Update 1.1.1 is now live!
- Added a new Tier 2 Ally, the [spoiler]Spearman[/spoiler] and accompanying Achievement
- Added a new Tier 3 Ally, the [spoiler]Pharmacist[/spoiler] and accompanying Achievement
- Added a new Tier 2 Weapon, the [spoiler]Chigiriki[/spoiler] and accompanying Achievement
- Added a new UI element to battles to make Weather, and when it occurs, more clear
- Added an option to the final castle shop with the hitotsume-kozu to trade Food for Wado, Ki, or Ammo
- Added a Victory or Defeat indicator to all High Scores
- Added new art for the level 1 Bandit Trap to differentiate it from the level 3
- Replaced the small Weapon and Charm icons granted from Events with a larger size
- Improved the [spoiler]Kajiwara 1[/spoiler] layout to +3 Damage from Invisible
- Improved the [spoiler]Kajiwara 3[/spoiler] layout to +2 Damage from Invisible
- Improved the [spoiler]Benkei 1[/spoiler] layout to contain a Tanto in addition to the Naginata
- Improved the [spoiler]Benkei 3[/spoiler] layout Heal to +5 HP
- Rebalanced Weapon prices slightly, increasing some but lowering many
- Rebalanced Charm prices to be lower overall
- Lowered the requirement to achieve the Fact Finder Achievement to 20
- Lowered the requirement to achieve the Ringleader Achievement to 20
- Lowered the requirement to achieve the Precarious Achievement to 20
- Lowered the requirement to achieve the Ruthless Achievement to 100
- Lowered the requirement to achieve the Consequences Achievement to 200
- Lowered the requirement to achieve the Chain Reaction Achievement to 20
- Lowered the requirement to achieve the Repairs Achievement to 25
- Lowered the requirement to achieve the Projectile Patron Achievement to 20
Fixes
- FIxed an issue where Bandit traps would not benefit from enemies affected by Vulnerable
- Fixed an issue where a Bleed applied during an Ambush turn would not tick after the Ambush turn ended
- Fixed an issue where [spoiler]Frog Takiyasha[/spoiler] wasn't playing any sounds
- Fixed a few Weapon borders in the Achievement menu that indicate the Weapons use Ki, but in reality, require none
- Fixed an issue where the Status Effect tutorial would trigger with the Invisible effect
- Fixed an issue where the text from treasure chests would display out of frame for ones looted in the top row of hexes
- Fixed various event typos
Changed files in this update