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Dungeon Deathball update for 1 April 2021

The Pressure Update (v0.26)

Share · View all patches · Build 6476624 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community
Dungeon Deathball is currently 30% off!

This will be the last discount before the price goes up again, bringing it to its full release price. It won't be this cheap again for a while!

Now with that out of the way, allow me to present some new stuff...

Windy boy, Lil Lil!

Interface changes!

Pressure for slow-pokes!

This thing!

🆕 Added
  • New monster: Lil Lil (wind attack).
  • New monster: Sascatch (catches the ball if shot).
  • Time pressure: lightning gradually fills the field if you go over par.
  • Tile info popups: displays information about the contents of the currently-highlighted tile (traps, gems, pickups, etc.)
  • "Enemy Intention" page in How To Play section.
  • "Attacks" page in How To Play section.
  • Current turn phase displayed during stages (Players turn / Hazards turn / Monsters turn).
  • Number of turns used/remaining displayed during stages.
🔁 Changed
  • Moved Rest/Pass/Shoot buttons to bottom-left corner of screen (so they're grouped with other player UI, and to make room for the new tile info popup).
  • Moved Confirm/Cancel popup so that it's nested within the action info popup.
  • Hovering over Pass button now displays a "Catch" icon on the recipient, and the same goes for when enemies such as the Sascatch may catch a shot.
  • Command tooltip (Stamina/AP info) now follows the mouse cursor when using a mouse.
  • Goalie movement description changed to "Blocks the ball".
  • Daily Challenge mode now tracks its own high score (instead or reusing Normal Mode).
  • Action Mode high scores are now saved and displayed for each team.
  • Changed layout of unlocked team info panel in Teams menu.
  • Improved layout and information in How To Play section.
🐛 Fixed
  • Fixed crash when using certain combinatins of perks and teams.



Windows Dungeon Deathball Depot (Windows) Depot 861331
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