I've started work on something that has been bothering me for a long time. The human enemies in the 3rd wave level. For those who are new. The wave levels are my way of testing enemies and other mechanics.
As many of you know the human enemies had very shotty aim and animations. Both of which I have vastly improved with the update that I will upload in a minute.
As you can see in this test setup, the enemies now aim towards you correctly (Obviously the lazers are..test lazers..I turned them off in the game ;) but you get the point)
Furthermore I've vastly improved the muzzle behaviour. There's now true gunfire coming from the muzzle.
I hope everyone tries it out and tells me if it is as much of an improvement as I think it is!