as promised, here comes the new patch including the following fixes and improvements
- Fixed another issue that can cause the "spawning dead" issue. This should hopefully be the final fix for this annoying bug!
- Fixed multiple server crashes
- Fixed a bug that would cause the server to crash when a player dies in a laser
- Fixed multiple client crashes
- Protocol improvements and fixes, fix for the space capsule category
- Fixed bug which made learning the new weapon blueprints impossible to learn
- Fixed interior AI spawners spawning too big enemies.
- Change 2 for fixing the Scopes. This is still WIP and will be balanced over the next patches.
- Fixed an issue where pining a protocol would cause the server to save the data twice
- Improved effects of projectiles
- Fixed bug where items with durability would have their max durability reset after a server restart.
- Fixed LOD quality on some meshes
- Improvements on ingame map
- Ongoing improvement of the boss movement
- Improved pickup meshes for some new items
- Smaller level improvements
The server will be down at 15:30 CET today and as usual will restart within 10 min.
Thx for your patience and your ongoing support!
The Dev Team