The Steam Awards are right around the corner and we'd super appreciate it if you'd consider nominating us! Personally, we'd go for the "Better with Friends" award but who are we to judge? That's a job for you people!
Back to Bossgard
Tree planting, scorekeeping, extensive balancing and a bit of storytelling, these are the main things covered in our latest update. Just like our last few updates, this one’s about the singleplayer Adventure mode.
Making the world prettier
Our first drafts of the Adventure map were made quite a while ago and we pretty much got used to the gloomy, freezing and unfriendly environment, but we’ve recently had a change of heart and felt that a bit of eye-candy here and there wouldn’t do much harm.
Upon entering Bossgard (Adventure Mode) you’ll be properly greeted by a tiny forest! Geology has also enjoyed a bit of attention as well - rocks are now red-ish and blue crystal outcroppings have popped up across the world.
We’ve added a stat screen to the Customization Menu for both Vikings and Bosses. Check stuff like the number of played matches, number of wins and numbers of puny Vikings crushed. Also, bragging is free.
A session summary was added at the end of the Adventure mode, it’ll pop up when you win. Or lose. Mostly when you lose. There you can see how much Gold you’ve earned, how much Fire Essence you’ve spent and even the total number of deployables you’ve used.
Welcome to the End Times
A short cutscene has been added at the beginning of the Adventure mode with some fancy-pansy artwork. Spoiler: the world has ended before its time and Bossgard is a harsh place.
Balancing and Feedback
Balancing the Adventure mode is a tough job because we want to hit that difficulty curve just right. We play A LOT of Bossgard daily and constantly tweak Elites, stats, Minions and a lot of other boring number stuff we won’t go through. We invite you to tackle the Adventure Mode yourself and tell us what you think. Also, if you find ways to cheese through the game, let us know!
Let us know when you get to the final Boss!