301
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Windows 64-bit Dota 2 Win64 Depot 373303
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macOS Dota 2 Mac Depot 373304
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Linux Dota 2 Linux Depot 373306
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Simplified Chinese Dota 2 Simplified Chinese Depot 373309
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Windows 64-bitDLC 313250 Dota 2 Workshop tools Depot 381450
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Dota 2 Content 2 Depot 381451
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Windows DLC 401530 Dota 2 OpenGL Windows Depot 401531
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DLC 476580 Dota 2 Vulkan Common Depot 401535
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