This patch will lay the ground work for merging the two universes together for a story line rework.
In this patch you will notice that guns have had their range significantly reduced(To allow melee and magic users the chance to close the gap and to discourage sniping every enemy you come across from maximum distance). Most weapons have had their range cut in half and on top of that will do diminishing damage beyond half of the guns maximum range.(Yea, sorry for the nerf, but if it affects PvE too much I will make some tweaks).
Next is the changes to the importance of skills! Stronger weapons will now require the player to have achieved a certain level in the skill associated with that weapon.(You now must earn better weapons through using the weaker ones first, thus being closer to being an RPG.) Along with this change not forgetting about Armor and Shields which now have their own respective skills. On top of those two skills the Harvesting Skill has been added to increase resource harvesting efficiency as the skill climbs!