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Update notes via Steam Community
New stuff
  • Auto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game.

  • Screen pulsates a bit on very low health

  • New game mode unlocks are now shown after exiting to menu or retrying the run

  • Added a brightness setting

Balancing
  • Mining drones prioritize crystal asteroids better

  • Enemies will no longer spawn too close to the player spawn

  • Separated shop items a bit more

  • Swarm mode will now tell you to head back to the planet when low on oxygen
    Modules

  • Snow cannon lower energy usage but shorter stun duration

  • The first 2 shops can now contain weapons from world 1

  • Sentry turrets reduced attack speed

  • Sentry turrets and Battle drones will no longer attack exploding Spitters

  • Laser shotgun sell price increased from 1->2

Bug fixes
  • Controller no longer vibrates on damage events with 0 damage

  • Fixed bug where mining drones would sometimes remain in the play area after exiting

  • Fixed the bug where the camera would not stop focusing a planet

  • Fixed bug where enemies killed by sentry turret or environmental hazards would not drop ammo

  • Enemy health bars should now disappear instantly instead of sometimes remaining for a frame or two

  • Video settings will now only save when pressing Apply

  • Fixed bug where Larva mama corpse would fly away randomly on death

  • Healthbar should no longer look like you lose health when adding more max hp without changing the actual hp

  • Fixed bug where some weapons would deal double damage if assigned to both actions and pressing both actions at the same time

  • Fixed scoreboard bug where you could scroll to an empty page (and get stuck on gamepad)

  • Fixed scoreboard bug where switching page would sometimes not update the ship preview

  • Taking damage over time now properly plays ship damage effects in short intervals

Other
  • Added small credits text in main menu

  • Rifle icon is no longer flipped upside down

  • Current seed is shown in pause menu

  • Game Timer will no longer count when game is paused

  • Added small fade out when exiting to menu or Quitting the game

  • A new fun little surprise on the victory screen :)

Please enjoy!
Jonas and Jacob
Red Cabin Games

Windows Space Scavenger Content Depot 1040461
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