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No Time update for 9 March 2021

Graphics Fix for New Players! Patch Notes

Share · View all patches · Build 6354260 · Last edited by Wendy

Patchnotes via Steam Community

Hello fellow players.
For all new players, there has been an accidental reversing of the default graphics settings to the lowest possible, the psx mode (literally meant to emulate ps1 graphics). This was actually a glitch on the side of unity, I have now written a workaround which manually overwrites the default setting to the second most highest.

For all players who have encountered this and thought these were the default graphics, you can change the graphics settings in the options menu, this should fix it for good. For all new players just about to play, do not worry it is fixed for you from the get go!

With this little patch comes also a minute addition. Npc's now make hand movements when speaking. Edward gets a few custom ones, and I am planning on adding more along the line.

Enjoy the game :)

-Fixed a slight performance impact when meeting your other selves car, due to an index error loop
-Fixed the problem, where in after meeting yourself and the game over ensuing, you could not reload the game without being stuck with the white screen
-Decreased the cooldown threshold for toggling the freelook mode whilst in hover
-Fixed Igor from shrinking when shot at with the epa mark 3
-Fixed being able to shoot Igor at the first place, since he is a friendly/neutral npc
-Fixed fisher bay sign posts from existing before 1544
-Fixed the holes inside the mead halls walls from existing past the meadhalls existence
-Fixed the bug where in you could not display some of your finished quests in the log
-Fixed the first parts of ACT II
-Added dialogue animations
-Revamped some characters, including Edward young and old
-Fixed the default quality setting (It always reverted to psx, sorry for anyone who had played No Time for the first time thinking this was the default graphics set)

Windows No Time Content Depot 1043341
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