First of all, thank you for your patience, we know this has been a long time coming!
It has been a long headache for us to implement Vive Snap Turning, and full support for Index Controllers and Windows MR. A lot of this has been due to Unreal 4 not properly supporting the devices for a long time, and when there has been a version other things was broken beyond repair that made it impossible for us to patch. Finally we have a version of UE4 that is stable enough to be released to public.
What to expect:
- Snap turning as well as smooth turning for Vive Wand controllers This has been a massively requested feature for players with limited space and a hate for cable systems.
- Full support for WMR controllers , with smooth turning / snap turning.
- Full support for Index controllers , with smooth turning / snap turning. Finger tracking will not be supported, as it is not suited for Karnage Chronicles' game-play.
- Crashes sometimes happening when loading a new map should be entirely gone with this version.
After this update, we would really appreciate your feedback on any issues you may encounter and especially if the new controller settings is to your liking or not. Again, thank you for your continued support. Karnage Chronicles continues to be in active development, and we aim to bring you more updates soon ːsteamhappyː