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Update notes via Steam Community

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EDIT (11.22.20 @ 4:42pm MT): A potential fix has been discovered. We will attempt this and push the results when we're able.

Fixes

  • Fixed zombie pathing breaking after reaching the player’s previous location
  • Fixed a bug where zombies could not hit you if you were walking away from them
  • Fixed a bug where zombies would interpret switching weapons as firing
  • Fixed a bug where levels would unload beneath you if you used the spectator cam
  • Fixed a bug where the spectator cam did not update level streaming
  • Fixed some areas which would unload the map beneath you
  • Fixed a bug where looping electronic sounds would not load
  • Fixed a bug where door sounds would become unsynced if the door was interrupted
  • Fixed a bug where reactor lights were unbreakable
  • Fixed multiple smaller bugs
  • Fixed a crash that would happen when going to the main menu
  • Fixed audio settings menu not working


Zombies

  • Modified zombie spawners to spawn out of bounds less and use verticality more
  • Fixed some zombie spawners that would not spawn zombies
  • Reduced zombie sight and hearing range to reasonable levels
  • Added a loudness parameter to weapons to affect the range at which zombies hear their gunshots
  • Added the ability for zombies to hear sprinting footsteps
  • Reduced zombie hearing range
  • Made bullets hit zombie ragdolls




Gameplay/UX

  • Added testing objectives
  • Modified spectator movement to be a bit less floaty
  • Added Glock to Marksman loadout
  • Made sniper silenced in Marksman loadout
  • Removed weapons from spawn loadout
  • Modified weapon swing to feel smoother
  • Made screen resolution selection pick from available resolutions


Content

  • Added signs and general map flow indicators
  • Added credits menu
  • Updated the server room to use improved assets
  • Added the ability to shoot sprinklers
  • Added doors to the server room ventilation
  • Added placeholder sounds to industrial doors
  • Connected the storage room to the 'Infamous Area'
  • Added Bepis vending machine
  • Added Dave
  • Updated blast door
  • Added some extra details to multiple areas
  • SERVERS
  • Fixed server config loading
  • Made zombie spawners reset after an amount of time to help with long-standing dedicated servers
  • Made glowstick color networked







Performance

  • Made zombie ragdolls destroy themselves after an amount of time
  • Made glowsticks destroy themselves after an amount of time
  • Made glowsticks cull themselves at a distance
  • Improved level streaming performance
  • Improved electronic performance
  • Improved the performance of zombies
Windows 64-bit Pandemic Main Branch Depot 872671
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