We have optimized enemies behavior in combat, the fight should no longer cause large FPS drops
Enemies should now correctly notice player when he takedown their colleagues
Oliver and Anton should no longer stuck in a power plant
Shadows should now properly lose aggro when the player runs away from them. Thanks to this interaction with the world will work correctly.
Language version has been updated for: Polish, Russian, Czech and German
Turkish language version should now work correctly
"Hack NAR servers" should no longer block when using the radio before soldiers run into the building
"Old Friend" should no longer get stuck when we continue with save
“Convoy” will no longer crash the game in the last section when soldiers notice you.
Storage should no longer lose player items
Storage should no longer have problems with memory leaks. Epic fault, but somehow managed to fix it.
Quest marker should no longer show bad destinations if the quest is played again.