Health update is all about fixing several issues and investing in better technology to make sure we keep growing strong in the upcoming years.
Fixed critical bugs and glitches
- Bug fixed when a player falling through entire KOTH map
- Bug fixed when game gets fatal error in 100% cases during loading Camouflage map
Fixed bug
- Bug fixed when player saw every skin in lobby like its
- Bug fixed when after choosing color, player always get purple (material error in game engine)
- Bug fixed when everybody can dry infinity time on KOTH map
Minor bug fixes
- Weekly challenges working again
- Energy counters now working fine on Electrize map
- Bug fixed when chat did not opening
- New game cannot be started after leaving inventory menu / private lobby / about screen
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Other changes
- We completely redesigned inventory and character customization interface
- We updated assets for Steam library
- Fixed bug, when server can be overloaded by spam clicking on "Create lobby" button
- We added an unexpected or undocumented feature included as a joke or a bonus in Stigfinnare
- Rooms splitted
- Language localization improved
- Stigfinnare graphics improved by implementing own post-effect processing asset for each map
- New items added and improved icons and images of old items
- utidteam.com and stigfinnare.utidteam.com updated
- 13 hints added to game
Balance
We also made some changes to the GL5 damage on Destruction map. We heard that players can not kill enemies after hitting. Previously, the damage from hit was 20 HP in any part of the body except the head; 25 HP to the head; We conclude that damage must be increased.
- Damage from hit with a GL5 pistol changed to 35 HP and 80 HP to head
Tommorow we'll release patch, updating balance and fixing few bugs
UTID Official site , Stigfinnare Official site , [ Stigfinare official wiki ](https://bit.ly /stigfwiki), UTID Steam group , UTID twitter account .
Changed files in this update