- New combat item: Dust Bomb: Provides 2 rounds of Fortify effect. (70% reduced damage and no new negative status effects for 2 rounds)
- New dungeon item: Scrying Lamp: Scries the nearby rooms and changes map to reflect nearby monsters and bosses. It last until your sleep at the inn.
- Necromancer gains new School: Fire.
- Defensive actions will now properly apply before the monster attack.
- Pressing Loot All key will close Level Up pop up screen automatically.
- Alley Item gamble costs 60 per level now instead of 50.
- Skill Potion now sells for 1,500 gold.
- Escaping a battle scries the monster you just ran away from.
- Elemental Orbs are reduced to 24 level, 2400 gold. Armor Orb is reduced to 30 level, 3000 gold.
- Weakness/Febleemind now apply before the enemy hit as Armor and Resistance do.
- If the monster is too strong for you, the name font color will be red and will award extra experience and loot.
- Academy will produce tips and you will be able to get a new one by asking.They will incorporate the ones from this board.
- There is now a new Big Boss by each stairs down, once defeated, next level stairs is available. New boss will start with a random buff active from first turn.
- Monsters enhancements have changed. Steal is now a buff and so is not present on pets. Many current enhancements changed.
- Updating Weapon handles display, should look better.