Early Access Ver 1.1.2 Patch Note
1)Added effects on damage from Sevarog and Grux and disappears on death.
2)If the Sevarog has less than 50% of its hp left, it will provoke during an attack.
3)Each time Grux dashes and takes a turn, Grux damage increases 5.
4)Every time the grux dashes and takes a stun, the body gets brighter.
5)Grux's basic movement speed is increased.
6)Grux's initial damage goes down by 10.
7)Grux's behavior pattern is added (roar).
8)Grux's behavior patterns change significantly below 50% health.
9)When Grux dashes, the dash speed is greatly increased.
10)Grux's hit speed has been decreased.
1)Fixed stun particles remaining after crashing the wall.
2)Fixed particles remaining after death
3)Fixed an issue where the player would continue to look at the character during a dashing attack.
4)Fixed a bug where dashing particles would sometimes play in non-dashing attacks.
1)The range of LavaKing's Normal Attack has been adjusted to approximate the actual visible range.
1)Centaure's arrow speed has been significantly reduced.
2)Centaure now uses stun arrows more often. (20-> 10 seconds)
3)Centaur rotates a bit smoother.
4)Boss monsters now disappear with dying animation.
2.System & UI
1)Added a warning at the start of a new game.
"If you start a new game, you will lose all saved play information.
Do you want to proceed?"
After starting a new game, select a character to warn you that your
existing Card unlock data will be lost.
2)Added Smart key check box.
Insert smart key checkbox under card type in deck preset.
*When checking the smart key, the magic range is not displayed and the magic goes straight to the mouse.
- Fixed image update bug in Cards unlocked album.
Before : When you unlock in the Unlock panel, it is not marked as unlocked in the Unlock album.
Now : Unlocked content is displayed correctly.