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44 Minutes in Nightmare update for 24 March 2021

2021.03.24 : Update Information

Share · View all patches · Build 6430752 · Last edited 24 March 2021 – 08:39:04 UTC by Wendy

Patchnotes via Steam Community
  • Changed and added weapons that work on different enemies.
  • Knights and puppets can be killed with corrosive liquid, but not with guns.
  • Zombies, maids, and rares can be killed with guns, but not with corrosive liquid.
  • This means that you will have to worry about choosing items and overwhelming your inventory, but depending on the enemies that appear, you may be able to kill many of them.
  • In addition, the corrosive liquid can kill multiple enemies at once by involving nearby enemies.
  • When an enemy is defeated, if there are three of them in the stage, the fourth one will not be revived.
  • Added memo about weapons.
  • Added memo about passive items.
  • Slightly adjusted the content of existing memos.
  • Reimplemented passive item night vision.
  • Removed the passive item wrench and replaced it with a new item.
  • Backpack S renamed to Sidepack, Backpack L renamed to Backpack.
  • Marble jar renamed to marble set.
  • Added a video to the ending of StrangeDream (to make it easier to understand whose point of view it is).
  • Changed the ending message of StrangeDream slightly.
  • Further eliminated the possibility of enemies and girls getting stuck.
  • Fixed the falling bug (but I'll see how it goes).
  • Added a mode indicator next to the game button on the title screen.
  • Other minor adjustments.
  • After the update, the settings may revert to the default values, so please check to make sure.
Windows 44 Minutes in Nightmare Content Depot 1492251
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