Hello,
I've updated the game! Here's what's new since last version:
0.52 -> 0.53
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Convention center added. A mid game entertainment building.
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A 1x4 sized vactrain station has been added. Has lower stats than the other vactrain stations, and also does not increase storage capacity.
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Notices added for recession and boom economy.
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Happiness increased in early campaign levels to help boost growth.
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Values can now be input directly via keyboard for taxes, welfare and funding.
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Policy costs adjusted.
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Fixed floating tree in aeronautics station.
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Toggling what graphs to display in economy panel now toggles the color of the text item.
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Building blocks are now removed from favorites when playing campaign levels or challenges that don't allow the use of blocks.
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Moved button to favorite buildings so that it is less in the way.
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Wealth view now renamed to Land value view (which correctly reflects what it is).
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Maxed out booster effect.
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Fixed main menu panel in wrong position (res dependent).
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Fixed missing vactrack piece.
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Fixed colliders on upward/downward turn vactrack piece.
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Fixed jittery dolly animation in the main menu.
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Fixed buttons for favorited buildings being slightly hidden.
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Fixed building collapse sound playing when upgrading buildings.
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Fixed roads connecting despite there being a bridge pillar in the way when loading a city.
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Fixed clinic and a commercial building footprint (seams).
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Fixed tooltip position so that it doesn't go outside of screen.
Additional info to be posted later in this week's devlog!
/ Nick
Changed files in this update